raze/source
2022-10-18 20:02:00 +02:00
..
build - simplified getangle call. 2022-10-18 18:34:24 +02:00
common - Remove fudging from I_GetInputFrac() and correct getPushBuild(). 2022-10-18 19:52:02 +02:00
core - Use getCorrectedScale() in conjunction with looking keys like scaletozero() functions. 2022-10-18 19:52:02 +02:00
games - unlimited and floatified the movesector position array. 2022-10-18 20:02:00 +02:00
platform
thirdparty
CMakeLists.txt - eliminated AngleDiff. 2022-10-18 19:01:44 +02:00
g_pch.h