cod5-sdk/raw/fx/impacts/flesh_hit_pball_grn.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "grain";
editorFlags useRandAlpha useRandSize0 useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 1600;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 105;
spawnLooping 200 6;
spawnOneShot 1 1;
spawnDelayMsec 1 0;
lifeSpanMsec 250 100;
spawnOrgX -1 -1;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 9;
spawnOffsetHeight -5.5 13;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -264 587;
gravity 5 -5;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 3;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 100
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velGraph0Y 20
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rotGraph 10
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sizeGraph0 10
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 1;
efPriority 255;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_cottonpuff"
};
}
{
name "smoke";
editorFlags useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 1100;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 45;
spawnLooping 200 4;
spawnOneShot 1 1;
spawnDelayMsec 0 20;
lifeSpanMsec 100 200;
spawnOrgX 1 1;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight -0.5 1;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -256 384;
gravity -5 -10;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 40
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velGraph0Z 5
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velGraph1X 1
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velGraph1Y 1
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velGraph1Z 1
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rotGraph 40
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 1;
efPriority 255;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen_z10"
};
}
{
name "blood_impact_far";
editorFlags useRandSize0 useRandScale useRandRotDelta useRandVel0 useBackCompatVel absVel1 boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 1800 3600;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 120;
spawnLooping 10 1;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 333 111;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 1;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot 0 0;
gravity 0 0;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startIndexed playOverLife;
atlasIndex 2;
atlasFps 33;
atlasLoopCount 1;
atlasColIndexBits 0;
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rotGraph 51
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sizeGraph1 1
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scaleGraph 2
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 255;
emission "";
emitDist 3 0;
emitDistVariance 1 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_bio_bloodburst"
};
}
{
name "grain_blood";
editorFlags useRandAlpha useRandSize0 useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn nonUniformScale;
spawnRange 0 2200;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 105;
spawnLooping 200 6;
spawnOneShot 1 0;
spawnDelayMsec 1 0;
lifeSpanMsec 50 80;
spawnOrgX -4 2;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 9;
spawnOffsetHeight -5.5 13;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -264 587;
gravity 5 -5;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 3;
atlasFps 4;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 200
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 3;
efPriority 255;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_bio_bloodburst"
};
}
{
name "55blood_stain_stay";
editorFlags useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToEffect;
spawnRange 0 1200;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 100;
spawnLooping 1000 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 20000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 100
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colorGraph 1
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alphaGraph 1
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lightingFrac 1;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 255;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
model
{
"fx_decal_paintball_grn"
};
}