plagman
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67e777a899
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Map VBOs. pr_vbos to enable them.
git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-05-24 09:37:09 +00:00 |
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plagman
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dff876f1d0
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HAVE YOU EVER FELT
git-svn-id: https://svn.eduke32.com/eduke32@697 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-04-06 23:35:48 +00:00 |
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terminx
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d9500e18e0
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git-svn-id: https://svn.eduke32.com/eduke32@681 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-04-01 22:28:42 +00:00 |
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terminx
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c5d5cdc879
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Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@665 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-27 21:32:23 +00:00 |
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terminx
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a598f36502
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git-svn-id: https://svn.eduke32.com/eduke32@663 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-26 09:28:21 +00:00 |
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plagman
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de9731692f
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Fast polymer.
git-svn-id: https://svn.eduke32.com/eduke32@662 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-03-26 09:24:25 +00:00 |
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terminx
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d7d11939a6
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git-svn-id: https://svn.eduke32.com/eduke32@614 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-07 04:38:28 +00:00 |
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Plagman
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94a22e4d62
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Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-07-01 06:32:03 +00:00 |
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Plagman
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004e4da3de
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Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-22 18:28:41 +00:00 |
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Plagman
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3081c87724
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Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-08 03:07:10 +00:00 |
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Plagman
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3f5f1b8fb2
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Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-03-03 23:09:40 +00:00 |
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terminx
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64ec370c98
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dos2unix on the engine headers
git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-29 01:18:16 +00:00 |
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Plagman
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1b5284aee0
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Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-26 20:29:36 +00:00 |
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terminx
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a94063e0be
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Dynamically loaded GLU
git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-16 03:19:04 +00:00 |
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Plagman
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59ef78ff35
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Detail mapping : r_detailmapping.
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-15 09:08:57 +00:00 |
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Plagman
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8a5a966cd0
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Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-14 07:00:29 +00:00 |
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Plagman
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5a7cceb19d
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Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
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2007-01-06 01:29:45 +00:00 |
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Plagman
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08e4113086
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Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-12-31 06:32:04 +00:00 |
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Plagman
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874e32a3a5
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Iron fingers stab the desert SKIES !
git-svn-id: https://svn.eduke32.com/eduke32@316 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-18 03:59:28 +00:00 |
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Plagman
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6b635120d4
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Frustum clipping and cliplanes for map limits. Performance should be alright now.
git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-15 18:51:41 +00:00 |
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Plagman
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d91977d23f
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VC project
git-svn-id: https://svn.eduke32.com/eduke32@307 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-10-04 09:54:25 +00:00 |
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Plagman
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2ce69e749f
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Polymer texturing and shading.
git-svn-id: https://svn.eduke32.com/eduke32@304 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-09-29 21:36:12 +00:00 |
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Plagman
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40efe08ff1
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Polymer development.
git-svn-id: https://svn.eduke32.com/eduke32@300 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-09-27 02:23:27 +00:00 |
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Plagman
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0a0f399ba0
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More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-30 23:32:39 +00:00 |
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Plagman
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86cf42aa20
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Another go at sorting, along with some polymer stuff.
git-svn-id: https://svn.eduke32.com/eduke32@278 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-08-29 01:58:59 +00:00 |
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terminx
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66a36e564b
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Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle
git-svn-id: https://svn.eduke32.com/eduke32@163 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-05-12 21:55:05 +00:00 |
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Plagman
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09f0c239b6
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Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:47:06 +00:00 |
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Plagman
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c9e58ed4e5
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Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:43:19 +00:00 |
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Plagman
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d7c9b7db00
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git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-13 20:34:38 +00:00 |
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