made argument const
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@ -115,7 +115,7 @@ Load a shader, searches for the shader in the shader list
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and returns a pointer to the shader
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================
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*/
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shader_t *GL_ShaderForName(char *name) {
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shader_t *GL_ShaderForName(const char *name) {
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shader_t *s;
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s = shaderList;
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