Commit graph

13 commits

Author SHA1 Message Date
cholleme
8c8637fba6 Added default shader again (it just gave to much errors in maps)
Added shader support for parallax mapping
2004-02-07 20:37:12 +00:00
cholleme
74e411262d made argument const 2003-11-16 22:17:05 +00:00
cholleme
de4c7bfe3b Added dynamic shader reloading 2003-11-02 19:12:01 +00:00
cholleme
25dfc6080f Added parsing of the nodraw surfaceparm (should be on light shaders) 2003-08-18 10:05:39 +00:00
cholleme
03f849e6a7 fixed bug in shader parsing 2003-07-31 18:54:44 +00:00
cholleme
e9cbe091a3 User friendlier shader error handling
Loading cubemaps from shaders (for light shaders)
2003-06-29 21:35:30 +00:00
cholleme
53d368a964 Added detail bumpmaps (grayscale bumpmaps added to normal maps) 2003-06-25 09:20:44 +00:00
cholleme
e7b48fd822 User frendlier shader errors. (use "-forceshader" to disable the nagging and accept all errors) 2003-05-04 21:41:58 +00:00
cholleme
9ec55a59b9 Added videos as textures
Noshadow shader command
2003-03-15 19:32:58 +00:00
cholleme
bf614426f3 Give an error on unknown blend functions 2003-02-16 20:02:07 +00:00
cholleme
12dc8b4ee8 We now actually use the shaders 2003-02-15 17:51:36 +00:00
faded
c99489e9b9 updated to compile linux and SDL ports 2003-02-13 19:46:54 +00:00
cholleme
c7ca8a7bd4 Added basic shader parsing 2003-02-03 14:09:47 +00:00