cod5-sdk/raw/fx/maps/see1/fx_dust_impact_small.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "dust_pickup_near";
editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset;
spawnRange 0 700;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 20;
spawnLooping 200 0;
spawnOneShot 3 0;
spawnDelayMsec 80 0;
lifeSpanMsec 2000 1000;
spawnOrgX 0 2;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 2;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -40 80;
gravity 0.1 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 150
{
{
0 0.5
0.0232558 0.270335
0.0813954 0.117225
0.209302 0.0454546
1 0.0167464
}
{
0 0.0502392
1 0.0454546
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0.5
0.0348837 0.260766
0.119186 0.102871
0.296512 0.0358852
0.526163 0.0119617
1 0.00239235
}
{
0 -0.00717703
1 -0.00239235
}
};
velGraph1X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 150
{
{
0 0.5
0.197674 0.273148
0.47093 0.138889
1 0.0648148
}
{
0 -0.5
0.19186 -0.273148
0.494186 -0.157407
1 -0.0694444
}
};
sizeGraph0 60
{
{
0 0.25974
0.235294 0.571429
0.597059 0.837662
1 1
}
{
0 0.142857
0.241176 0.396104
0.644118 0.61039
1 0.688312
}
};
sizeGraph1 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.392157 0.356863 0.341176
1 0.329412 0.305882 0.294118
}
{
0 0.443137 0.447059 0.490196
1 0.439216 0.447059 0.494118
}
};
alphaGraph 1
{
{
0 0
0.0523256 0.133971
0.101744 0.248804
0.197674 0.349282
0.354651 0.291866
0.511628 0.143541
0.677326 0.0574163
1 0
}
{
0 0
0.0552326 0.105263
0.0930233 0.296651
0.171512 0.406699
0.357558 0.349282
0.55814 0.138756
0.706395 0.0478469
1 0
}
};
lightingFrac 1;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 2;
efPriority 20;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_smk_gen_z10"
};
}