635 lines
20 KiB
Text
635 lines
20 KiB
Text
|
// Note to translators:
|
|||
|
// If a sentence is the same in your language then please change it to "#same"
|
|||
|
//
|
|||
|
// eg:
|
|||
|
// LANG_ENGLISH "HALT"
|
|||
|
// LANG_GERMAN "#same"
|
|||
|
//
|
|||
|
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
|
|||
|
// and because we do not store duplicate strings, which will then get exported again next time
|
|||
|
// as being untranslated.)
|
|||
|
//
|
|||
|
VERSION "1"
|
|||
|
CONFIG "D:\cod5\cod\cod5\bin\StringEd.cfg"
|
|||
|
FILENOTES ""
|
|||
|
|
|||
|
REFERENCE FIREPROOF
|
|||
|
LANG_ENGLISH "Fireproof"
|
|||
|
|
|||
|
REFERENCE GASMASK
|
|||
|
LANG_ENGLISH "Gas Mask"
|
|||
|
|
|||
|
REFERENCE SHADES
|
|||
|
LANG_ENGLISH "Shades"
|
|||
|
|
|||
|
REFERENCE EXTREME_CONDITIONING
|
|||
|
LANG_ENGLISH "Extreme Conditioning"
|
|||
|
|
|||
|
REFERENCE STOPPING_POWER
|
|||
|
LANG_ENGLISH "Stopping Power"
|
|||
|
|
|||
|
REFERENCE BOMB_SQUAD
|
|||
|
LANG_ENGLISH "Bomb Squad"
|
|||
|
|
|||
|
REFERENCE SONIC_BOOM
|
|||
|
LANG_ENGLISH "Fireworks"
|
|||
|
|
|||
|
REFERENCE LAST_STAND
|
|||
|
LANG_ENGLISH "Second Chance"
|
|||
|
|
|||
|
REFERENCE MARTYRDOM
|
|||
|
LANG_ENGLISH "Martyrdom"
|
|||
|
|
|||
|
REFERENCE DEEP_IMPACT
|
|||
|
LANG_ENGLISH "Deep Impact"
|
|||
|
|
|||
|
REFERENCE STEADY_AIM
|
|||
|
LANG_ENGLISH "Steady Aim"
|
|||
|
|
|||
|
REFERENCE DOUBLE_TAP
|
|||
|
LANG_ENGLISH "Double Tap"
|
|||
|
|
|||
|
REFERENCE SLEIGHT_OF_HAND
|
|||
|
LANG_ENGLISH "Sleight of Hand"
|
|||
|
|
|||
|
REFERENCE BANDOLIER
|
|||
|
LANG_ENGLISH "Bandolier"
|
|||
|
|
|||
|
REFERENCE TOSSBACK
|
|||
|
LANG_ENGLISH "Toss Back"
|
|||
|
|
|||
|
REFERENCE FLAK_JACKET
|
|||
|
LANG_ENGLISH "Flak Jacket"
|
|||
|
|
|||
|
REFERENCE OVERKILL
|
|||
|
LANG_ENGLISH "Overkill"
|
|||
|
|
|||
|
REFERENCE JUGGERNAUT
|
|||
|
LANG_ENGLISH "Juggernaut"
|
|||
|
|
|||
|
REFERENCE FRAG_X_3
|
|||
|
LANG_ENGLISH "Frag x 2"
|
|||
|
|
|||
|
REFERENCE SPECIAL_GRENADES_X_3
|
|||
|
LANG_ENGLISH "Special Grenades x 3"
|
|||
|
|
|||
|
REFERENCE SATCHEL_CHARGE
|
|||
|
LANG_ENGLISH "Satchel Charge"
|
|||
|
|
|||
|
REFERENCE DEAD_SILENCE
|
|||
|
LANG_ENGLISH "Dead Silence"
|
|||
|
|
|||
|
REFERENCE IRON_LUNGS
|
|||
|
LANG_ENGLISH "Iron Lungs"
|
|||
|
|
|||
|
REFERENCE UAV_JAMMER
|
|||
|
LANG_ENGLISH "Camouflage"
|
|||
|
|
|||
|
REFERENCE CLAYMORE_X_2
|
|||
|
LANG_ENGLISH "Claymore x 2"
|
|||
|
|
|||
|
REFERENCE PANZERSHREK_X_2
|
|||
|
LANG_ENGLISH "Panzershrek"
|
|||
|
|
|||
|
REFERENCE BAZOOKA_X_2
|
|||
|
LANG_ENGLISH "M9A1 Bazooka x 2"
|
|||
|
|
|||
|
REFERENCE SATCHEL_CHARGE_X_2
|
|||
|
LANG_ENGLISH "Satchel Charge x 2"
|
|||
|
|
|||
|
REFERENCE SQUAD_ALLSEEINGEYE
|
|||
|
LANG_ENGLISH "All Seeing Eye"
|
|||
|
|
|||
|
REFERENCE SQUAD_COMMANDCONTROL
|
|||
|
LANG_ENGLISH "Commanding Squad Leader"
|
|||
|
|
|||
|
REFERENCE SQUAD_TEMP_3
|
|||
|
LANG_ENGLISH "Squad Temp 3"
|
|||
|
|
|||
|
REFERENCE SQUAD_TEMP_4
|
|||
|
LANG_ENGLISH "Squad Temp 4"
|
|||
|
|
|||
|
REFERENCE SQUAD_TEMP_5
|
|||
|
LANG_ENGLISH "Squad Temp 5"
|
|||
|
|
|||
|
REFERENCE NONE
|
|||
|
LANG_ENGLISH "None"
|
|||
|
|
|||
|
REFERENCE GRENADE_LAUNCHER
|
|||
|
LANG_ENGLISH "Grenade Launcher"
|
|||
|
|
|||
|
REFERENCE GRIP
|
|||
|
LANG_ENGLISH "Grip"
|
|||
|
|
|||
|
REFERENCE ATTACHMENT
|
|||
|
LANG_ENGLISH "Attachment"
|
|||
|
|
|||
|
REFERENCE ANTIPERSONNEL_DEVICE
|
|||
|
LANG_ENGLISH "Anti-personnel device that destroys the target with a burst of flying shrapnel."
|
|||
|
|
|||
|
REFERENCE FLAMETHROWER_DESC
|
|||
|
LANG_ENGLISH "Projects a controlled stream of fire."
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_BLINDS_AND
|
|||
|
LANG_ENGLISH "Incendiary device that harms the target with a radius of fire."
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_CREATES_A
|
|||
|
LANG_ENGLISH "Device that creates a smoke screen when detonated."
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_DISORIENTS
|
|||
|
LANG_ENGLISH "Device that disorients the target when detonated. "
|
|||
|
|
|||
|
REFERENCE FIREPROOF_DESC
|
|||
|
LANG_ENGLISH "Reduces fire based weapon damage."
|
|||
|
|
|||
|
REFERENCE POISON_SHIELD
|
|||
|
LANG_ENGLISH "Protects against Tabun Gas."
|
|||
|
|
|||
|
REFERENCE EYE_SHIELD
|
|||
|
LANG_ENGLISH "Reduces the intensity of signal flares."
|
|||
|
|
|||
|
REFERENCE HEAR_VOICE_CHAT_OF_NEARBY
|
|||
|
LANG_ENGLISH "Hear voice chat of nearby enemies."
|
|||
|
|
|||
|
REFERENCE UNDETECTABLE_ON_ENEMY
|
|||
|
LANG_ENGLISH "Undetectable to enemy recon planes."
|
|||
|
|
|||
|
REFERENCE LONGER_BREATH_FOR_STEADIER
|
|||
|
LANG_ENGLISH "Longer breath hold while sniping."
|
|||
|
|
|||
|
REFERENCE MAKE_LESS_SOUND_WHEN
|
|||
|
LANG_ENGLISH "Make less sound when you move."
|
|||
|
|
|||
|
REFERENCE SPRINT_FOR_LONGER_DISTANCES
|
|||
|
LANG_ENGLISH "Sprint for longer distances."
|
|||
|
|
|||
|
REFERENCE HIGHER_EXPLOSIVE_WEAPON
|
|||
|
LANG_ENGLISH "Higher explosive weapon damage."
|
|||
|
|
|||
|
REFERENCE ABILITY_TO_SEEK_OUT_ENEMY
|
|||
|
LANG_ENGLISH "Ability to seek out enemy explosives."
|
|||
|
|
|||
|
REFERENCE INCREASED_FLAME_DAMAGE
|
|||
|
LANG_ENGLISH "Increases damage of flame weapons."
|
|||
|
|
|||
|
REFERENCE PULL_OUT_YOUR_PISTOL
|
|||
|
LANG_ENGLISH "Revive downed allies."
|
|||
|
|
|||
|
REFERENCE DROP_A_LIVE_GRENADE_WHEN
|
|||
|
LANG_ENGLISH "Drop a live grenade when killed."
|
|||
|
|
|||
|
REFERENCE INCREASED_BULLET_DAMAGE
|
|||
|
LANG_ENGLISH "Increased bullet damage."
|
|||
|
|
|||
|
REFERENCE DEEPER_BULLET_PENETRATION
|
|||
|
LANG_ENGLISH "Deeper bullet penetration."
|
|||
|
|
|||
|
REFERENCE INCREASED_HIPFIRE_ACCURACY
|
|||
|
LANG_ENGLISH "Increased hip-fire accuracy."
|
|||
|
|
|||
|
REFERENCE INCREASED_RATE_OF_FIRE
|
|||
|
LANG_ENGLISH "Increased rate of fire."
|
|||
|
|
|||
|
REFERENCE FASTER_RELOADING
|
|||
|
LANG_ENGLISH "Faster reloads."
|
|||
|
|
|||
|
REFERENCE EXTRA_AMMUNITION_MAGAZINES
|
|||
|
LANG_ENGLISH "Extra ammunition magazines."
|
|||
|
|
|||
|
REFERENCE TOSSBACK_DESC
|
|||
|
LANG_ENGLISH "Resets fuse of picked up grenades."
|
|||
|
|
|||
|
REFERENCE CARRY_TWO_PRIMARY_WEAPONS
|
|||
|
LANG_ENGLISH "Carry two primary guns, no pistol."
|
|||
|
|
|||
|
REFERENCE INCREASED_HEALTH
|
|||
|
LANG_ENGLISH "Increased health."
|
|||
|
|
|||
|
REFERENCE 3_SPECIAL_GRENADES_NO
|
|||
|
LANG_ENGLISH "Three special grenades. No smoke."
|
|||
|
|
|||
|
REFERENCE REMOTE_DETONATION_EXPLOSIVE
|
|||
|
LANG_ENGLISH "Two remote detonation explosives."
|
|||
|
|
|||
|
REFERENCE TRIP_ACTIVATED_EXPLOSIVE
|
|||
|
LANG_ENGLISH "Two pressure activated mines."
|
|||
|
|
|||
|
REFERENCE ROCKET_LAUNCHER_WITH
|
|||
|
LANG_ENGLISH "M9A1 bazooka with two rockets."
|
|||
|
|
|||
|
REFERENCE GRENADE_LAUNCHER_ATTACHMENT1
|
|||
|
LANG_ENGLISH "Grenade launcher attachment."
|
|||
|
|
|||
|
REFERENCE GRIP_ATTACHMENT_
|
|||
|
LANG_ENGLISH "Grip attachment."
|
|||
|
|
|||
|
REFERENCE WEAPON_ATTACHMENT
|
|||
|
LANG_ENGLISH "Weapon attachment."
|
|||
|
|
|||
|
REFERENCE CLOSEASSAULT
|
|||
|
LANG_ENGLISH "Close Assault"
|
|||
|
|
|||
|
REFERENCE SNIPER
|
|||
|
LANG_ENGLISH "Sniper"
|
|||
|
|
|||
|
REFERENCE CREATE_A_CLASS
|
|||
|
LANG_ENGLISH "Create a Class"
|
|||
|
|
|||
|
REFERENCE NEEDS_REVIVE
|
|||
|
LANG_ENGLISH "Player needs revive"
|
|||
|
|
|||
|
REFERENCE CHALLENGES
|
|||
|
LANG_ENGLISH "Challenges"
|
|||
|
|
|||
|
REFERENCE HARDCORE_GAMETYPES
|
|||
|
LANG_ENGLISH "Hardcore Gametypes"
|
|||
|
|
|||
|
REFERENCE OLDSCHOOL_GAMETYPES
|
|||
|
LANG_ENGLISH "Oldschool Gametypes"
|
|||
|
|
|||
|
REFERENCE CLAN_TAG
|
|||
|
LANG_ENGLISH "Clan Tag"
|
|||
|
|
|||
|
REFERENCE FRAG_1
|
|||
|
LANG_ENGLISH "Frag / &&1 x 1"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_FLASH_GRENADE
|
|||
|
LANG_ENGLISH "Frag / Flash x 1"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_M8_WHITE_SMOKE
|
|||
|
LANG_ENGLISH "Frag / Smoke x 1"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_STUN_GRENADE
|
|||
|
LANG_ENGLISH "Frag / Stun x 1"
|
|||
|
|
|||
|
REFERENCE _X_1
|
|||
|
LANG_ENGLISH "&&1 x 1"
|
|||
|
|
|||
|
REFERENCE GRENADES_COMBO1
|
|||
|
LANG_ENGLISH "Frag / &&1 x 1"
|
|||
|
|
|||
|
REFERENCE FRAG_X_1
|
|||
|
LANG_ENGLISH "Frag x 1"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_FLASH_GRENADE
|
|||
|
LANG_ENGLISH "Flash x 3"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_SMOKE_GRENADE
|
|||
|
LANG_ENGLISH "Smoke x 3"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_STUN_GRENADE
|
|||
|
LANG_ENGLISH "Stun x 3"
|
|||
|
|
|||
|
REFERENCE OPTION_NOT_AVAILABLE
|
|||
|
LANG_ENGLISH "Perk not available when Smoke Grenade is equipped."
|
|||
|
|
|||
|
REFERENCE NO_ATTACHMENT
|
|||
|
LANG_ENGLISH "No attachment"
|
|||
|
|
|||
|
REFERENCE ENHANCED_ZOOM_ACOG_SCOPE
|
|||
|
LANG_ENGLISH "Replaces default iron sights with an enhanced telescopic scope."
|
|||
|
|
|||
|
REFERENCE INVISIBLE_ON_GPS_WHEN
|
|||
|
LANG_ENGLISH "Invisible on radar when firing, reduced muzzle flash, but shorter range."
|
|||
|
|
|||
|
REFERENCE VERTICAL_FOREGRIP_FOR
|
|||
|
LANG_ENGLISH "Vertical foregrip for reduced recoil. \nTHIS ATTACHMENT REPLACES PERK 1."
|
|||
|
|
|||
|
REFERENCE GRENADE_LAUNCHER_ATTACHMENT2
|
|||
|
LANG_ENGLISH "Grenade Launcher attachment for rifles. \nTHIS ATTACHMENT REPLACES PERK 1."
|
|||
|
|
|||
|
REFERENCE GO_GET_SOME_SUN
|
|||
|
LANG_ENGLISH "Go get some sun."
|
|||
|
|
|||
|
REFERENCE COMPLETE_THE_MARKSMAN
|
|||
|
LANG_ENGLISH "Complete the Marksman challenge for this weapon."
|
|||
|
|
|||
|
REFERENCE COMPLETE_THE_EXPERT_CHALLENGE
|
|||
|
LANG_ENGLISH "Complete the Expert challenge for this weapon."
|
|||
|
|
|||
|
REFERENCE UNLOCK_EVERYTHING_IN
|
|||
|
LANG_ENGLISH "Complete all challenges for every weapon in this weapon category."
|
|||
|
|
|||
|
REFERENCE SMOKE_SELECTION_WARNING
|
|||
|
LANG_ENGLISH "Smoke Grenade not available if Special Grenades x 3 is selected in Perk 1."
|
|||
|
|
|||
|
REFERENCE SQUAD_COMMANDCONTROL_DESC
|
|||
|
LANG_ENGLISH "Give orders to your squad."
|
|||
|
|
|||
|
REFERENCE FLAMETHROWER
|
|||
|
LANG_ENGLISH "M2 Flamethrower"
|
|||
|
|
|||
|
REFERENCE BETTY_X_2
|
|||
|
LANG_ENGLISH "Bouncing Betty x 2"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_TABUN_GRENADE
|
|||
|
LANG_ENGLISH "Frag / Tabun Gas x 1"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_MOLOTOV
|
|||
|
LANG_ENGLISH "Molotov x 2"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_M8_WHITE_SMOKE
|
|||
|
LANG_ENGLISH "Smoke Grenade x 3"
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_POISONS
|
|||
|
LANG_ENGLISH "Device that unleashes a poisonous smoke screen which blurs the vision and impairs movement."
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_TABUN_GRENADE
|
|||
|
LANG_ENGLISH "Tabun Gas x 3"
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_SIGNAL_FLARE
|
|||
|
LANG_ENGLISH "Signal Flare x 3"
|
|||
|
|
|||
|
REFERENCE FRAG_WEAPON_SIGNAL_FLARE
|
|||
|
LANG_ENGLISH "Frag / Signal Flare x 1"
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_FLARE
|
|||
|
LANG_ENGLISH "Device that sends a signal with a flare."
|
|||
|
|
|||
|
REFERENCE DEVICE_THAT_STICKS
|
|||
|
LANG_ENGLISH "Device designed as an anti-tank grenade. Beware, very dangerous."
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_STICKY_GRENADE
|
|||
|
LANG_ENGLISH "N<> 74 ST x 2"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_STICKY_GRENADE
|
|||
|
LANG_ENGLISH "Frag / Sticky Grenade x 1"
|
|||
|
|
|||
|
REFERENCE FRAG_1_WEAPON_MOLOTOV
|
|||
|
LANG_ENGLISH "Frag / Molotov x 1"
|
|||
|
|
|||
|
REFERENCE APERTURE
|
|||
|
LANG_ENGLISH "Replaces the default iron sights with a precision sight."
|
|||
|
|
|||
|
REFERENCE DEVICE_USED_TO_SIGNAL
|
|||
|
LANG_ENGLISH "Device that produces an intense light, blinding and disorienting any targets that are in its field of view."
|
|||
|
|
|||
|
REFERENCE MOLOTOV_X3
|
|||
|
LANG_ENGLISH "Molotov x 2"
|
|||
|
|
|||
|
REFERENCE PRIMARY_GRENADES_X_2
|
|||
|
LANG_ENGLISH "Primary Grenades x 2"
|
|||
|
|
|||
|
REFERENCE 2_PRIMARY_GRENADES
|
|||
|
LANG_ENGLISH "Two primary Grenades."
|
|||
|
|
|||
|
REFERENCE 3X_WEAPON_FRAGGRENADE
|
|||
|
LANG_ENGLISH "Frag x 2"
|
|||
|
|
|||
|
REFERENCE LESS_DAMAGE_FROM_EXPLOSIVES
|
|||
|
LANG_ENGLISH "Reduces explosive damage."
|
|||
|
|
|||
|
REFERENCE SCOPED
|
|||
|
LANG_ENGLISH "Increases range for sniping."
|
|||
|
|
|||
|
REFERENCE COMP
|
|||
|
LANG_ENGLISH "Redirects propellent gasses with the effect of countering recoil."
|
|||
|
|
|||
|
REFERENCE BIGAMMO
|
|||
|
LANG_ENGLISH "Increases ammunition capacity."
|
|||
|
|
|||
|
REFERENCE FLASH
|
|||
|
LANG_ENGLISH "Invisible on radar when firing, reduced muzzle flash, but shorter range."
|
|||
|
|
|||
|
REFERENCE BIPOD
|
|||
|
LANG_ENGLISH "When deployed, reduces motion to permit more accurate shooting."
|
|||
|
|
|||
|
REFERENCE SAWOFF
|
|||
|
LANG_ENGLISH "Increases weapon spread, but reduces accuracy."
|
|||
|
|
|||
|
REFERENCE BAYONET
|
|||
|
LANG_ENGLISH "Increases melee attack range."
|
|||
|
|
|||
|
REFERENCE GREASED_BEARINGS
|
|||
|
LANG_ENGLISH "Greased Bearings"
|
|||
|
|
|||
|
REFERENCE TURRET_SPEED_INCREASE
|
|||
|
LANG_ENGLISH "Increases turret rotation speed."
|
|||
|
|
|||
|
REFERENCE WATER_COOLER
|
|||
|
LANG_ENGLISH "Water Cooler"
|
|||
|
|
|||
|
REFERENCE REDUCE_OVERHEAT
|
|||
|
LANG_ENGLISH "Decreases turret overheat."
|
|||
|
|
|||
|
REFERENCE RECONNAISSANCE
|
|||
|
LANG_ENGLISH "Reconnaissance"
|
|||
|
|
|||
|
REFERENCE RECONNAISSANCE_DESC
|
|||
|
LANG_ENGLISH "Shows enemy dogs, artillery, & tanks."
|
|||
|
|
|||
|
REFERENCE ORDINANCE
|
|||
|
LANG_ENGLISH "Ordnance Training"
|
|||
|
|
|||
|
REFERENCE ORDINANCE_DESC
|
|||
|
LANG_ENGLISH "Decreases the reload time of turrets."
|
|||
|
|
|||
|
REFERENCE LEADFOOT
|
|||
|
LANG_ENGLISH "Leadfoot"
|
|||
|
|
|||
|
REFERENCE BOOST
|
|||
|
LANG_ENGLISH "Coaxial Machine Gun"
|
|||
|
|
|||
|
REFERENCE LEADFOOT_DESCRIPTION
|
|||
|
LANG_ENGLISH "Increases tank top speed."
|
|||
|
|
|||
|
REFERENCE BOOST_DESCRIPTION
|
|||
|
LANG_ENGLISH "Driver controlled machine gun."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV7
|
|||
|
LANG_ENGLISH "Unlocked at level 7."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV17
|
|||
|
LANG_ENGLISH "Unlocked at level 17."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV65
|
|||
|
LANG_ENGLISH "Unlocked at level 65."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV33
|
|||
|
LANG_ENGLISH "Unlocked at level 33."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV61
|
|||
|
LANG_ENGLISH "Unlocked at level 61."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV13
|
|||
|
LANG_ENGLISH "Unlocked at level 13."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV37
|
|||
|
LANG_ENGLISH "Unlocked at level 37."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV21
|
|||
|
LANG_ENGLISH "Unlocked at level 21."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV53
|
|||
|
LANG_ENGLISH "Unlocked at level 53."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV25
|
|||
|
LANG_ENGLISH "Unlocked at level 25."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV45
|
|||
|
LANG_ENGLISH "Unlocked at level 45."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV28
|
|||
|
LANG_ENGLISH "Unlocked at level 28."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV10
|
|||
|
LANG_ENGLISH "Unlocked at level 10."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV16
|
|||
|
LANG_ENGLISH "Unlocked at level 16."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV40
|
|||
|
LANG_ENGLISH "Unlocked at level 40."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV12
|
|||
|
LANG_ENGLISH "Unlocked at level 12."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV36
|
|||
|
LANG_ENGLISH "Unlocked at level 36."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV24
|
|||
|
LANG_ENGLISH "Unlocked at level 24."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV56
|
|||
|
LANG_ENGLISH "Unlocked at level 56."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV6
|
|||
|
LANG_ENGLISH "Unlocked at level 6."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV32
|
|||
|
LANG_ENGLISH "Unlocked at level 32."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV60
|
|||
|
LANG_ENGLISH "Unlocked at level 60."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV52
|
|||
|
LANG_ENGLISH "Unlocked at level 52."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV9
|
|||
|
LANG_ENGLISH "Unlocked at level 9."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV20
|
|||
|
LANG_ENGLISH "Unlocked at level 20."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV48
|
|||
|
LANG_ENGLISH "Unlocked at level 48."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV64
|
|||
|
LANG_ENGLISH "Unlocked at level 64."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV44
|
|||
|
LANG_ENGLISH "Unlocked at level 44."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV41
|
|||
|
LANG_ENGLISH "Unlocked at level 41."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV57
|
|||
|
LANG_ENGLISH "Unlocked at level 57."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV29
|
|||
|
LANG_ENGLISH "Unlocked at level 29."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV49
|
|||
|
LANG_ENGLISH "Unlocked at level 49."
|
|||
|
|
|||
|
REFERENCE COLT_DESC
|
|||
|
LANG_ENGLISH "American semi-automatic pistol with a high capacity. Effective at close range."
|
|||
|
|
|||
|
REFERENCE NAMBU_DESC
|
|||
|
LANG_ENGLISH "Japanese semi-automatic pistol with medium capacity and power. Effective at close range."
|
|||
|
|
|||
|
REFERENCE WALTHER_DESC
|
|||
|
LANG_ENGLISH "German semi-automatic pistol with a high rate of fire. Effective at close range."
|
|||
|
|
|||
|
REFERENCE TOKAREV_DESC
|
|||
|
LANG_ENGLISH "Russian semi-automatic pistol with medium capacity and power. Effective at close range."
|
|||
|
|
|||
|
REFERENCE 357MAGNUM_DESC
|
|||
|
LANG_ENGLISH "American revolver with high power. Effective at close range."
|
|||
|
|
|||
|
REFERENCE THOMPSON_DESC
|
|||
|
LANG_ENGLISH "American submachine gun with high accuracy and moderate power. Effective at close to medium range. "
|
|||
|
|
|||
|
REFERENCE MP40_DESC
|
|||
|
LANG_ENGLISH "German submachine gun with high power. Effective at close range. "
|
|||
|
|
|||
|
REFERENCE TYPE100_SMG_DESC
|
|||
|
LANG_ENGLISH "Japanese submachine gun with moderate accuracy and power. Effective at close to medium range. "
|
|||
|
|
|||
|
REFERENCE PPSH_DESC
|
|||
|
LANG_ENGLISH "Russian submachine gun with a very high rate of fire. Effective at close to medium range."
|
|||
|
|
|||
|
REFERENCE SVT40_DESC
|
|||
|
LANG_ENGLISH "Russian semi-automatic rifle with moderate power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE GEWEHR43_DESC
|
|||
|
LANG_ENGLISH "German semi-automatic rifle with high accuracy and moderate power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE M1GARAND_DESC
|
|||
|
LANG_ENGLISH "American semi-automatic rifle with high power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE M1CARBINE_DESC
|
|||
|
LANG_ENGLISH "American semi-automatic rifle with high accuracy and power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE STG44_DESC
|
|||
|
LANG_ENGLISH "German assault rifle with a high rate of fire. Effective at medium range."
|
|||
|
|
|||
|
REFERENCE 30CAL_DESC
|
|||
|
LANG_ENGLISH "American heavy machine gun with moderate power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE MG42_DESC
|
|||
|
LANG_ENGLISH "German heavy machine gun with a high rate of fire and moderate power. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE DP28_DESC
|
|||
|
LANG_ENGLISH "Russian light machine gun with a large ammunition capacity. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE SPRINGFIELD_DESC
|
|||
|
LANG_ENGLISH "American bolt action rifle with moderate accuracy and power. Effective at long range."
|
|||
|
|
|||
|
REFERENCE MOSIN_RIFLE_DESC
|
|||
|
LANG_ENGLISH "Russian bolt action rifle with a low rate of fire and high power. Effective at long range."
|
|||
|
|
|||
|
REFERENCE TYPE99_RIFLE_DESC
|
|||
|
LANG_ENGLISH "Japanese bolt action rifle with a low rate of fire and moderate power. Effective at long range."
|
|||
|
|
|||
|
REFERENCE KAR98K_DESC
|
|||
|
LANG_ENGLISH "German bolt action rifle with high power. Effective at long range."
|
|||
|
|
|||
|
REFERENCE PTRS41_DESC
|
|||
|
LANG_ENGLISH "Russian gas operated rifle with high power. Effective at long range."
|
|||
|
|
|||
|
REFERENCE SHOTGUN_DESC
|
|||
|
LANG_ENGLISH "American pump action shotgun. Deadly at close range."
|
|||
|
|
|||
|
REFERENCE DOUBLE_BARRELED_SHOTGUN_DESC
|
|||
|
LANG_ENGLISH "American double-barreled shotgun. Deadly at close range."
|
|||
|
|
|||
|
REFERENCE TYPE99_LMG_DESC
|
|||
|
LANG_ENGLISH "Japanese light machine gun with a high rate of fire. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE FG42_DESC
|
|||
|
LANG_ENGLISH "German fully automatic machine gun with a high rate of fire. Effective at medium to long range."
|
|||
|
|
|||
|
REFERENCE BAR_DESC
|
|||
|
LANG_ENGLISH "American fully automatic machine gun with high power. Effective at medium range to long range."
|
|||
|
|
|||
|
REFERENCE UNLOCKED_AT_LV4
|
|||
|
LANG_ENGLISH "Unlocked at level 4."
|
|||
|
|
|||
|
REFERENCE ROYAL_CAMOUFLAGE
|
|||
|
LANG_ENGLISH " "
|
|||
|
|
|||
|
REFERENCE SIBERIAN_CAMOUFLAGE
|
|||
|
LANG_ENGLISH " "
|
|||
|
|
|||
|
REFERENCE REICH_CAMOUFLAGE
|
|||
|
LANG_ENGLISH " "
|
|||
|
|
|||
|
REFERENCE STANDARD_FINISH
|
|||
|
LANG_ENGLISH " "
|
|||
|
|
|||
|
|
|||
|
ENDMARKER
|
|||
|
|
|||
|
|