cod5-sdk/raw/shock/aftermath.shock

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2008-11-20 00:00:00 +00:00
bg_shock_screenType "blurred"
bg_shock_screenBlurBlendTime "0.0001"
bg_shock_screenBlurBlendFadeTime "0.0001"
bg_shock_screenFlashWhiteFadeTime "0"
bg_shock_screenFlashShotFadeTime "0"
bg_shock_viewKickPeriod "0.0"
bg_shock_viewKickRadius "0.0"
bg_shock_viewKickFadeTime "0.0"
bg_shock_sound "0"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.0"
bg_shock_soundFadeOutTime "0.0"
bg_shock_soundLoopFadeTime "0.0"
bg_shock_soundLoopEndDelay "0.0"
bg_shock_soundRoomType "generic"
bg_shock_soundDryLevel "0.0"
bg_shock_soundWetLevel "0.0"
bg_shock_soundModEndDelay "0.0"
bg_shock_lookControl "1"
bg_shock_lookControl_maxpitchspeed "35"
bg_shock_lookControl_maxyawspeed "35"
bg_shock_lookControl_mousesensitivityscale "0.1"
bg_shock_lookControl_fadeTime "0.001"
bg_shock_movement "0"
bg_shock_volume_full_vol "1.0"
bg_shock_volume_music "1.0"
bg_shock_volume_ambience "0.0"
bg_shock_volume_voice "1.0"
bg_shock_volume_pis_1st "0.0"
bg_shock_volume_pis_3rd "0.0"
bg_shock_volume_smg_1st "0.0"
bg_shock_volume_smg_3rd "0.0"
bg_shock_volume_rfl_1st "0.0"
bg_shock_volume_rfl_3rd "0.0"
bg_shock_volume_decay "0.0"
bg_shock_volume_projectile "0.0"
bg_shock_volume_explosion "0.0"
bg_shock_volume_vehicle "0.0"
bg_shock_volume_character "0.0"
bg_shock_volume_physics "0.0"
bg_shock_volume_hvy_wpn "0.0"
bg_shock_volume_ui "1.0"