raze/source/exhumed/src/engine.h
2019-11-21 23:19:30 +01:00

46 lines
975 B
C

#ifndef __engine_h__
#define __engine_h__
#include "compat.h"
#include "build.h"
#include "pragmas.h"
#include "typedefs.h"
#include "trigdat.h"
#define kMaxTiles 6144
#define kMaxSprites 4096
#define kMaxSectors 1024
#define kMaxWalls 8192
#define kMaxTiles 6144
#define kMaxVoxels 4096
enum
{
kStatIgnited = 404
};
#define kMaxSpritesOnscreen 1024
#define kMaxPalookups 256
#define kMaxStatus 1024
//#define MAXPSKYTILES 256
inline int Sin(int angle)
{
return sintable[angle & kAngleMask];
}
inline int Cos(int angle)
{
return sintable[(angle + 512) & kAngleMask];
}
int movesprite(short spritenum, int dx, int dy, int dz, int ceildist, int flordist, unsigned int clipmask);
void overwritesprite(int thex, int they, short tilenum, signed char shade, char stat, char dapalnum);
void precache();
void resettiming();
void printext(int x, int y, const char* buffer, short tilenum, char invisiblecol);
void kensetpalette(unsigned char *vgapal);
#endif