cod5-sdk/raw/phys_collmaps/char_jap_impinf_body2_g_larmspawn.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 7 -1.5 -2.5 ) ( 7 1.5 -2.5 ) ( 1 1.5 -0.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 1.5 0 ) ( 8 -1.5 0 ) ( 1.5 -1.5 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -1.5 3 ) ( 4 -1.5 3 ) ( 4 -1.5 -5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 7 1.5 -2.5 ) ( 7 -1.5 -2.5 ) ( 8 -1.5 0 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3.5 1.5 3 ) ( 0.5 1.5 3 ) ( 0.5 1.5 -5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 1 -1.5 -0.5 ) ( 1 1.5 -0.5 ) ( 1.5 1.5 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "char_jap_impinf_body2_g_larmspawn"
"classname" "misc_model"
}