cod5-sdk/raw/fx/destructibles/fx_dest_wood_planks_sm.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
{
name "dust_cloud";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 20000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 200 8;
spawnOneShot 2 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 1000;
spawnOrgX 0 30;
spawnOrgY -50 100;
spawnOrgZ -50 100;
spawnOffsetRadius 10 20;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -40 80;
gravity -5 7;
elasticity 1 0;
windinfluence 1;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 1600
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colorGraph 1
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lightingFrac 0;
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collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 8;
efPriority 110;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_smk_gen"
};
}
{
name "wood_sm";
editorFlags useRandSize0 useRandScale useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 4000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 200;
spawnLooping 200 0;
spawnOneShot 5 3;
spawnDelayMsec 0 24;
lifeSpanMsec 1000 600;
spawnOrgX 0 30;
spawnOrgY -50 100;
spawnOrgZ -50 100;
spawnOffsetRadius 17 0;
spawnOffsetHeight 0 0;
spawnAnglePitch -180 360;
spawnAngleYaw -180 360;
spawnAngleRoll -180 360;
angleVelPitch 60 1140;
angleVelYaw -2000 3000;
angleVelRoll 100 100;
initialRot -180 360;
gravity 110 30;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 3200
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velGraph0Y 400
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sizeGraph1 0
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scaleGraph 2
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 110;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_wood_splinter01"
"fx_wood_splinter02"
};
}
{
name "wood_lg";
editorFlags useRandSize0 useRandScale useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn useCollision;
spawnRange 0 6000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 200 0;
spawnOneShot 6 4;
spawnDelayMsec 0 20;
lifeSpanMsec 1300 300;
spawnOrgX 0 20;
spawnOrgY -50 100;
spawnOrgZ -50 100;
spawnOffsetRadius 17 0;
spawnOffsetHeight 0 0;
spawnAnglePitch -180 360;
spawnAngleYaw -180 360;
spawnAngleRoll -180 360;
angleVelPitch 60 740;
angleVelYaw -1000 1600;
angleVelRoll 100 100;
initialRot -180 360;
gravity 130 30;
elasticity 0.3 0.1;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 8;
efPriority 110;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_wood_splinter01"
"fx_wood_splinter02"
};
}
{
name "wood_bits";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useBackCompatVel;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 20000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 300;
spawnLooping 200 8;
spawnOneShot 3 1;
spawnDelayMsec 0 0;
lifeSpanMsec 600 400;
spawnOrgX 10 10;
spawnOrgY -50 100;
spawnOrgZ -50 100;
spawnOffsetRadius 10 20;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity 80 10;
elasticity 1 0;
windinfluence 1;
atlasBehavior startFixed;
atlasIndex 1;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
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rotGraph 0
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scaleGraph 1.333
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 9;
efPriority 110;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_clump"
};
}
{
name "wood_bits2";
editorFlags useRandColor useRandSize0 useRandSize1 useRandScale;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
spawnRange 0 10000;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 150;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 0 20;
lifeSpanMsec 300 100;
spawnOrgX 10 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch -180 360;
spawnAngleYaw -180 360;
spawnAngleRoll -180 360;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot -180 360;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 110;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
cloud
{
"gfx_fxt_env_dust_mote_pcloud_blend"
};
}
{
name "sound";
editorFlags;
flags spawnOffsetNone runRelToSpawn;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 110;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
sound
{
"deck_explo_0"
};
}