cod5-sdk/raw/maps/mp/createart/mp_nachtfeuer_art.gsc

33 lines
1.1 KiB
Text
Raw Normal View History

2008-11-20 00:00:00 +00:00
//_createart generated. modify at your own risk. Changing values should be fine.
main()
{
level.tweakfile = true;
//* Fog section *
setdvar("scr_fog_exp_halfplane", "264.344");
setdvar("scr_fog_exp_halfheight", "431.442");
setdvar("scr_fog_nearplane", "128.162");
setdvar("scr_fog_red", "0.791");
setdvar("scr_fog_green", "0.514");
setdvar("scr_fog_blue", "0.152");
setdvar("scr_fog_baseheight", "0");
setdvar("visionstore_glowTweakEnable", "0");
setdvar("visionstore_glowTweakRadius0", "5");
setdvar("visionstore_glowTweakRadius1", "");
setdvar("visionstore_glowTweakBloomCutoff", "0.5");
setdvar("visionstore_glowTweakBloomDesaturation", "0");
setdvar("visionstore_glowTweakBloomIntensity0", "1");
setdvar("visionstore_glowTweakBloomIntensity1", "");
setdvar("visionstore_glowTweakSkyBleedIntensity0", "");
setdvar("visionstore_glowTweakSkyBleedIntensity1", "");
setVolFog(600, 870, 220, 1232, 0.55, 0.47, 0.357, 0);
}
// setVolFog(<startDist>, <halfwayDist>, <halfwayHeight>, <baseHeight>, <red>, <green>, <blue>, <transition time>)