1982 lines
43 KiB
C
1982 lines
43 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// gl_warp.c -- sky and water polygons
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//#define NO_PNG
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#ifndef NO_PNG
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#include <png.h>
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#endif
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#include "quakedef.h"
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extern model_t *loadmodel;
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int skyshadernum;
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int solidskytexture;
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int alphaskytexture;
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float speedscale; // for top sky and bottom sky
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int newwatertex,newslimetex,newlavatex,newteletex,newenvmap; //PENTA: texture id's for the new fluid textures
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msurface_t *warpface;
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extern cvar_t gl_subdivide_size;
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void BoundPoly (int numverts, float *verts, vec3_t mins, vec3_t maxs)
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{
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int i, j;
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float *v;
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mins[0] = mins[1] = mins[2] = 9999;
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maxs[0] = maxs[1] = maxs[2] = -9999;
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v = verts;
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for (i=0 ; i<numverts ; i++)
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for (j=0 ; j<3 ; j++, v++)
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{
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if (*v < mins[j])
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mins[j] = *v;
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if (*v > maxs[j])
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maxs[j] = *v;
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}
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}
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void SubdividePolygon (int numverts, float *verts)
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{
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int i, j, k;
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vec3_t mins, maxs;
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float m;
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float *v;
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vec3_t front[64], back[64];
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int f, b;
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float dist[64];
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float frac;
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glpoly_t *poly;
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float s, t;
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float tex[2];
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byte color[4];
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if (numverts > 60)
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Sys_Error ("numverts = %i", numverts);
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BoundPoly (numverts, verts, mins, maxs);
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for (i=0 ; i<3 ; i++)
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{
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m = (mins[i] + maxs[i]) * 0.5;
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m = gl_subdivide_size.value * floor (m/gl_subdivide_size.value + 0.5);
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if (maxs[i] - m < 8)
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continue;
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if (m - mins[i] < 8)
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continue;
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// cut it
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v = verts + i;
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for (j=0 ; j<numverts ; j++, v+= 3)
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dist[j] = *v - m;
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// wrap cases
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dist[j] = dist[0];
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v-=i;
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VectorCopy (verts, v);
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f = b = 0;
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v = verts;
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for (j=0 ; j<numverts ; j++, v+= 3)
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{
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if (dist[j] >= 0)
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{
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VectorCopy (v, front[f]);
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f++;
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}
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if (dist[j] <= 0)
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{
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VectorCopy (v, back[b]);
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b++;
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}
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if (dist[j] == 0 || dist[j+1] == 0)
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continue;
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if ( (dist[j] > 0) != (dist[j+1] > 0) )
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{
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// clip point
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frac = dist[j] / (dist[j] - dist[j+1]);
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for (k=0 ; k<3 ; k++)
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front[f][k] = back[b][k] = v[k] + frac*(v[3+k] - v[k]);
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f++;
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b++;
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}
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}
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SubdividePolygon (f, front[0]);
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SubdividePolygon (b, back[0]);
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return;
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}
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poly = Hunk_Alloc(sizeof(glpoly_t));
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poly->next = warpface->polys;
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warpface->polys = poly;
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poly->numverts = numverts;
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poly->firstvertex = R_GetNextVertexIndex();
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for (i=0; i<4; i++) color[i] = 255;
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for (i=0 ; i<numverts ; i++, verts+= 3)
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{
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//tex[0] = DotProduct (verts, warpface->texinfo->vecs[0]);
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//tex[1] = DotProduct (verts, warpface->texinfo->vecs[1]);
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//Penta: lighmap coords are ignored...
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R_AllocateVertexInTemp(verts,tex,tex,color);
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}
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}
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/*
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================
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GL_SubdivideSurface
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Breaks a polygon up along axial 64 unit
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boundaries so that turbulent and sky warps
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can be done reasonably.
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================
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*//*
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void GL_SubdivideSurface (msurface_t *fa)
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{
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vec3_t verts[64];
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int numverts;
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int i;
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int lindex;
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float *vec;
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warpface = fa;
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//
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// convert edges back to a normal polygon
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//
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numverts = 0;
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for (i=0 ; i<fa->numedges ; i++)
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{
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lindex = loadmodel->surfedges[fa->firstedge + i];
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if (lindex > 0)
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vec = loadmodel->vertexes[loadmodel->edges[lindex].v[0]].position;
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else
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vec = loadmodel->vertexes[loadmodel->edges[-lindex].v[1]].position;
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VectorCopy (vec, verts[numverts]);
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numverts++;
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}
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SubdividePolygon (numverts, verts[0]);
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}
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*/
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//=========================================================
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// speed up sin calculations - Ed
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float turbsin[] =
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{
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#include "gl_warp_sin.h"
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};
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#define TURBSCALE (256.0 / (2 * M_PI))
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/*
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=============
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EmitWaterPolys
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Does a water warp on the pre-fragmented glpoly_t chain
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=============
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*/
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void EmitWaterPolys (msurface_t *fa)
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{
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glpoly_t *p;
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float *v;
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int i;
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float s, t, os, ot;
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for (p=fa->polys ; p ; p=p->next)
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{
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glBegin (GL_TRIANGLE_FAN);
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for (i=0,v=(float *)(&globalVertexTable[p->firstvertex]) ; i<p->numverts ; i++, v+=VERTEXSIZE)
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{
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os = v[3];
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ot = v[4];
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s = os + (turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255])*0.25;
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s *= (1.0/64);
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t = ot + (turbsin[(int)((os*0.125+realtime) * TURBSCALE) & 255])*0.25;
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t *= (1.0/64);
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glTexCoord2f (s, t);
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if (gl_mtexable)
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qglMultiTexCoord2fARB (GL_TEXTURE1_ARB, s, t);
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glVertex3f (v[0],v[1],v[2]);
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}
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glEnd ();
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}
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}
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float RandomXY(float x, float y, int seedlike)
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{
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float ret;
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int n = (int)x+(int)y*seedlike;
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n = (n<<13)^n;
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ret = (1- ( (n * (n * n * 19417 + 189851) + 4967243) & 4945007) / 3354521.0);
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return ret;
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}
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void EmitMirrorWaterPolys (msurface_t *fa)
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{
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glpoly_t *p;
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float *v;
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int i;
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float s, t, os, ot;
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for (p=fa->polys ; p ; p=p->next)
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{
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glBegin (GL_TRIANGLE_FAN);
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for (i=0,v=(float *)(&globalVertexTable[p->firstvertex]) ; i<p->numverts ; i++, v+=VERTEXSIZE)
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{
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os = v[0];
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ot = v[1];
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//Fake the tex coords a bit so it looks a bit like water
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s = RandomXY(os,ot,57)*turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255];
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s *=0.25;
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t = RandomXY(os,ot,63)*turbsin[(int)((ot*0.125+realtime) * TURBSCALE) & 255];
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t *=0.25;
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glTexCoord3f (v[0]+s, v[1]+t, v[2]);
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glVertex3f (v[0],v[1],v[2]);
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}
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glEnd ();
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}
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}
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void EmitMirrorPolys (msurface_t *fa)
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{
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glpoly_t *p;
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float *v;
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int i;
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for (p=fa->polys ; p ; p=p->next)
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{
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glBegin (GL_TRIANGLE_FAN);
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for (i=0,v=(float *)(&globalVertexTable[p->firstvertex]); i<p->numverts ; i++, v+=VERTEXSIZE)
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{
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qglMultiTexCoord2fARB(GL_TEXTURE1_ARB, v[3]/64, v[4]/64);
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glTexCoord3fv(v);
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glVertex3fv(v);
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}
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glEnd ();
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}
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}
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/*
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=============
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PENTA:
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Binds a water shader
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=============
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*/
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/*
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qboolean OverrideFluidTex(char *name)
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{
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if (gl_watershader.value < 1) return false;
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if (r_wateralpha.value == 1) return false;
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if (strstr (name, "water")) {
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glEnable(GL_BLEND);
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//glBlendFunc(GL_DST_COLOR,GL_ONE);
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glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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GL_Bind(newwatertex);
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glScalef(0.5,0.5,1);
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glTranslatef(-0.025*realtime,-0.025*realtime,0);
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GL_EnableMultitexture() ;
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GL_Bind(newwatertex);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
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glTranslatef(0.05*realtime,0.05*realtime,0);
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glScalef(0.25,0.25,1);
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return true;
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}
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if (strstr (name, "tele")) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_ONE,GL_ONE);
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GL_Bind(newteletex);
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glTranslatef(realtime,0.5*realtime,0);
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//glScalef(0.5,0.25,1);
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GL_EnableMultitexture() ;
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GL_Bind(newteletex);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
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glTranslatef(-realtime,0.5*realtime,0);
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//glScalef(0.5,0.25,1);
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glFogfv(GL_FOG_COLOR, color_black);
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return true;
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}
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if (strstr (name, "lava")) {
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//lava is never transparent
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glDisable(GL_BLEND);
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GL_Bind(newlavatex);
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glColor4f(1,1,1,1);
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return true;
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}
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if (strstr (name, "slime")) {
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glEnable(GL_BLEND);
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//glBlendFunc(GL_DST_COLOR,GL_ONE);
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glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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GL_Bind(newslimetex);
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glScalef(0.5,0.5,1);
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glTranslatef(-0.05*realtime,-0.05*realtime,0);
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GL_EnableMultitexture() ;
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GL_Bind(newslimetex);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
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glScalef(0.25,0.25,1);
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glTranslatef(0.05*realtime,0.05*realtime,0);
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return true;
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}
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if (strstr (name, "glass")) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_DST_COLOR,GL_ONE);
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GL_Bind(newenvmap);
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glTexGeni(GL_S,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP);
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glTexGeni(GL_T,GL_TEXTURE_GEN_MODE,GL_SPHERE_MAP);
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glEnable(GL_TEXTURE_GEN_S);
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glEnable(GL_TEXTURE_GEN_T);
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glFogfv(GL_FOG_COLOR, color_black);
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return true;
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}
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return false;
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}
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*/
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/*
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==================
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PENTA:
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Loads textures needed for the fluid shaders
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==================
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*//*
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void InitShaderTex(void)
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{
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newwatertex = EasyTgaLoad("penta/q3water.tga");
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newslimetex = EasyTgaLoad("penta/q3slime.tga");
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newlavatex = EasyTgaLoad("penta/q3lava.tga");
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newteletex = EasyTgaLoad("penta/newtele.tga");
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newenvmap = EasyTgaLoad("penta/q3envmap.tga");
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}
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*/
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/*
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=============
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EmitSkyPolys
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=============
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*/
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void EmitSkyPolys (msurface_t *fa)
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{
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glpoly_t *p;
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float *v;
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int i;
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float s, t;
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vec3_t dir;
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float length;
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for (p=fa->polys ; p ; p=p->next)
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{
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glBegin (GL_TRIANGLE_FAN);
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for (i=0,v=(float *)(&globalVertexTable[p->firstvertex]) ; i<p->numverts ; i++, v+=VERTEXSIZE)
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{
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VectorSubtract (v, r_origin, dir);
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dir[2] *= 3; // flatten the sphere
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length = dir[0]*dir[0] + dir[1]*dir[1] + dir[2]*dir[2];
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length = sqrt (length);
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length = 6*63/length;
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dir[0] *= length;
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dir[1] *= length;
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s = (speedscale + dir[0]) * (1.0/128);
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t = (speedscale + dir[1]) * (1.0/128);
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glTexCoord2f (s, t);
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glVertex3fv (v);
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}
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glEnd ();
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}
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}
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/*
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===============
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EmitBothSkyLayers
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Does a sky warp on the pre-fragmented glpoly_t chain
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This will be called for brushmodels, the world
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will have them chained together.
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===============
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*/
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void EmitBothSkyLayers (msurface_t *fa)
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{
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GL_DisableMultitexture();
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GL_Bind (solidskytexture);
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speedscale = realtime*8;
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speedscale -= (int)speedscale & ~127 ;
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EmitSkyPolys (fa);
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glEnable (GL_BLEND);
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GL_Bind (alphaskytexture);
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speedscale = realtime*16;
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speedscale -= (int)speedscale & ~127 ;
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EmitSkyPolys (fa);
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// glDisable (GL_BLEND);
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}
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//#ifndef QUAKE2
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/*
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=================
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R_DrawSkyChain
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=================
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*/
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/*
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void R_DrawSkyChain (msurface_t *s)
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{
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msurface_t *fa;
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GL_DisableMultitexture();
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glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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// used when gl_texsort is on
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GL_Bind(solidskytexture);
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speedscale = realtime*8;
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speedscale -= (int)speedscale & ~127 ;
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for (fa=s ; fa ; fa=fa->texturechain)
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EmitSkyPolys (fa);
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glEnable (GL_BLEND);
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GL_Bind (alphaskytexture);
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speedscale = realtime*16;
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speedscale -= (int)speedscale & ~127 ;
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for (fa=s ; fa ; fa=fa->texturechain)
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EmitSkyPolys (fa);
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//glBlendFunc(GL_ZERO,GL_SRC_COLOR);
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glDisable (GL_BLEND);
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}
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#endif
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*/
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/*
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=================================================================
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Quake 2 environment sky
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=================================================================
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*/
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#ifdef QUAKE2
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#define SKY_TEX 2000
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/*
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=================================================================
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PCX Loading
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=================================================================
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*/
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typedef struct
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{
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char manufacturer;
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char version;
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char encoding;
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char bits_per_pixel;
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unsigned short xmin,ymin,xmax,ymax;
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unsigned short hres,vres;
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unsigned char palette[48];
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char reserved;
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char color_planes;
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unsigned short bytes_per_line;
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unsigned short palette_type;
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char filler[58];
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unsigned data; // unbounded
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} pcx_t;
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byte *pcx_rgb;
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/*
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============
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LoadPCX
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============
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*/
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void LoadPCX (FILE *f)
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{
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pcx_t *pcx, pcxbuf;
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byte palette[768];
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byte *pix;
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int x, y;
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int dataByte, runLength;
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|
int count;
|
|
|
|
//
|
|
// parse the PCX file
|
|
//
|
|
fread (&pcxbuf, 1, sizeof(pcxbuf), f);
|
|
|
|
pcx = &pcxbuf;
|
|
|
|
if (pcx->manufacturer != 0x0a
|
|
|| pcx->version != 5
|
|
|| pcx->encoding != 1
|
|
|| pcx->bits_per_pixel != 8
|
|
|| pcx->xmax >= 320
|
|
|| pcx->ymax >= 256)
|
|
{
|
|
Con_Printf ("Bad pcx file\n");
|
|
return;
|
|
}
|
|
|
|
// seek to palette
|
|
fseek (f, -768, SEEK_END);
|
|
fread (palette, 1, 768, f);
|
|
|
|
fseek (f, sizeof(pcxbuf) - 4, SEEK_SET);
|
|
|
|
count = (pcx->xmax+1) * (pcx->ymax+1);
|
|
pcx_rgb = malloc( count * 4);
|
|
|
|
for (y=0 ; y<=pcx->ymax ; y++)
|
|
{
|
|
pix = pcx_rgb + 4*y*(pcx->xmax+1);
|
|
for (x=0 ; x<=pcx->ymax ; )
|
|
{
|
|
dataByte = fgetc(f);
|
|
|
|
if((dataByte & 0xC0) == 0xC0)
|
|
{
|
|
runLength = dataByte & 0x3F;
|
|
dataByte = fgetc(f);
|
|
}
|
|
else
|
|
runLength = 1;
|
|
|
|
while(runLength-- > 0)
|
|
{
|
|
pix[0] = palette[dataByte*3];
|
|
pix[1] = palette[dataByte*3+1];
|
|
pix[2] = palette[dataByte*3+2];
|
|
pix[3] = 255;
|
|
pix += 4;
|
|
x++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
//PENTA: removed this from the ifdef QUAKE2
|
|
/*
|
|
=========================================================
|
|
|
|
TARGA LOADING
|
|
|
|
=========================================================
|
|
*/
|
|
|
|
/* -DC- moved typedef to targa.h */
|
|
|
|
TargaHeader targa_header;
|
|
byte *targa_rgba;
|
|
|
|
int fgetLittleShort (FILE *f)
|
|
{
|
|
byte b1, b2;
|
|
|
|
b1 = fgetc(f);
|
|
b2 = fgetc(f);
|
|
|
|
return (short)(b1 + b2*256);
|
|
}
|
|
|
|
int fgetLittleLong (FILE *f)
|
|
{
|
|
byte b1, b2, b3, b4;
|
|
|
|
b1 = fgetc(f);
|
|
b2 = fgetc(f);
|
|
b3 = fgetc(f);
|
|
b4 = fgetc(f);
|
|
|
|
return b1 + (b2<<8) + (b3<<16) + (b4<<24);
|
|
}
|
|
|
|
static char argh[MAX_OSPATH];
|
|
|
|
// Proper replacement for LoadTGA and friends
|
|
int LoadTexture(char* filename, int size)
|
|
{
|
|
FILE *f;
|
|
char* tmp;
|
|
|
|
// Check for *.png first, then *.jpg, fall back to *.tga if not found...
|
|
// first replace the last three letters with png (yeah, hack)
|
|
strncpy(argh, filename,sizeof(argh));
|
|
tmp = argh + strlen(filename) - 3;
|
|
#ifndef NO_PNG
|
|
tmp[0] = 'p';
|
|
tmp[1] = 'n';
|
|
tmp[2] = 'g';
|
|
COM_FOpenFile (argh, &f);
|
|
if ( f )
|
|
{
|
|
png_infop info_ptr;
|
|
png_structp png_ptr;
|
|
char* mem;
|
|
unsigned long width, height;
|
|
|
|
int bit_depth;
|
|
int color_type;
|
|
unsigned char** rows;
|
|
int i;
|
|
png_color_16 background = {0, 0, 0};
|
|
png_color_16p image_background;
|
|
|
|
Con_DPrintf("Loading %s\n", argh);
|
|
|
|
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
|
|
info_ptr = png_create_info_struct(png_ptr);
|
|
png_init_io(png_ptr, f);
|
|
png_set_sig_bytes(png_ptr, 0);
|
|
|
|
png_read_info(png_ptr, info_ptr);
|
|
png_get_IHDR(png_ptr, info_ptr, &width, &height,
|
|
&bit_depth, &color_type, 0, 0, 0);
|
|
|
|
|
|
// Allocate memory and get data there
|
|
mem = malloc(size*height*width);
|
|
rows = malloc(height*sizeof(char*));
|
|
|
|
if ( bit_depth == 16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
if ( color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8 )
|
|
png_set_gray_1_2_4_to_8(png_ptr);
|
|
|
|
png_set_gamma(png_ptr, 1.0, 1.0);
|
|
|
|
|
|
|
|
if ( size == 4 )
|
|
{
|
|
if ( color_type & PNG_COLOR_MASK_PALETTE )
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
if ( png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) )
|
|
png_set_tRNS_to_alpha(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_COLOR) == 0 )
|
|
png_set_gray_to_rgb(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_ALPHA) == 0 )
|
|
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
|
|
}
|
|
else
|
|
{
|
|
if ( color_type & PNG_COLOR_MASK_ALPHA )
|
|
png_set_strip_alpha(png_ptr);
|
|
|
|
if ( color_type & PNG_COLOR_MASK_PALETTE )
|
|
{
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
}
|
|
|
|
if ( color_type & PNG_COLOR_MASK_COLOR )
|
|
png_set_rgb_to_gray_fixed(png_ptr, 1, -1, -1);
|
|
}
|
|
|
|
for ( i = 0; i < height; i++ )
|
|
{
|
|
rows[i] = mem + size * width * i;
|
|
}
|
|
png_read_image(png_ptr, rows);
|
|
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, 0);
|
|
free(rows);
|
|
targa_header.width = width;
|
|
targa_header.height = height;
|
|
targa_rgba = mem;
|
|
fclose(f);
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
tmp[0] = 't';
|
|
tmp[1] = 'g';
|
|
tmp[2] = 'a';
|
|
COM_FOpenFile (argh, &f);
|
|
if (!f)
|
|
{
|
|
return 0;
|
|
}
|
|
LoadTGA(f);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LoadTextureInPlace(char* filename, int size, byte* mem, int* width, int* height)
|
|
{
|
|
FILE *f;
|
|
char* tmp;
|
|
|
|
// Check for *.png first, then *.jpg, fall back to *.tga if not found...
|
|
// first replace the last three letters with png (yeah, hack)
|
|
strncpy(argh, filename,sizeof(argh));
|
|
tmp = argh + strlen(filename) - 3;
|
|
#ifndef NO_PNG
|
|
tmp[0] = 'p';
|
|
tmp[1] = 'n';
|
|
tmp[2] = 'g';
|
|
COM_FOpenFile (argh, &f);
|
|
if ( f )
|
|
{
|
|
png_infop info_ptr;
|
|
png_structp png_ptr;
|
|
int bit_depth;
|
|
int color_type;
|
|
unsigned long mywidth, myheight;
|
|
|
|
unsigned char** rows;
|
|
int i;
|
|
png_color_16 background = {0, 0, 0};
|
|
png_color_16p image_background;
|
|
|
|
Con_DPrintf("Loading %s\n", argh);
|
|
|
|
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
|
|
info_ptr = png_create_info_struct(png_ptr);
|
|
png_init_io(png_ptr, f);
|
|
png_set_sig_bytes(png_ptr, 0);
|
|
|
|
png_read_info(png_ptr, info_ptr);
|
|
png_get_IHDR(png_ptr, info_ptr, &mywidth, &myheight,
|
|
&bit_depth, &color_type, 0, 0, 0);
|
|
*width=mywidth;
|
|
*height=myheight;
|
|
|
|
|
|
// Allocate memory and get data there
|
|
rows = malloc(*height*sizeof(char*));
|
|
|
|
if ( bit_depth == 16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
if ( color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8 )
|
|
png_set_gray_1_2_4_to_8(png_ptr);
|
|
|
|
png_set_gamma(png_ptr, 1.0, 1.0);
|
|
|
|
|
|
|
|
if ( size == 4 )
|
|
{
|
|
if ( color_type & PNG_COLOR_MASK_PALETTE )
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
if ( png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) )
|
|
png_set_tRNS_to_alpha(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_COLOR) == 0 )
|
|
png_set_gray_to_rgb(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_ALPHA) == 0 )
|
|
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
|
|
}
|
|
else
|
|
{
|
|
if ( color_type & PNG_COLOR_MASK_ALPHA )
|
|
png_set_strip_alpha(png_ptr);
|
|
|
|
if ( color_type & PNG_COLOR_MASK_PALETTE )
|
|
{
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
}
|
|
|
|
if ( color_type & PNG_COLOR_MASK_COLOR )
|
|
png_set_rgb_to_gray_fixed(png_ptr, 1, -1, -1);
|
|
}
|
|
|
|
for ( i = 0; i < *height; i++ )
|
|
{
|
|
rows[i] = mem + size * *width * i;
|
|
}
|
|
png_read_image(png_ptr, rows);
|
|
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, 0);
|
|
free(rows);
|
|
fclose(f);
|
|
return 1;
|
|
}
|
|
#endif
|
|
tmp[0] = 't';
|
|
tmp[1] = 'g';
|
|
tmp[2] = 'a';
|
|
COM_FOpenFile (argh, &f);
|
|
if (!f)
|
|
{
|
|
// Con_SafePrintf ("Couldn't load %s\n", argh);
|
|
return 0;
|
|
}
|
|
if ( size == 4 )
|
|
LoadColorTGA(f, mem, width, height);
|
|
else
|
|
LoadGrayTGA(f, mem, width, height);
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
LoadTGA
|
|
=============
|
|
*/
|
|
void LoadTGA (FILE *fin)
|
|
{
|
|
int columns, rows, numPixels;
|
|
byte *pixbuf;
|
|
int row, column;
|
|
int row_inc;
|
|
|
|
targa_header.id_length = fgetc(fin);
|
|
targa_header.colormap_type = fgetc(fin);
|
|
targa_header.image_type = fgetc(fin);
|
|
|
|
targa_header.colormap_index = fgetLittleShort(fin);
|
|
targa_header.colormap_length = fgetLittleShort(fin);
|
|
targa_header.colormap_size = fgetc(fin);
|
|
targa_header.x_origin = fgetLittleShort(fin);
|
|
targa_header.y_origin = fgetLittleShort(fin);
|
|
targa_header.width = fgetLittleShort(fin);
|
|
targa_header.height = fgetLittleShort(fin);
|
|
targa_header.pixel_size = fgetc(fin);
|
|
targa_header.attributes = fgetc(fin);
|
|
|
|
if (targa_header.image_type!=2
|
|
&& targa_header.image_type!=10)
|
|
Sys_Error ("LoadTGA: Only type 2 and 10 targa RGB images supported\n");
|
|
|
|
if (targa_header.colormap_type !=0
|
|
|| (targa_header.pixel_size!=32 && targa_header.pixel_size!=24))
|
|
Sys_Error ("Texture_LoadTGA: Only 32 or 24 bit images supported (no colormaps)\n");
|
|
|
|
columns = targa_header.width;
|
|
rows = targa_header.height;
|
|
numPixels = columns * rows;
|
|
|
|
targa_rgba = malloc (numPixels*4);
|
|
|
|
if (targa_header.id_length != 0)
|
|
fseek(fin, targa_header.id_length, SEEK_CUR); // skip TARGA image comment
|
|
|
|
// If bit 5 of attributes isn't set, the image has been stored from bottom to top
|
|
if ((targa_header.attributes & 0x20) == 0)
|
|
{
|
|
pixbuf = targa_rgba + (rows - 1)*columns*4;
|
|
row_inc = -columns*4*2;
|
|
}
|
|
else
|
|
{
|
|
pixbuf = targa_rgba;
|
|
row_inc = 0;
|
|
}
|
|
|
|
if (targa_header.image_type==2) { // Uncompressed, RGB images
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; column++) {
|
|
unsigned char red,green,blue,alphabyte;
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (targa_header.image_type==10) { // Runlength encoded RGB images
|
|
unsigned char red = 0x00,green = 0x00,blue = 0x00,alphabyte = 0x00,packetHeader,packetSize,j;
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; ) {
|
|
packetHeader=getc(fin);
|
|
packetSize = 1 + (packetHeader & 0x7f);
|
|
if (packetHeader & 0x80) { // run-length packet
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
break;
|
|
}
|
|
|
|
for(j=0;j<packetSize;j++) {
|
|
*pixbuf++=red;
|
|
*pixbuf++=green;
|
|
*pixbuf++=blue;
|
|
*pixbuf++=alphabyte;
|
|
column++;
|
|
if (column==columns) { // run spans across rows
|
|
column=0;
|
|
if (row>0) {
|
|
row--;
|
|
pixbuf += row_inc;
|
|
}
|
|
else
|
|
goto breakOut;
|
|
}
|
|
}
|
|
}
|
|
else { // non run-length packet
|
|
for(j=0;j<packetSize;j++) {
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
}
|
|
column++;
|
|
if (column==columns) { // pixel packet run spans across rows
|
|
column=0;
|
|
if (row>0) {
|
|
row--;
|
|
pixbuf += row_inc;
|
|
}
|
|
else
|
|
goto breakOut;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
breakOut:;
|
|
}
|
|
}
|
|
|
|
fclose(fin);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
LoadColorTGA
|
|
PENTA: loads a color tga (rgb/rgba/or quake palette)
|
|
returns width & height in the references.
|
|
=============
|
|
*/
|
|
void LoadColorTGA (FILE *fin, byte *pixels, int *width, int *height)
|
|
{
|
|
int columns, rows, numPixels;
|
|
byte *pixbuf;
|
|
int row, column;
|
|
int row_inc;
|
|
|
|
targa_header.id_length = fgetc(fin);
|
|
targa_header.colormap_type = fgetc(fin);
|
|
targa_header.image_type = fgetc(fin);
|
|
|
|
targa_header.colormap_index = fgetLittleShort(fin);
|
|
targa_header.colormap_length = fgetLittleShort(fin);
|
|
targa_header.colormap_size = fgetc(fin);
|
|
targa_header.x_origin = fgetLittleShort(fin);
|
|
targa_header.y_origin = fgetLittleShort(fin);
|
|
targa_header.width = fgetLittleShort(fin);
|
|
targa_header.height = fgetLittleShort(fin);
|
|
targa_header.pixel_size = fgetc(fin);
|
|
targa_header.attributes = fgetc(fin);
|
|
|
|
if (targa_header.image_type!=2
|
|
&& targa_header.image_type!=10 && targa_header.image_type!=1)
|
|
Sys_Error ("LoadColorTGA: Only type 1, 2 and 10 targa images supported, type was %i\n",targa_header.image_type);
|
|
|
|
/*
|
|
if (targa_header.colormap_type !=0
|
|
|| (targa_header.pixel_size!=32 && targa_header.pixel_size!=24))
|
|
Sys_Error ("Texture_LoadTGA: Only 32 or 24 bit images supported (no colormaps)\n");
|
|
*/
|
|
if (targa_header.image_type==1 && targa_header.pixel_size != 8 &&
|
|
targa_header.colormap_size != 24 && targa_header.colormap_length != 256)
|
|
Sys_Error ("LoadGrayTGA: Strange palette type\n");
|
|
|
|
columns = targa_header.width;
|
|
rows = targa_header.height;
|
|
numPixels = columns * rows;
|
|
|
|
targa_rgba = pixels;
|
|
|
|
if (targa_header.id_length != 0)
|
|
fseek(fin, targa_header.id_length, SEEK_CUR); // skip TARGA image comment
|
|
|
|
// If bit 5 of attributes isn't set, the image has been stored from bottom to top
|
|
if ((targa_header.attributes & 0x20) == 0)
|
|
{
|
|
pixbuf = targa_rgba + (rows - 1)*columns*4;
|
|
row_inc = -columns*4*2;
|
|
}
|
|
else
|
|
{
|
|
pixbuf = targa_rgba;
|
|
row_inc = 0;
|
|
}
|
|
|
|
if (targa_header.image_type==1) { // Color mapped
|
|
fseek(fin, 768, SEEK_CUR); // skip palette
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; column++) {
|
|
unsigned char index;
|
|
index = getc(fin);
|
|
*(int *)pixbuf = d_8to24table[index];
|
|
pixbuf+=4;
|
|
}
|
|
}
|
|
} else if (targa_header.image_type==2) { // Uncompressed, RGB images
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; column++) {
|
|
unsigned char red,green,blue,alphabyte;
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (targa_header.image_type==10) { // Runlength encoded RGB images
|
|
unsigned char red = 0x00,green = 0x00,blue = 0x00,alphabyte = 0x00,packetHeader,packetSize,j;
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; ) {
|
|
packetHeader=getc(fin);
|
|
packetSize = 1 + (packetHeader & 0x7f);
|
|
if (packetHeader & 0x80) { // run-length packet
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
break;
|
|
}
|
|
|
|
for(j=0;j<packetSize;j++) {
|
|
*pixbuf++=red;
|
|
*pixbuf++=green;
|
|
*pixbuf++=blue;
|
|
*pixbuf++=alphabyte;
|
|
column++;
|
|
if (column==columns) { // run spans across rows
|
|
column=0;
|
|
if (row>0) {
|
|
row--;
|
|
pixbuf += row_inc;
|
|
}
|
|
else
|
|
goto breakOut;
|
|
}
|
|
}
|
|
}
|
|
else { // non run-length packet
|
|
for(j=0;j<packetSize;j++) {
|
|
switch (targa_header.pixel_size) {
|
|
case 24:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = getc(fin);
|
|
green = getc(fin);
|
|
red = getc(fin);
|
|
alphabyte = getc(fin);
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
}
|
|
column++;
|
|
if (column==columns) { // pixel packet run spans across rows
|
|
column=0;
|
|
if (row>0) {
|
|
row--;
|
|
pixbuf += row_inc;
|
|
}
|
|
else
|
|
goto breakOut;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
breakOut:;
|
|
}
|
|
}
|
|
|
|
//we didn't load a paletted image so we still have to fix the gamma
|
|
/*
|
|
Just let the uses specify the gamma in the image editor
|
|
if (targa_header.image_type != 1) {
|
|
int i;
|
|
float f, inf;
|
|
for (i=0 ; i<numPixels*4; i++)
|
|
{
|
|
f = pow ( (targa_rgba[i]+1)/256.0 , 0.7 );
|
|
inf = f*255 + 0.5;
|
|
if (inf < 0)
|
|
inf = 0;
|
|
if (inf > 255)
|
|
inf = 255;
|
|
targa_rgba[i] = inf;
|
|
}
|
|
}
|
|
*/
|
|
fclose(fin);
|
|
*width = targa_header.width;
|
|
*height = targa_header.height;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
LoadGrayTGA
|
|
PENTA: Load a grayscale tga for bump maps
|
|
Copies the result to pixbuf (bytes not rgb) and puts the width & height in the references.
|
|
=============
|
|
*/
|
|
void LoadGrayTGA (FILE *fin,byte *pixels,int *width, int *height)
|
|
{
|
|
int columns, rows, numPixels;
|
|
int row, column;
|
|
byte *pixbuf;
|
|
int row_inc;
|
|
|
|
targa_header.id_length = fgetc(fin);
|
|
targa_header.colormap_type = fgetc(fin);
|
|
targa_header.image_type = fgetc(fin);
|
|
|
|
targa_header.colormap_index = fgetLittleShort(fin);
|
|
targa_header.colormap_length = fgetLittleShort(fin);
|
|
targa_header.colormap_size = fgetc(fin);
|
|
targa_header.x_origin = fgetLittleShort(fin);
|
|
targa_header.y_origin = fgetLittleShort(fin);
|
|
targa_header.width = fgetLittleShort(fin);
|
|
targa_header.height = fgetLittleShort(fin);
|
|
targa_header.pixel_size = fgetc(fin);
|
|
targa_header.attributes = fgetc(fin);
|
|
|
|
if (targa_header.image_type!=1
|
|
&& targa_header.image_type!=3)
|
|
Sys_Error ("LoadGrayTGA: Only type 1 and 3 targa images supported for bump maps.\n");
|
|
|
|
if (targa_header.image_type==1 && targa_header.pixel_size != 8 &&
|
|
targa_header.colormap_size != 24 && targa_header.colormap_length != 256)
|
|
Sys_Error ("LoadGrayTGA: Strange palette type\n");
|
|
|
|
columns = targa_header.width;
|
|
rows = targa_header.height;
|
|
numPixels = columns * rows;
|
|
|
|
// If bit 5 of attributes isn't set, the image has been stored from bottom to top
|
|
if ((targa_header.attributes & 0x20) == 0)
|
|
{
|
|
pixbuf = pixels + (rows - 1)*columns;
|
|
row_inc = -columns*2;
|
|
}
|
|
else
|
|
{
|
|
pixbuf = pixels;
|
|
row_inc = 0;
|
|
}
|
|
|
|
if (targa_header.id_length != 0)
|
|
fseek(fin, targa_header.id_length, SEEK_CUR); // skip TARGA image comment
|
|
|
|
if (targa_header.image_type == 1) {
|
|
fseek(fin, 768, SEEK_CUR);//skip palette
|
|
}
|
|
|
|
//fread(pixbuf,1,numPixels,fin);
|
|
for(row=rows-1; row>=0; row--, pixbuf += row_inc) {
|
|
for(column=0; column<columns; column++) {
|
|
*pixbuf++= getc(fin);
|
|
}
|
|
}
|
|
|
|
fclose(fin);
|
|
*width = targa_header.width;
|
|
*height = targa_header.height;
|
|
}
|
|
/*
|
|
==================
|
|
PENTA:
|
|
Loads the tga in filename and returns the texture object
|
|
in gl texture object.
|
|
==================
|
|
*/
|
|
int EasyTgaLoad(char *filename)
|
|
{
|
|
FILE *f;
|
|
int texturemode;
|
|
unsigned long width, height;
|
|
char* tmp;
|
|
char* mem;
|
|
|
|
if ( gl_texcomp && ((int)gl_compress_textures.value) & 1 )
|
|
{
|
|
texturemode = GL_COMPRESSED_RGBA_ARB;
|
|
}
|
|
else
|
|
{
|
|
texturemode = GL_RGBA8;
|
|
}
|
|
|
|
GL_Bind (texture_extension_number);
|
|
// Check for *.png first, then *.jpg, fall back to *.tga if not found...
|
|
// first replace the last three letters with png (yeah, hack)
|
|
strncpy(argh, filename,sizeof(argh));
|
|
tmp = argh + strlen(filename) - 3;
|
|
#ifndef NO_PNG
|
|
tmp[0] = 'p';
|
|
tmp[1] = 'n';
|
|
tmp[2] = 'g';
|
|
COM_FOpenFile (argh, &f);
|
|
if ( f )
|
|
{
|
|
png_infop info_ptr;
|
|
png_structp png_ptr;
|
|
int bit_depth;
|
|
int color_type;
|
|
unsigned char** rows;
|
|
int i;
|
|
png_color_16 background = {0, 0, 0};
|
|
png_color_16p image_background;
|
|
|
|
Con_DPrintf("Loading %s\n", argh);
|
|
|
|
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, 0, 0, 0);
|
|
info_ptr = png_create_info_struct(png_ptr);
|
|
png_init_io(png_ptr, f);
|
|
png_set_sig_bytes(png_ptr, 0);
|
|
|
|
png_read_info(png_ptr, info_ptr);
|
|
png_get_IHDR(png_ptr, info_ptr, &width, &height,
|
|
&bit_depth, &color_type, 0, 0, 0);
|
|
|
|
|
|
// Allocate memory and get data there
|
|
mem = malloc(4*height*width);
|
|
rows = malloc(height*sizeof(char*));
|
|
|
|
if ( bit_depth == 16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
if ( color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8 )
|
|
png_set_gray_1_2_4_to_8(png_ptr);
|
|
|
|
png_set_gamma(png_ptr, 1.0, 1.0);
|
|
|
|
|
|
|
|
if ( color_type & PNG_COLOR_MASK_PALETTE )
|
|
png_set_palette_to_rgb(png_ptr);
|
|
|
|
if ( png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS) )
|
|
png_set_tRNS_to_alpha(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_COLOR) == 0 )
|
|
png_set_gray_to_rgb(png_ptr);
|
|
|
|
if ( (color_type & PNG_COLOR_MASK_ALPHA) == 0 )
|
|
png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
|
|
|
|
|
|
for ( i = 0; i < height; i++ )
|
|
{
|
|
rows[i] = mem + 4 * width * i;
|
|
}
|
|
png_read_image(png_ptr, rows);
|
|
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, 0);
|
|
free(rows);
|
|
fclose(f);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
tmp[0] = 't';
|
|
tmp[1] = 'g';
|
|
tmp[2] = 'a';
|
|
COM_FOpenFile (argh, &f);
|
|
if (!f)
|
|
{
|
|
Con_SafePrintf ("Couldn't load %s\n", argh);
|
|
return 0;
|
|
}
|
|
LoadTGA (f);
|
|
width = targa_header.width;
|
|
height = targa_header.height;
|
|
mem = targa_rgba;
|
|
}
|
|
glTexImage2D (GL_TEXTURE_2D, 0, texturemode, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, mem);
|
|
free (mem);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
texture_extension_number++;
|
|
return texture_extension_number-1;
|
|
}
|
|
|
|
//#ifdef QUAKE2 PENTA: enable skyboxes again
|
|
|
|
#define SKY_TEX 10000
|
|
|
|
char skybox_name[64];
|
|
float skybox_cloudspeed;
|
|
qboolean skybox_hasclouds;
|
|
|
|
/*
|
|
==================
|
|
R_LoadSkys
|
|
==================
|
|
*/
|
|
char *suf[7] = {"rt", "bk", "lf", "ft", "up", "dn","tile"};
|
|
void R_LoadSkys (void)
|
|
{
|
|
int i;
|
|
FILE *f;
|
|
char name[64];
|
|
|
|
skybox_hasclouds = true;
|
|
|
|
for (i=0 ; i<7 ; i++)
|
|
{
|
|
sprintf (name, "env/%s%s.tga", skybox_name, suf[i]);
|
|
// Con_Printf("Loading file: %s\n",name);
|
|
|
|
if (!LoadTexture(name, 4))
|
|
{
|
|
if (i == 6) {
|
|
skybox_hasclouds = false;
|
|
} else {
|
|
Con_Printf ("Couldn't load %s\n", name);
|
|
}
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
GL_Bind (SKY_TEX + i);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, targa_header.width, targa_header.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, targa_rgba);
|
|
|
|
free (targa_rgba);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
vec3_t skyclip[6] =
|
|
{
|
|
{1,1,0},
|
|
{1,-1,0},
|
|
{0,-1,1},
|
|
{0,1,1},
|
|
{1,0,1},
|
|
{-1,0,1}
|
|
};
|
|
int c_sky;
|
|
|
|
// 1 = s, 2 = t, 3 = 2048
|
|
int st_to_vec[6][3] =
|
|
{
|
|
{3,-1,2},
|
|
{-3,1,2},
|
|
|
|
{1,3,2},
|
|
{-1,-3,2},
|
|
|
|
{-2,-1,3}, // 0 degrees yaw, look straight up
|
|
{2,-1,-3} // look straight down
|
|
|
|
// {-1,2,3},
|
|
// {1,2,-3}
|
|
};
|
|
|
|
// s = [0]/[2], t = [1]/[2]
|
|
int vec_to_st[6][3] =
|
|
{
|
|
{-2,3,1},
|
|
{2,3,-1},
|
|
|
|
{1,3,2},
|
|
{-1,3,-2},
|
|
|
|
{-2,-1,3},
|
|
{-2,1,-3}
|
|
|
|
// {-1,2,3},
|
|
// {1,2,-3}
|
|
};
|
|
|
|
float skymins[2][6], skymaxs[2][6];
|
|
|
|
void DrawSkyPolygon (int nump, vec3_t vecs)
|
|
{
|
|
int i,j;
|
|
vec3_t v, av;
|
|
float s, t, dv;
|
|
int axis;
|
|
float *vp;
|
|
|
|
c_sky++;
|
|
#if 0
|
|
glBegin (GL_POLYGON);
|
|
for (i=0 ; i<nump ; i++, vecs+=3)
|
|
{
|
|
VectorAdd(vecs, r_origin, v);
|
|
glVertex3fv (v);
|
|
}
|
|
glEnd();
|
|
return;
|
|
#endif
|
|
// decide which face it maps to
|
|
VectorCopy (vec3_origin, v);
|
|
for (i=0, vp=vecs ; i<nump ; i++, vp+=3)
|
|
{
|
|
VectorAdd (vp, v, v);
|
|
}
|
|
av[0] = fabs(v[0]);
|
|
av[1] = fabs(v[1]);
|
|
av[2] = fabs(v[2]);
|
|
if (av[0] > av[1] && av[0] > av[2])
|
|
{
|
|
if (v[0] < 0)
|
|
axis = 1;
|
|
else
|
|
axis = 0;
|
|
}
|
|
else if (av[1] > av[2] && av[1] > av[0])
|
|
{
|
|
if (v[1] < 0)
|
|
axis = 3;
|
|
else
|
|
axis = 2;
|
|
}
|
|
else
|
|
{
|
|
if (v[2] < 0)
|
|
axis = 5;
|
|
else
|
|
axis = 4;
|
|
}
|
|
|
|
// project new texture coords
|
|
for (i=0 ; i<nump ; i++, vecs+=3)
|
|
{
|
|
j = vec_to_st[axis][2];
|
|
if (j > 0)
|
|
dv = vecs[j - 1];
|
|
else
|
|
dv = -vecs[-j - 1];
|
|
|
|
j = vec_to_st[axis][0];
|
|
if (j < 0)
|
|
s = -vecs[-j -1] / dv;
|
|
else
|
|
s = vecs[j-1] / dv;
|
|
j = vec_to_st[axis][1];
|
|
if (j < 0)
|
|
t = -vecs[-j -1] / dv;
|
|
else
|
|
t = vecs[j-1] / dv;
|
|
|
|
if (s < skymins[0][axis])
|
|
skymins[0][axis] = s;
|
|
if (t < skymins[1][axis])
|
|
skymins[1][axis] = t;
|
|
if (s > skymaxs[0][axis])
|
|
skymaxs[0][axis] = s;
|
|
if (t > skymaxs[1][axis])
|
|
skymaxs[1][axis] = t;
|
|
}
|
|
}
|
|
|
|
#define MAX_CLIP_VERTS 64
|
|
void ClipSkyPolygon (int nump, vec3_t vecs, int stage)
|
|
{
|
|
float *norm;
|
|
float *v;
|
|
qboolean front, back;
|
|
float d, e;
|
|
float dists[MAX_CLIP_VERTS];
|
|
int sides[MAX_CLIP_VERTS];
|
|
vec3_t newv[2][MAX_CLIP_VERTS];
|
|
int newc[2];
|
|
int i, j;
|
|
|
|
if (nump > MAX_CLIP_VERTS-2)
|
|
Sys_Error ("ClipSkyPolygon: MAX_CLIP_VERTS");
|
|
if (stage == 6)
|
|
{ // fully clipped, so draw it
|
|
DrawSkyPolygon (nump, vecs);
|
|
return;
|
|
}
|
|
|
|
front = back = false;
|
|
norm = skyclip[stage];
|
|
for (i=0, v = vecs ; i<nump ; i++, v+=3)
|
|
{
|
|
d = DotProduct (v, norm);
|
|
if (d > ON_EPSILON)
|
|
{
|
|
front = true;
|
|
sides[i] = SIDE_FRONT;
|
|
}
|
|
else if (d < ON_EPSILON)
|
|
{
|
|
back = true;
|
|
sides[i] = SIDE_BACK;
|
|
}
|
|
else
|
|
sides[i] = SIDE_ON;
|
|
dists[i] = d;
|
|
}
|
|
|
|
if (!front || !back)
|
|
{ // not clipped
|
|
ClipSkyPolygon (nump, vecs, stage+1);
|
|
return;
|
|
}
|
|
|
|
// clip it
|
|
sides[i] = sides[0];
|
|
dists[i] = dists[0];
|
|
VectorCopy (vecs, (vecs+(i*3)) );
|
|
newc[0] = newc[1] = 0;
|
|
|
|
for (i=0, v = vecs ; i<nump ; i++, v+=3)
|
|
{
|
|
switch (sides[i])
|
|
{
|
|
case SIDE_FRONT:
|
|
VectorCopy (v, newv[0][newc[0]]);
|
|
newc[0]++;
|
|
break;
|
|
case SIDE_BACK:
|
|
VectorCopy (v, newv[1][newc[1]]);
|
|
newc[1]++;
|
|
break;
|
|
case SIDE_ON:
|
|
VectorCopy (v, newv[0][newc[0]]);
|
|
newc[0]++;
|
|
VectorCopy (v, newv[1][newc[1]]);
|
|
newc[1]++;
|
|
break;
|
|
}
|
|
|
|
if (sides[i] == SIDE_ON || sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
|
continue;
|
|
|
|
d = dists[i] / (dists[i] - dists[i+1]);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
e = v[j] + d*(v[j+3] - v[j]);
|
|
newv[0][newc[0]][j] = e;
|
|
newv[1][newc[1]][j] = e;
|
|
}
|
|
newc[0]++;
|
|
newc[1]++;
|
|
}
|
|
|
|
// continue
|
|
ClipSkyPolygon (newc[0], newv[0][0], stage+1);
|
|
ClipSkyPolygon (newc[1], newv[1][0], stage+1);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
R_DrawSkyChain
|
|
=================
|
|
*/
|
|
void R_DrawSkyChain (msurface_t *s)
|
|
{
|
|
/* msurface_t *fa;
|
|
|
|
int i;
|
|
vec3_t verts[MAX_CLIP_VERTS];
|
|
glpoly_t *p;
|
|
float *v;
|
|
|
|
c_sky = 0;
|
|
GL_Bind(solidskytexture);
|
|
*/
|
|
// calculate vertex values for sky box
|
|
|
|
/*
|
|
for (fa=s ; fa ; fa=fa->texturechain)
|
|
{
|
|
for (p=fa->polys ; p ; p=p->next)
|
|
{
|
|
v = (float *)(&globalVertexTable[p->firstvertex]);
|
|
|
|
for (i=0 ; i<p->numverts ; i++, v+=VERTEXSIZE)
|
|
{
|
|
VectorSubtract (v, r_origin, verts[i]);
|
|
}
|
|
ClipSkyPolygon (p->numverts, v, 0);
|
|
}
|
|
}*/
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
R_ClearSkyBox
|
|
==============
|
|
*/
|
|
void R_ClearSkyBox (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<6 ; i++)
|
|
{
|
|
skymins[0][i] = skymins[1][i] = 9999;
|
|
skymaxs[0][i] = skymaxs[1][i] = -9999;
|
|
}
|
|
}
|
|
|
|
|
|
void MakeSkyVec (float s, float t, int axis)
|
|
{
|
|
vec3_t v, b;
|
|
int j, k;
|
|
|
|
b[0] = s*1024;
|
|
b[1] = t*1024;
|
|
b[2] = 1024;
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
k = st_to_vec[axis][j];
|
|
if (k < 0)
|
|
v[j] = -b[-k - 1];
|
|
else
|
|
v[j] = b[k - 1];
|
|
v[j] += r_origin[j];
|
|
}
|
|
|
|
// avoid bilerp seam
|
|
s = (s+1)*0.5;
|
|
t = (t+1)*0.5;
|
|
|
|
if (s < 1.0/512)
|
|
s = 1.0/512;
|
|
else if (s > 511.0/512)
|
|
s = 511.0/512;
|
|
if (t < 1.0/512)
|
|
t = 1.0/512;
|
|
else if (t > 511.0/512)
|
|
t = 511.0/512;
|
|
|
|
t = 1.0 - t;
|
|
glTexCoord2f (s, t);
|
|
glVertex3fv (v);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
R_DrawSkyBox
|
|
==============
|
|
*/
|
|
int skytexorder[6] = {0,2,1,3,4,5};
|
|
void R_DrawSkyBox (void)
|
|
{
|
|
int i, j, k;
|
|
vec3_t v;
|
|
float s, t;
|
|
|
|
if (skyshadernum >= 0) {
|
|
// glColor3f(1,1,1);
|
|
if (!cl.worldmodel->mapshaders[skyshadernum].texturechain) return;
|
|
// R_DrawSkyChain (cl.worldmodel->textures[skytexturenum]->texturechain);
|
|
cl.worldmodel->mapshaders[skyshadernum].texturechain = NULL;
|
|
}
|
|
|
|
glDepthMask(0);
|
|
|
|
if (gl_fog.value && !gl_wireframe.value)
|
|
glDisable(GL_FOG);
|
|
|
|
for (i=0 ; i<6 ; i++)
|
|
{
|
|
/*
|
|
if (skymins[0][i] >= skymaxs[0][i]
|
|
|| skymins[1][i] >= skymaxs[1][i])
|
|
continue;
|
|
*/
|
|
GL_Bind (SKY_TEX+skytexorder[i]);
|
|
|
|
skymins[0][i] = -1;
|
|
skymins[1][i] = -1;
|
|
skymaxs[0][i] = 1;
|
|
skymaxs[1][i] = 1;
|
|
|
|
glBegin (GL_QUADS);
|
|
MakeSkyVec (skymins[0][i], skymins[1][i], i);
|
|
MakeSkyVec (skymins[0][i], skymaxs[1][i], i);
|
|
MakeSkyVec (skymaxs[0][i], skymaxs[1][i], i);
|
|
MakeSkyVec (skymaxs[0][i], skymins[1][i], i);
|
|
glEnd ();
|
|
}
|
|
|
|
if (gl_fog.value && !gl_wireframe.value)
|
|
glEnable(GL_FOG);
|
|
|
|
if (!skybox_hasclouds) {
|
|
glDepthMask(1);
|
|
return;
|
|
}
|
|
|
|
GL_Bind (SKY_TEX+6);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
|
|
|
|
glMatrixMode(GL_TEXTURE);
|
|
glPushMatrix();
|
|
glTranslatef(cl.time*skybox_cloudspeed,0,0);
|
|
glColor4ub(255,255,255,255);
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
glTexCoord2f(0,0);
|
|
glVertex3f(-800.0 + r_origin[0], -800.0 + r_origin[1], 20.0 + r_origin[2]);
|
|
|
|
glTexCoord2f(0,40);
|
|
glVertex3f(800.0 + r_origin[0], -800.0 + r_origin[1], 20.0 + r_origin[2]);
|
|
|
|
glTexCoord2f(40,40);
|
|
glVertex3f(800.0 + r_origin[0], 800.0 + r_origin[1], 20.0 + r_origin[2]);
|
|
|
|
glTexCoord2f(40,0);
|
|
glVertex3f(-800.0 + r_origin[0], 800.0 + r_origin[1], 20.0 + r_origin[2]);
|
|
|
|
glEnd();
|
|
glPopMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
|
|
glDisable(GL_ALPHA_TEST);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
for (i=0 ; i<6 ; i++)
|
|
{
|
|
/*
|
|
if (skymins[0][i] >= skymaxs[0][i]
|
|
|| skymins[1][i] >= skymaxs[1][i])
|
|
continue;
|
|
*/
|
|
GL_Bind (SKY_TEX+skytexorder[i]);
|
|
|
|
|
|
skymins[0][i] = -1;
|
|
skymins[1][i] = -1;
|
|
skymaxs[0][i] = 1;
|
|
skymaxs[1][i] = 1;
|
|
|
|
glBegin (GL_QUADS);
|
|
MakeSkyVec (skymins[0][i], skymins[1][i], i);
|
|
MakeSkyVec (skymins[0][i], skymaxs[1][i], i);
|
|
MakeSkyVec (skymaxs[0][i], skymaxs[1][i], i);
|
|
MakeSkyVec (skymaxs[0][i], skymins[1][i], i);
|
|
glEnd ();
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
glDepthMask(1);
|
|
}
|
|
|
|
|
|
//#endif
|
|
|
|
//===============================================================
|
|
|
|
/*
|
|
=============
|
|
R_InitSky
|
|
|
|
A sky texture is 256*128, with the right side being a masked overlay
|
|
==============
|
|
*//*
|
|
void R_InitSky (texture_t *mt)
|
|
{
|
|
int i, j, p;
|
|
byte *src;
|
|
unsigned trans[128*128];
|
|
unsigned transpix;
|
|
int r, g, b;
|
|
unsigned *rgba;
|
|
|
|
src = (byte *)mt + mt->offsets[0];
|
|
|
|
// make an average value for the back to avoid
|
|
// a fringe on the top level
|
|
|
|
r = g = b = 0;
|
|
for (i=0 ; i<128 ; i++)
|
|
for (j=0 ; j<128 ; j++)
|
|
{
|
|
p = src[i*256 + j + 128];
|
|
rgba = &d_8to24table[p];
|
|
trans[(i*128) + j] = *rgba;
|
|
r += ((byte *)rgba)[0];
|
|
g += ((byte *)rgba)[1];
|
|
b += ((byte *)rgba)[2];
|
|
}
|
|
|
|
((byte *)&transpix)[0] = r/(128*128);
|
|
((byte *)&transpix)[1] = g/(128*128);
|
|
((byte *)&transpix)[2] = b/(128*128);
|
|
((byte *)&transpix)[3] = 0;
|
|
|
|
|
|
if (!solidskytexture)
|
|
solidskytexture = texture_extension_number++;
|
|
GL_Bind (solidskytexture );
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_solid_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
|
|
for (i=0 ; i<128 ; i++)
|
|
for (j=0 ; j<128 ; j++)
|
|
{
|
|
p = src[i*256 + j];
|
|
if (p == 0)
|
|
trans[(i*128) + j] = transpix;
|
|
else
|
|
trans[(i*128) + j] = d_8to24table[p];
|
|
}
|
|
|
|
if (!alphaskytexture)
|
|
alphaskytexture = texture_extension_number++;
|
|
GL_Bind(alphaskytexture);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 128, 128, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
}
|
|
|
|
*/
|