raze/source/build/src/compat.cpp
Christoph Oelckers 797640c494 - use ZDoom's memory allocation wrapper instead of EDuke's.
This simply plays nicer with the compiler's diagnostics.
2020-04-12 08:30:38 +02:00

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C++

/*
* Playing-field leveler for Build
*/
#define LIBDIVIDE_BODY
#include "compat.h"
#include "debugbreak.h"
#include "baselayer.h"