- Use getCorrectedScale() in conjunction with looking keys like scaletozero() functions.

This commit is contained in:
Mitchell Richters 2022-09-12 22:43:23 +10:00 committed by Christoph Oelckers
parent 0a4ee4ac07
commit bc018dd946

View file

@ -378,8 +378,8 @@ void PlayerAngle::applyinput(float const avel, ESyncBits* actions, double const
{
if (*actions & key)
{
look_ang += DAngle::fromDeg(getTicrateScale(LOOKINGSPEED) * scaleAdjust * direction * BAngToDegree);
rotscrnang -= DAngle::fromDeg(getTicrateScale(ROTATESPEED) * scaleAdjust * direction * BAngToDegree);
look_ang += DAngle::fromDeg(getTicrateScale(LOOKINGSPEED) * getCorrectedScale(scaleAdjust) * direction * BAngToDegree);
rotscrnang -= DAngle::fromDeg(getTicrateScale(ROTATESPEED) * getCorrectedScale(scaleAdjust) * direction * BAngToDegree);
}
};
doLookKeys(SB_LOOK_LEFT, -1);