Simon
e60b606b57
Virtual Stock Implementation
...
For FG42, Mauser, Thompson and Sten
Optional (default is off), dominant eye can be selected for alignment
The FG42 needs a bit of work on aligning..
2020-08-24 23:23:04 +01:00
Simon
5851fd457d
Lots of changes.,..
...
- Extra texture mode options (no filter, bileaner (no mipmap))
- Set cinematics to be 2D or 3D
- Adjust virtual screen depth
- Anisotropy adjust in menu
- "Switch Sticks" will also switch function of A/B/X/Y so jumping etc is possible with switched sticks
2020-08-23 17:58:43 +01:00
Simon
8d54ccd46e
Added cvar to switch sticks
...
Particularly useful for left handed players who favour right handed stick configuration
Added the Venom mod scripting update pak to the assets (thanks _HELLBARON_!)
2020-08-16 18:31:46 +01:00
Simon
b3d7586f76
STEN
...
-Fixed steam and brass eject locations due to model changes
2020-08-14 21:30:23 +01:00
Simon
3e756e826e
RC1
...
- Weapon alignments from VR_Bummser
- Restored controller based movement direction as default
- Added toggle for turning mode (smooth vs snap)
-
2020-08-13 15:43:50 +01:00
Simon
da06592121
Rolled back weapon alignment changes for now
2020-08-11 19:57:59 +01:00
Simon
94fb379a0d
Change to allow lase sight on scoped weapons when scope is detached
...
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-11 17:12:27 +01:00
Simon
6acbecac92
Numerous changes for beta
...
- Weapon offsets from VR_Bummser
- Various cvar changes from VR_Bummser
- Updated weapon models
- refactored laser sight and disabled laser sight on scoped weapons
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-11 16:42:09 +01:00
Simon
75f8187d6c
Slight tweak to luger yaw
2020-08-10 23:21:01 +01:00
Simon
9e9b6a2377
TESLA
...
Correct alignment of tesla lightning
Allow use of inventory items and cycling through using X and Y with grip button pushed
2020-08-10 18:50:42 +01:00
Simon
e6f9c704f6
Change banner to Baggyg's
...
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-08-08 16:43:14 +01:00
Simon
001c5d6d12
A couple of small things
...
Better knife orientation
Prevent laser sight on tesla and flamethrower
2020-08-06 21:45:55 +01:00
Simon
d59fb4157d
Create RTCW.PNG
2020-08-04 23:17:37 +01:00
Simon
ee98743214
Ensure long running haptics stop on death
...
couple of minor unimportant fixes to do with weapon alignment editor too
2020-08-04 21:25:53 +01:00
Simon
8e82238395
Fix scope lerp issue
...
- Also disabled snap turn while in scope
- Made sure VR menu options show when menu is shown
2020-07-25 15:54:44 +01:00
Simon
48d9cb9e7b
VR Menu
...
- ingame menu working
- Fix for scope "head aim" issue
2020-07-25 11:01:44 +01:00
Simon
52f60fc309
Work on VR Menu
...
and movement speed slider
2020-07-24 22:33:40 +01:00
Simon
acad0a11e2
Adjusted knife scale/rotation
2020-07-21 22:34:22 +01:00
Simon
04d2ac18ca
Few small changes..
...
- Don't let the game run a graphics performance selection (pointless)
- Raised weapons slightly
- Ensured trilinear mip mapping by default
- Included copying of demo and weapons pack in base apk
2020-07-20 23:04:07 +01:00
Simon
0fc411189a
slight tweak to Akimbo
2020-07-19 18:23:29 +01:00
Simon
460cf56d71
AKIMBO!
2020-07-19 15:41:27 +01:00
Simon
5fab5734fe
Weapon alignments and save games
2020-07-19 11:04:54 +01:00
Simon
f019166c08
Weapon Alignment Mode
...
set control options to 99
2020-07-13 23:58:12 +01:00
Simon
20ea9c6817
Weapon Model Adjust
...
- Angular adjustments now possible
- Improved knife haptics
- Weapon direction laser to allow weapon alignment (needs to be configurable)
2020-07-12 23:26:56 +01:00
Simon
9afcd3110a
Throwable Grenades etc
2020-07-12 00:08:29 +01:00
Simon
fc2a648796
Further weapon offset changes
...
and a couple of other little bits n' pieces
2020-07-11 17:51:11 +01:00
Simon
e8cb0d91f4
Weapon offset config
...
Implemented configurable offsets for weapons so they can be tuned without changing code
2020-07-11 11:01:27 +01:00