Commit graph

15728 commits

Author SHA1 Message Date
Christoph Oelckers
28e10656b2 - DoFireball + SpawnLittleExp 2021-11-29 00:56:02 +01:00
Christoph Oelckers
cbf8d2324a - DoFindGround(Point) 2021-11-29 00:56:02 +01:00
Christoph Oelckers
6a25b4a560 - getzrange wrappers.
# Conflicts:
#	source/games/sw/src/game.h
2021-11-29 00:56:02 +01:00
Christoph Oelckers
057de89b9b - u->ret cleanup. 2021-11-29 00:56:02 +01:00
Christoph Oelckers
f8a74df87e - Mirvs and Meteors. 2021-11-29 00:56:01 +01:00
Christoph Oelckers
6f0c477e85 - getting rid of COVERinsertsprite, plus cleanup. 2021-11-29 00:56:01 +01:00
Christoph Oelckers
e2c5b33ae1 - MissileSetPos
This removes a lot of GetSpriteIndex references. :)
2021-11-29 00:56:01 +01:00
Christoph Oelckers
6a31b93434 - ring stuff 2021-11-29 00:56:01 +01:00
Christoph Oelckers
512bc7ddbb - InitLavaThrow + InitVulcanBoulder + InitSerpRing. 2021-11-29 00:56:01 +01:00
Christoph Oelckers
79ff267391 - Napalm stuff 2021-11-29 00:56:00 +01:00
Christoph Oelckers
ac277a8ecc - MIRVs. 2021-11-29 00:56:00 +01:00
Christoph Oelckers
78e45e889a - InitSwordAttack 2021-11-29 00:56:00 +01:00
Christoph Oelckers
74b94f4bf3 - InitFistAttack. 2021-11-29 00:56:00 +01:00
Christoph Oelckers
d72bcfec97 - WeaponAutoAimZvel 2021-11-29 00:56:00 +01:00
Christoph Oelckers
674e4b9499 - AimHitscanToTarget, WeaponHitscanShootFeet, InitStar 2021-11-29 00:56:00 +01:00
Christoph Oelckers
d94ed87e43 - WeaponAutoAim 2021-11-29 00:55:59 +01:00
Christoph Oelckers
ee8eb238d2 - TestMissileSetPos 2021-11-29 00:55:59 +01:00
Christoph Oelckers
7f031f06ef - HelpMissileLateral.
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:59 +01:00
Christoph Oelckers
514baa9a8f - InitHeartAttack plus some cleanup. 2021-11-29 00:55:59 +01:00
Christoph Oelckers
aec3b40e7b - ContinueHitscan 2021-11-29 00:55:59 +01:00
Christoph Oelckers
105ef08384 - Init(Bunny)Rocket 2021-11-29 00:55:58 +01:00
Christoph Oelckers
0690a5c035 - InitShotgun + InitLaser
InitLaser is unused but fully functional, so let's keep it for modding.
2021-11-29 00:55:58 +01:00
Christoph Oelckers
3b49b053d7 - Init(Zilla)Rail 2021-11-29 00:55:58 +01:00
Christoph Oelckers
35d6f7efd5 - Init(Enemy)Nuke 2021-11-29 00:55:58 +01:00
Christoph Oelckers
7436c17469 - InitMicro 2021-11-29 00:55:58 +01:00
Christoph Oelckers
ecc2da58d5 - 4 more damage functions. 2021-11-29 00:55:57 +01:00
Christoph Oelckers
290482ffb1 - several damage functions. 2021-11-29 00:55:57 +01:00
Christoph Oelckers
a662f8b076 - InitSerpSpell + SpawnDemonFist 2021-11-29 00:55:57 +01:00
Christoph Oelckers
3cd05147e5 - InitEnemyRocket + InitSerpMonstSpell 2021-11-29 00:55:57 +01:00
Christoph Oelckers
63870b6077 - InitEnemyRail, InitZillaRocket, InitEnemyStar 2021-11-29 00:55:57 +01:00
Christoph Oelckers
289856a1fc - InitEnemyCrossbow, InitSkelSpell, InitCoolgFire 2021-11-29 00:55:56 +01:00
Christoph Oelckers
f66dcd8d53 - fixed deletion of FAF_COPY actors.
This called the wrong function.
2021-11-29 00:55:56 +01:00
Christoph Oelckers
845cf124e1 - drips and eels. 2021-11-29 00:55:56 +01:00
Christoph Oelckers
84e99a377d - Init*Trap. 2021-11-29 00:55:56 +01:00
Christoph Oelckers
6e922b2851 - InitTracerUzi 2021-11-29 00:55:56 +01:00
Christoph Oelckers
e8791001e4 - InitTracerTurret + InitTracerAutoTurret 2021-11-29 00:55:55 +01:00
Christoph Oelckers
70adfe43bf - BulletHitSprite 2021-11-29 00:55:55 +01:00
Christoph Oelckers
ff60bf0430 - MissileWaterAdjust
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:55 +01:00
Christoph Oelckers
81131f7a71 - HitscanSpriteAdjust 2021-11-29 00:55:55 +01:00
Christoph Oelckers
9c0a5312eb - InitUzi 2021-11-29 00:55:55 +01:00
Christoph Oelckers
c053b46a6d - removed the disabled and mostly non-functional code for the EMP gun (secondary fire of railgun) 2021-11-29 00:55:54 +01:00
Christoph Oelckers
5900ac7db4 - InitTankShell + InitEMP. 2021-11-29 00:55:54 +01:00
Christoph Oelckers
a25bdf2354 - InitTurretMicro 2021-11-29 00:55:54 +01:00
Christoph Oelckers
4141b5d609 - InitTurretRocket + InitTurretFireball 2021-11-29 00:55:54 +01:00
Christoph Oelckers
6e7892c326 - InitTurretRail + InitTurretLaser 2021-11-29 00:55:54 +01:00
Christoph Oelckers
9eb1f9963a - InitSobjMachineGun 2021-11-29 00:55:53 +01:00
Christoph Oelckers
60d5490654 - Init SobjGun 2021-11-29 00:55:53 +01:00
Christoph Oelckers
2c0a597f06 - WeaponAutoAimHitscan
# Conflicts:
#	source/games/sw/src/weapon.cpp
2021-11-29 00:55:53 +01:00
Christoph Oelckers
9d0056f8c7 - Spawn*Sparks functions. 2021-11-29 00:55:53 +01:00
Christoph Oelckers
ddd682aee6 - InitTurretMgun 2021-11-29 00:55:53 +01:00