196 lines
4.8 KiB
Text
196 lines
4.8 KiB
Text
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#include common_scripts\utility;
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#include maps\_utility;
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#include maps\_zombiemode_utility;
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init()
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{
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zombie_double_doors = GetEntArray( "zombie_double_door", "targetname" );
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for( i = 0; i < zombie_double_doors.size; i++ )
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{
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zombie_double_doors[i] thread double_door_init();
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}
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level thread dog_clip_watcher();
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}
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double_door_init()
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{
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hinges = GetEntArray( self.target, "targetname" );
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doors = GetEntArray( self.target + "_door", "targetname" );
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if( isDefined(self.script_flag) && !IsDefined( level.flag[self.script_flag] ) )
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{
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flag_init( self.script_flag );
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}
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self.hinges = [];
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for( i = 0; i < hinges.size; i++)
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{
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if(hinges[i].script_noteworthy == "clip")
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{
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self.clip = hinges[i];
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continue;
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}
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for( j = 0; j < doors.size; j++)
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{
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if(doors[j].script_noteworthy == hinges[i].script_noteworthy)
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{
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doors[j] linkto(hinges[i]);
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doors[j] disconnectpaths();
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}
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}
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self.hinges[(self.hinges).size] = hinges[i];
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}
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self.doors = doors;
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cost = 1000;
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if( IsDefined( self.zombie_cost ) )
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{
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cost = self.zombie_cost;
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}
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self set_hint_string( self, "default_buy_door_" + cost );
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self SetCursorHint( "HINT_NOICON" );
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self UseTriggerRequireLookAt();
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self thread double_door_think();
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}
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double_door_think()
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{
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while(1)
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{
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self waittill( "trigger", who );
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if( !who UseButtonPressed() )
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{
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continue;
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}
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if( who in_revive_trigger() )
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{
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continue;
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}
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if( is_player_valid( who ) )
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{
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if( who.score >= self.zombie_cost )
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{
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// set the score
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who maps\_zombiemode_score::minus_to_player_score( self.zombie_cost );
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for( i = 0; i < (self.doors).size; i++)
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{
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self.doors[i] connectpaths();
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playsoundatposition( "door_rotate_open", self.doors[i].origin );
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}
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play_sound_at_pos( "purchase", self.doors[0].origin );
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for( i = 0; i < (self.hinges).size; i++)
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{
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struct = getstruct(self.hinges[i].script_linkto, "script_linkname");
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self.hinges[i] thread swing_door(struct);
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}
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if( IsDefined( self.script_flag ) )
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{
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flag_set( self.script_flag );
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}
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all_trigs = getentarray( self.target, "target" );
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for( i = 0; i < all_trigs.size; i++ )
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{
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all_trigs[i] delete();
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}
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if(isdefined(self.clip))
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{
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self.clip delete();
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}
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break;
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}
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else // Not enough money
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{
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playsoundatposition( "no_purchase_door", self.doors[0].origin );
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who thread play_no_money_purchase_dialog();
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}
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}
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}
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}
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play_no_money_purchase_dialog()
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{
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index = maps\_zombiemode_weapons::get_player_index(self);
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player_index = "plr_" + index + "_";
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if(!IsDefined (self.vox_gen_sigh))
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{
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num_variants = maps\_zombiemode_spawner::get_number_variants(player_index + "vox_gen_sigh");
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self.vox_gen_sigh = [];
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for(i=0;i<num_variants;i++)
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{
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self.vox_gen_sigh[self.vox_gen_sigh.size] = "vox_gen_sigh_" + i;
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}
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self.vox_gen_sigh_available = self.vox_gen_sigh;
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}
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rand = randomintrange(0,6);
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if(rand < 3)
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{
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sound_to_play = random(self.vox_gen_sigh_available);
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self.vox_gen_sigh_available = array_remove(self.vox_gen_sigh_available,sound_to_play);
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if (self.vox_gen_sigh_available.size < 1 )
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{
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self.vox_gen_sigh_available = self.vox_gen_sigh;
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}
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wait(0.25);
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self maps\_zombiemode_spawner::do_player_playdialog(player_index, sound_to_play, 0.25);
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}
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}
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swing_door(struct)
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{
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time = 0.5;
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if( IsDefined( self.script_transition_time ) )
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{
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time = self.script_transition_time;
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}
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self MoveTo( struct.origin, time, time * 0.5 );
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self RotateTo( struct.angles, time * 0.75 );
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self waittill( "movedone" );
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self delete();
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}
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dog_clip_watcher()
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{
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zombie_dog_clip = [];
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zombie_dog_clip = getentarray("zombie_dog_clip", "targetname");
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while(1)
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{
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for( i = 0; i < zombie_dog_clip.size; i++)
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{
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zombie_dog_clip[i] notsolid();
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zombie_dog_clip[i] connectpaths();
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}
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level waittill("dog_round_starting");
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for( i = 0; i < zombie_dog_clip.size; i++)
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{
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zombie_dog_clip[i] solid();
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zombie_dog_clip[i] disconnectpaths();
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zombie_dog_clip[i] notsolid();
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}
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level waittill("dog_round_ending");
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}
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}
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