cod5-sdk/raw/fx/system_elements/fx_blood_single_puddle.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "splash";
editorFlags useRandVel0 useBackCompatVel;
flags isMatureContent spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 0 270;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 15;
spawnLooping 100 0;
spawnOneShot 2 0;
spawnDelayMsec 0 10;
lifeSpanMsec 250 0;
spawnOrgX 0 1;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity -1 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 1;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0.2
1 0.2
}
{
0 0.07843
1 0.08333
}
};
velGraph1X 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 10
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 4
{
{
0 0
1 1
}
{
0 1
1 0
}
};
sizeGraph1 5
{
{
0 0.00649351
1 1
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.25098 0 0
1 0.25098 0 0
}
{
0 1 1 1
1 0 0 0
}
};
alphaGraph 1
{
{
0 1
0.494186 1
0.715116 0.904306
0.906977 0.545455
1 0
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 15;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_clump"
};
}
{
name "ripple 2";
editorFlags useRandSize0 useRandVel0 useBackCompatVel;
flags isMatureContent spawnRelative spawnOffsetNone runRelToSpawn;
spawnRange 0 1200;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 50;
spawnLooping 100 0;
spawnOneShot 5 4;
spawnDelayMsec 50 0;
lifeSpanMsec 120080 300;
spawnOrgX 0 0;
spawnOrgY -0.2 0.4;
spawnOrgZ -0.2 0.4;
spawnOffsetRadius 1 0;
spawnOffsetHeight 1 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -360 720;
gravity 0 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 4;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0.5
1 0.5
}
{
0 0.232057
1 0.232057
}
};
velGraph1X 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 1
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 3
{
{
0 1
1 1
}
{
0 0.5
1 0.512987
}
};
sizeGraph1 2
{
{
0 1
1 0
}
{
0 1
1 0
}
};
scaleGraph 1
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.25098 0 0
1 0.25098 0 0
}
{
0 1 1 1
1 1 1 1
}
};
alphaGraph 1
{
{
0 1
1 1
}
{
0 1
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 4;
efPriority 15;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
orientedSprite
{
"gfx_fxt_env_water_blood_cloud"
};
}