cod5-sdk/zone_source/Payload.csv

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2008-11-20 00:00:00 +00:00
ignore,code_post_gfx,,
ignore,common,,
include,payload_zombiemode,,
// for coop players,,,
include,common_player_us,,
// material,load_payload,,
//include,common_dogs,,
include,flamethrower_ai,,
include,flamethrower,,
// for all weapon sounds,,,
sound,weapons,audio_test_tuey,all_sp
//sound,character,all_sp,all_sp
//sound,nazi_zombie_prototype,all_sp,all_sp
//sound,ge_battlechatter,all_sp,all_sp
//sound,payload,all_sp,all_sp
col_map_sp,maps/Payload.d3dbsp,,
rawfile,vision/mak.vision,,
rawfile,maps/payload.gsc,,
rawfile,maps/payload_fx.gsc,,
rawfile,animtrees/generic_human.atr,,
rawfile,animtrees/supply_drop.atr,,
rawfile,clientscripts/payload.csc,,
rawfile,clientscripts/payload_fx.csc,,
rawfile,coopmaps.arena,,
localize,Payload,,
sound,common,Payload,all_sp
sound,generic,Payload,all_sp
sound,voiceovers,Payload,all_sp
sound,requests,Payload,all_sp
// regular weapons,,,
weapon,sp/fraggrenade,,
weapon,sp/molotov,,
weapon,sp/m2_flamethrower,,
weapon,sp/m1carbine
weapon,sp/m1garand
weapon,sp/ptrs41
weapon,sp/kar98k_scoped
weapon,sp/shotgun
weapon,sp/doublebarrel_sawed_grip
weapon,sp/doublebarrel
weapon,sp/gewehr43
weapon,sp/thompson
weapon,sp/stg44
weapon,sp/mp40
weapon,sp/mg42_bipod
weapon,sp/fg42_bipod
weapon,sp/bar
weapon,sp/kar98k
weapon,sp/springfield
weapon,sp/colt
weapon,sp/panzerschrek
weapon,sp/panzershark
weapon,sp/walther
weapon,sp/sw_357
weapon,sp/m8_white_smoke
// this is for mountable weapons,
weapon,sp/30cal_bipod
weapon,sp/30cal_bipod_crouch
weapon,sp/30cal_bipod_stand
weapon,sp/30cal_bipod_prone
weapon,sp/fg42_bipod_crouch
weapon,sp/fg42_bipod_stand
weapon,sp/fg42_bipod_prone
weapon,sp/mg42_bipod_crouch
weapon,sp/mg42_bipod_stand,
weapon,sp/mg42_bipod_prone,
weapon,sp/type99_lmg_bipod_crouch,
weapon,sp/type99_lmg_bipod_stand,
weapon,sp/type99_lmg_bipod_prone,
// Parachute,,
xmodel,clutter_okinawa_prchute_drpbox,
xanim,o_supplydrop_landingB,
xanim,o_supplydrop_landing,
xanim,o_supplydrop_loop,
xmodel,static_seelow_tractor,
xmodel,viewmodel_usa_marine_arms,Payload
xmodel,vehicle_usa_wheeled_jeep,
xmodel,artillery_jap_triple25mm_d,
material,tank_shell
material,compass_waypoint_capture
material,compass_waypoint_defend
fx,env/light/fx_ray_sun_med_linear
fx,explosions/fx_flamethrower_char_explosion
fx,explosions/cow_milk
fx,impacts/flesh_hit_splat
xmodel,static_seelow_deadcow
xmodel,static_seelow_deadcowb
xmodel,char_ger_honorgd_zomb_behead
xmodel,skybox_mak1
xmodel,char_usa_marine_player_body1_1
xmodel,char_usa_marine_head1_1
xmodel,char_usa_raider_helm1
xmodel,char_usa_raider_gear2
xmodel,char_usa_marine_player_body2_1
xmodel,char_usa_marine_head2_2
xmodel,char_usa_raider_helm2
xmodel,char_usa_raider_gear3
xmodel,char_usa_marine_head3_3
xmodel,char_usa_marine_head4_4
'material,gav_ouch
// flame thrower,
xanim,ai_flamethrower_stand_2_crouch
xanim,ai_flamethrower_crouch_2_stand
xanim,ai_flamethrower_turn180
xanim,ai_flamethrower_turn135r
xanim,ai_flamethrower_turn135l
xanim,ai_flamethrower_turn90r
xanim,ai_flamethrower_turn90l
xanim,ai_flamethrower_turn45r
xanim,ai_flamethrower_turn45l
xanim,ch_dazed_d_death
xanim,ch_dazed_c_death
xanim,ch_dazed_b_death
xanim,ch_dazed_a_death
xanim,crew_jeep1_passenger3_turn_right_heavy
xanim,crew_jeep1_passenger2_turn_right_heavy
xanim,crew_jeep1_passenger1_turn_right_heavy
xanim,crew_jeep1_driver_turn_right_heavy
xanim,crew_jeep1_passenger3_turn_right_light
xanim,crew_jeep1_passenger2_turn_right_light
xanim,crew_jeep1_passenger1_turn_right_light
xanim,crew_jeep1_driver_turn_right_light
xanim,crew_jeep1_passenger3_turn_left_heavy
xanim,crew_jeep1_passenger2_turn_left_heavy
xanim,crew_jeep1_passenger1_turn_left_heavy
xanim,crew_jeep1_driver_turn_left_heavy
xanim,crew_jeep1_passenger3_turn_left_light
xanim,crew_jeep1_passenger2_turn_left_light
xanim,crew_jeep1_passenger1_turn_left_light
xanim,crew_jeep1_driver_turn_left_light
xanim,crew_jeep1_passenger3_stop
xanim,crew_jeep1_passenger2_stop
xanim,crew_jeep1_passenger1_stop
xanim,crew_jeep1_driver_stop
xanim,crew_jeep1_passenger3_start
xanim,crew_jeep1_passenger2_start
xanim,crew_jeep1_passenger1_start
xanim,crew_jeep1_driver_start
xanim,crew_jeep1_passenger3_climbin
xanim,crew_jeep1_passenger2_climbin
xanim,crew_jeep1_passenger1_climbin
xanim,crew_jeep1_driver_climbin
xanim,crew_jeep1_passenger3_climbout
xanim,crew_jeep1_passenger2_climbout
xanim,crew_jeep1_passenger1_climbout
xanim,crew_jeep1_driver_climbout
xanim,crew_jeep1_passenger3_death_fire
xanim,crew_jeep1_passenger2_death_fire
xanim,crew_jeep1_passenger1_death_fire
xanim,crew_jeep1_driver_death_fire
xanim,crew_jeep1_passenger3_death_shot
xanim,crew_jeep1_passenger2_death_shot
xanim,crew_jeep1_passenger1_death_shot
xanim,crew_jeep1_driver_death_shot
xanim,crew_jeep1_passenger3_drive_under_fire
xanim,crew_jeep1_passenger2_drive_under_fire
xanim,crew_jeep1_passenger1_drive_under_fire
xanim,crew_jeep1_driver_drive_under_fire
xanim,crew_jeep1_passenger3_drive_idle
xanim,crew_jeep1_passenger2_drive_idle
xanim,crew_jeep1_passenger1_drive_idle
xanim,crew_jeep1_driver_drive_idle
// Stuka,
xmodel,aircraft_bomb
xmodel,weapon_machinegun_tiger
weapon,sp/stuka_mg
// ??,
// opel truck,
fx,impacts/fx_water_hit_sm
fx,impacts/fx_water_hit_lg
fx,impacts/fx_water_object_ripple
fx,vehicle/water/fx_wake_lvt_churn
fx,bio/player/fx_water_hit_player_bubbles
fx,bio/player/fx_player_water_waist_ripple
fx,bio/player/fx_player_water_knee_ripple
fx,bio/player/fx_footstep_fire
fx,bio/player/fx_footstep_mud
fx,bio/player/fx_footstep_sand
fx,bio/player/fx_footstep_dust
fx,explosions/large_vehicle_explosion
fx,vehicle/exhaust/fx_exhaust_horch
fx,vehicle/treadfx/fx_treadfx_dust
fx,vehicle/vexplosion/fx_vexplode_willyjeep
fx,misc/fx_flare_sky_white_10sec
fx,misc/fx_fire_manager9
fx,misc/fx_fire_manager10
fx,weapon/molotov/fx_molotov_burn_trail
fx,weapon/molotov/fx_molotov_burn_trail2
fx,weapon/rocket/fx_trail_bazooka_geotrail
fx,env/fire/fx_fire_player_sm_smk_2sec