Christoph Oelckers
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e732e2f947
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- SW: replaced spr.pos globally (except two functions)
# Conflicts:
# source/games/sw/src/_polymost.cpp
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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d35b131dd5
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- SW: handle pos in _PlaySound
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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b74355fcee
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- SW: almost the last wraps.
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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b49aed6620
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- SW: more spr.pos write wraps.
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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6a5384f39e
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- SW: eighth batch of spr.pos wraps.
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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1101a8c9e8
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- SW: seventh batch of spr.pos wraps.
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2022-08-26 19:53:09 +02:00 |
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Christoph Oelckers
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9ace89ad53
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- SW: sixth batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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2d91ea29ce
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- SW: fifth batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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212b9e8bab
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- SW: fourth batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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53ce186e7b
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- SW: third batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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8ca4d85069
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- SW: second batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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871f0c4ec6
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- SW: first batch of spr.pos wraps.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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43bd8acb31
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- Exhumed: renamed all spr.pos.
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2022-08-26 19:53:08 +02:00 |
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Christoph Oelckers
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78720f93b2
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- Exhumed: refactored all write accesses to spr.pos
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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2e0c62a2c7
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- Exhumed: fourth batch of refactoring writes to spr.pos.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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255e12872c
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- Exhumed: third batch of refactoring writes to spr.pos.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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24101f8e92
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- Exhumed: second batch of refactoring writes to spr.pos.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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4131451a1a
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- Exhumed: first batch of refactoring writes to spr.pos.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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75ab0cf018
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- handle a few leftovers in Blood.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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204d6018f4
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- Duke: renamed all spr.pos
This was pure search&replace with no other code edits.
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2022-08-26 19:53:07 +02:00 |
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Christoph Oelckers
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f629ec1916
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- Duke: full pos assignments
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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b9568aa372
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- missed this in Blood
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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0ad571b72d
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- Duke: wrapped remaining write access to spr.pos
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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f4ed59ccb7
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- Duke: ninth batch.
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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9bf94cbc1c
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- Duke: eighth batch
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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f97bae8d23
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- Duke: refactored sound API to receive its position by reference.
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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b4e18e8255
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- Duke: seventh batch of refactoring writes to spr.pos.
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2022-08-26 19:53:06 +02:00 |
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Christoph Oelckers
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99b9b01d6a
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- Duke: sixth batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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5c31568184
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- Duke: fifth batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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82095b435f
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- Duke: fourth batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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236b1cf4e0
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- Duke: third batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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6d21552d6c
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- Duke: second batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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378d126114
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- Duke: first batch of refactoring writes to spr.pos.
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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58f573e578
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- Blood: replaced the remaining spr.pos with int_pos() in nnexts
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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0c0a33da8e
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:05 +02:00 |
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Christoph Oelckers
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f291a943a4
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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0f8bf5f743
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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5296051fef
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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6fe27b4fe5
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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4a3e9f6df1
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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458fc219ed
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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2642018bac
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- Blood: replaced the remaining spr.pos with int_pos()
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2022-08-26 19:53:04 +02:00 |
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Christoph Oelckers
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702a73ff6c
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- Blood: handled the remaining write accesses to 'pos'
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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04c9422db8
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- Blood: don't pass an actor's position directly to ClipMove
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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4f391e46ce
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- added GetSoundPos variant taking a reference instead of pointer.
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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efc832ca5c
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- Blood: wrapped most write accesses to spr.pos
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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32dd061ab1
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- Blood: wrapped write accesses to spr.pos in nnexts.cpp
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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70d5ba6abe
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- Blood: first part of wrapping spr.pos write access.
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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29d0f86726
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- utilities for wrapping actor coordinates.
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2022-08-26 19:53:03 +02:00 |
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Christoph Oelckers
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111dbd7a7d
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- backend update from GZDoom.
mainly TAngle overhaul and needed code adjustments.
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2022-08-26 18:28:22 +02:00 |
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