70 lines
1.8 KiB
Text
70 lines
1.8 KiB
Text
|
// Status Level File
|
||
|
|
||
|
main()
|
||
|
{
|
||
|
/#
|
||
|
event1();
|
||
|
event2();
|
||
|
event3();
|
||
|
event4();
|
||
|
event5();
|
||
|
#/
|
||
|
}
|
||
|
|
||
|
event1()
|
||
|
{
|
||
|
/#
|
||
|
maps\_status::scripter_task( "Event1", 5, 0 );
|
||
|
maps\_status::scripter_subtask( "Objectives", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Gameplay", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "IGC Camera", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Animation", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "FX (if applicable)", 1, 0 );
|
||
|
#/
|
||
|
}
|
||
|
|
||
|
event2()
|
||
|
{
|
||
|
/#
|
||
|
maps\_status::scripter_task( "Event2", 5, 0 );
|
||
|
maps\_status::scripter_subtask( "Objectives", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Gameplay", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Animation", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "FX (if applicable)", 1, 0 );
|
||
|
#/
|
||
|
}
|
||
|
|
||
|
event3()
|
||
|
{
|
||
|
/#
|
||
|
maps\_status::scripter_task( "Event3", 5, 0 );
|
||
|
maps\_status::scripter_subtask( "Objectives", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Gameplay", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Animation", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "FX (if applicable)", 1, 0 );
|
||
|
#/
|
||
|
}
|
||
|
|
||
|
event4()
|
||
|
{
|
||
|
/#
|
||
|
maps\_status::scripter_task( "Event4", 5, 0 );
|
||
|
maps\_status::scripter_subtask( "Objectives", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Gameplay", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "IGC Camera", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Animation", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "FX (if applicable)", 1, 0 );
|
||
|
#/
|
||
|
}
|
||
|
|
||
|
event5()
|
||
|
{
|
||
|
/#
|
||
|
maps\_status::scripter_task( "Event5", 3, 0 );
|
||
|
maps\_status::scripter_subtask( "Objectives", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Gameplay", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "IGC Camera", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "Animation", 1, 0 );
|
||
|
maps\_status::scripter_subtask( "FX (if applicable)", 0, 0 );
|
||
|
#/
|
||
|
}
|