..
_placeholders.zs
- implemented customizable breakable walls and ported all hard coded variants to use this.
2022-12-11 19:43:57 +01:00
airplane.zs
- scriptified the two final special stat items from RRRA.
2022-12-11 19:43:52 +01:00
balloons.zs
- converted all simple destructible sprites.
2022-12-11 19:43:46 +01:00
bloodpool.zs
- fixed the Blood pool's Initialize function.
2022-12-13 11:30:22 +01:00
bloodsplats.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
bolt.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
bowling.zs
- scriptified RR's bowling stuff.
2022-12-11 19:43:52 +01:00
cactus.zs
- scriptified FrameEffect
2022-12-11 19:43:51 +01:00
canwithsomething.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
chickenplant.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
controllers.zs
- converted several of RR's static init sprite types to the class system.
2022-12-11 19:43:55 +01:00
crack.zs
- did a bit of actor class consolidation by using explicit sprite assignments through 'spawnclasses'.
2022-12-11 19:43:54 +01:00
crane.zs
- scriptified FrameEffect
2022-12-11 19:43:51 +01:00
destructibles.zs
- implemented breakable walls with external definitions.
2022-12-11 19:43:57 +01:00
doorshock.zs
- scriptified doorshock
2022-11-19 15:40:21 +01:00
ducktarget.zs
- scriptified Duke's shooting gallery targets.
2022-12-11 19:43:50 +01:00
dukemisc.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
emptybike.zs
- converted the two last non-CON-based active items - RRRA's empty bike and boat.
2022-12-11 19:43:54 +01:00
fireext.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
flammables.zs
- avoid propagating owner flags where easily doable.
2022-12-11 19:43:50 +01:00
forcesphere.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
frameeffect.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
gamblingmachine.zs
- scriptified RRRA's gambling machines.
2022-12-11 19:43:46 +01:00
genericdestructible.zs
- cleaned up the generic destructible code and used it for several more things.
2022-12-11 19:43:50 +01:00
glasspieces.zs
- scriptified several smaller actors
2022-12-11 19:43:51 +01:00
greenslime.zs
- moved spawnclasses and breakwall definitions from .def to RMAPINFO.
2022-12-11 19:43:57 +01:00
heavyhbomb.zs
- fixed pipe bombs sticking to ceilings.
2022-12-13 18:21:33 +01:00
helicopt.zs
- scriptified transport vehicles.
2022-12-11 19:43:50 +01:00
jibs.zs
- Duke: fixed Jibs animation and scale.
2022-12-11 19:43:46 +01:00
lumberblade.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
masterswitch.zs
- converted the masterswitch.
2022-11-19 11:24:39 +01:00
mortar.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
naturallightning.zs
- added isEffector inline and exported NATURALLIGHTNING which got a bit in the way.
2022-12-11 19:43:52 +01:00
nukebutton.zs
- scriptified several smaller actors
2022-12-11 19:43:51 +01:00
ooz.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
oozfilter.zs
- scriptified OozFilter + Seenine
2022-11-17 21:46:24 +01:00
paper.zs
- scriptified several smaller actors
2022-12-11 19:43:51 +01:00
piano.zs
- scriptified the two final special stat items from RRRA.
2022-12-11 19:43:52 +01:00
pigback.zs
- scriptified stat121 special effect.
2022-12-11 19:43:52 +01:00
projectiles.zs
- scriptified the last two RR projectiles.
2022-12-11 19:43:49 +01:00
queball.zs
- scriptified RR's bowling stuff.
2022-12-11 19:43:52 +01:00
rabbitspawner.zs
- scriptified the respawn controller.
2022-11-20 11:58:19 +01:00
rat.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
reactor.zs
- scriptified Duke's reactor.
2022-12-11 19:43:50 +01:00
recon.zs
- fixed a few cases of incorrect uses of 'mapSpawned'.
2022-12-13 14:06:11 +01:00
redneckmisc.zs
- implemented customizable breakable walls and ported all hard coded variants to use this.
2022-12-11 19:43:57 +01:00
respawncontroller.zs
- scriptified the respawn controller.
2022-11-20 11:58:19 +01:00
respawnmarker.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
rrcactus.zs
- scriptified the jibs
2022-12-11 18:46:40 +01:00
rrteleport.zs
- scriptified RR's UFO teleporter.
2022-12-11 19:43:52 +01:00
scrap.zs
- Remove some leftover console debug prints.
2022-11-24 13:41:15 +11:00
shell.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
soundcontroller.zs
- implemented customizable breakable walls and ported all hard coded variants to use this.
2022-12-11 19:43:57 +01:00
toilet.zs
- scriptified the toilet.
2022-12-11 19:43:53 +01:00
tongue.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00
touchplate.zs
- scriptified the respawn controller.
2022-11-20 11:58:19 +01:00
trash.zs
- scriptified the trash actor.
2022-11-19 12:54:15 +01:00
tripbomb.zs
- Duke sound is working again.
2022-12-11 18:41:52 +01:00
viewscreen.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
waterdrip.zs
- fixed a few cases of incorrect uses of 'mapSpawned'.
2022-12-13 14:06:11 +01:00
waterfountain.zs
- scriptified FrameEffect
2022-12-11 19:43:51 +01:00
watersplash.zs
- use mapspawned flag in all already scriptified code.
2022-12-13 11:29:37 +01:00