raze/source/build
Christoph Oelckers bad17f29e0 - made some tweaks to the anti-z-fighting code in Polymost.
It now picks the minimum of the current formula and the one from before June 2017 - the current one was causing problems with sprites in the distance so now the old one is used as an upper bound.
2020-05-22 16:27:45 +02:00
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include Add gethiq16angle and the getq16angle wrapper to the engine 2020-05-21 18:47:37 +02:00
src - made some tweaks to the anti-z-fighting code in Polymost. 2020-05-22 16:27:45 +02:00