Christoph Oelckers
|
3cfba26bec
|
- fixed layout issues with load/save menus.
|
2020-10-10 12:25:30 +02:00 |
|
Christoph Oelckers
|
db21d5e946
|
- took all script exports out of the namespaces.
It looks like GCC cannot deal with this - on MSVC it works fine.
|
2020-10-10 10:11:22 +02:00 |
|
Christoph Oelckers
|
16fd505f9a
|
- make sure that sfxinfo_t is always fully initialized by adding initializer values to all fields.
Let's hope this finally fixes those sound hiccups.
|
2020-10-10 09:47:00 +02:00 |
|
Christoph Oelckers
|
2237113a77
|
- fixed font scaling in RR's confirmation screens.
|
2020-10-10 00:51:26 +02:00 |
|
Christoph Oelckers
|
2e94fdc3b5
|
- Duke: fixed text alignment in menu caption.
|
2020-10-10 00:40:36 +02:00 |
|
Christoph Oelckers
|
fb10473e40
|
- fixed the controller menu.
This needed a definition update for its defaults.
|
2020-10-10 00:24:11 +02:00 |
|
Christoph Oelckers
|
37d86d03f5
|
- fixed SW's skill-dependent startup lines
|
2020-10-10 00:09:18 +02:00 |
|
Christoph Oelckers
|
03e57fa3d7
|
- fixed Exhumed's game startup.
|
2020-10-09 23:58:34 +02:00 |
|
Christoph Oelckers
|
fb6267dce0
|
- removed 'centermenu' from Blood's ingame menu.
|
2020-10-09 23:40:15 +02:00 |
|
Christoph Oelckers
|
d6d9100992
|
- set proper slider colors for all games.
|
2020-10-09 23:35:38 +02:00 |
|
Christoph Oelckers
|
b21beb4039
|
- made the options search work.
This required changing how the engine credits menu work because it created a circular dependency in its original form.
|
2020-10-09 22:33:02 +02:00 |
|
Christoph Oelckers
|
2d8bcd06fd
|
- added the player display for Duke.
This completes the menu transition.
|
2020-10-09 01:09:51 +02:00 |
|
Christoph Oelckers
|
a10aacea3a
|
- added the QAV drawer page.
|
2020-10-09 00:50:21 +02:00 |
|
Christoph Oelckers
|
2f8284f10b
|
- added filler help and credit menus for Exhumed.
They should not be empty, so that they do not crash when opened from the console.
|
2020-10-09 00:21:06 +02:00 |
|
Christoph Oelckers
|
4024ebd12d
|
- re-added Duke 1.3's credit screens.
|
2020-10-09 00:11:49 +02:00 |
|
Christoph Oelckers
|
802d295e48
|
- Shadow Warrior credit screens.
|
2020-10-08 23:53:15 +02:00 |
|
Christoph Oelckers
|
02507d937d
|
- got the text screens working. Also reformatted RR's credits a bit for a better presentation.
|
2020-10-08 23:40:17 +02:00 |
|
Christoph Oelckers
|
19c719db4e
|
- image scroller is working again.
|
2020-10-08 22:53:12 +02:00 |
|
Christoph Oelckers
|
6ba06f5ed0
|
- ImageScroller WIP commit.
|
2020-10-08 22:20:41 +02:00 |
|
Christoph Oelckers
|
15eaf86f5a
|
- preparations for the image scroller menu.
|
2020-10-08 18:02:25 +02:00 |
|
Christoph Oelckers
|
8caaf4fa64
|
- menu transitions are working again.
|
2020-10-08 16:33:11 +02:00 |
|
Christoph Oelckers
|
968fe10de7
|
- use unsigned variables for Duke's spinning selector.
The formula depends on unsigned modulo.
|
2020-10-08 01:49:21 +02:00 |
|
Christoph Oelckers
|
cc7290e313
|
- work on menu transitions.
|
2020-10-08 01:00:23 +02:00 |
|
Christoph Oelckers
|
a7e25a116f
|
- made Exhumed's text menu fully operational.
|
2020-10-08 00:50:23 +02:00 |
|
Christoph Oelckers
|
56eae0b42d
|
- got the basics working for Exhumed's main menu.
|
2020-10-08 00:21:07 +02:00 |
|
Christoph Oelckers
|
a953404331
|
- SW's text menus done.
This also copies the Build texture animation info into the texture manager so that the 2D code can access it through existing interfaces.
|
2020-10-07 23:22:29 +02:00 |
|
Christoph Oelckers
|
6041a3355c
|
- removed the file location reporting for Blood errors because it embeds the full path into the executable, which is not acceptable.
|
2020-10-07 20:52:25 +02:00 |
|
Christoph Oelckers
|
789eb6d51d
|
- Most of Duke's menus work again.
|
2020-10-07 20:32:43 +02:00 |
|
Christoph Oelckers
|
2bb38f7d67
|
- get load and save game menus and related CCMDs working again.
|
2020-10-07 18:32:57 +02:00 |
|
Christoph Oelckers
|
53c3a6fc9b
|
- silenced some warnings.
|
2020-10-07 16:02:49 +02:00 |
|
Christoph Oelckers
|
38ddbfe65f
|
- activated most of the support code for programmatically created menus again.
Blood's regular menu screens mostly work again
|
2020-10-07 01:31:41 +02:00 |
|
Christoph Oelckers
|
5726b693bd
|
- added back the menu transition, although it cannot be used yet, and all game specific menu CCMDs.
|
2020-10-07 01:12:57 +02:00 |
|
Christoph Oelckers
|
0968a9d97e
|
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
|
2020-10-07 01:00:43 +02:00 |
|
Christoph Oelckers
|
603c3b50ec
|
- reimplemented Blood's menu items.
|
2020-10-07 00:50:26 +02:00 |
|
Christoph Oelckers
|
a7035a932f
|
- added a DrawSelector hook to the customizer.
|
2020-10-07 00:03:05 +02:00 |
|
Christoph Oelckers
|
06b00887f5
|
- added a menu control for Blood's dripping blood.
|
2020-10-06 23:49:34 +02:00 |
|
Christoph Oelckers
|
3ddc544a85
|
- added a caption drawer control for ListMenus.
|
2020-10-06 23:11:04 +02:00 |
|
Christoph Oelckers
|
1ea6084478
|
- Exhumed also done.
Also using proper assets now.
|
2020-10-06 22:35:25 +02:00 |
|
Christoph Oelckers
|
17a68bc60a
|
- SW's caption done, too.
In this case the font is squashed to be more narrow because otherwise many texts would not fit anymore.
|
2020-10-06 22:01:20 +02:00 |
|
Christoph Oelckers
|
5bcb72f7a9
|
- create names for several of SW's textures.
Not complete, but should cover most that is really needed.
|
2020-10-06 21:35:26 +02:00 |
|
Christoph Oelckers
|
b8941a09ad
|
- we need this...
|
2020-10-06 21:11:37 +02:00 |
|
Christoph Oelckers
|
bec1f67178
|
- implemented the menu caption for Duke et.al.
|
2020-10-06 20:49:55 +02:00 |
|
Christoph Oelckers
|
d22bdf9dc7
|
- use an alias for the menu bar texture in Blood.
Direct tile access has been disabled for now, hopefully this can be buried deep in the engine for all eternity.
|
2020-10-06 20:05:51 +02:00 |
|
Christoph Oelckers
|
55e7e34707
|
- added texture aliases so that tiles can given real names in the texture manager.
Use this to turn Duke's and RR's tile enums into real names, leaving out RRTILExx - the few that are needed were renamed.
|
2020-10-06 19:26:22 +02:00 |
|
Christoph Oelckers
|
1e131eda9e
|
- implemented Blood's menu caption
|
2020-10-06 00:34:35 +02:00 |
|
Christoph Oelckers
|
3dbb8cbb11
|
- safety commit
|
2020-10-05 21:47:53 +02:00 |
|
Christoph Oelckers
|
29a4955f79
|
- missing global variables.
|
2020-10-05 20:44:30 +02:00 |
|
Christoph Oelckers
|
4d712cd5a0
|
- date code from GZDoom.
|
2020-10-05 20:28:19 +02:00 |
|
Christoph Oelckers
|
c03644ea76
|
- base.zs cleanup and extendable structs.
|
2020-10-05 20:03:28 +02:00 |
|
Christoph Oelckers
|
be55e26689
|
- menu code update.
|
2020-10-05 18:39:16 +02:00 |
|