cod5-sdk/raw/shock/tankblast.shock

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2008-11-20 00:00:00 +00:00
bg_shock_screenType "blurred"
bg_shock_screenBlurBlendTime "0.05"
bg_shock_screenBlurBlendFadeTime "0.1"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_viewKickPeriod ".5"
bg_shock_viewKickRadius ".65"
bg_shock_viewKickFadeTime "6"
bg_shock_sound "1"
bg_shock_soundLoop "tank_tinnitus_loop"
bg_shock_soundLoopSilent "tank_tinnitus_loop_silent"
bg_shock_soundEnd "tank_tinnitus_end"
bg_shock_soundEndAbort "tank_tinnitus_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoopFadeTime "3"
bg_shock_soundLoopEndDelay "-1.5"
bg_shock_soundRoomType "ber1"
bg_shock_soundDryLevel "1"
bg_shock_soundWetLevel "1"
bg_shock_soundModEndDelay "0"
bg_shock_volume_full_vol "1.0"
bg_shock_volume_music "1.0"
bg_shock_volume_ambience "1.0"
bg_shock_volume_voice "1.0"
bg_shock_volume_pis_1st "1.0"
bg_shock_volume_pis_3rd "1.0"
bg_shock_volume_smg_1st "1.0"
bg_shock_volume_smg_3rd "1.0"
bg_shock_volume_rfl_1st "1.0"
bg_shock_volume_rfl_3rd "1.0"
bg_shock_volume_decay "1.0"
bg_shock_volume_projectile "1.0"
bg_shock_volume_explosion "1.0"
bg_shock_volume_vehicle "1.0"
bg_shock_volume_character "1.0"
bg_shock_volume_physics "0.0"
bg_shock_volume_hvy_wpn "1.0"
bg_shock_volume_ui "1.0"
bg_shock_lookControl "0"
bg_shock_lookControl_maxpitchspeed "0"
bg_shock_lookControl_maxyawspeed "0"
bg_shock_lookControl_mousesensitivityscale "0"
bg_shock_lookControl_fadeTime "0.001"
bg_shock_movement "0"