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https://github.com/DrBeef/Raze.git
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git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
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267 changed files with 0 additions and 189486 deletions
|
@ -1,495 +0,0 @@
|
|||
8 Jun 2004
|
||||
|
||||
* Transparency bug noticed by Usurper should now be fixed.
|
||||
* MD2 definition problem noticed by Parkar should also be fixed too.
|
||||
|
||||
|
||||
5 Jun 2004
|
||||
|
||||
* Some foolish bugs in my (JonoF) code in the MD2 stuff now fixed.
|
||||
* Linux should be fine now. At least, it worked on my machine.
|
||||
|
||||
|
||||
3 Jun 2004
|
||||
|
||||
* MD2 model support is official now. We've also added a script reader
|
||||
for the new .DEF format. KenBuild uses KENBUILD.DEF for its stuff.
|
||||
|
||||
|
||||
26 May 2004
|
||||
|
||||
* glusecds is set to 0 by default now. The glusecds console variable
|
||||
can be set to 1 to enable the use of the ChangeDisplaySettings()
|
||||
function which works better for Intel video chipsets.
|
||||
|
||||
|
||||
22 May 2004
|
||||
|
||||
* Gave things a nice overhaul to cut back the insanity of the
|
||||
classic/softpolymost/glpolymost stuff. It was beginning to scare
|
||||
me. The underhanded and behind-the-back tricks are banished.
|
||||
|
||||
The whole rendermethod thing is gone. Now, setgamemode() and
|
||||
related paraphenalia all accept a 'bits-per-pixel' parameter.
|
||||
Colour depths > 8 are forced to use GL polymost (naturally).
|
||||
8bpp modes can use the regular renderer, and the software polymost
|
||||
stuff. This means switchrendermethod() is removed from the layers.
|
||||
|
||||
SDLayer.c is back in sync too, so Build on Linux works again.
|
||||
|
||||
|
||||
8 May 2004
|
||||
|
||||
* Finally remembered to add 33%/66% translucency support to hightile
|
||||
tiles.
|
||||
|
||||
|
||||
8 Mar 2004
|
||||
|
||||
* Added setpalettefadeclamps() to allow continual palette tinting
|
||||
effects.
|
||||
* Added back PCX format screenshot saving. The new screenshotformat
|
||||
console variable selects whether to take PCX format (= 0, default)
|
||||
or TGA format (= 1).
|
||||
|
||||
|
||||
12 Feb 2004
|
||||
|
||||
* Greyscaling and inverting of tiles in hightile/polymost added.
|
||||
This makes Duke's nightvision work better for Hightile textures
|
||||
that use palette 6.
|
||||
|
||||
|
||||
11 Feb 2004
|
||||
|
||||
* Broke out the non-OSD related commands from osd.c into baselayer.c.
|
||||
* Added alternative display mode setting method using
|
||||
ChangeDisplayMode() which can optionally be used for OpenGL mode
|
||||
changes. Set the environment variable BUILD_USEGLCDS=TRUE to use.
|
||||
* Added the glcolourdepth variable for selection of fullscreen GL
|
||||
colour depth.
|
||||
* Changed OSD_HandleKey() to not ignore releases, otherwise the game
|
||||
world will always think its keys are held down. It ignores presses
|
||||
though, which we want.
|
||||
|
||||
|
||||
10 Feb 2004
|
||||
|
||||
* Added some protection to [k]?dfread() to indicate whether they
|
||||
have failed to decompress some bytes so that the game doesn't
|
||||
crash if a demo or savegame is fragged.
|
||||
|
||||
|
||||
7 Feb 2004
|
||||
|
||||
* Hightile integration seems fine now. New functions to specify
|
||||
replacement textures and palette tints can be seen in build.h.
|
||||
* Joystick support is added. Seems to work.
|
||||
* Hopefully a change I've made to the tile selector in Build when
|
||||
using OpenGL mode has fixed the problem of the edges being
|
||||
clipped off the screen...
|
||||
|
||||
|
||||
22 Jan 2004
|
||||
|
||||
* Modified screencapture() to not overwrite existing screenshots.
|
||||
|
||||
|
||||
19 Jan 2004
|
||||
|
||||
* loadboard() got a new second parameter inserted. This tells
|
||||
kopen4load() where to seek out the map file. The values are:
|
||||
0 - anywhere
|
||||
1 - the first GRP file (same as setting strlen(fn)-1 to 0xff)
|
||||
2 - any grp file
|
||||
|
||||
|
||||
17 Jan 2004
|
||||
|
||||
* Fixed Bcorrectfilename() to handle Win98's different operation
|
||||
of GetFullPathName() when compared to Win2k. Now Build doesn't
|
||||
ascend 2 directories at once when running on 98.
|
||||
|
||||
|
||||
16 Jan 2004
|
||||
|
||||
* Undid some stuff which was a little braindamaged in winlayer.c.
|
||||
I can't for the life of me remember why I was destroying the
|
||||
window and recreating it when switching rendering modes when it
|
||||
was entirely unnecessary and could potentially piss off other
|
||||
services which aren't expecting their window handle to suddenly
|
||||
be invalid, like DirectSound.
|
||||
* In typical JonoF style of a couple of years ago, I made an error
|
||||
when I did the gruntwork to port Build to Windows and as a
|
||||
sideeffect of my unchecked amateurness I bent the point
|
||||
highlighting in the editor. It's straightened now. :-(
|
||||
|
||||
|
||||
12 Jan 2004
|
||||
|
||||
* sdlayer.c has been brought into line with winlayer.c. Now
|
||||
everything that winlayer.c also works in SDL.
|
||||
|
||||
|
||||
10 Jan 2004
|
||||
|
||||
* Added uninitsinglegroupfile() to unload a particular group file.
|
||||
* Added a mechanism to do a "findfirst/next" over the group files.
|
||||
* Modified Build.c to include maps inside the GRPs in the file
|
||||
list.
|
||||
|
||||
|
||||
2 Jan 2004
|
||||
|
||||
* Crash bug on starting Build editor fixed. See list of original
|
||||
bugs for information.
|
||||
|
||||
|
||||
1 Jan 2004
|
||||
|
||||
* Many Polymost bugs fixed. Mirrors now work. All kinds of funky
|
||||
stuff.
|
||||
|
||||
|
||||
29 Dec 2003
|
||||
|
||||
* Updated screencapture() to support GL modes.
|
||||
* Modified 2D mode editor screen capture to keep the status bar
|
||||
visible. Done with Ken's blessing.
|
||||
|
||||
|
||||
23 Dec 2003
|
||||
|
||||
* Build mouse sensitivity has changed to use a floating point value
|
||||
in the configuration file to specify the sen
|
||||
* First public release of Ken's new "Polymost" renderer. 6 degrees
|
||||
of freedom and full 3D rendering, including OpenGL.
|
||||
* Palette handling has changed somewhat drastically. The engine now
|
||||
supports palette fading natively, which means where games used
|
||||
to manipulate a copy of the palette and send it to the video card,
|
||||
this manipulation is now done by the engine via a function named
|
||||
setpalettefade(). See the header for details. In adding this,
|
||||
setbrightness() gained a third parameter, which is almost always
|
||||
passed as 0 unless doing a palette fade and adjusting the game
|
||||
palette immediately before it, in which case pass 1 so that
|
||||
setbrightness() doesn't apply its base palette, otherwise weird
|
||||
palette flashes will happen and we don't want that.
|
||||
This was all necessary in order to let Ken's Polymost code have
|
||||
access to the basic, unmodified palette for its own purposes.
|
||||
|
||||
|
||||
20 Dec 2003
|
||||
|
||||
* Dynamic player collection has been cleaned up ever so slightly and
|
||||
seems to work pretty well so far on just my LAN. No internet test
|
||||
has been performed yet.
|
||||
* Screen tilting in game.c now uses polymost's tilting abilities if
|
||||
rendmode > 0 is used.
|
||||
|
||||
|
||||
10 Dec 2003
|
||||
|
||||
* Dynamic player collection works at this stage. It's all implemented
|
||||
in game-land because it's easier to do at this stage, but I
|
||||
anticipate moving most of the general stuff into the engine if I
|
||||
find it necessary.
|
||||
|
||||
|
||||
6 Dec 2003
|
||||
|
||||
* Modified the checkvideomodes() function in winlayer.c to behave
|
||||
slightly different and return 0x7fffffffl if the video mode passed
|
||||
is not a recognized mode in windowed operation, otherwise it
|
||||
returns the video mode index in validmode*[]. Sdlayer.c isn't
|
||||
modified to do this yet.
|
||||
* Applied Ken's fix for crashes which ensue when calling rotatesprite
|
||||
inside drawrooms. See details in bug fixes list below.
|
||||
|
||||
|
||||
5 Dec 2003
|
||||
|
||||
* At 2.50pm today jmulti.c achieved operational capacity and survived
|
||||
a 15 minute 2-player network game with my father on our LAN.
|
||||
|
||||
|
||||
25 Nov 2003
|
||||
|
||||
* Added a missing "CDECLENDSET 6" on line 504 of a.nasm. Without it
|
||||
the registers are trashed upon return which made Win98 crash when
|
||||
running GCC-built executables.
|
||||
|
||||
|
||||
24 Nov 2003
|
||||
|
||||
* Silly typo fixed in winlayer.c.
|
||||
|
||||
|
||||
23 Nov 2003
|
||||
|
||||
* Modified build.c and config.c to use integer arithmetic for mouse
|
||||
sensitivity stuff. I don't like floating-point all that much out of
|
||||
a general sense of prejudice.
|
||||
|
||||
|
||||
19 Nov 2003
|
||||
|
||||
* Modified the Build editor such that it no longer is constrained to
|
||||
640x480 in 2D mode. It now defaults to using the same resolution
|
||||
that is selected in 3D mode, but may be overridden by using a
|
||||
new setting named '2dresolution' in the build.cfg file. It uses the
|
||||
same mode numbers as the existing 'resolution' setting.
|
||||
* Ctrl+A, Ctrl+Z, KP2, KP4, KP6, and KP8 in 3D mode, plus A and Z in
|
||||
2D mode are now speed limited.
|
||||
|
||||
|
||||
19 Oct 2003
|
||||
|
||||
* Fixed some brain damaged error causing crashes when hitting enter
|
||||
after entering a filename for Save As. I really am dumb sometimes.
|
||||
* Added mouse sensitivity to Build editor. Add this to your build.cfg
|
||||
; Mouse sensitivity
|
||||
; 128 = 1:2
|
||||
; 256 = 1:1
|
||||
; 512 = 2:1
|
||||
mousesensitivity = 256
|
||||
|
||||
|
||||
4 Oct 2003
|
||||
|
||||
* Modified things to allow compilation with Microsoft C. Building
|
||||
with MSC requires using the C-only configuration, which is how
|
||||
the makefile is currently configured.
|
||||
|
||||
|
||||
13 Sep 2003
|
||||
|
||||
* Added tab-completion of symbols into the OSD.
|
||||
* Moved the "dumpbuildinfo" console function from the Duke source
|
||||
into the OSD as a basic function.
|
||||
|
||||
|
||||
11 Sep 2003
|
||||
|
||||
* Engine now able to build entirely from C source. Assembly
|
||||
is entirely optional now.
|
||||
* Engine now compiles with OpenWatcom 1.0.
|
||||
|
||||
|
||||
22 May 2003
|
||||
|
||||
* Fixed a bug where the movement clipping lines array was being
|
||||
overrun in extreme circumstances. Thanks to BlasterDRP for
|
||||
pointing this out. See the epilogue for more details.
|
||||
|
||||
|
||||
17 May 2003
|
||||
|
||||
* With Ken's help the rendering performance in 1024x768 is now
|
||||
dramatically improved. By making scanlines odd lengths the CPU
|
||||
cache issues associated with multiples of 4096 are now eliminated.
|
||||
* Modified the 16-colour emulation functions since 640 bytes is no
|
||||
longer the pitch of one line.
|
||||
* Added auto-repainting of the frame if WM_PAINT is posted in the
|
||||
winlayer. The repaint happens on a call to handleevents();
|
||||
|
||||
|
||||
15 May 2003
|
||||
|
||||
* Rewrote the map menu.
|
||||
|
||||
|
||||
11 May 2003
|
||||
|
||||
* Rewrote the onscreen display. It's now a lot like Quake's console.
|
||||
|
||||
|
||||
7 May 2003
|
||||
|
||||
* Changed CACHE1D.C to open the group file in read-only mode. Why it
|
||||
was being opened in random-access is a mystery to me. This fixes
|
||||
problems where the GRP file was read-only and the games would not
|
||||
start. Thanks to Sean Magiera for this one.
|
||||
* Added detection of input devices to winlayer.c (and made sdlayer.c
|
||||
currently enable only keyboard and mouse without testing). Now the
|
||||
Duke input code can grow a little more intelligent.
|
||||
|
||||
|
||||
1 May 2003
|
||||
|
||||
* Made Ctrl+Tab show sprite stats in the way Alt+Tab does.
|
||||
* Added task switching disabling to winlayer.c.
|
||||
|
||||
|
||||
25 Apr 2003
|
||||
|
||||
* Modifications here and there, plus I've adjusted the Makefile to
|
||||
allow code which links against the engine to compile its own copy
|
||||
in its development tree. Duke uses this to compile the engine
|
||||
without voxel support.
|
||||
|
||||
|
||||
17 Apr 2003
|
||||
|
||||
* Various changes have been made in order to fully support my Duke3D
|
||||
port.
|
||||
|
||||
|
||||
7 Apr 2003
|
||||
|
||||
* Quite a few minor changes have been made here and there.
|
||||
* Added support to the interface layers for game-defined input event
|
||||
callbacks which are used with the jMACT library I have written for
|
||||
Duke.
|
||||
* Fixed a bug which was preventing screen-tilting and savegame screen-
|
||||
shots from being drawn in Duke3D. Side-effect being windowed render
|
||||
mode is now more similar to fullscreen in its behaviour, ie. the
|
||||
frameplace variable is set to NULL when unlocked.
|
||||
|
||||
|
||||
1 Apr 2003
|
||||
|
||||
* Thanks to a report by admin@combatgold1.co.uk these bugs are fixed:
|
||||
- Alt-key combinations broken. Thankyou for nothing, DirectInput.
|
||||
- Prompts for menu, 3d-mode quit, etc not being displayed. A little
|
||||
short-sightedness on my part to blame here.
|
||||
- Crash on changing palette to a palette mapping that is NULL.
|
||||
This has been a bug from the very beginning in Ken's original DOS
|
||||
version too, benign back then but turned malignant now thanks to
|
||||
the great debugging tool known as the segmentation fault. Fixed now.
|
||||
* Took a leaf from SDL's book and made the input code not suck anymore
|
||||
by having buffered keyboard and mouse with event objects to tell when
|
||||
there's data available. Very nice. Something I should have done from
|
||||
the start had I had a brain. Mouse is now perfectly smooth.
|
||||
* Made the flash speed of highlighted sprites and lines in Build derive
|
||||
from the clock and not the speed at which the frames can be drawn to
|
||||
the display. In DOS, locking to the display refresh worked fine, but
|
||||
my haste in porting originally did not take this into account. Fixed
|
||||
now.
|
||||
* Fixed a problem in my very amateur DirectDraw code where I wasn't
|
||||
restoring surfaces once they'd been lost (d'uh). We now have a picture
|
||||
when Alt-tabbing back to the game/editor.
|
||||
* Made operation on 8-bit desktops much more sane. It actually kinda
|
||||
works reliably now.
|
||||
|
||||
|
||||
Bugs present in Ken's original source
|
||||
-------------------------------------
|
||||
|
||||
This epilogue is here for those people wishing to do their own port of
|
||||
the Build source and wish to save time tracking down bugs in Ken's source.
|
||||
The bugs here are the ones I found during my travels and the list should
|
||||
not be considered complete. Thankfully, Ken's code is very solid and the
|
||||
bugs that do exist did not pose a serious threat under DOS, but they do
|
||||
make life very interesting these days.
|
||||
|
||||
(Line numbers refer to Ken's original source distribution)
|
||||
|
||||
ENGINE.C (various locations):
|
||||
Before this fix is applied you may notice crashes in game.exe
|
||||
if you press Enter (main keyboard). In Ken's words:
|
||||
|
||||
| It crashes in dorotatesprite because it accesses rx1[], ry1[],
|
||||
| rx2[], and ry2[] - global arrays which were originally intended
|
||||
| to be used only by drawrooms! When I wrote that code, I must have
|
||||
| assumed rotatesprite would never be called INSIDE drawrooms...
|
||||
| which makes sense because I wrote rotatesprite before I wrote
|
||||
| all that faketimerhandler stuff.
|
||||
|
||||
The solution is to place this line below somewhere, Ken suggests
|
||||
immediately before clippoly4, but I chose to keep it with the rest
|
||||
of static variables in ENGINE.C and put it on line 156:
|
||||
|
||||
static long nrx1[8], nry1[8], nrx2[8], nry2[8];
|
||||
|
||||
Then, all references to rx1[], ry1[], rx2[], and ry2[] in
|
||||
clippoly4 and dorotatesprite *ONLY* need to be prefixed with an
|
||||
'n'. Only those functions need patching, and nothing else.
|
||||
|
||||
|
||||
ENGINE.C l1222, l1388, l7225:
|
||||
palookup[] is accessed from the assembly functions to translate
|
||||
palette indexes to alternate indexes for palette-shifting of
|
||||
images. It contains pointers to tables which map the original
|
||||
palette index to the new index. Unused lookup entries have their
|
||||
pointer set to NULL. If a NULL palette lookup is referenced then
|
||||
a null-pointer exception is raised. In DOS this just caused
|
||||
garbage palette mappings. In Windows/Linux it causes segfaults.
|
||||
A fix for this is to add a line after the specified ones like:
|
||||
|
||||
if (!globalpalwritten) globalpalwritten = palookup[globalpal];
|
||||
|
||||
This remaps the NULL palette to the default one.
|
||||
|
||||
ENGINE.C l5691, l5692, l5697, l5698:
|
||||
drawline16() is used for the 2D map view in the BUILD editor.
|
||||
In the clipping calculations it sometimes happens that the x-
|
||||
coordinates are not properly clipped to the left or right of the
|
||||
video memory and are offscreen by one or two pixels when clipping
|
||||
against the very top or very bottom rows of video memory. Adding
|
||||
these checks before the closing braces of the specified lines
|
||||
makes sure the coordinate does not go negative and segfault.
|
||||
|
||||
Line 5691 and 5698: if (x1 < 0) x1 = 0;
|
||||
Line 5692 and 5697: if (x2 < 0) x2 = 0;
|
||||
|
||||
ENGINE.C l88, l8326:
|
||||
slopalookup[] is a table used for drawing sloped sector floors
|
||||
and ceilings. It holds the palette shading indicies for each
|
||||
scanline. Problem is, in high resolutions somewhere around
|
||||
1024x768, this array is too small and memory corruption happens
|
||||
when the code writes past the end of this array. The way to fix
|
||||
it is to rewrite the algorithm. Since that's an unattractive
|
||||
proposition, increasing the size of this array will hold the
|
||||
problem off for more typical cases.
|
||||
|
||||
Line 88: long slopalookup[16384];
|
||||
Line 8326: ... else shoffs = ((16380-ydimen)<<15);
|
||||
|
||||
ENGINE.C l6773:
|
||||
The addclipline() macro appends a clipping line for the movement
|
||||
clipping code to test, but it doesn't attempt to see if adding
|
||||
the new line would overrun the buffer. Extreme cases exist where
|
||||
the buffer overruns and the game crashes. The problem can be fixed
|
||||
by testing if clipnum is less than MAXCLIPNUM before adding the
|
||||
new line.
|
||||
|
||||
#define addclipline(dax1, day1, dax2, day2, daoval) \
|
||||
{ \
|
||||
if (clipnum < MAXCLIPNUM) { \
|
||||
clipit[clipnum].x1 = dax1; clipit[clipnum].y1 = day1; \
|
||||
clipit[clipnum].x2 = dax2; clipit[clipnum].y2 = day2; \
|
||||
clipobjectval[clipnum] = daoval; \
|
||||
clipnum++; \
|
||||
} \
|
||||
} \
|
||||
|
||||
This change will increase the possibility of clipping bugs though
|
||||
because not all possible sprites may being included in the test,
|
||||
so increasing the MAXCLIPNUM constant on line 31 to 1024 will
|
||||
decrease the chance of this happening.
|
||||
|
||||
ENGINE.C l7880:
|
||||
The for loop that reverses the rendered image of a mirror is
|
||||
iterating one too many times. Change the for loop to read:
|
||||
|
||||
for(dy=mirrorsy2-mirrorsy1-1;dy>=0;dy--)
|
||||
|
||||
BUILD.C l2137:
|
||||
gettile() sometimes gets handed a tile with an index of -1, and
|
||||
doesn't adjust this to something safe before it tries to draw the
|
||||
cursor for the selected tile. This is demonstrated by loading
|
||||
nukeland.map in Build.exe, and making a 1-way wall on the ledge
|
||||
to the left of the starting point, and then pressing 'V' on the
|
||||
now grey-stone wall. Adding this line fixes the crash that ensues.
|
||||
|
||||
Line 2137: if (tilenum < 0) tilenum = 0;
|
||||
|
||||
BUILD.C l2495, l3444:
|
||||
bstatus, local to overheadeditor() is not initialized to 0 on entry
|
||||
to the function, which sometimes causes the sprite dragging code to
|
||||
misfire resulting in a crash immediately on starting the editor. The
|
||||
following changes will prevent this happening.
|
||||
|
||||
Line 2495: "oldmousebstatus = 0;" should be changed to "bstatus = 0;"
|
||||
Line 3444: append "if ((pointhighlight&0xc000) == 16384)" to "else"
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
The source code is covered by the terms of Ken's original license
|
||||
which can be found in the file "buildlic.txt" or at
|
||||
http://jonof.edgenetwk.com/buildport/buildlic.txt
|
||||
|
||||
My additions and modifications are covered by the same license.
|
||||
|
||||
-- Jonathon Fowler (10 March 2003)
|
|
@ -1,47 +0,0 @@
|
|||
# GNU Makefile to prepare source and binary distributions.
|
||||
# make -f MakeDistributions [source|binary]
|
||||
|
||||
SOURCEFILES=build.cfg buildlic.txt ChangeLog game.cfg LICENSE \
|
||||
Makefile Makefile.deps Makefile.shared Makefile.msvc Makefile.watcom \
|
||||
MakeDistributions makegnu.bat makemsc.bat makew.bat NAMES.H README
|
||||
|
||||
BINARYFILES=build.cfg build.exe buildlic.txt ChangeLog fmod.dll \
|
||||
game.cfg game.exe LICENSE NAMES.H neatsong.ogg README
|
||||
|
||||
BINARYCHECKS=checkfmoddll checkneatsongogg
|
||||
|
||||
.PHONY: source binary $(BINARYCHECKS)
|
||||
|
||||
datenow=$(shell date +%Y%m%d)
|
||||
|
||||
sourcedir=txbuild_src_$(datenow)
|
||||
binarydir=txbuild_$(datenow)
|
||||
|
||||
all: source binary
|
||||
|
||||
source:
|
||||
rm -rf $(sourcedir) $(sourcedir).zip
|
||||
mkdir $(sourcedir) $(sourcedir)/obj.gnu $(sourcedir)/obj.watcom $(sourcedir)/obj.msc
|
||||
touch $(sourcedir)/obj.gnu/keep.me $(sourcedir)/obj.watcom/keep.me $(sourcedir)/obj.msc/keep.me
|
||||
cp $(SOURCEFILES) $(sourcedir)
|
||||
find . -name "*~" -exec rm -rf '{}' ';';
|
||||
find . -name "*.orig" -exec rm -rf '{}' ';';
|
||||
find . -name "*.rej" -exec rm -rf '{}' ';';
|
||||
find . -name "*.mine" -exec rm -rf '{}' ';';
|
||||
find . -name "*.c.r*" -exec rm -rf '{}' ';';
|
||||
cp -R src rsrc include devcpp osx $(sourcedir)
|
||||
find $(sourcedir) | grep -i svn | xargs rm -rf
|
||||
rm -f $(sourcedir)/src/tmp/*
|
||||
touch $(sourcedir)/src/tmp/keep.me
|
||||
kzip -r $(sourcedir).zip $(sourcedir)
|
||||
|
||||
binary: $(BINARYCHECKS)
|
||||
make RELEASE=1
|
||||
upx --best build.exe game.exe
|
||||
mkdir $(binarydir)
|
||||
cp $(BINARYFILES) $(binarydir)
|
||||
kzip -r $(binarydir).zip $(binarydir)
|
||||
|
||||
# Binary checks
|
||||
checkfmoddll: fmod.dll
|
||||
checkneatsongogg: neatsong.ogg
|
|
@ -1,285 +0,0 @@
|
|||
# Build Makefile for GNU Make
|
||||
|
||||
# Notes:
|
||||
# As of 6 July 2005, the engine should handle optimisations being enabled.
|
||||
# If things seem to be going wrong, lower or disable optimisations, then
|
||||
# try again. If things are still going wrong, call me.
|
||||
#
|
||||
|
||||
# Engine options - these may be overridden by game makefiles
|
||||
# SUPERBUILD - enables voxels
|
||||
# POLYMOST - enables Polymost renderer
|
||||
# USE_OPENGL - enables OpenGL support in Polymost
|
||||
# DYNAMIC_OPENGL - enables run-time loading of OpenGL library
|
||||
# USE_A_C - enables use of C version of classic renderer
|
||||
# NOASM - disables the use of inline assembly pragmas
|
||||
#
|
||||
# SETSPRITEZ - set to 1 for Shadow Warrior
|
||||
SUPERBUILD ?= 1
|
||||
POLYMOST ?= 1
|
||||
USE_OPENGL ?= 1
|
||||
DYNAMIC_OPENGL ?= 1
|
||||
USE_A_C ?= 0
|
||||
NOASM ?= 0
|
||||
|
||||
SETSPRITEZ ?= 0
|
||||
|
||||
# Debugging options
|
||||
# RELEASE - 1 = no debugging
|
||||
# EFENCE - 1 = compile with Electric Fence for malloc() debugging
|
||||
RELEASE?=1
|
||||
EFENCE?=0
|
||||
|
||||
# SDK locations - adjust to match your setup
|
||||
DXROOT=c:/sdks/msc/dx61
|
||||
FMODROOTWIN=c:/sdks/fmodapi374win/api
|
||||
|
||||
# build locations - OBJ gets overridden to the game-specific objects dir
|
||||
OBJ?=obj.gnu/
|
||||
SRC=src/
|
||||
RSRC=rsrc/
|
||||
INC=include/
|
||||
|
||||
# filename extensions - these won't need to change
|
||||
o=o
|
||||
res=o
|
||||
asm=nasm
|
||||
|
||||
# debugging and release
|
||||
ifneq ($(RELEASE),0)
|
||||
# debugging disabled
|
||||
debug=-fomit-frame-pointer -O2
|
||||
else
|
||||
# debugging enabled
|
||||
debug=-ggdb -O0 -DDEBUGGINGAIDS -DNOSDLPARACHUTE
|
||||
endif
|
||||
|
||||
CC=gcc
|
||||
CXX=gcc
|
||||
AS=nasm
|
||||
RC=windres
|
||||
AR=ar
|
||||
RANLIB=ranlib
|
||||
OURCFLAGS=$(debug) -W -Wall -Wimplicit -Wno-char-subscripts -Wno-unused \
|
||||
-funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS \
|
||||
-DKSFORBUILD -I$(INC:/=) -I../jfaud/src
|
||||
OURCXXFLAGS=-fno-exceptions -fno-rtti
|
||||
LIBS=
|
||||
GAMELIBS=../jfaud/libjfaud.a #../jfaud/mpadec/libmpadec/libmpadec.a
|
||||
ASFLAGS=-s #-g
|
||||
EXESUFFIX=
|
||||
|
||||
include Makefile.shared
|
||||
|
||||
ifneq (0,$(USE_A_C))
|
||||
ENGINEOBJS=$(OBJ)a-c.$o
|
||||
else
|
||||
ENGINEOBJS=$(OBJ)a.$o
|
||||
endif
|
||||
|
||||
ENGINEOBJS+= \
|
||||
$(OBJ)baselayer.$o \
|
||||
$(OBJ)cache1d.$o \
|
||||
$(OBJ)compat.$o \
|
||||
$(OBJ)crc32.$o \
|
||||
$(OBJ)defs.$o \
|
||||
$(OBJ)engine.$o \
|
||||
$(OBJ)engineinfo.$o \
|
||||
$(OBJ)glbuild.$o \
|
||||
$(OBJ)kplib.$o \
|
||||
$(OBJ)lzf_c.$o \
|
||||
$(OBJ)lzf_d.$o \
|
||||
$(OBJ)md4.$o \
|
||||
$(OBJ)mmulti.$o \
|
||||
$(OBJ)osd.$o \
|
||||
$(OBJ)pragmas.$o \
|
||||
$(OBJ)scriptfile.$o
|
||||
|
||||
EDITOROBJS=$(OBJ)build.$o \
|
||||
$(OBJ)config.$o
|
||||
|
||||
GAMEEXEOBJS=$(OBJ)game.$o \
|
||||
$(OBJ)jfaud_sound.$o \
|
||||
$(OBJ)config.$o \
|
||||
$(OBJ)$(ENGINELIB)
|
||||
|
||||
EDITOREXEOBJS=$(OBJ)bstub.$o \
|
||||
$(OBJ)$(EDITORLIB) \
|
||||
$(OBJ)$(ENGINELIB)
|
||||
|
||||
# detect the platform
|
||||
ifeq ($(PLATFORM),LINUX)
|
||||
ASFLAGS+= -f elf
|
||||
LIBS+= -lm
|
||||
endif
|
||||
ifeq ($(PLATFORM),BSD)
|
||||
ASFLAGS+= -f elf
|
||||
OURCFLAGS+= -I/usr/X11R6/include
|
||||
LIBS+= -lm
|
||||
endif
|
||||
ifeq ($(PLATFORM),WINDOWS)
|
||||
OURCFLAGS+= -DUNDERSCORES -I$(DXROOT)/include -I$(FMODROOTWIN)/inc
|
||||
LIBS+= -lm
|
||||
GAMELIBS+= -L$(FMODROOTWIN)/lib
|
||||
ASFLAGS+= -DUNDERSCORES -f win32
|
||||
endif
|
||||
ifeq ($(PLATFORM),BEOS)
|
||||
ASFLAGS+= -f elf
|
||||
TARGETOPTS+= -DNOASM
|
||||
endif
|
||||
ifeq ($(PLATFORM),SUNOS)
|
||||
LIBS+= -lm
|
||||
endif
|
||||
ifeq ($(PLATFORM),SYLLABLE)
|
||||
ASFLAGS+= -f elf
|
||||
endif
|
||||
|
||||
ifeq ($(RENDERTYPE),SDL)
|
||||
ENGINEOBJS+= $(OBJ)sdlayer.$o
|
||||
OURCFLAGS+= $(subst -Dmain=SDL_main,,$(SDLCONFIG_CFLAGS))
|
||||
|
||||
ifeq (1,$(HAVE_GTK2))
|
||||
OURCFLAGS+= -DHAVE_GTK2 $(shell pkg-config --cflags gtk+-2.0)
|
||||
ENGINEOBJS+= $(OBJ)gtkbits.$o
|
||||
GAMEEXEOBJS+= $(OBJ)game_banner.$o
|
||||
EDITOREXEOBJS+= $(OBJ)editor_banner.$o
|
||||
endif
|
||||
|
||||
GAMEEXEOBJS+= $(OBJ)game_icon.$o
|
||||
EDITOREXEOBJS+= $(OBJ)build_icon.$o
|
||||
endif
|
||||
ifeq ($(RENDERTYPE),WIN)
|
||||
ENGINEOBJS+= $(OBJ)winlayer.$o
|
||||
EDITOROBJS+= $(OBJ)buildstartwin.$o
|
||||
GAMEEXEOBJS+= $(OBJ)gameres.$(res) $(OBJ)gamestartwin.$o
|
||||
EDITOREXEOBJS+= $(OBJ)buildres.$(res)
|
||||
endif
|
||||
|
||||
ifneq (0,$(EFENCE))
|
||||
LIBS+= -lefence
|
||||
OURCFLAGS+= -DEFENCE
|
||||
endif
|
||||
|
||||
OURCFLAGS+= $(BUILDCFLAGS)
|
||||
|
||||
.PHONY: clean veryclean all utils writeengineinfo enginelib editorlib
|
||||
|
||||
# TARGETS
|
||||
|
||||
# Invoking Make from the terminal in OSX just chains the build on to xcode
|
||||
ifeq ($(PLATFORM),DARWIN)
|
||||
ifeq ($(RELEASE),0)
|
||||
style=Development
|
||||
else
|
||||
style=Deployment
|
||||
endif
|
||||
.PHONY: alldarwin
|
||||
alldarwin:
|
||||
cd osx/engine && xcodebuild -target All -buildstyle $(style)
|
||||
cd osx/game && xcodebuild -target All -buildstyle $(style)
|
||||
endif
|
||||
|
||||
UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX)
|
||||
|
||||
all: game$(EXESUFFIX) build$(EXESUFFIX) $(OBJ)$(ENGINELIB) $(OBJ)$(EDITORLIB)
|
||||
utils: $(UTILS)
|
||||
|
||||
enginelib: $(OBJ)$(ENGINELIB)
|
||||
$(OBJ)$(ENGINELIB): $(ENGINEOBJS)
|
||||
$(AR) rc $@ $^
|
||||
$(RANLIB) $@
|
||||
|
||||
editorlib: $(OBJ)$(EDITORLIB)
|
||||
$(OBJ)$(EDITORLIB): $(EDITOROBJS)
|
||||
$(AR) rc $@ $^
|
||||
$(RANLIB) $@
|
||||
|
||||
game$(EXESUFFIX): $(GAMEEXEOBJS)
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -o $@ $^ $(LIBS) $(GAMELIBS) $(STDCPPLIB)
|
||||
|
||||
build$(EXESUFFIX): $(EDITOREXEOBJS)
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -o $@ $^ $(LIBS)
|
||||
|
||||
pragmacheck$(EXESUFFIX): $(OBJ)pragmacheck.$o $(OBJ)pragmas.$o
|
||||
$(CC) $(subst -Dmain=app_main,,$(OURCFLAGS)) -o $@ $^
|
||||
|
||||
kextract$(EXESUFFIX): $(OBJ)kextract.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
kgroup$(EXESUFFIX): $(OBJ)kgroup.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
transpal$(EXESUFFIX): $(OBJ)transpal.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
wad2art$(EXESUFFIX): $(OBJ)wad2art.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
wad2map$(EXESUFFIX): $(OBJ)wad2map.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
generateicon$(EXESUFFIX): $(OBJ)generateicon.$o $(OBJ)kplib.$o
|
||||
$(CC) -o $@ $^
|
||||
cacheinfo$(EXESUFFIX): $(OBJ)cacheinfo.$o $(OBJ)compat.$o
|
||||
$(CC) -o $@ $^
|
||||
enumdisplay$(EXESUFFIX): src/misc/enumdisplay.c
|
||||
$(CC) -g -Os -o $@ $^ -I$(DXROOT)/include -lgdi32
|
||||
|
||||
# DEPENDENCIES
|
||||
include Makefile.deps
|
||||
|
||||
.PHONY: $(OBJ)engineinfo.$o
|
||||
$(OBJ)engineinfo.$o:
|
||||
echo "const char _engine_cflags[] = \"$(CFLAGS) $(OURCFLAGS)\";" > $(SRC)tmp/engineinfo.c
|
||||
echo "const char _engine_libs[] = \"$(LIBS)\";" >> $(SRC)tmp/engineinfo.c
|
||||
echo "const char _engine_uname[] = \"$(shell uname -a)\";" >> $(SRC)tmp/engineinfo.c
|
||||
echo "const char _engine_compiler[] = \"$(CC) $(shell $(CC) -dumpversion) $(shell $(CC) -dumpmachine)\";" >> $(SRC)tmp/engineinfo.c
|
||||
echo "const char _engine_date[] = __DATE__ \" \" __TIME__;" >> $(SRC)tmp/engineinfo.c
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -c $(SRC)tmp/engineinfo.c -o $@ 2>&1
|
||||
|
||||
# RULES
|
||||
$(OBJ)%.$o: $(SRC)%.nasm
|
||||
$(AS) $(ASFLAGS) $< -o $@
|
||||
|
||||
$(OBJ)%.$o: $(SRC)%.c
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
|
||||
|
||||
$(OBJ)%.$o: $(SRC)%.cpp
|
||||
$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
|
||||
|
||||
$(OBJ)%.$o: $(SRC)tmp/%.c
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
|
||||
|
||||
$(OBJ)%.$o: $(SRC)misc/%.rc
|
||||
$(RC) -i $^ -o $@
|
||||
|
||||
$(OBJ)%.$o: $(SRC)util/%.c
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
|
||||
|
||||
$(OBJ)%.$o: $(RSRC)%.c
|
||||
$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
|
||||
|
||||
$(OBJ)game_banner.$o: $(RSRC)game_banner.c
|
||||
$(OBJ)editor_banner.$o: $(RSRC)editor_banner.c
|
||||
$(RSRC)game_banner.c: $(RSRC)game.bmp
|
||||
echo "#include <gdk-pixbuf/gdk-pixdata.h>" > $@
|
||||
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
|
||||
$(RSRC)editor_banner.c: $(RSRC)build.bmp
|
||||
echo "#include <gdk-pixbuf/gdk-pixdata.h>" > $@
|
||||
gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@
|
||||
|
||||
# PHONIES
|
||||
clean:
|
||||
ifeq ($(PLATFORM),DARWIN)
|
||||
cd osx/engine && xcodebuild -target All clean
|
||||
cd osx/game && xcodebuild -target All clean
|
||||
else
|
||||
-rm -f $(OBJ)*
|
||||
endif
|
||||
|
||||
veryclean: clean
|
||||
ifeq ($(PLATFORM),DARWIN)
|
||||
else
|
||||
-rm -f $(ENGINELIB) $(EDITORLIB) game$(EXESUFFIX) build$(EXESUFFIX) $(UTILS)
|
||||
endif
|
||||
|
||||
.PHONY: fixlineends
|
||||
fixlineends:
|
||||
for a in `find . -type f \( -name '*.c' -o -name '*.h' -o -name 'Makefile*' \) \! -path '*/.svn/*'`; do \
|
||||
echo Fixing $$a && tr -d "\015" < $$a > $$a.fix && mv $$a.fix $$a; \
|
||||
done
|
|
@ -1,46 +0,0 @@
|
|||
# Build Engine dependencies
|
||||
#
|
||||
$(OBJ)a-c.$o: $(SRC)a-c.c $(INC)a.h
|
||||
$(OBJ)a.$o: $(SRC)a.$(asm)
|
||||
$(OBJ)baselayer.$o: $(SRC)baselayer.c $(INC)compat.h $(INC)baselayer.h $(INC)build.h $(INC)osd.h
|
||||
$(OBJ)bstub.$o: $(SRC)bstub.c $(INC)compat.h $(INC)a.h $(INC)build.h $(INC)pragmas.h $(INC)baselayer.h $(INC)names.h $(INC)osd.h $(INC)cache1d.h $(INC)editor.h
|
||||
$(OBJ)build.$o: $(SRC)build.c $(INC)build.h $(INC)pragmas.h $(INC)compat.h $(INC)baselayer.h $(INC)editor.h
|
||||
$(OBJ)cache1d.$o: $(SRC)cache1d.c $(INC)compat.h $(INC)cache1d.h $(INC)pragmas.h $(INC)baselayer.h
|
||||
$(OBJ)compat.$o: $(SRC)compat.c $(INC)compat.h
|
||||
$(OBJ)config.$o: $(SRC)config.c $(INC)compat.h $(INC)osd.h $(INC)editor.h
|
||||
$(OBJ)crc32.$o: $(SRC)crc32.c $(INC)crc32.h
|
||||
$(OBJ)defs.$o: $(SRC)defs.c $(INC)build.h $(INC)baselayer.h $(INC)scriptfile.h $(INC)compat.h
|
||||
$(OBJ)engine.$o: $(SRC)engine.c $(SRC)polymost.c $(INC)kplib.h $(SRC)hightile.c $(SRC)mdsprite.c $(INC)md4.h $(INC)lzf.h $(INC)lzwnew.h $(INC)compat.h $(INC)build.h $(INC)pragmas.h $(INC)cache1d.h $(INC)a.h $(INC)osd.h $(INC)baselayer.h
|
||||
$(OBJ)game.$o: $(SRC)game.c $(INC)compat.h $(INC)build.h $(INC)names.h $(INC)pragmas.h $(INC)cache1d.h $(INC)game.h $(INC)osd.h $(INC)baselayer.h
|
||||
$(OBJ)glbuild.$o: $(SRC)glbuild.c $(INC)glbuild.h $(INC)baselayer.h
|
||||
$(OBJ)jfaud_sound.$o: $(SRC)jfaud_sound.cpp $(INC)osd.h $(INC)compat.h $(INC)cache1d.h
|
||||
$(OBJ)kplib.$o: $(SRC)kplib.c $(INC)compat.h
|
||||
$(OBJ)lzf_c.$o: $(SRC)lzf_c.c $(SRC)lzfP.h
|
||||
$(OBJ)lzf_d.$o: $(SRC)lzf_d.c $(SRC)lzfP.h
|
||||
$(OBJ)lzwnew.$o: $(SRC)lzwnew.c
|
||||
$(OBJ)md4.$o: $(SRC)md4.c $(INC)md4.h $(INC)compat.h
|
||||
$(OBJ)mmulti_null.$o: $(SRC)mmulti_null.c $(INC)mmulti.h
|
||||
$(OBJ)mmulti.$o: $(SRC)mmulti.c
|
||||
$(OBJ)osd.$o: $(SRC)osd.c $(INC)build.h $(INC)osd.h $(INC)compat.h $(INC)engineinfo.h $(INC)baselayer.h
|
||||
$(OBJ)pragmas.$o: $(SRC)pragmas.c $(INC)compat.h
|
||||
$(OBJ)scriptfile.$o: $(SRC)scriptfile.c $(INC)scriptfile.h $(INC)cache1d.h $(INC)compat.h
|
||||
$(OBJ)sdlayer.$o: $(SRC)sdlayer.c $(INC)compat.h $(INC)sdlayer.h $(INC)baselayer.h $(INC)cache1d.h $(INC)pragmas.h $(INC)a.h $(INC)build.h $(INC)osd.h $(INC)glbuild.h
|
||||
$(OBJ)sound.$o: $(SRC)sound.c $(INC)osd.h $(INC)compat.h $(INC)cache1d.h
|
||||
$(OBJ)winlayer.$o: $(SRC)winlayer.c $(INC)compat.h $(INC)winlayer.h $(INC)baselayer.h $(INC)pragmas.h $(INC)build.h $(INC)a.h $(INC)osd.h $(INC)dxdidf.h $(INC)glbuild.h
|
||||
$(OBJ)gtkbits.$o: $(SRC)gtkbits.c $(INC)baselayer.h $(INC)build.h
|
||||
|
||||
$(OBJ)gameres.$(res): $(SRC)misc/gameres.rc
|
||||
$(OBJ)buildres.$(res): $(SRC)misc/buildres.rc
|
||||
$(OBJ)gamestartwin.$o: $(SRC)gamestartwin.c $(INC)winlayer.h $(INC)build.h $(INC)compat.h
|
||||
$(OBJ)buildstartwin.$o: $(SRC)buildstartwin.c $(INC)winlayer.h $(INC)build.h $(INC)compat.h
|
||||
|
||||
$(OBJ)game_icon.$o: $(RSRC)game_icon.c
|
||||
$(OBJ)build_icon.$o: $(RSRC)build_icon.c
|
||||
|
||||
$(OBJ)kextract.$o: $(SRC)util/kextract.c $(INC)compat.h
|
||||
$(OBJ)kgroup.$o: $(SRC)util/kgroup.c $(INC)compat.h
|
||||
$(OBJ)transpal.$o: $(SRC)util/transpal.c $(INC)compat.h $(INC)pragmas.h
|
||||
$(OBJ)wad2art.$o: $(SRC)util/wad2art.c $(INC)compat.h $(INC)pragmas.h
|
||||
$(OBJ)wad2map.$o: $(SRC)util/wad2map.c $(INC)compat.h $(INC)pragmas.h
|
||||
$(OBJ)generateicon.$o: $(SRC)util/generateicon.c
|
||||
$(OBJ)cacheinfo.$o: $(SRC)util/cacheinfo.c $(INC)compat.h
|
|
@ -1,166 +0,0 @@
|
|||
# Build Makefile for Microsoft NMake
|
||||
!ifdef OVERRIDES
|
||||
!include $(OVERRIDES)
|
||||
!endif
|
||||
|
||||
SRC=src\ #
|
||||
!ifndef OBJ
|
||||
OBJ=obj.msc\ #
|
||||
!endif
|
||||
INC=include\ #
|
||||
!ifndef CFLAGS
|
||||
CFLAGS=/DSUPERBUILD /DPOLYMOST /DUSE_OPENGL /DDYNAMIC_OPENGL /DKSFORBUILD
|
||||
!endif
|
||||
|
||||
o=obj
|
||||
res=res
|
||||
asm=masm
|
||||
|
||||
ENGINELIB=engine.lib
|
||||
EDITORLIB=build.lib
|
||||
|
||||
DXROOT=c:\sdks\msc\dx7
|
||||
FMODROOT=c:\sdks\fmodapi374win\api
|
||||
|
||||
# /D these to enable certain features of the port's compile process
|
||||
# USE_A_C This uses a C version of the classic renderer code rather
|
||||
# than the assembly version in A.ASM.
|
||||
# If this is defined, alter the $(OBJ)a.$o in the
|
||||
# ENGINEOBJS declaration to be $(OBJ)a-c.$o
|
||||
# NOASM When defined, uses C instead of Microsoft inline
|
||||
# assembly for the features in PRAGMAS.H
|
||||
TARGETOPTS=#/DUSE_A_C #/DNOASM
|
||||
|
||||
!ifdef DEBUG
|
||||
# debugging options
|
||||
flags_cl=/G6 /Ot /Z7
|
||||
flags_link=/DEBUG
|
||||
!else
|
||||
# release options
|
||||
#flags_cl=/G6Fy /Ox
|
||||
flags_cl=/G6 /O2
|
||||
flags_link=/RELEASE
|
||||
!endif
|
||||
|
||||
CC=cl
|
||||
AS=ml
|
||||
RC=rc
|
||||
LINK=link /opt:nowin98 /opt:ref /nologo
|
||||
CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(FMODROOT)\inc
|
||||
LIBS=fmodvc.lib #opengl32.lib
|
||||
ASFLAGS=/nologo /coff
|
||||
EXESUFFIX=.exe
|
||||
|
||||
ENGINEOBJS=$(OBJ)a.$o \
|
||||
$(OBJ)baselayer.$o \
|
||||
$(OBJ)cache1d.$o \
|
||||
$(OBJ)compat.$o \
|
||||
$(OBJ)crc32.$o \
|
||||
$(OBJ)defs.$o \
|
||||
$(OBJ)engine.$o \
|
||||
$(OBJ)engineinfo.$o \
|
||||
$(OBJ)glbuild.$o \
|
||||
$(OBJ)kplib.$o \
|
||||
$(OBJ)lzf_c.$o \
|
||||
$(OBJ)lzf_d.$o \
|
||||
$(OBJ)lzwnew.$o \
|
||||
$(OBJ)md4.$o \
|
||||
$(OBJ)mmulti.$o \
|
||||
$(OBJ)osd.$o \
|
||||
$(OBJ)pragmas.$o \
|
||||
$(OBJ)scriptfile.$o \
|
||||
$(OBJ)winlayer.$o
|
||||
|
||||
EDITOROBJS=$(OBJ)build.$o \
|
||||
$(OBJ)buildstartwin.$o \
|
||||
$(OBJ)config.$o
|
||||
|
||||
GAMEEXEOBJS=$(OBJ)config.$o \
|
||||
$(OBJ)game.$o \
|
||||
$(OBJ)gameres.$(res) \
|
||||
$(OBJ)gamestartwin.$o \
|
||||
$(OBJ)sound.$o \
|
||||
$(OBJ)$(ENGINELIB)
|
||||
|
||||
EDITOREXEOBJS=$(OBJ)bstub.$o \
|
||||
$(OBJ)buildres.$(res) \
|
||||
$(OBJ)$(EDITORLIB) \
|
||||
$(OBJ)$(ENGINELIB)
|
||||
|
||||
RENDERTYPE=WIN
|
||||
LIBS=$(LIBS) user32.lib gdi32.lib shell32.lib dxguid.lib wsock32.lib
|
||||
CFLAGS=$(CFLAGS) /DRENDERTYPE$(RENDERTYPE)=1
|
||||
|
||||
# RULES
|
||||
.SUFFIXES: .masm
|
||||
|
||||
{$(SRC)}.masm{$(OBJ)}.$o:
|
||||
$(AS) /c $(ASFLAGS) /Fo$@ $<
|
||||
|
||||
{$(SRC)tmp}.c{$(OBJ)}.$o:
|
||||
$(CC) /c $(CFLAGS) /Fo$@ $<
|
||||
|
||||
{$(SRC)util}.c{$(OBJ)}.$o:
|
||||
$(CC) /c $(CFLAGS) /Fo$@ $<
|
||||
|
||||
{$(SRC)misc}.rc{$(OBJ)}.$(res):
|
||||
$(RC) /fo$@ /r $<
|
||||
|
||||
{$(SRC)}.c{$(OBJ)}.$o:
|
||||
$(CC) /c $(CFLAGS) /Fo$@ $<
|
||||
|
||||
# TARGETS
|
||||
UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2map$(EXESUFFIX) wad2map$(EXESUFFIX)
|
||||
|
||||
all: game$(EXESUFFIX) build$(EXESUFFIX) $(OBJ)$(ENGINELIB) $(OBJ)$(EDITORLIB) ;
|
||||
utils: $(UTILS) ;
|
||||
|
||||
enginelib: $(OBJ)$(ENGINELIB) ;
|
||||
$(OBJ)$(ENGINELIB): $(ENGINEOBJS)
|
||||
lib /out:$@ /nologo $**
|
||||
|
||||
editorlib: $(OBJ)$(EDITORLIB) ;
|
||||
$(OBJ)$(EDITORLIB): $(EDITOROBJS)
|
||||
lib /out:$@ /nologo $**
|
||||
|
||||
|
||||
game$(EXESUFFIX): $(GAMEEXEOBJS)
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib /LIBPATH:$(FMODROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
|
||||
|
||||
build$(EXESUFFIX): $(EDITOREXEOBJS)
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib /LIBPATH:$(FMODROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
|
||||
|
||||
# the tools
|
||||
kextract$(EXESUFFIX): $(OBJ)kextract.$o $(OBJ)compat.$o
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
|
||||
|
||||
kgroup$(EXESUFFIX): $(OBJ)kgroup.$o $(OBJ)compat.$o
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
|
||||
|
||||
transpal$(EXESUFFIX): $(OBJ)transpal.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
|
||||
|
||||
wad2map$(EXESUFFIX): $(OBJ)wad2map.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
|
||||
|
||||
wad2art$(EXESUFFIX): $(OBJ)wad2art.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
|
||||
|
||||
# DEPENDENCIES
|
||||
!include Makefile.deps
|
||||
|
||||
$(OBJ)engineinfo.$o: writeengineinfo $(SRC)tmp\engineinfo.c
|
||||
|
||||
writeengineinfo:
|
||||
echo const char _engine_cflags[] = "$(CFLAGS:\=\\)"; > $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_libs[] = "$(LIBS)"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_uname[] = "unknown"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_compiler[] = "$(CC)"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_date[] = __DATE__ " " __TIME__; >> $(SRC)tmp\engineinfo.c
|
||||
|
||||
# PHONIES
|
||||
clean:
|
||||
-del $(ENGINEOBJS) $(EDITOROBJS) $(GAMEEXEOBJS) $(EDITOREXEOBJS)
|
||||
veryclean: clean
|
||||
-del $(OBJ)$(ENGINELIB) $(OBJ)$(EDITORLIB) game$(EXESUFFIX) build$(EXESUFFIX) $(UTILS)
|
||||
|
|
@ -1,160 +0,0 @@
|
|||
# Shared make information between Build engine and games
|
||||
|
||||
ENGINELIB=libengine.a
|
||||
EDITORLIB=libbuild.a
|
||||
|
||||
# These are used when DYNAMIC_OPENGL is false
|
||||
GLLIBWIN=-lopengl32
|
||||
GLLIBBSD=-lopengl32
|
||||
GLLIBLIN=-lGL
|
||||
|
||||
SDLCONFIG=sdl-config
|
||||
#SDLCONFIG=/usr/local/bin/sdl11-config
|
||||
|
||||
# overridden for OSes that don't have the cutdown stdc++ that is supc++
|
||||
STDCPPLIB=-lsupc++
|
||||
|
||||
BUILDCFLAGS=
|
||||
|
||||
# Detect the platform if it wasn't explicitly given to us from
|
||||
# the outside world. This allows cross-compilation by overriding
|
||||
# CC and giving us PLATFORM specifically.
|
||||
ifndef PLATFORM
|
||||
uname=$(strip $(shell uname -s))
|
||||
PLATFORM=UNKNOWN
|
||||
ifeq ($(findstring Linux,$(uname)),Linux)
|
||||
PLATFORM=LINUX
|
||||
endif
|
||||
ifeq ($(findstring BSD,$(uname)),BSD)
|
||||
PLATFORM=BSD
|
||||
endif
|
||||
ifeq ($(findstring MINGW,$(uname)),MINGW)
|
||||
PLATFORM=WINDOWS
|
||||
endif
|
||||
ifeq ($(findstring Darwin,$(uname)),Darwin)
|
||||
PLATFORM=DARWIN
|
||||
endif
|
||||
ifeq ($(findstring BeOS,$(uname)),BeOS)
|
||||
PLATFORM=BEOS
|
||||
endif
|
||||
ifeq ($(findstring skyos,$(uname)),skyos)
|
||||
PLATFORM=SKYOS
|
||||
endif
|
||||
ifeq ($(findstring QNX,$(uname)),QNX)
|
||||
PLATFORM=QNX
|
||||
endif
|
||||
ifeq ($(findstring SunOS,$(uname)),SunOS)
|
||||
PLATFORM=SUNOS
|
||||
endif
|
||||
ifeq ($(findstring syllable,$(uname)),syllable)
|
||||
PLATFORM=SYLLABLE
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),LINUX)
|
||||
RENDERTYPE=SDL
|
||||
ifneq ($(DYNAMIC_OPENGL),1)
|
||||
LIBS+= $(GLLIBLIN)
|
||||
endif
|
||||
ifeq ($(findstring x86_64,$(shell uname -m)),x86_64)
|
||||
# on my 64bit Gentoo these are the 32bit emulation libs
|
||||
LIBS+= -m32 -L/emul/linux/x86/usr/lib
|
||||
BUILDCFLAGS+= -m32
|
||||
override WITHOUT_GTK=1
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),WINDOWS)
|
||||
RENDERTYPE ?= WIN
|
||||
EXESUFFIX=.exe
|
||||
LIBS+= -lmingwex -lwinmm -L$(DXROOT)/lib -lwsock32 #-lshfolder
|
||||
ifneq ($(DYNAMIC_OPENGL),1)
|
||||
LIBS+= $(GLLIBWIN)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),BSD)
|
||||
RENDERTYPE=SDL
|
||||
ifneq ($(DYNAMIC_OPENGL),1)
|
||||
LIBS+= $(GLLIBBSD)
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),BEOS)
|
||||
RENDERTYPE=SDL
|
||||
STDCPPLIB=-lstdc++
|
||||
endif
|
||||
ifeq ($(PLATFORM),SKYOS)
|
||||
RENDERTYPE=SDL
|
||||
EXESUFFIX=.app
|
||||
override USE_A_C=1
|
||||
BUILDCFLAGS+= -DUNDERSCORES
|
||||
SDLCONFIG=
|
||||
SDLCONFIG_CFLAGS=-I/boot/programs/sdk/include/sdl
|
||||
LIBS+= -lSDL -lnet
|
||||
endif
|
||||
ifeq ($(PLATFORM),QNX)
|
||||
RENDERTYPE=SDL
|
||||
override USE_OPENGL=0
|
||||
override USE_A_C=1
|
||||
STDCPPLIB=-lstdc++
|
||||
LIBS+= -lsocket
|
||||
endif
|
||||
ifeq ($(PLATFORM),SUNOS)
|
||||
RENDERTYPE=SDL
|
||||
override USE_OPENGL=0
|
||||
override NOASM=1
|
||||
override USE_A_C=1
|
||||
STDCPPLIB=-lstdc++
|
||||
LIBS+= -lsocket -lnsl
|
||||
endif
|
||||
ifeq ($(PLATFORM),SYLLABLE)
|
||||
RENDERTYPE=SDL
|
||||
override USE_OPENGL=0
|
||||
override NOASM=1
|
||||
endif
|
||||
|
||||
ifeq ($(RENDERTYPE),SDL)
|
||||
ifneq ($(SDLCONFIG),)
|
||||
LIBS+= $(shell $(SDLCONFIG) --libs)
|
||||
SDLCONFIG_CFLAGS+=$(shell $(SDLCONFIG) --cflags)
|
||||
endif
|
||||
|
||||
ifeq (1,$(WITHOUT_GTK))
|
||||
HAVE_GTK2=0
|
||||
else
|
||||
ifneq (No,$(shell pkg-config --exists gtk+-2.0 || echo No))
|
||||
HAVE_GTK2=1
|
||||
LIBS+= $(shell pkg-config --libs gtk+-2.0)
|
||||
else
|
||||
HAVE_GTK2=0
|
||||
endif
|
||||
endif
|
||||
else
|
||||
ifeq ($(RENDERTYPE),WIN)
|
||||
LIBS+= -mwindows -ldxguid
|
||||
endif
|
||||
endif
|
||||
|
||||
BUILDCFLAGS+= -DRENDERTYPE$(RENDERTYPE)=1
|
||||
|
||||
ifneq (0,$(SUPERBUILD))
|
||||
BUILDCFLAGS+= -DSUPERBUILD
|
||||
endif
|
||||
ifneq (0,$(POLYMOST))
|
||||
BUILDCFLAGS+= -DPOLYMOST
|
||||
endif
|
||||
ifneq (0,$(USE_OPENGL))
|
||||
BUILDCFLAGS+= -DUSE_OPENGL
|
||||
ifneq (0,$(DYNAMIC_OPENGL))
|
||||
BUILDCFLAGS+= -DDYNAMIC_OPENGL
|
||||
endif
|
||||
endif
|
||||
ifneq (0,$(USE_A_C))
|
||||
BUILDCFLAGS+= -DUSE_A_C
|
||||
endif
|
||||
ifneq (0,$(NOASM))
|
||||
BUILDCFLAGS+= -DNOASM
|
||||
endif
|
||||
ifneq (0,$(SETSPRITEZ))
|
||||
BUILDCFLAGS+= -DSETSPRITEZ
|
||||
endif
|
||||
|
||||
|
|
@ -1,174 +0,0 @@
|
|||
# Build Makefile for Watcom Make
|
||||
|
||||
!ifdef OVERRIDES
|
||||
!include $(OVERRIDES)
|
||||
!endif
|
||||
|
||||
SRC=src\
|
||||
!ifndef OBJ
|
||||
OBJ=obj.watcom\
|
||||
!endif
|
||||
INC=include\
|
||||
!ifndef CFLAGS
|
||||
CFLAGS=-dSUPERBUILD -dPOLYMOST -dUSE_OPENGL -dDYNAMIC_OPENGL -dKSFORBUILD
|
||||
!endif
|
||||
|
||||
o=obj
|
||||
res=res
|
||||
asm=wasm
|
||||
|
||||
ENGINELIB=engine.lib
|
||||
EDITORLIB=build.lib
|
||||
|
||||
DXROOT=c:\sdks\msc\dx7
|
||||
FMODROOT=c:\sdks\fmodapi374win\api
|
||||
|
||||
!ifdef __LOADDLL__
|
||||
! loaddll wcc386 wccd386
|
||||
!endif
|
||||
|
||||
# -d these to enable certain features of the port's compile process
|
||||
# USE_A_C This uses a C version of the classic renderer code rather
|
||||
# than the assembly version in A.ASM.
|
||||
# If this is defined, alter the $(OBJ)a.$o in the
|
||||
# ENGINEOBJS declaration to be $(OBJ)a-c.$o
|
||||
# NOASM When defined, uses C code instead of Watcom inline
|
||||
# assembly for the features in PRAGMAS.H
|
||||
TARGETOPTS=#-dUSE_A_C #-dNOASM
|
||||
|
||||
CC=wcc386
|
||||
AS=wasm
|
||||
RC=wrc
|
||||
CFLAGS+= -5r -s -orb -fp5 $(TARGETOPTS) -d2 -dRENDERTYPEWIN=1 &
|
||||
-i=$(INC) -i=$(DXROOT)\include -i=$(FMODROOT)\inc
|
||||
LIBS=dxguid.lib wsock32.lib fmodwc.lib #opengl32.lib
|
||||
ASFLAGS=# -d1
|
||||
EXESUFFIX=.exe
|
||||
|
||||
ENGINEOBJS=$(OBJ)a.$o &
|
||||
$(OBJ)baselayer.$o &
|
||||
$(OBJ)cache1d.$o &
|
||||
$(OBJ)compat.$o &
|
||||
$(OBJ)crc32.$o &
|
||||
$(OBJ)defs.$o &
|
||||
$(OBJ)engine.$o &
|
||||
$(OBJ)engineinfo.$o &
|
||||
$(OBJ)glbuild.$o &
|
||||
$(OBJ)kplib.$o &
|
||||
$(OBJ)lzf_c.$o &
|
||||
$(OBJ)lzf_d.$o &
|
||||
$(OBJ)lzwnew.$o &
|
||||
$(OBJ)md4.$o &
|
||||
$(OBJ)mmulti.$o &
|
||||
$(OBJ)osd.$o &
|
||||
$(OBJ)pragmas.$o &
|
||||
$(OBJ)scriptfile.$o &
|
||||
$(OBJ)winlayer.$o
|
||||
|
||||
EDITOROBJS=$(OBJ)build.$o &
|
||||
$(OBJ)config.$o &
|
||||
$(OBJ)buildstartwin.$o
|
||||
|
||||
GAMEEXEOBJS=$(OBJ)game.$o &
|
||||
$(OBJ)sound.$o &
|
||||
$(OBJ)config.$o &
|
||||
$(OBJ)gamestartwin.$o
|
||||
|
||||
EDITOREXEOBJS=$(OBJ)bstub.$o
|
||||
|
||||
# RULES
|
||||
.EXTENSIONS: .wasm .res .rc
|
||||
|
||||
.wasm: $(SRC)
|
||||
.c: $(SRC)
|
||||
.c: $(SRC)tmp/
|
||||
.c: $(SRC)util/
|
||||
.rc: $(SRC)misc/
|
||||
|
||||
.wasm.$o:
|
||||
$(AS) $(ASFLAGS) -fo=$(OBJ).$o $[@
|
||||
|
||||
.c.$o:
|
||||
$(CC) $(CFLAGS) -fo=$(OBJ).$o $[@
|
||||
|
||||
.rc.$(res):
|
||||
$(RC) -fo=$^*.$(res) -r $[@
|
||||
|
||||
# TARGETS
|
||||
UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX)
|
||||
|
||||
all: game$(EXESUFFIX) build$(EXESUFFIX) $(OBJ)$(ENGINELIB) $(OBJ)$(EDITORLIB) .SYMBOLIC
|
||||
%null
|
||||
|
||||
utils: $(UTILS) .SYMBOLIC
|
||||
%null
|
||||
|
||||
enginelib: $(OBJ)$(ENGINELIB) .SYMBOLIC
|
||||
%null
|
||||
|
||||
$(OBJ)$(ENGINELIB): $(ENGINEOBJS)
|
||||
%create $(OBJ)$(ENGINELIB).tmp
|
||||
for %i in ($(ENGINEOBJS)) do %append $(OBJ)$(ENGINELIB).tmp +%i
|
||||
wlib -b -n $^* @$(OBJ)$(ENGINELIB).tmp
|
||||
erase $(OBJ)$(ENGINELIB).tmp
|
||||
|
||||
editorlib: $(OBJ)$(EDITORLIB) .SYMBOLIC
|
||||
%null
|
||||
|
||||
$(OBJ)$(EDITORLIB): $(EDITOROBJS)
|
||||
%create $(OBJ)$(EDITORLIB).tmp
|
||||
for %i in ($(EDITOROBJS)) do %append $(OBJ)$(EDITORLIB).tmp +%i
|
||||
wlib -b -n $^* @$(OBJ)$(EDITORLIB).tmp
|
||||
erase $(OBJ)$(EDITORLIB).tmp
|
||||
|
||||
game$(EXESUFFIX): $(GAMEEXEOBJS) $(OBJ)gameres.$(res) $(OBJ)$(ENGINELIB)
|
||||
wlink NAME $@ &
|
||||
SYSTEM WIN95 &
|
||||
DEBUG ALL &
|
||||
OPTION MAP &
|
||||
FILE { $(GAMEEXEOBJS) } &
|
||||
RESOURCE $(OBJ)gameres.$(res) &
|
||||
LIBPATH $(DXROOT)\lib &
|
||||
LIBPATH $(FMODROOT)\lib &
|
||||
LIBPATH $(OBJ) &
|
||||
LIBRARY { $(ENGINELIB) $(LIBS) }
|
||||
|
||||
build$(EXESUFFIX): $(EDITOREXEOBJS) $(OBJ)buildres.$(res) $(OBJ)$(ENGINELIB) $(OBJ)$(EDITORLIB)
|
||||
wlink NAME $@ &
|
||||
SYSTEM WIN95 &
|
||||
DEBUG ALL &
|
||||
OPTION MAP &
|
||||
FILE { $(EDITOREXEOBJS) } &
|
||||
RESOURCE $(OBJ)buildres.$(res) &
|
||||
LIBPATH $(DXROOT)\lib &
|
||||
LIBPATH $(FMODROOT)\lib &
|
||||
LIBPATH $(OBJ) &
|
||||
LIBRARY { $(ENGINELIB) $(EDITORLIB) $(LIBS) }
|
||||
|
||||
kextract$(EXESUFFIX): $(OBJ)kextract.$o $(OBJ)compat.$o
|
||||
wlink NAME $@ SYSTEM 386 DEBUG ALL FILE { $< }
|
||||
kgroup$(EXESUFFIX): $(OBJ)kgroup.$o $(OBJ)compat.$o
|
||||
wlink NAME $@ SYSTEM 386 DEBUG ALL FILE { $< }
|
||||
transpal$(EXESUFFIX): $(OBJ)transpal.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
wlink NAME $@ SYSTEM 386 DEBUG ALL FILE { $< }
|
||||
wad2art$(EXESUFFIX): $(OBJ)wad2art.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
wlink NAME $@ SYSTEM 386 DEBUG ALL FILE { $< }
|
||||
wad2map$(EXESUFFIX): $(OBJ)wad2map.$o $(OBJ)pragmas.$o $(OBJ)compat.$o
|
||||
wlink NAME $@ SYSTEM 386 DEBUG ALL FILE { $< }
|
||||
|
||||
# DEPENDENCIES
|
||||
!include Makefile.deps
|
||||
|
||||
$(OBJ)engineinfo.$o: writeengineinfo $(SRC)tmp\engineinfo.c
|
||||
|
||||
writeengineinfo: .SYMBOLIC
|
||||
echo const char _engine_cflags[] = "$(CFLAGS:\=\\)"; > $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_libs[] = "$(LIBS:\=\\)"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_uname[] = "unknown"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_compiler[] = "$(CC)"; >> $(SRC)tmp\engineinfo.c
|
||||
echo const char _engine_date[] = __DATE__ " " __TIME__; >> $(SRC)tmp\engineinfo.c
|
||||
|
||||
# PHONIES
|
||||
clean: .SYMBOLIC
|
||||
-erase /q $(OBJ)* game$(EXESUFFIX) build$(EXESUFFIX) $(UTILS) *.err
|
||||
|
|
@ -1,49 +0,0 @@
|
|||
//Be careful when changing this file - it is parsed by Editart and Build.
|
||||
#define SWITCH1ON 15
|
||||
#define SLIME 34
|
||||
#define BACKGROUND 37
|
||||
#define KENPICTURE 48
|
||||
#define BUILDDISK 49
|
||||
#define SWITCH2ON 66
|
||||
#define SWITCH2OFF 69
|
||||
#define ALPHABET 73
|
||||
#define NO 74
|
||||
#define DEMOSIGN 75
|
||||
#define COIN 76
|
||||
#define COINSTACK 77
|
||||
#define GIFTBOX 78
|
||||
#define DIAMONDS 79
|
||||
#define EVILALGRAVE 83
|
||||
#define STATUSBAR 87
|
||||
#define DAYSKY 89
|
||||
#define WATERFOUNTAIN 90
|
||||
#define USEWATERFOUNTAIN 91
|
||||
#define NIGHTSKY 93
|
||||
#define BULLET 98
|
||||
#define BOMB 100
|
||||
#define CANNON 101
|
||||
#define GUNONBOTTOM 102
|
||||
#define BOMBEMITTER 103
|
||||
#define EXPLOSION 105
|
||||
#define SPLASH 106
|
||||
#define BROWNMONSTER 110
|
||||
#define SKELETON 113
|
||||
#define AL 114
|
||||
#define EVILAL 115
|
||||
#define PLAYER 120
|
||||
#define SWITCH3OFF 146
|
||||
#define SWITCH3ON 147
|
||||
#define AIRPLANE 148
|
||||
#define SPIRAL 149
|
||||
#define COMPASS 150
|
||||
#define FOOTPRINT 156
|
||||
#define STATUSBARFILL8 160
|
||||
#define STATUSBARFILL4 161
|
||||
#define BOUNCYMAT 162
|
||||
#define MIRROR 165
|
||||
#define FLOORMIRROR 166
|
||||
#define GRABBER 167
|
||||
#define GRABCANNON 168
|
||||
#define MISSILE 169
|
||||
#define LAUNCHER 171
|
||||
#define MIRRORLABEL 4000
|
|
@ -1,141 +0,0 @@
|
|||
Build Source Port by Jonathon Fowler
|
||||
With contributions by Ken Silverman
|
||||
|
||||
ReadMe Information
|
||||
|
||||
|
||||
First Source Release: 9 March 2003
|
||||
This Release: 9 October 2005
|
||||
|
||||
|
||||
|
||||
A Few Notes and Words
|
||||
---------------------
|
||||
This is a release of the source code to my port of Ken
|
||||
Silverman's Build game engine [1]. The port intends to bring the engine
|
||||
source up to speed so that it may be used more easily with modern
|
||||
operating systems on the x86 platform, like Microsoft Windows and *nix-
|
||||
like ones such as Linux and BSD.
|
||||
WinBuild is the name I give to the Windows target of this port.
|
||||
It uses native Windows APIs like DirectX and the GDI to provide close
|
||||
interaction with Windows for the sake of performance.
|
||||
I have also developed a more platform-independant layer for
|
||||
use on systems other than Windows by way of the Simple Direct-media
|
||||
Layer (SDL) [2]. This layer should assist as a basis for further system
|
||||
ports or for easier implementation on the platforms SDL supports.
|
||||
Work on this port is a continuing process. I welcome the
|
||||
contributions of programmers who have something they'd like to add (or
|
||||
fix).
|
||||
|
||||
|
||||
Configuration
|
||||
-------------
|
||||
Runtime settings for BUILD.EXE and GAME.EXE are set in build.cfg
|
||||
and game.cfg respectively. These files are normal text files. The
|
||||
original SETUP.DAT that is used in Ken's original code is not used in
|
||||
this port. The config files are automatically created on the first run of
|
||||
the game or editor.
|
||||
|
||||
|
||||
Building the Source
|
||||
-------------------
|
||||
I build the Windows binaries using the following tools and libraries:
|
||||
* MSYS ('Current' version) (http://www.mingw.org)
|
||||
* MinGW ('Current' version) (http://www.mingw.org)
|
||||
* NASM (http://nasm.sourceforge.net/)
|
||||
* DirectX 6 or above headers and import libraries
|
||||
DX6: (http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz)
|
||||
DX9: (http://www.microsoft.com/downloads/details.aspx?FamilyID=afc15f29-d7c9-4cf7-a8d5-8ab81f14ae1b&DisplayLang=en)
|
||||
* SDL 1.2 (http://www.libsdl.org/download-1.2.php)
|
||||
SDL is only used for the SDL interface layer and may be
|
||||
omitted if building the DirectX version.
|
||||
* FMOD (http://www.fmod.org)
|
||||
|
||||
Some good MinGW guides and whatnot:
|
||||
- http://www.libsdl.org/extras/win32/mingw32/README.txt
|
||||
- http://www.spacejack.org/games/mingw/
|
||||
|
||||
The engine compiles under Linux, FreeBSD, and NetBSD with minimal/no
|
||||
modification.
|
||||
|
||||
Building the source involves just typing "make" in the directory
|
||||
where you have unpacked the source. Windows users should make sure the
|
||||
directory structure in the ZIP is maintained on extraction. The default
|
||||
interface layer on Windows is the DirectX interface. This can be overriden
|
||||
to the SDL one by using the command "make RENDERTYPE=SDL" instead. Linux
|
||||
builds will always use SDL.
|
||||
|
||||
For compilation on other operating systems, see the addendum "Other OSes".
|
||||
|
||||
|
||||
Things Missing
|
||||
--------------
|
||||
Nothing much is missing anymore. Networking is being improved as
|
||||
time passes.
|
||||
|
||||
|
||||
Bugs and Whatnot
|
||||
----------------
|
||||
I'm sure during my hacking I've perhaps introduced a bug here or
|
||||
there. I want to try and nail these as I can. If you think you've found
|
||||
a bug I would certainly like to hear about it. If you get it to crash,
|
||||
a crash dump would be extremely helpful. Contact me using the details
|
||||
found below.
|
||||
|
||||
|
||||
Points of Contact
|
||||
-----------------
|
||||
The official location for this port on the WWW is at
|
||||
http://jonof.edgenetwork.org/?p=jfbuild where the latest binaries and
|
||||
source may be found. You can contact me via email at jonof@edgenetwork.org
|
||||
|
||||
|
||||
Credits and Thanks
|
||||
------------------
|
||||
* Ken Silverman for his patience, help, and guidance in this. I
|
||||
realise my rambling is taxing but your wisdom is invaluable.
|
||||
* The folks at icculus.org for inspiring me to try and equal their
|
||||
work done in the first public port of the engine.
|
||||
* Do I dare mention myself?
|
||||
* Pimping the edgenetwork (http://www.edgenetwk.com) who host my
|
||||
site wouldn't go astray.
|
||||
* Pär Karlsson for his contributions
|
||||
|
||||
|
||||
Can't think of anything else at the moment, so, enjoy!
|
||||
|
||||
Jonathon Fowler
|
||||
|
||||
|
||||
[1] http://www.advsys.net/ken/buildsrc
|
||||
[2] http://www.libsdl.org
|
||||
|
||||
|
||||
Addendum: Other OSes
|
||||
--------------------
|
||||
|
||||
QNX 6.2.1:
|
||||
I got the engine compiling and running on QNX 6.2.1 on the
|
||||
23rd November 2005. The QNX 6.2.1 Non-commercial CDROM includes
|
||||
the GCC 2.95-series compiler (though you do have to install the
|
||||
package), and the only extra library you need to obtain and
|
||||
install (probably from source like I did) is SDL 1.2.9 or newer.
|
||||
You also have to disable linking to fmod and use the
|
||||
sound_stub.$o in the Makefile.
|
||||
|
||||
SkyOS 5 beta 8.5:
|
||||
Disabling fmod and using sound_stub.$o in the Makefile will get
|
||||
it running.
|
||||
|
||||
Solaris 9:
|
||||
Because of how Solaris seems to set itself up, you need to:
|
||||
1. Edit Makefile and change AR to be 'gar' and RANLIB to be
|
||||
'granlib'
|
||||
2. Edit Makefile.shared and add (I think) /opt/sfw/bin/
|
||||
to the start of SDLCONFIG's value
|
||||
3. Disable fmod and use sound_stub.$o in Makefile
|
||||
|
||||
BSD:
|
||||
Disable fmod and use sound_stub.$o in the Makefile. Use 'gmake'
|
||||
to build.
|
||||
|
|
@ -1,104 +0,0 @@
|
|||
; Build editor configuration
|
||||
|
||||
; Video mode selection
|
||||
; 0 - Windowed
|
||||
; 1 - Fullscreen
|
||||
fullscreen = 0
|
||||
|
||||
; Video resolution selection
|
||||
; 0 - 320 x 200
|
||||
; 1 - 360 x 200
|
||||
; 2 - 320 x 240
|
||||
; 3 - 360 x 240
|
||||
; 4 - 320 x 400
|
||||
; 5 - 360 x 400
|
||||
; 6 - 640 x 350
|
||||
; 7 - 640 x 400
|
||||
; 8 - 640 x 480
|
||||
; 9 - 800 x 600
|
||||
; 10 - 1024 x 768
|
||||
; 11 - 1280 x 1024
|
||||
; 12 - 1600 x 1200
|
||||
; You can select a seperate 2D editor resolution by
|
||||
; removing the semicolon from the second line below
|
||||
; and selecting a mode number. The minimum 2D mode
|
||||
; is 640x480 (mode #8)
|
||||
resolution = 8
|
||||
;2dresolution = 8
|
||||
|
||||
; 3D-mode colour depth
|
||||
bpp = 8
|
||||
|
||||
; Maximum OpenGL mode refresh rate (Windows only, in Hertz)
|
||||
maxrefreshfreq = 60
|
||||
|
||||
; 3D mode brightness setting
|
||||
; 0 - lowest
|
||||
; 15 - highest
|
||||
brightness = 0
|
||||
|
||||
; Sound sample frequency
|
||||
; 0 - 6 KHz
|
||||
; 1 - 8 KHz
|
||||
; 2 - 11.025 KHz
|
||||
; 3 - 16 KHz
|
||||
; 4 - 22.05 KHz
|
||||
; 5 - 32 KHz
|
||||
; 6 - 44.1 KHz
|
||||
samplerate = 4
|
||||
|
||||
; Music playback
|
||||
; 0 - Off
|
||||
; 1 - On
|
||||
music = 1
|
||||
|
||||
; Enable mouse
|
||||
; 0 - No
|
||||
; 1 - Yes
|
||||
mouse = 1
|
||||
|
||||
; Mouse sensitivity
|
||||
mousesensitivity = 1.0
|
||||
|
||||
; Key Settings
|
||||
; Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!
|
||||
; +---------------------------------------------------------------------------------------------+
|
||||
; | 01 3B 3C 3D 3E 3F 40 41 42 43 44 57 58 46 |
|
||||
; |ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 SCROLL |
|
||||
; | |
|
||||
; |29 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E D2 C7 C9 45 B5 37 4A |
|
||||
; | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0' - = BACK INS HOME PGUP NUMLK KP/ KP* KP- |
|
||||
; | |
|
||||
; | 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 2B D3 CF D1 47 48 49 4E |
|
||||
; |TAB Q W E R T Y U I O P [ ] \ DEL END PGDN KP7 KP8 KP9 KP+ |
|
||||
; | |
|
||||
; | 3A 1E 1F 20 21 22 23 24 25 26 27 28 1C 4B 4C 4D |
|
||||
; |CAPS A S D F G H J K L ; ' ENTER KP4 KP5 KP6 9C |
|
||||
; | KPENTER|
|
||||
; | 2A 2C 2D 2E 2F 30 31 32 33 34 35 36 C8 4F 50 51 |
|
||||
; |LSHIFT Z X C V B N M , . / RSHIFT UP KP1 KP2 KP3 |
|
||||
; | |
|
||||
; | 1D 38 39 B8 9D CB D0 CD 52 53 |
|
||||
; |LCTRL LALT SPACE RALT RCTRL LEFT DOWN RIGHT KP0 KP. |
|
||||
; +---------------------------------------------------------------------------------------------+
|
||||
|
||||
keyforward = C8
|
||||
keybackward = D0
|
||||
keyturnleft = CB
|
||||
keyturnright = CD
|
||||
keyrun = 2A
|
||||
keystrafe = 9D
|
||||
keyfire = 1D
|
||||
keyuse = 39
|
||||
keystandhigh = 1E
|
||||
keystandlow = 2C
|
||||
keylookup = D1
|
||||
keylookdown = C9
|
||||
keystrafeleft = 33
|
||||
keystraferight = 34
|
||||
key2dmode = 9C
|
||||
keyviewcycle = 1C
|
||||
key2dzoomin = D
|
||||
key2dzoomout = C
|
||||
keychat = F
|
||||
|
|
@ -1,71 +0,0 @@
|
|||
BUILD SOURCE CODE LICENSE TERMS: 06/20/2000
|
||||
|
||||
[1] I give you permission to make modifications to my Build source and
|
||||
distribute it, BUT:
|
||||
|
||||
[2] Any derivative works based on my Build source may be distributed ONLY
|
||||
through the INTERNET.
|
||||
|
||||
[3] Distribution of any derivative works MUST be done completely FREE of
|
||||
charge - no commercial exploitation whatsoever.
|
||||
|
||||
[4] Anything you distribute which uses a part of my Build Engine source
|
||||
code MUST include:
|
||||
|
||||
[A] The following message somewhere in the archive:
|
||||
|
||||
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
||||
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
||||
// See the included license file "BUILDLIC.TXT" for license info.
|
||||
|
||||
[B] This text file "BUILDLIC.TXT" along with it.
|
||||
|
||||
[C] Any source files that you modify must include this message as well:
|
||||
|
||||
// This file has been modified from Ken Silverman's original release
|
||||
|
||||
[5] The use of the Build Engine for commercial purposes will require an
|
||||
appropriate license arrangement with me. Contact information is
|
||||
on my web site.
|
||||
|
||||
[6] I take no responsibility for damage to your system.
|
||||
|
||||
[7] Technical support: Before contacting me with questions, please read
|
||||
and do ALL of the following!
|
||||
|
||||
[A] Look through ALL of my text files. There are 7 of them (including this
|
||||
one). I like to think that I wrote them for a reason. You will find
|
||||
many of your answers in the history section of BUILD.TXT and
|
||||
BUILD2.TXT (they're located inside SRC.ZIP).
|
||||
|
||||
[B] If that doesn't satisfy you, then try going to:
|
||||
|
||||
"http://www.advsys.net/ken/buildsrc"
|
||||
|
||||
where I will maintain a Build Source Code FAQ (or perhaps I might
|
||||
just provide a link to a good FAQ).
|
||||
|
||||
[C] I am willing to respond to questions, but ONLY if they come at a rate
|
||||
that I can handle.
|
||||
|
||||
PLEASE TRY TO AVOID ASKING DUPLICATE QUESTIONS!
|
||||
|
||||
As my line of defense, I will post my current policy about
|
||||
answering Build source questions (right below the E-mail address
|
||||
on my web site.) You can check there to see if I'm getting
|
||||
overloaded with questions or not.
|
||||
|
||||
If I'm too busy, it might say something like this:
|
||||
|
||||
I'm too busy to answer Build source questions right now.
|
||||
Sorry, but don't expect a reply from me any time soon.
|
||||
|
||||
If I'm open for Build source questions, please state your question
|
||||
clearly and don't include any unsolicited attachments unless
|
||||
they're really small (like less than 50k). Assume that I have
|
||||
a 28.8k modem. Also, don't leave out important details just
|
||||
to make your question appear shorter - making me guess what
|
||||
you're asking doesn't save me time!
|
||||
|
||||
----------------------------------------------------------------------------
|
||||
-Ken S. (official web site: http://www.advsys.net/ken)
|
|
@ -1,68 +0,0 @@
|
|||
[Project]
|
||||
FileName=Build.dev
|
||||
Name=KenBuild Editor
|
||||
UnitCount=2
|
||||
Type=0
|
||||
Ver=1
|
||||
ObjFiles=
|
||||
Includes=..\include
|
||||
Libs=C:\sdks\msc\dx7\include
|
||||
PrivateResource=Build_private.rc
|
||||
ResourceIncludes=..\
|
||||
MakeIncludes=
|
||||
Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-funsigned-char_@@_
|
||||
CppCompiler=
|
||||
Linker=libeditor.a_@@_libengine.a_@@_-ldxguid_@@_-lws2_32_@@_
|
||||
IsCpp=0
|
||||
Icon=
|
||||
ExeOutput=..\devcpp
|
||||
ObjectOutput=..\devcpp
|
||||
OverrideOutput=0
|
||||
OverrideOutputName=libengine.a
|
||||
HostApplication=
|
||||
Folders=
|
||||
CommandLine=
|
||||
UseCustomMakefile=0
|
||||
CustomMakefile=
|
||||
IncludeVersionInfo=0
|
||||
SupportXPThemes=0
|
||||
CompilerSet=0
|
||||
CompilerSettings=0000000000100010000d0
|
||||
|
||||
[VersionInfo]
|
||||
Major=0
|
||||
Minor=1
|
||||
Release=1
|
||||
Build=1
|
||||
LanguageID=1033
|
||||
CharsetID=1252
|
||||
CompanyName=
|
||||
FileVersion=
|
||||
FileDescription=Developed using the Dev-C++ IDE
|
||||
InternalName=
|
||||
LegalCopyright=
|
||||
LegalTrademarks=
|
||||
OriginalFilename=
|
||||
ProductName=
|
||||
ProductVersion=
|
||||
AutoIncBuildNr=0
|
||||
|
||||
[Unit1]
|
||||
FileName=..\src\bstub.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit2]
|
||||
FileName=..\src\misc\buildres.rc
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=0
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
|
@ -1,98 +0,0 @@
|
|||
[Project]
|
||||
FileName=Game.dev
|
||||
Name=KenBuild Game
|
||||
UnitCount=5
|
||||
Type=0
|
||||
Ver=1
|
||||
ObjFiles=
|
||||
Includes=..\include;C:\sdks\fmodapi373win\api\inc
|
||||
Libs=C:\sdks\msc\dx7\include;C:\sdks\fmodapi373win\api\lib
|
||||
PrivateResource=Game_private.rc
|
||||
ResourceIncludes=..\
|
||||
MakeIncludes=
|
||||
Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-funsigned-char_@@_
|
||||
CppCompiler=
|
||||
Linker=libeditor.a_@@_libengine.a_@@_-ldxguid_@@_-lws2_32_@@_-lfmod_@@_
|
||||
IsCpp=0
|
||||
Icon=
|
||||
ExeOutput=..\devcpp
|
||||
ObjectOutput=..\devcpp
|
||||
OverrideOutput=0
|
||||
OverrideOutputName=libengine.a
|
||||
HostApplication=
|
||||
Folders=
|
||||
CommandLine=
|
||||
UseCustomMakefile=0
|
||||
CustomMakefile=
|
||||
IncludeVersionInfo=0
|
||||
SupportXPThemes=0
|
||||
CompilerSet=0
|
||||
CompilerSettings=0000000000100010000d0
|
||||
|
||||
[VersionInfo]
|
||||
Major=0
|
||||
Minor=1
|
||||
Release=1
|
||||
Build=1
|
||||
LanguageID=1033
|
||||
CharsetID=1252
|
||||
CompanyName=
|
||||
FileVersion=
|
||||
FileDescription=Developed using the Dev-C++ IDE
|
||||
InternalName=
|
||||
LegalCopyright=
|
||||
LegalTrademarks=
|
||||
OriginalFilename=
|
||||
ProductName=
|
||||
ProductVersion=
|
||||
AutoIncBuildNr=0
|
||||
|
||||
[Unit3]
|
||||
FileName=..\src\sound.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit4]
|
||||
FileName=..\src\misc\gameres.rc
|
||||
Folder=KenBuild Game
|
||||
Compile=1
|
||||
Link=0
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit1]
|
||||
FileName=..\src\config.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit2]
|
||||
FileName=..\src\game.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit5]
|
||||
FileName=..\src\gamestartwin.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Game
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
const char _engine_cflags[] = "Dev-C++ made this";
|
||||
const char _engine_libs[] = "Dev-C++ made this";
|
||||
const char _engine_uname[] = "Dev-C++";
|
||||
const char _engine_compiler[] = "Dev-C++";
|
||||
const char _engine_date[] = __DATE__ " " __TIME__;
|
|
@ -1,79 +0,0 @@
|
|||
[Project]
|
||||
FileName=libEditor.dev
|
||||
Name=Build Editor library
|
||||
UnitCount=3
|
||||
Type=2
|
||||
Ver=1
|
||||
ObjFiles=
|
||||
Includes=..\include;..\src
|
||||
Libs=
|
||||
PrivateResource=
|
||||
ResourceIncludes=
|
||||
MakeIncludes=
|
||||
Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-funsigned-char_@@_
|
||||
CppCompiler=
|
||||
Linker=
|
||||
IsCpp=0
|
||||
Icon=
|
||||
ExeOutput=..\devcpp
|
||||
ObjectOutput=..\devcpp
|
||||
OverrideOutput=1
|
||||
OverrideOutputName=libeditor.a
|
||||
HostApplication=
|
||||
Folders=
|
||||
CommandLine=
|
||||
UseCustomMakefile=0
|
||||
CustomMakefile=
|
||||
IncludeVersionInfo=0
|
||||
SupportXPThemes=0
|
||||
CompilerSet=0
|
||||
CompilerSettings=0000000000100010000d0
|
||||
|
||||
[VersionInfo]
|
||||
Major=0
|
||||
Minor=1
|
||||
Release=1
|
||||
Build=1
|
||||
LanguageID=1033
|
||||
CharsetID=1252
|
||||
CompanyName=
|
||||
FileVersion=
|
||||
FileDescription=Developed using the Dev-C++ IDE
|
||||
InternalName=
|
||||
LegalCopyright=
|
||||
LegalTrademarks=
|
||||
OriginalFilename=
|
||||
ProductName=
|
||||
ProductVersion=
|
||||
AutoIncBuildNr=0
|
||||
|
||||
[Unit3]
|
||||
FileName=..\src\buildstartwin.c
|
||||
CompileCpp=0
|
||||
Folder=KenBuild Editor
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit1]
|
||||
FileName=..\src\build.c
|
||||
CompileCpp=0
|
||||
Folder=Build Editor library
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit2]
|
||||
FileName=..\src\config.c
|
||||
CompileCpp=0
|
||||
Folder=Build Editor library
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
|
@ -1,198 +0,0 @@
|
|||
[Project]
|
||||
FileName=libEngine.dev
|
||||
Name=Build Engine library
|
||||
UnitCount=15
|
||||
Type=2
|
||||
Ver=1
|
||||
ObjFiles=
|
||||
Includes=..\include;..\src;C:\sdks\msc\dx7\include
|
||||
Libs=
|
||||
PrivateResource=
|
||||
ResourceIncludes=
|
||||
MakeIncludes=
|
||||
Compiler=-DRENDERTYPEWIN=1_@@_-DSUPERBUILD_@@_-DPOLYMOST_@@_-DUSE_OPENGL_@@_-DDYNAMIC_OPENGL_@@_-DNO_GCC_BUILTINS_@@_-DUNDERSCORES_@@_-DKSFORBUILD_@@_-funsigned-char_@@_
|
||||
CppCompiler=
|
||||
Linker=
|
||||
IsCpp=0
|
||||
Icon=
|
||||
ExeOutput=..\devcpp
|
||||
ObjectOutput=..\devcpp
|
||||
OverrideOutput=1
|
||||
OverrideOutputName=libengine.a
|
||||
HostApplication=
|
||||
Folders=
|
||||
CommandLine=
|
||||
UseCustomMakefile=0
|
||||
CustomMakefile=
|
||||
IncludeVersionInfo=0
|
||||
SupportXPThemes=0
|
||||
CompilerSet=0
|
||||
CompilerSettings=0000000000100010000d0
|
||||
|
||||
[Unit1]
|
||||
FileName=..\src\cache1d.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit2]
|
||||
FileName=..\src\engine.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit3]
|
||||
FileName=..\src\crc32.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit4]
|
||||
FileName=..\src\osd.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit5]
|
||||
FileName=..\src\pragmas.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit6]
|
||||
FileName=..\src\a.nasm
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=1
|
||||
BuildCmd=nasm -s -DUNDERSCORES -f win32 ../src/a.nasm -o ../devcpp/a.o
|
||||
|
||||
[Unit7]
|
||||
FileName=engineinfo.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit8]
|
||||
FileName=..\src\defs.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit9]
|
||||
FileName=..\src\compat.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit10]
|
||||
FileName=..\src\baselayer.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit11]
|
||||
FileName=..\src\glbuild.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit12]
|
||||
FileName=..\src\kplib.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit13]
|
||||
FileName=..\src\mmulti.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[Unit14]
|
||||
FileName=..\src\scriptfile.c
|
||||
CompileCpp=0
|
||||
Folder=Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
||||
[VersionInfo]
|
||||
Major=0
|
||||
Minor=1
|
||||
Release=1
|
||||
Build=1
|
||||
LanguageID=1033
|
||||
CharsetID=1252
|
||||
CompanyName=
|
||||
FileVersion=
|
||||
FileDescription=Developed using the Dev-C++ IDE
|
||||
InternalName=
|
||||
LegalCopyright=
|
||||
LegalTrademarks=
|
||||
OriginalFilename=
|
||||
ProductName=
|
||||
ProductVersion=
|
||||
AutoIncBuildNr=0
|
||||
|
||||
[Unit15]
|
||||
FileName=..\src\winlayer.c
|
||||
CompileCpp=0
|
||||
Folder=Build Engine
|
||||
Compile=1
|
||||
Link=1
|
||||
Priority=1000
|
||||
OverrideBuildCmd=0
|
||||
BuildCmd=
|
||||
|
|
@ -1,97 +0,0 @@
|
|||
; KenBuild configuration
|
||||
|
||||
; Video mode selection
|
||||
; 0 - Windowed
|
||||
; 1 - Fullscreen
|
||||
fullscreen = 0
|
||||
|
||||
; Video resolution selection
|
||||
; 0 - 320 x 200
|
||||
; 1 - 360 x 200
|
||||
; 2 - 320 x 240
|
||||
; 3 - 360 x 240
|
||||
; 4 - 320 x 400
|
||||
; 5 - 360 x 400
|
||||
; 6 - 640 x 350
|
||||
; 7 - 640 x 400
|
||||
; 8 - 640 x 480
|
||||
; 9 - 800 x 600
|
||||
; 10 - 1024 x 768
|
||||
; 11 - 1280 x 1024
|
||||
; 12 - 1600 x 1200
|
||||
resolution = 8
|
||||
|
||||
; 3D-mode colour depth
|
||||
bpp = 8
|
||||
|
||||
; 3D mode brightness setting
|
||||
; 0 - lowest
|
||||
; 15 - highest
|
||||
brightness = 0
|
||||
|
||||
; Maximum OpenGL mode refresh rate (Windows only, in Hertz)
|
||||
maxrefreshfreq = 60
|
||||
|
||||
; Sound sample frequency
|
||||
; 0 - 6 KHz
|
||||
; 1 - 8 KHz
|
||||
; 2 - 11.025 KHz
|
||||
; 3 - 16 KHz
|
||||
; 4 - 22.05 KHz
|
||||
; 5 - 32 KHz
|
||||
; 6 - 44.1 KHz
|
||||
samplerate = 4
|
||||
|
||||
; Music playback
|
||||
; 0 - Off
|
||||
; 1 - On
|
||||
music = 1
|
||||
|
||||
; Enable mouse
|
||||
; 0 - No
|
||||
; 1 - Yes
|
||||
mouse = 1
|
||||
|
||||
; Key Settings
|
||||
; Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!
|
||||
; +---------------------------------------------------------------------------------------------+
|
||||
; | 01 3B 3C 3D 3E 3F 40 41 42 43 44 57 58 46 |
|
||||
; |ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 SCROLL |
|
||||
; | |
|
||||
; |29 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E D2 C7 C9 45 B5 37 4A |
|
||||
; | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0' - = BACK INS HOME PGUP NUMLK KP/ KP* KP- |
|
||||
; | |
|
||||
; | 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 2B D3 CF D1 47 48 49 4E |
|
||||
; |TAB Q W E R T Y U I O P [ ] \ DEL END PGDN KP7 KP8 KP9 KP+ |
|
||||
; | |
|
||||
; | 3A 1E 1F 20 21 22 23 24 25 26 27 28 1C 4B 4C 4D |
|
||||
; |CAPS A S D F G H J K L ; ' ENTER KP4 KP5 KP6 9C |
|
||||
; | KPENTER|
|
||||
; | 2A 2C 2D 2E 2F 30 31 32 33 34 35 36 C8 4F 50 51 |
|
||||
; |LSHIFT Z X C V B N M , . / RSHIFT UP KP1 KP2 KP3 |
|
||||
; | |
|
||||
; | 1D 38 39 B8 9D CB D0 CD 52 53 |
|
||||
; |LCTRL LALT SPACE RALT RCTRL LEFT DOWN RIGHT KP0 KP. |
|
||||
; +---------------------------------------------------------------------------------------------+
|
||||
|
||||
keyforward = C8
|
||||
keybackward = D0
|
||||
keyturnleft = CB
|
||||
keyturnright = CD
|
||||
keyrun = 2A
|
||||
keystrafe = 9D
|
||||
keyfire = 1D
|
||||
keyuse = 39
|
||||
keystandhigh = 1E
|
||||
keystandlow = 2C
|
||||
keylookup = D1
|
||||
keylookdown = C9
|
||||
keystrafeleft = 33
|
||||
keystraferight = 34
|
||||
key2dmode = 9C
|
||||
keyviewcycle = 1C
|
||||
key2dzoomin = D
|
||||
key2dzoomout = C
|
||||
keychat = F
|
||||
keyconsole = 29
|
||||
|
|
@ -1,245 +0,0 @@
|
|||
// Assembly-language function wrappers for a.asm functions
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
|
||||
#ifndef __a_h__
|
||||
#define __a_h__
|
||||
|
||||
#if defined(USE_A_C)
|
||||
|
||||
#define ENGINE_USING_A_C
|
||||
|
||||
void setvlinebpl(long dabpl);
|
||||
void fixtransluscence(long datransoff);
|
||||
void settransnormal(void);
|
||||
void settransreverse(void);
|
||||
|
||||
void sethlinesizes(long logx, long logy, long bufplc);
|
||||
void setpalookupaddress(char *paladdr);
|
||||
void setuphlineasm4(long bxinc, long byinc);
|
||||
void hlineasm4(long cnt, long skiploadincs, long paloffs, unsigned long by, unsigned long bx, long p);
|
||||
|
||||
void setupslopevlin(long logylogx, long bufplc, long pinc);
|
||||
void slopevlin(long p, long i, long slopaloffs, long cnt, long bx, long by);
|
||||
|
||||
void setupvlineasm(long neglogy);
|
||||
void vlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p);
|
||||
|
||||
void setupmvlineasm(long neglogy);
|
||||
void mvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p);
|
||||
|
||||
void setuptvlineasm(long neglogy);
|
||||
void tvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p);
|
||||
|
||||
void msethlineshift(long logx, long logy);
|
||||
void mhline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p);
|
||||
|
||||
void tsethlineshift(long logx, long logy);
|
||||
void thline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p);
|
||||
|
||||
void setupspritevline(long paloffs, long bxinc, long byinc, long ysiz);
|
||||
void spritevline(long bx, long by, long cnt, long bufplc, long p);
|
||||
|
||||
void msetupspritevline(long paloffs, long bxinc, long byinc, long ysiz);
|
||||
void mspritevline(long bx, long by, long cnt, long bufplc, long p);
|
||||
|
||||
void tsetupspritevline(long paloffs, long bxinc, long byinc, long ysiz);
|
||||
void tspritevline(long bx, long by, long cnt, long bufplc, long p);
|
||||
|
||||
void setupdrawslab (long dabpl, long pal);
|
||||
void drawslab (long dx, long v, long dy, long vi, long vptr, long p);
|
||||
void stretchhline (long p0, long u, long cnt, long uinc, long rptr, long p);
|
||||
|
||||
void mmxoverlay();
|
||||
|
||||
#elif defined(__WATCOMC__) // USE_A_C
|
||||
|
||||
extern long mmxoverlay();
|
||||
#pragma aux mmxoverlay modify [eax ebx ecx edx];
|
||||
extern long sethlinesizes(long,long,long);
|
||||
#pragma aux sethlinesizes parm [eax][ebx][ecx];
|
||||
extern long setpalookupaddress(char *);
|
||||
#pragma aux setpalookupaddress parm [eax];
|
||||
extern long setuphlineasm4(long,long);
|
||||
#pragma aux setuphlineasm4 parm [eax][ebx];
|
||||
extern long hlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux hlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setuprhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux setuprhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long rhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux rhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setuprmhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux setuprmhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long rmhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux rmhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setupqrhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux setupqrhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long qrhlineasm4(long,long,long,long,long,long);
|
||||
#pragma aux qrhlineasm4 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setvlinebpl(long);
|
||||
#pragma aux setvlinebpl parm [eax];
|
||||
extern long fixtransluscence(long);
|
||||
#pragma aux fixtransluscence parm [eax];
|
||||
extern long prevlineasm1(long,long,long,long,long,long);
|
||||
#pragma aux prevlineasm1 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long vlineasm1(long,long,long,long,long,long);
|
||||
#pragma aux vlineasm1 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setuptvlineasm(long);
|
||||
#pragma aux setuptvlineasm parm [eax];
|
||||
extern long tvlineasm1(long,long,long,long,long,long);
|
||||
#pragma aux tvlineasm1 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setuptvlineasm2(long,long,long);
|
||||
#pragma aux setuptvlineasm2 parm [eax][ebx][ecx];
|
||||
extern long tvlineasm2(long,long,long,long,long,long);
|
||||
#pragma aux tvlineasm2 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long mvlineasm1(long,long,long,long,long,long);
|
||||
#pragma aux mvlineasm1 parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long setupvlineasm(long);
|
||||
#pragma aux setupvlineasm parm [eax];
|
||||
extern long vlineasm4(long,long);
|
||||
#pragma aux vlineasm4 parm [ecx][edi] modify [eax ebx ecx edx esi edi];
|
||||
extern long setupmvlineasm(long);
|
||||
#pragma aux setupmvlineasm parm [eax];
|
||||
extern long mvlineasm4(long,long);
|
||||
#pragma aux mvlineasm4 parm [ecx][edi] modify [eax ebx ecx edx esi edi];
|
||||
extern void setupspritevline(long,long,long,long,long,long);
|
||||
#pragma aux setupspritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern void spritevline(long,long,long,long,long,long);
|
||||
#pragma aux spritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern void msetupspritevline(long,long,long,long,long,long);
|
||||
#pragma aux msetupspritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern void mspritevline(long,long,long,long,long,long);
|
||||
#pragma aux mspritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern void tsetupspritevline(long,long,long,long,long,long);
|
||||
#pragma aux tsetupspritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern void tspritevline(long,long,long,long,long,long);
|
||||
#pragma aux tspritevline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long mhline(long,long,long,long,long,long);
|
||||
#pragma aux mhline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long mhlineskipmodify(long,long,long,long,long,long);
|
||||
#pragma aux mhlineskipmodify parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long msethlineshift(long,long);
|
||||
#pragma aux msethlineshift parm [eax][ebx];
|
||||
extern long thline(long,long,long,long,long,long);
|
||||
#pragma aux thline parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long thlineskipmodify(long,long,long,long,long,long);
|
||||
#pragma aux thlineskipmodify parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long tsethlineshift(long,long);
|
||||
#pragma aux tsethlineshift parm [eax][ebx];
|
||||
extern long setupslopevlin(long,long,long);
|
||||
#pragma aux setupslopevlin parm [eax][ebx][ecx] modify [edx];
|
||||
extern long slopevlin(long,long,long,long,long,long);
|
||||
#pragma aux slopevlin parm [eax][ebx][ecx][edx][esi][edi];
|
||||
extern long settransnormal();
|
||||
#pragma aux settransnormal parm;
|
||||
extern long settransreverse();
|
||||
#pragma aux settransreverse parm;
|
||||
extern long setupdrawslab(long,long);
|
||||
#pragma aux setupdrawslab parm [eax][ebx];
|
||||
extern long drawslab(long,long,long,long,long,long);
|
||||
#pragma aux drawslab parm [eax][ebx][ecx][edx][esi][edi];
|
||||
|
||||
#elif defined(__GNUC__) && defined(__i386__) // __WATCOMC__
|
||||
|
||||
#if defined(__linux) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) || defined(__SYLLABLE__)
|
||||
#define __cdecl
|
||||
#endif
|
||||
|
||||
extern long __cdecl mmxoverlay();
|
||||
extern long __cdecl sethlinesizes(long,long,long);
|
||||
extern long __cdecl setpalookupaddress(char *);
|
||||
extern long __cdecl setuphlineasm4(long,long);
|
||||
extern long __cdecl hlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl setuprhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl rhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl setuprmhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl rmhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl setupqrhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl qrhlineasm4(long,long,long,long,long,long);
|
||||
extern long __cdecl setvlinebpl(long);
|
||||
extern long __cdecl fixtransluscence(long);
|
||||
extern long __cdecl prevlineasm1(long,long,long,long,long,long);
|
||||
extern long __cdecl vlineasm1(long,long,long,long,long,long);
|
||||
extern long __cdecl setuptvlineasm(long);
|
||||
extern long __cdecl tvlineasm1(long,long,long,long,long,long);
|
||||
extern long __cdecl setuptvlineasm2(long,long,long);
|
||||
extern long __cdecl tvlineasm2(long,long,long,long,long,long);
|
||||
extern long __cdecl mvlineasm1(long,long,long,long,long,long);
|
||||
extern long __cdecl setupvlineasm(long);
|
||||
extern long __cdecl vlineasm4(long,long);
|
||||
extern long __cdecl setupmvlineasm(long);
|
||||
extern long __cdecl mvlineasm4(long,long);
|
||||
extern long __cdecl setupspritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl spritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl msetupspritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl mspritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl tsetupspritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl tspritevline(long,long,long,long,long,long);
|
||||
extern long __cdecl mhline(long,long,long,long,long,long);
|
||||
extern long __cdecl mhlineskipmodify(long,long,long,long,long,long);
|
||||
extern long __cdecl msethlineshift(long,long);
|
||||
extern long __cdecl thline(long,long,long,long,long,long);
|
||||
extern long __cdecl thlineskipmodify(long,long,long,long,long,long);
|
||||
extern long __cdecl tsethlineshift(long,long);
|
||||
extern long __cdecl setupslopevlin(long,long,long);
|
||||
extern long __cdecl slopevlin(long,long,long,long,long,long);
|
||||
extern long __cdecl settransnormal();
|
||||
extern long __cdecl settransreverse();
|
||||
extern long __cdecl setupdrawslab(long,long);
|
||||
extern long __cdecl drawslab(long,long,long,long,long,long);
|
||||
extern void __cdecl stretchhline(long,long,long,long,long,long);
|
||||
|
||||
#elif defined(_MSC_VER) // __GNUC__ && __i386__
|
||||
|
||||
extern long _cdecl mmxoverlay();
|
||||
extern long _cdecl sethlinesizes(long,long,long);
|
||||
extern long _cdecl setpalookupaddress(char *);
|
||||
extern long _cdecl setuphlineasm4(long,long);
|
||||
extern long _cdecl hlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl setuprhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl rhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl setuprmhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl rmhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl setupqrhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl qrhlineasm4(long,long,long,long,long,long);
|
||||
extern long _cdecl setvlinebpl(long);
|
||||
extern long _cdecl fixtransluscence(long);
|
||||
extern long _cdecl prevlineasm1(long,long,long,long,long,long);
|
||||
extern long _cdecl vlineasm1(long,long,long,long,long,long);
|
||||
extern long _cdecl setuptvlineasm(long);
|
||||
extern long _cdecl tvlineasm1(long,long,long,long,long,long);
|
||||
extern long _cdecl setuptvlineasm2(long,long,long);
|
||||
extern long _cdecl tvlineasm2(long,long,long,long,long,long);
|
||||
extern long _cdecl mvlineasm1(long,long,long,long,long,long);
|
||||
extern long _cdecl setupvlineasm(long);
|
||||
extern long _cdecl vlineasm4(long,long);
|
||||
extern long _cdecl setupmvlineasm(long);
|
||||
extern long _cdecl mvlineasm4(long,long);
|
||||
extern long _cdecl setupspritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl spritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl msetupspritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl mspritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl tsetupspritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl tspritevline(long,long,long,long,long,long);
|
||||
extern long _cdecl mhline(long,long,long,long,long,long);
|
||||
extern long _cdecl mhlineskipmodify(long,long,long,long,long,long);
|
||||
extern long _cdecl msethlineshift(long,long);
|
||||
extern long _cdecl thline(long,long,long,long,long,long);
|
||||
extern long _cdecl thlineskipmodify(long,long,long,long,long,long);
|
||||
extern long _cdecl tsethlineshift(long,long);
|
||||
extern long _cdecl setupslopevlin(long,long,long);
|
||||
extern long _cdecl slopevlin(long,long,long,long,long,long);
|
||||
extern long _cdecl settransnormal();
|
||||
extern long _cdecl settransreverse();
|
||||
extern long _cdecl setupdrawslab(long,long);
|
||||
extern long _cdecl drawslab(long,long,long,long,long,long);
|
||||
extern void _cdecl stretchhline(long,long,long,long,long,long);
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
#error Unsupported compiler or architecture.
|
||||
|
||||
#endif // else
|
||||
|
||||
#endif // __a_h__
|
|
@ -1,126 +0,0 @@
|
|||
// Base services interface declaration
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __baselayer_h__
|
||||
#define __baselayer_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern int _buildargc;
|
||||
extern char **_buildargv;
|
||||
|
||||
extern char quitevent, appactive;
|
||||
|
||||
extern char *startwin_labeltext;
|
||||
|
||||
// video
|
||||
extern long xres, yres, bpp, fullscreen, bytesperline, imageSize, frameplace;
|
||||
extern char offscreenrendering;
|
||||
|
||||
extern void (*baselayer_onvideomodechange)(int);
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
struct glinfo {
|
||||
const char *vendor;
|
||||
const char *renderer;
|
||||
const char *version;
|
||||
const char *extensions;
|
||||
|
||||
float maxanisotropy;
|
||||
char bgra;
|
||||
char clamptoedge;
|
||||
char texcompr;
|
||||
char texnpot;
|
||||
char multisample;
|
||||
char nvmultisamplehint;
|
||||
};
|
||||
extern struct glinfo glinfo;
|
||||
#endif
|
||||
|
||||
extern char inputdevices;
|
||||
|
||||
// keys
|
||||
#define KEYFIFOSIZ 64
|
||||
extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
|
||||
extern unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
|
||||
|
||||
// mouse
|
||||
extern long mousex, mousey, mouseb;
|
||||
|
||||
// joystick
|
||||
extern long *joyaxis, *joyhat, joyb;
|
||||
extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats;
|
||||
extern long joyaxespresent;
|
||||
|
||||
|
||||
|
||||
int initsystem(void);
|
||||
void uninitsystem(void);
|
||||
|
||||
void initprintf(const char *, ...);
|
||||
void debugprintf(const char *,...);
|
||||
|
||||
int handleevents(void);
|
||||
|
||||
typedef void (*KeyPressCallback)(long,long);
|
||||
typedef void (*MousePressCallback)(long,long);
|
||||
typedef void (*JoyPressCallback)(long,long);
|
||||
int initinput(void);
|
||||
void uninitinput(void);
|
||||
void releaseallbuttons(void);
|
||||
void setkeypresscallback(void (*callback)(long,long));
|
||||
void setmousepresscallback(void (*callback)(long,long));
|
||||
void setjoypresscallback(void (*callback)(long,long));
|
||||
const unsigned char *getkeyname(int num);
|
||||
const unsigned char *getjoyname(int what, int num); // what: 0=axis, 1=button, 2=hat
|
||||
|
||||
unsigned char bgetchar(void);
|
||||
int bkbhit(void);
|
||||
void bflushchars(void);
|
||||
|
||||
int initmouse(void);
|
||||
void uninitmouse(void);
|
||||
void grabmouse(char a);
|
||||
void readmousexy(long *x, long *y);
|
||||
void readmousebstatus(long *b);
|
||||
void setjoydeadzone(int axis, unsigned short dead, unsigned short satur);
|
||||
void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur);
|
||||
|
||||
int inittimer(int);
|
||||
void uninittimer(void);
|
||||
void sampletimer(void);
|
||||
unsigned long getticks(void);
|
||||
int gettimerfreq(void);
|
||||
void (*installusertimercallback(void (*callback)(void)))(void);
|
||||
|
||||
int checkvideomode(int *x, int *y, int c, int fs);
|
||||
int setvideomode(int x, int y, int c, int fs);
|
||||
void getvalidmodes(void);
|
||||
void resetvideomode(void);
|
||||
|
||||
void begindrawing(void);
|
||||
void enddrawing(void);
|
||||
void showframe(int);
|
||||
|
||||
int setpalette(int start, int num, char *dapal);
|
||||
//int getpalette(int start, int num, char *dapal);
|
||||
int setgamma(float ro, float go, float bo);
|
||||
|
||||
int switchrendermethod(int,int); // 0 = software, 1 = opengl | bool = reinit
|
||||
|
||||
int wm_msgbox(char *name, char *fmt, ...);
|
||||
int wm_ynbox(char *name, char *fmt, ...);
|
||||
void wm_setapptitle(char *name);
|
||||
|
||||
// baselayer.c
|
||||
int baselayer_init();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __baselayer_h__
|
||||
|
|
@ -1,121 +0,0 @@
|
|||
// Base services interface declaration
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __baselayer_h__
|
||||
#define __baselayer_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern int _buildargc;
|
||||
extern char **_buildargv;
|
||||
|
||||
extern char quitevent, appactive;
|
||||
|
||||
extern char *startwin_labeltext;
|
||||
|
||||
// video
|
||||
extern long xres, yres, bpp, fullscreen, bytesperline, imageSize, frameplace;
|
||||
extern char offscreenrendering;
|
||||
|
||||
extern void (*baselayer_onvideomodechange)(int);
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
struct glinfo {
|
||||
const char *vendor;
|
||||
const char *renderer;
|
||||
const char *version;
|
||||
const char *extensions;
|
||||
|
||||
float maxanisotropy;
|
||||
char bgra, clamptoedge, texcompr, texnpot;
|
||||
};
|
||||
extern struct glinfo glinfo;
|
||||
#endif
|
||||
|
||||
extern char inputdevices;
|
||||
|
||||
// keys
|
||||
#define KEYFIFOSIZ 64
|
||||
extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
|
||||
extern unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
|
||||
|
||||
// mouse
|
||||
extern long mousex, mousey, mouseb;
|
||||
|
||||
// joystick
|
||||
extern long *joyaxis, *joyhat, joyb;
|
||||
extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats;
|
||||
extern long joyaxespresent;
|
||||
|
||||
|
||||
|
||||
int initsystem(void);
|
||||
void uninitsystem(void);
|
||||
|
||||
void initprintf(const char *, ...);
|
||||
void debugprintf(const char *,...);
|
||||
|
||||
int handleevents(void);
|
||||
|
||||
typedef void (*KeyPressCallback)(long,long);
|
||||
typedef void (*MousePressCallback)(long,long);
|
||||
typedef void (*JoyPressCallback)(long,long);
|
||||
int initinput(void);
|
||||
void uninitinput(void);
|
||||
void releaseallbuttons(void);
|
||||
void setkeypresscallback(void (*callback)(long,long));
|
||||
void setmousepresscallback(void (*callback)(long,long));
|
||||
void setjoypresscallback(void (*callback)(long,long));
|
||||
const unsigned char *getkeyname(int num);
|
||||
const unsigned char *getjoyname(int what, int num); // what: 0=axis, 1=button, 2=hat
|
||||
|
||||
unsigned char bgetchar(void);
|
||||
int bkbhit(void);
|
||||
void bflushchars(void);
|
||||
|
||||
int initmouse(void);
|
||||
void uninitmouse(void);
|
||||
void grabmouse(char a);
|
||||
void readmousexy(long *x, long *y);
|
||||
void readmousebstatus(long *b);
|
||||
void setjoydeadzone(int axis, unsigned short dead, unsigned short satur);
|
||||
void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur);
|
||||
|
||||
int inittimer(int);
|
||||
void uninittimer(void);
|
||||
void sampletimer(void);
|
||||
unsigned long getticks(void);
|
||||
int gettimerfreq(void);
|
||||
void (*installusertimercallback(void (*callback)(void)))(void);
|
||||
|
||||
int checkvideomode(int *x, int *y, int c, int fs);
|
||||
int setvideomode(int x, int y, int c, int fs);
|
||||
void getvalidmodes(void);
|
||||
void resetvideomode(void);
|
||||
|
||||
void begindrawing(void);
|
||||
void enddrawing(void);
|
||||
void showframe(int);
|
||||
|
||||
int setpalette(int start, int num, char *dapal);
|
||||
//int getpalette(int start, int num, char *dapal);
|
||||
int setgamma(float ro, float go, float bo);
|
||||
|
||||
int switchrendermethod(int,int); // 0 = software, 1 = opengl | bool = reinit
|
||||
|
||||
int wm_msgbox(char *name, char *fmt, ...);
|
||||
int wm_ynbox(char *name, char *fmt, ...);
|
||||
void wm_setapptitle(char *name);
|
||||
|
||||
// baselayer.c
|
||||
int baselayer_init();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __baselayer_h__
|
||||
|
|
@ -1,126 +0,0 @@
|
|||
// Base services interface declaration
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __baselayer_h__
|
||||
#define __baselayer_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern int _buildargc;
|
||||
extern char **_buildargv;
|
||||
|
||||
extern char quitevent, appactive;
|
||||
|
||||
extern char *startwin_labeltext;
|
||||
|
||||
// video
|
||||
extern long xres, yres, bpp, fullscreen, bytesperline, imageSize, frameplace;
|
||||
extern char offscreenrendering;
|
||||
|
||||
extern void (*baselayer_onvideomodechange)(int);
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
struct glinfo {
|
||||
const char *vendor;
|
||||
const char *renderer;
|
||||
const char *version;
|
||||
const char *extensions;
|
||||
|
||||
float maxanisotropy;
|
||||
char bgra;
|
||||
char clamptoedge;
|
||||
char texcompr;
|
||||
char texnpot;
|
||||
char multisample;
|
||||
char nvmultisamplehint;
|
||||
};
|
||||
extern struct glinfo glinfo;
|
||||
#endif
|
||||
|
||||
extern char inputdevices;
|
||||
|
||||
// keys
|
||||
#define KEYFIFOSIZ 64
|
||||
extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
|
||||
extern unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
|
||||
|
||||
// mouse
|
||||
extern long mousex, mousey, mouseb;
|
||||
|
||||
// joystick
|
||||
extern long *joyaxis, *joyhat, joyb;
|
||||
extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats;
|
||||
extern long joyaxespresent;
|
||||
|
||||
|
||||
|
||||
int initsystem(void);
|
||||
void uninitsystem(void);
|
||||
|
||||
void initprintf(const char *, ...);
|
||||
void debugprintf(const char *,...);
|
||||
|
||||
int handleevents(void);
|
||||
|
||||
typedef void (*KeyPressCallback)(long,long);
|
||||
typedef void (*MousePressCallback)(long,long);
|
||||
typedef void (*JoyPressCallback)(long,long);
|
||||
int initinput(void);
|
||||
void uninitinput(void);
|
||||
void releaseallbuttons(void);
|
||||
void setkeypresscallback(void (*callback)(long,long));
|
||||
void setmousepresscallback(void (*callback)(long,long));
|
||||
void setjoypresscallback(void (*callback)(long,long));
|
||||
const unsigned char *getkeyname(int num);
|
||||
const unsigned char *getjoyname(int what, int num); // what: 0=axis, 1=button, 2=hat
|
||||
|
||||
unsigned char bgetchar(void);
|
||||
int bkbhit(void);
|
||||
void bflushchars(void);
|
||||
|
||||
int initmouse(void);
|
||||
void uninitmouse(void);
|
||||
void grabmouse(char a);
|
||||
void readmousexy(long *x, long *y);
|
||||
void readmousebstatus(long *b);
|
||||
void setjoydeadzone(int axis, unsigned short dead, unsigned short satur);
|
||||
void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur);
|
||||
|
||||
int inittimer(int);
|
||||
void uninittimer(void);
|
||||
void sampletimer(void);
|
||||
unsigned long getticks(void);
|
||||
int gettimerfreq(void);
|
||||
void (*installusertimercallback(void (*callback)(void)))(void);
|
||||
|
||||
int checkvideomode(int *x, int *y, int c, int fs);
|
||||
int setvideomode(int x, int y, int c, int fs);
|
||||
void getvalidmodes(void);
|
||||
void resetvideomode(void);
|
||||
|
||||
void begindrawing(void);
|
||||
void enddrawing(void);
|
||||
void showframe(int);
|
||||
|
||||
int setpalette(int start, int num, char *dapal);
|
||||
//int getpalette(int start, int num, char *dapal);
|
||||
int setgamma(float ro, float go, float bo);
|
||||
|
||||
int switchrendermethod(int,int); // 0 = software, 1 = opengl | bool = reinit
|
||||
|
||||
int wm_msgbox(char *name, char *fmt, ...);
|
||||
int wm_ynbox(char *name, char *fmt, ...);
|
||||
void wm_setapptitle(char *name);
|
||||
|
||||
// baselayer.c
|
||||
int baselayer_init();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __baselayer_h__
|
||||
|
|
@ -1,516 +0,0 @@
|
|||
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
||||
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
||||
// See the included license file "BUILDLIC.TXT" for license info.
|
||||
//
|
||||
// This file has been modified from Ken Silverman's original release
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
|
||||
#ifndef __build_h__
|
||||
#define __build_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define MAXSECTORSV8 4096
|
||||
#define MAXWALLSV8 16384
|
||||
#define MAXSPRITESV8 16384
|
||||
|
||||
#define MAXSECTORSV7 1024
|
||||
#define MAXWALLSV7 8192
|
||||
#define MAXSPRITESV7 4096
|
||||
|
||||
#define MAXSECTORS MAXSECTORSV8
|
||||
#define MAXWALLS MAXWALLSV8
|
||||
#define MAXSPRITES MAXSPRITESV8
|
||||
|
||||
#define MAXTILES 15360
|
||||
#define MAXVOXELS 4096
|
||||
#define MAXSTATUS 1024
|
||||
#define MAXPLAYERS 16
|
||||
#define MAXXDIM 1600
|
||||
#define MAXYDIM 1200
|
||||
#define MAXPALOOKUPS 256
|
||||
#define MAXPSKYTILES 256
|
||||
#define MAXSPRITESONSCREEN 2048
|
||||
#define MAXUNIQHUDID 256 //Extra slots so HUD models can store animation state without messing game sprites
|
||||
|
||||
#define CLIPMASK0 (((1L)<<16)+1L)
|
||||
#define CLIPMASK1 (((256L)<<16)+64L)
|
||||
|
||||
//Make all variables in BUILD.H defined in the ENGINE,
|
||||
//and externed in GAME
|
||||
#ifdef ENGINE
|
||||
# define EXTERN
|
||||
#else
|
||||
# define EXTERN extern
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define BPACK __attribute__ ((packed))
|
||||
#else
|
||||
#define BPACK
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack(1)
|
||||
#endif
|
||||
|
||||
#ifdef __WATCOMC__
|
||||
#pragma pack(push,1);
|
||||
#endif
|
||||
|
||||
|
||||
//ceilingstat/floorstat:
|
||||
// bit 0: 1 = parallaxing, 0 = not "P"
|
||||
// bit 1: 1 = groudraw, 0 = not
|
||||
// bit 2: 1 = swap x&y, 0 = not "F"
|
||||
// bit 3: 1 = double smooshiness "E"
|
||||
// bit 4: 1 = x-flip "F"
|
||||
// bit 5: 1 = y-flip "F"
|
||||
// bit 6: 1 = Align texture to first wall of sector "R"
|
||||
// bits 7-8: "T"
|
||||
// 00 = normal floors
|
||||
// 01 = masked floors
|
||||
// 10 = transluscent masked floors
|
||||
// 11 = reverse transluscent masked floors
|
||||
// bits 9-15: reserved
|
||||
|
||||
//40 bytes
|
||||
typedef struct BPACK
|
||||
{
|
||||
short wallptr, wallnum;
|
||||
long ceilingz, floorz;
|
||||
short ceilingstat, floorstat;
|
||||
short ceilingpicnum, ceilingheinum;
|
||||
signed char ceilingshade;
|
||||
char ceilingpal, ceilingxpanning, ceilingypanning;
|
||||
short floorpicnum, floorheinum;
|
||||
signed char floorshade;
|
||||
char floorpal, floorxpanning, floorypanning;
|
||||
char visibility, filler;
|
||||
short lotag, hitag, extra;
|
||||
} sectortype;
|
||||
|
||||
//cstat:
|
||||
// bit 0: 1 = Blocking wall (use with clipmove, getzrange) "B"
|
||||
// bit 1: 1 = bottoms of invisible walls swapped, 0 = not "2"
|
||||
// bit 2: 1 = align picture on bottom (for doors), 0 = top "O"
|
||||
// bit 3: 1 = x-flipped, 0 = normal "F"
|
||||
// bit 4: 1 = masking wall, 0 = not "M"
|
||||
// bit 5: 1 = 1-way wall, 0 = not "1"
|
||||
// bit 6: 1 = Blocking wall (use with hitscan / cliptype 1) "H"
|
||||
// bit 7: 1 = Transluscence, 0 = not "T"
|
||||
// bit 8: 1 = y-flipped, 0 = normal "F"
|
||||
// bit 9: 1 = Transluscence reversing, 0 = normal "T"
|
||||
// bits 10-15: reserved
|
||||
|
||||
//32 bytes
|
||||
typedef struct BPACK
|
||||
{
|
||||
long x, y;
|
||||
short point2, nextwall, nextsector, cstat;
|
||||
short picnum, overpicnum;
|
||||
signed char shade;
|
||||
char pal, xrepeat, yrepeat, xpanning, ypanning;
|
||||
short lotag, hitag, extra;
|
||||
} walltype;
|
||||
|
||||
//cstat:
|
||||
// bit 0: 1 = Blocking sprite (use with clipmove, getzrange) "B"
|
||||
// bit 1: 1 = transluscence, 0 = normal "T"
|
||||
// bit 2: 1 = x-flipped, 0 = normal "F"
|
||||
// bit 3: 1 = y-flipped, 0 = normal "F"
|
||||
// bits 5-4: 00 = FACE sprite (default) "R"
|
||||
// 01 = WALL sprite (like masked walls)
|
||||
// 10 = FLOOR sprite (parallel to ceilings&floors)
|
||||
// bit 6: 1 = 1-sided sprite, 0 = normal "1"
|
||||
// bit 7: 1 = Real centered centering, 0 = foot center "C"
|
||||
// bit 8: 1 = Blocking sprite (use with hitscan / cliptype 1) "H"
|
||||
// bit 9: 1 = Transluscence reversing, 0 = normal "T"
|
||||
// bits 10-14: reserved
|
||||
// bit 15: 1 = Invisible sprite, 0 = not invisible
|
||||
|
||||
//44 bytes
|
||||
typedef struct BPACK
|
||||
{
|
||||
long x, y, z;
|
||||
short cstat, picnum;
|
||||
signed char shade;
|
||||
char pal, clipdist, filler;
|
||||
unsigned char xrepeat, yrepeat;
|
||||
signed char xoffset, yoffset;
|
||||
short sectnum, statnum;
|
||||
short ang, owner, xvel, yvel, zvel;
|
||||
short lotag, hitag, extra;
|
||||
} spritetype;
|
||||
|
||||
typedef struct BPACK {
|
||||
unsigned long mdanimtims;
|
||||
short mdanimcur;
|
||||
short angoff;
|
||||
short pitch, roll;
|
||||
short xoff, yoff, zoff;
|
||||
unsigned char flags;
|
||||
char filler[3];
|
||||
} spriteexttype;
|
||||
#define SPREXT_NOTMD 1
|
||||
#define SPREXT_NOMDANIM 2
|
||||
EXTERN spriteexttype spriteext[MAXSPRITES+MAXUNIQHUDID];
|
||||
EXTERN long guniqhudid;
|
||||
|
||||
EXTERN sectortype sector[MAXSECTORS];
|
||||
EXTERN walltype wall[MAXWALLS];
|
||||
EXTERN spritetype sprite[MAXSPRITES];
|
||||
|
||||
EXTERN long spritesortcnt;
|
||||
EXTERN spritetype tsprite[MAXSPRITESONSCREEN];
|
||||
|
||||
EXTERN long xdim, ydim, ylookup[MAXYDIM+1], numpages;
|
||||
EXTERN long yxaspect, viewingrange;
|
||||
|
||||
#define MAXVALIDMODES 256
|
||||
EXTERN long validmodecnt;
|
||||
struct validmode_t {
|
||||
long xdim,ydim;
|
||||
char bpp;
|
||||
char fs; // bit 0 = fullscreen flag
|
||||
char filler[2];
|
||||
long extra; // internal use
|
||||
};
|
||||
EXTERN struct validmode_t validmode[MAXVALIDMODES];
|
||||
|
||||
EXTERN short numsectors, numwalls;
|
||||
EXTERN /*volatile*/ long totalclock;
|
||||
EXTERN long numframes, randomseed;
|
||||
EXTERN short sintable[2048];
|
||||
EXTERN char palette[768];
|
||||
EXTERN short numpalookups;
|
||||
EXTERN char *palookup[MAXPALOOKUPS];
|
||||
EXTERN char parallaxtype, showinvisibility;
|
||||
EXTERN long parallaxyoffs, parallaxyscale;
|
||||
EXTERN long visibility, parallaxvisibility;
|
||||
|
||||
EXTERN long windowx1, windowy1, windowx2, windowy2;
|
||||
EXTERN short startumost[MAXXDIM], startdmost[MAXXDIM];
|
||||
|
||||
EXTERN short pskyoff[MAXPSKYTILES], pskybits;
|
||||
|
||||
EXTERN short headspritesect[MAXSECTORS+1], headspritestat[MAXSTATUS+1];
|
||||
EXTERN short prevspritesect[MAXSPRITES], prevspritestat[MAXSPRITES];
|
||||
EXTERN short nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
|
||||
|
||||
EXTERN short tilesizx[MAXTILES], tilesizy[MAXTILES];
|
||||
EXTERN char walock[MAXTILES];
|
||||
EXTERN long numtiles, picanm[MAXTILES], waloff[MAXTILES];
|
||||
|
||||
//These variables are for auto-mapping with the draw2dscreen function.
|
||||
//When you load a new board, these bits are all set to 0 - since
|
||||
//you haven't mapped out anything yet. Note that these arrays are
|
||||
//bit-mapped.
|
||||
//If you want draw2dscreen() to show sprite #54 then you say:
|
||||
// spritenum = 54;
|
||||
// show2dsprite[spritenum>>3] |= (1<<(spritenum&7));
|
||||
//And if you want draw2dscreen() to not show sprite #54 then you say:
|
||||
// spritenum = 54;
|
||||
// show2dsprite[spritenum>>3] &= ~(1<<(spritenum&7));
|
||||
//Automapping defaults to 0 (do nothing). If you set automapping to 1,
|
||||
// then in 3D mode, the walls and sprites that you see will show up the
|
||||
// next time you flip to 2D mode.
|
||||
|
||||
EXTERN char show2dsector[(MAXSECTORS+7)>>3];
|
||||
EXTERN char show2dwall[(MAXWALLS+7)>>3];
|
||||
EXTERN char show2dsprite[(MAXSPRITES+7)>>3];
|
||||
EXTERN char automapping;
|
||||
|
||||
EXTERN char gotpic[(MAXTILES+7)>>3];
|
||||
EXTERN char gotsector[(MAXSECTORS+7)>>3];
|
||||
|
||||
EXTERN char captureformat;
|
||||
extern char vgapalette[5*256];
|
||||
extern unsigned long drawlinepat;
|
||||
|
||||
extern void faketimerhandler(void);
|
||||
|
||||
extern char apptitle[256];
|
||||
typedef struct {
|
||||
unsigned char r,g,b,f;
|
||||
} palette_t;
|
||||
extern palette_t curpalette[256], curpalettefaded[256], palfadergb;
|
||||
extern char palfadedelta;
|
||||
|
||||
extern long dommxoverlay, novoxmips;
|
||||
|
||||
#ifdef SUPERBUILD
|
||||
extern long tiletovox[MAXTILES];
|
||||
extern long usevoxels, voxscale[MAXVOXELS];
|
||||
#endif
|
||||
#ifdef POLYMOST
|
||||
extern long usemodels, usehightile;
|
||||
#endif
|
||||
|
||||
extern char *engineerrstr;
|
||||
extern char noclip;
|
||||
|
||||
/*************************************************************************
|
||||
POSITION VARIABLES:
|
||||
|
||||
POSX is your x - position ranging from 0 to 65535
|
||||
POSY is your y - position ranging from 0 to 65535
|
||||
(the length of a side of the grid in EDITBORD would be 1024)
|
||||
POSZ is your z - position (height) ranging from 0 to 65535, 0 highest.
|
||||
ANG is your angle ranging from 0 to 2047. Instead of 360 degrees, or
|
||||
2 * PI radians, I use 2048 different angles, so 90 degrees would
|
||||
be 512 in my system.
|
||||
|
||||
SPRITE VARIABLES:
|
||||
|
||||
EXTERN short headspritesect[MAXSECTORS+1], headspritestat[MAXSTATUS+1];
|
||||
EXTERN short prevspritesect[MAXSPRITES], prevspritestat[MAXSPRITES];
|
||||
EXTERN short nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
|
||||
|
||||
Example: if the linked lists look like the following:
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
|
||||
Sector lists: Status lists:
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ
|
||||
Sector0: 4, 5, 8 Status0: 2, 0, 8
|
||||
Sector1: 16, 2, 0, 7 Status1: 4, 5, 16, 7, 3, 9
|
||||
Sector2: 3, 9
|
||||
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
Notice that each number listed above is shown exactly once on both the
|
||||
left and right side. This is because any sprite that exists must
|
||||
be in some sector, and must have some kind of status that you define.
|
||||
|
||||
|
||||
Coding example #1:
|
||||
To go through all the sprites in sector 1, the code can look like this:
|
||||
|
||||
sectnum = 1;
|
||||
i = headspritesect[sectnum];
|
||||
while (i != -1)
|
||||
{
|
||||
nexti = nextspritesect[i];
|
||||
|
||||
//your code goes here
|
||||
//ex: printf("Sprite %d is in sector %d\n",i,sectnum);
|
||||
|
||||
i = nexti;
|
||||
}
|
||||
|
||||
Coding example #2:
|
||||
To go through all sprites with status = 1, the code can look like this:
|
||||
|
||||
statnum = 1; //status 1
|
||||
i = headspritestat[statnum];
|
||||
while (i != -1)
|
||||
{
|
||||
nexti = nextspritestat[i];
|
||||
|
||||
//your code goes here
|
||||
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
|
||||
|
||||
i = nexti;
|
||||
}
|
||||
|
||||
insertsprite(short sectnum, short statnum);
|
||||
deletesprite(short spritenum);
|
||||
changespritesect(short spritenum, short newsectnum);
|
||||
changespritestat(short spritenum, short newstatnum);
|
||||
|
||||
TILE VARIABLES:
|
||||
NUMTILES - the number of tiles found TILES.DAT.
|
||||
TILESIZX[MAXTILES] - simply the x-dimension of the tile number.
|
||||
TILESIZY[MAXTILES] - simply the y-dimension of the tile number.
|
||||
WALOFF[MAXTILES] - the actual 32-bit offset pointing to the top-left
|
||||
corner of the tile.
|
||||
PICANM[MAXTILES] - flags for animating the tile.
|
||||
|
||||
TIMING VARIABLES:
|
||||
TOTALCLOCK - When the engine is initialized, TOTALCLOCK is set to zero.
|
||||
From then on, it is incremented 120 times a second by 1. That
|
||||
means that the number of seconds elapsed is totalclock / 120.
|
||||
NUMFRAMES - The number of times the draw3dscreen function was called
|
||||
since the engine was initialized. This helps to determine frame
|
||||
rate. (Frame rate = numframes * 120 / totalclock.)
|
||||
|
||||
OTHER VARIABLES:
|
||||
|
||||
STARTUMOST[320] is an array of the highest y-coordinates on each column
|
||||
that my engine is allowed to write to. You need to set it only
|
||||
once.
|
||||
STARTDMOST[320] is an array of the lowest y-coordinates on each column
|
||||
that my engine is allowed to write to. You need to set it only
|
||||
once.
|
||||
SINTABLE[2048] is a sin table with 2048 angles rather than the
|
||||
normal 360 angles for higher precision. Also since SINTABLE is in
|
||||
all integers, the range is multiplied by 16383, so instead of the
|
||||
normal -1<sin(x)<1, the range of sintable is -16383<sintable[]<16383
|
||||
If you use this sintable, you can possibly speed up your code as
|
||||
well as save space in memory. If you plan to use sintable, 2
|
||||
identities you may want to keep in mind are:
|
||||
sintable[ang&2047] = sin(ang * (3.141592/1024)) * 16383
|
||||
sintable[(ang+512)&2047] = cos(ang * (3.141592/1024)) * 16383
|
||||
NUMSECTORS - the total number of existing sectors. Modified every time
|
||||
you call the loadboard function.
|
||||
***************************************************************************/
|
||||
|
||||
int initengine(void);
|
||||
void uninitengine(void);
|
||||
void initspritelists(void);
|
||||
long loadboard(char *filename, char fromwhere, long *daposx, long *daposy, long *daposz, short *daang, short *dacursectnum);
|
||||
long loadmaphack(char *filename);
|
||||
long saveboard(char *filename, long *daposx, long *daposy, long *daposz, short *daang, short *dacursectnum);
|
||||
long loadpics(char *filename, long askedsize);
|
||||
void loadtile(short tilenume);
|
||||
long qloadkvx(long voxindex, char *filename);
|
||||
long allocatepermanenttile(short tilenume, long xsiz, long ysiz);
|
||||
void copytilepiece(long tilenume1, long sx1, long sy1, long xsiz, long ysiz, long tilenume2, long sx2, long sy2);
|
||||
void makepalookup(long palnum, char *remapbuf, signed char r, signed char g, signed char b, char dastat);
|
||||
void setvgapalette(void);
|
||||
void setbrightness(char dabrightness, char *dapal, char noapply);
|
||||
void setpalettefade(char r, char g, char b, char offset);
|
||||
void squarerotatetile(short tilenume);
|
||||
|
||||
long setgamemode(char davidoption, long daxdim, long daydim, long dabpp);
|
||||
void nextpage(void);
|
||||
void setview(long x1, long y1, long x2, long y2);
|
||||
void setaspect(long daxrange, long daaspect);
|
||||
void flushperms(void);
|
||||
|
||||
void plotpixel(long x, long y, char col);
|
||||
char getpixel(long x, long y);
|
||||
void setviewtotile(short tilenume, long xsiz, long ysiz);
|
||||
void setviewback(void);
|
||||
void preparemirror(long dax, long day, long daz, short daang, long dahoriz, short dawall, short dasector, long *tposx, long *tposy, short *tang);
|
||||
void completemirror(void);
|
||||
|
||||
void drawrooms(long daposx, long daposy, long daposz, short daang, long dahoriz, short dacursectnum);
|
||||
void drawmasks(void);
|
||||
void clearview(long dacol);
|
||||
void clearallviews(long dacol);
|
||||
void drawmapview(long dax, long day, long zoome, short ang);
|
||||
void rotatesprite(long sx, long sy, long z, short a, short picnum, signed char dashade, char dapalnum, char dastat, long cx1, long cy1, long cx2, long cy2);
|
||||
void drawline256(long x1, long y1, long x2, long y2, char col);
|
||||
void printext16(long xpos, long ypos, short col, short backcol, char *name, char fontsize);
|
||||
void printext256(long xpos, long ypos, short col, short backcol, char *name, char fontsize);
|
||||
|
||||
long clipmove(long *x, long *y, long *z, short *sectnum, long xvect, long yvect, long walldist, long ceildist, long flordist, unsigned long cliptype);
|
||||
long clipinsidebox(long x, long y, short wallnum, long walldist);
|
||||
long clipinsideboxline(long x, long y, long x1, long y1, long x2, long y2, long walldist);
|
||||
long pushmove(long *x, long *y, long *z, short *sectnum, long walldist, long ceildist, long flordist, unsigned long cliptype);
|
||||
void getzrange(long x, long y, long z, short sectnum, long *ceilz, long *ceilhit, long *florz, long *florhit, long walldist, unsigned long cliptype);
|
||||
long hitscan(long xs, long ys, long zs, short sectnum, long vx, long vy, long vz, short *hitsect, short *hitwall, short *hitsprite, long *hitx, long *hity, long *hitz, unsigned long cliptype);
|
||||
long neartag(long xs, long ys, long zs, short sectnum, short ange, short *neartagsector, short *neartagwall, short *neartagsprite, long *neartaghitdist, long neartagrange, char tagsearch);
|
||||
long cansee(long x1, long y1, long z1, short sect1, long x2, long y2, long z2, short sect2);
|
||||
void updatesector(long x, long y, short *sectnum);
|
||||
void updatesectorz(long x, long y, long z, short *sectnum);
|
||||
long inside(long x, long y, short sectnum);
|
||||
void dragpoint(short pointhighlight, long dax, long day);
|
||||
void setfirstwall(short sectnum, short newfirstwall);
|
||||
|
||||
void getmousevalues(long *mousx, long *mousy, long *bstatus);
|
||||
long krand(void);
|
||||
long ksqrt(long num);
|
||||
long getangle(long xvect, long yvect);
|
||||
void rotatepoint(long xpivot, long ypivot, long x, long y, short daang, long *x2, long *y2);
|
||||
long lastwall(short point);
|
||||
long nextsectorneighborz(short sectnum, long thez, short topbottom, short direction);
|
||||
long getceilzofslope(short sectnum, long dax, long day);
|
||||
long getflorzofslope(short sectnum, long dax, long day);
|
||||
void getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz);
|
||||
void alignceilslope(short dasect, long x, long y, long z);
|
||||
void alignflorslope(short dasect, long x, long y, long z);
|
||||
long sectorofwall(short theline);
|
||||
long loopnumofsector(short sectnum, short wallnum);
|
||||
|
||||
long insertsprite(short sectnum, short statnum);
|
||||
long deletesprite(short spritenum);
|
||||
long changespritesect(short spritenum, short newsectnum);
|
||||
long changespritestat(short spritenum, short newstatnum);
|
||||
long setsprite(short spritenum, long newx, long newy, long newz);
|
||||
|
||||
long screencapture(char *filename, char inverseit);
|
||||
|
||||
#define STATUS2DSIZ 144
|
||||
void qsetmode640350(void);
|
||||
void qsetmode640480(void);
|
||||
void qsetmodeany(long,long);
|
||||
void clear2dscreen(void);
|
||||
void draw2dgrid(long posxe, long posye, short ange, long zoome, short gride);
|
||||
void draw2dscreen(long posxe, long posye, short ange, long zoome, short gride);
|
||||
void drawline16(long x1, long y1, long x2, long y2, char col);
|
||||
void drawcircle16(long x1, long y1, long r, char col);
|
||||
|
||||
int setrendermode(int renderer);
|
||||
int getrendermode(void);
|
||||
|
||||
void setrollangle(long rolla);
|
||||
|
||||
// pal: pass -1 to invalidate all palettes for the tile, or >=0 for a particular palette
|
||||
// how: pass -1 to invalidate all instances of the tile in texture memory, or a bitfield
|
||||
// bit 0: opaque or masked (non-translucent) texture, using repeating
|
||||
// bit 1: ignored
|
||||
// bit 2: 33% translucence, using repeating
|
||||
// bit 3: 67% translucence, using repeating
|
||||
// bit 4: opaque or masked (non-translucent) texture, using clamping
|
||||
// bit 5: ignored
|
||||
// bit 6: 33% translucence, using clamping
|
||||
// bit 7: 67% translucence, using clamping
|
||||
// clamping is for sprites, repeating is for walls
|
||||
void invalidatetile(short tilenume, long pal, long how);
|
||||
|
||||
void setpolymost2dview(void); // sets up GL for 2D drawing
|
||||
|
||||
long polymost_drawtilescreen(long tilex, long tiley, long wallnum, long dimen);
|
||||
void polymost_glreset(void);
|
||||
void polymost_precache(long dapicnum, long dapalnum, long datype);
|
||||
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
extern long glanisotropy;
|
||||
extern long glusetexcompr;
|
||||
extern long gltexfiltermode;
|
||||
extern long glredbluemode;
|
||||
extern long glusetexcache, glusetexcachecompression;
|
||||
extern long glmultisample, glnvmultisamplehint;
|
||||
void gltexapplyprops (void);
|
||||
#endif
|
||||
|
||||
void hicinit(void);
|
||||
// effect bitset: 1 = greyscale, 2 = invert
|
||||
void hicsetpalettetint(long palnum, unsigned char r, unsigned char g, unsigned char b, unsigned char effect);
|
||||
// flags bitset: 1 = don't compress
|
||||
int hicsetsubsttex(long picnum, long palnum, char *filen, float alphacut, char flags);
|
||||
int hicsetskybox(long picnum, long palnum, char *faces[6]);
|
||||
int hicclearsubst(long picnum, long palnum);
|
||||
|
||||
int md_loadmodel(const char *fn);
|
||||
int md_setmisc(int modelid, float scale, int shadeoff, float zadd);
|
||||
int md_tilehasmodel(int tilenume);
|
||||
int md_defineframe(int modelid, const char *framename, int tilenume, int skinnum);
|
||||
int md_defineanimation(int modelid, const char *framestart, const char *frameend, int fps, int flags);
|
||||
int md_defineskin(int modelid, const char *skinfn, int palnum, int skinnum, int surfnum);
|
||||
int md_definehud (int modelid, int tilex, double xadd, double yadd, double zadd, double angadd, int flags);
|
||||
int md_undefinetile(int tile);
|
||||
int md_undefinemodel(int modelid);
|
||||
|
||||
int loaddefinitionsfile(char *fn);
|
||||
|
||||
extern long mapversion; // if loadboard() fails with -2 return, try loadoldboard(). if it fails with -2, board is dodgy
|
||||
long loadoldboard(char *filename, char fromwhere, long *daposx, long *daposy, long *daposz, short *daang, short *dacursectnum);
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma pack()
|
||||
#endif
|
||||
|
||||
#ifdef __WATCOMC__
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
#undef BPACK
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __build_h__
|
|
@ -1,63 +0,0 @@
|
|||
// cache1d.h
|
||||
|
||||
#ifndef __cache1d_h__
|
||||
#define __cache1d_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void initcache(long dacachestart, long dacachesize);
|
||||
void allocache(long *newhandle, long newbytes, char *newlockptr);
|
||||
void suckcache(long *suckptr);
|
||||
void agecache(void);
|
||||
|
||||
extern int pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
|
||||
int addsearchpath(const char *p);
|
||||
int findfrompath(const char *fn, char **where);
|
||||
int openfrompath(const char *fn, int flags, int mode);
|
||||
BFILE *fopenfrompath(const char *fn, const char *mode);
|
||||
|
||||
long initgroupfile(char *filename);
|
||||
void uninitsinglegroupfile(long grphandle);
|
||||
void uninitgroupfile(void);
|
||||
long kopen4load(char *filename, char searchfirst); // searchfirst: 0 = anywhere, 1 = first group, 2 = any group
|
||||
long kread(long handle, void *buffer, long leng);
|
||||
long klseek(long handle, long offset, long whence);
|
||||
long kfilelength(long handle);
|
||||
long ktell(long handle);
|
||||
void kclose(long handle);
|
||||
|
||||
enum {
|
||||
CACHE1D_FIND_FILE = 1,
|
||||
CACHE1D_FIND_DIR = 2,
|
||||
CACHE1D_FIND_DRIVE = 4,
|
||||
|
||||
CACHE1D_OPT_NOSTACK = 0x100,
|
||||
|
||||
// the lower the number, the higher the priority
|
||||
CACHE1D_SOURCE_DRIVE = 0,
|
||||
CACHE1D_SOURCE_CURDIR = 1,
|
||||
CACHE1D_SOURCE_PATH = 2, // + path stack depth
|
||||
CACHE1D_SOURCE_ZIP = 0x7ffffffe,
|
||||
CACHE1D_SOURCE_GRP = 0x7fffffff,
|
||||
};
|
||||
typedef struct _CACHE1D_FIND_REC {
|
||||
char *name;
|
||||
int type, source;
|
||||
struct _CACHE1D_FIND_REC *next, *prev, *usera, *userb;
|
||||
} CACHE1D_FIND_REC;
|
||||
void klistfree(CACHE1D_FIND_REC *rec);
|
||||
CACHE1D_FIND_REC *klistpath(const char *path, const char *mask, int type);
|
||||
|
||||
int kdfread(void *buffer, bsize_t dasizeof, bsize_t count, long fil);
|
||||
int dfread(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
|
||||
void kdfwrite(void *buffer, bsize_t dasizeof, bsize_t count, long fil);
|
||||
void dfwrite(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __cache1d_h__
|
||||
|
|
@ -1,432 +0,0 @@
|
|||
// Compatibility declarations for things which might not be present in
|
||||
// certain build environments. It also levels the playing field caused
|
||||
// by different platforms.
|
||||
|
||||
#ifndef __compat_h__
|
||||
#define __compat_h__
|
||||
|
||||
// Define this to rewrite all 'B' versions to library functions. This
|
||||
// is for platforms which give us a standard sort of C library so we
|
||||
// link directly. Platforms like PalmOS which don't have a standard C
|
||||
// library will need to wrap these functions with suitable emulations.
|
||||
#define __compat_h_macrodef__
|
||||
|
||||
#ifdef __cplusplus
|
||||
# include <cstdarg>
|
||||
#else
|
||||
# include <stdarg.h>
|
||||
#endif
|
||||
|
||||
#ifdef __compat_h_macrodef__
|
||||
# ifdef __cplusplus
|
||||
# include <cstdio>
|
||||
# include <cstring>
|
||||
# include <cstdlib>
|
||||
# include <ctime>
|
||||
# else
|
||||
# include <stdio.h>
|
||||
# include <string.h>
|
||||
# include <stdlib.h>
|
||||
# include <time.h>
|
||||
# endif
|
||||
# include <fcntl.h>
|
||||
# include <ctype.h>
|
||||
# include <sys/types.h>
|
||||
# include <sys/stat.h>
|
||||
# include <errno.h>
|
||||
# if defined(_WIN32)
|
||||
# include <io.h>
|
||||
# else
|
||||
# include <unistd.h>
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef EFENCE
|
||||
# include <efence.h>
|
||||
#endif
|
||||
|
||||
#if defined(__WATCOMC__)
|
||||
# define inline __inline
|
||||
# define int64 __int64
|
||||
# define uint64 unsigned __int64
|
||||
# define longlong(x) x##i64
|
||||
#elif defined(_MSC_VER)
|
||||
# define inline __inline
|
||||
# define int64 __int64
|
||||
# define uint64 unsigned __int64
|
||||
# define longlong(x) x##i64
|
||||
#else
|
||||
# define longlong(x) x##ll
|
||||
typedef long long int64;
|
||||
typedef unsigned long long uint64;
|
||||
#endif
|
||||
|
||||
#ifndef NULL
|
||||
# define NULL ((void *)0)
|
||||
#endif
|
||||
|
||||
#if defined(__linux)
|
||||
# include <endian.h>
|
||||
# if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif __BYTE_ORDER == __BIG_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# define B_ENDIAN_C_INLINE 1
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
# include <sys/endian.h>
|
||||
# if _BYTE_ORDER == _LITTLE_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif _BYTE_ORDER == _BIG_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# define B_SWAP64(x) __bswap64(x)
|
||||
# define B_SWAP32(x) __bswap32(x)
|
||||
# define B_SWAP16(x) __bswap16(x)
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# if defined(__LITTLE_ENDIAN__)
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif defined(__BIG_ENDIAN__)
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# include <libkern/OSByteOrder.h>
|
||||
# define B_SWAP64(x) OSSwapConstInt64(x)
|
||||
# define B_SWAP32(x) OSSwapConstInt32(x)
|
||||
# define B_SWAP16(x) OSSwapConstInt16(x)
|
||||
|
||||
#elif defined(__BEOS__)
|
||||
# include <posix/endian.h>
|
||||
# if LITTLE_ENDIAN != 0
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif BIG_ENDIAN != 0
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# define B_ENDIAN_C_INLINE 1
|
||||
|
||||
#elif defined(__QNX__)
|
||||
# if defined __LITTLEENDIAN__
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif defined __BIGENDIAN__
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# define B_ENDIAN_C_INLINE 1
|
||||
|
||||
#elif defined(__sun)
|
||||
# if defined _LITTLE_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# elif defined _BIG_ENDIAN
|
||||
# define B_LITTLE_ENDIAN 0
|
||||
# define B_BIG_ENDIAN 1
|
||||
# endif
|
||||
# define B_ENDIAN_C_INLINE 1
|
||||
|
||||
#elif defined(_WIN32) || defined(SKYOS) || defined(__SYLLABLE__)
|
||||
# define B_LITTLE_ENDIAN 1
|
||||
# define B_BIG_ENDIAN 0
|
||||
# define B_ENDIAN_C_INLINE 1
|
||||
#endif
|
||||
|
||||
#if !defined(B_LITTLE_ENDIAN) || !defined(B_BIG_ENDIAN)
|
||||
# error Unknown endianness
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if defined B_ENDIAN_X86_INLINE
|
||||
# if defined(_MSC_VER)
|
||||
// inline asm using bswap/xchg
|
||||
# elif defined(__GNUC__)
|
||||
// inline asm using bswap/xchg
|
||||
# elif defined(__WATCOMC__)
|
||||
// inline asm using bswap/xchg
|
||||
# endif
|
||||
#elif defined B_ENDIAN_C_INLINE
|
||||
static inline unsigned short B_SWAP16(unsigned short s) { return (s>>8)|(s<<8); }
|
||||
static inline unsigned long B_SWAP32(unsigned long l) { return ((l>>8)&0xff00)|((l&0xff00)<<8)|(l<<24)|(l>>24); }
|
||||
static inline uint64 B_SWAP64(uint64 l) { return (l>>56)|((l>>40)&0xff00)|((l>>24)&0xff0000)|((l>>8)&0xff000000)|((l&255)<<56)|((l&0xff00)<<40)|((l&0xff0000)<<24)|((l&0xff000000)<<8); }
|
||||
#endif
|
||||
|
||||
#if B_LITTLE_ENDIAN == 1
|
||||
# define B_LITTLE64(x) (x)
|
||||
# define B_BIG64(x) B_SWAP64(x)
|
||||
# define B_LITTLE32(x) (x)
|
||||
# define B_BIG32(x) B_SWAP32(x)
|
||||
# define B_LITTLE16(x) (x)
|
||||
# define B_BIG16(x) B_SWAP16(x)
|
||||
#elif B_BIG_ENDIAN == 1
|
||||
# define B_LITTLE64(x) B_SWAP64(x)
|
||||
# define B_BIG64(x) (x)
|
||||
# define B_LITTLE32(x) B_SWAP32(x)
|
||||
# define B_BIG32(x) (x)
|
||||
# define B_LITTLE16(x) B_SWAP16(x)
|
||||
# define B_BIG16(x) (x)
|
||||
#endif
|
||||
|
||||
#ifndef FP_OFF
|
||||
# define FP_OFF(__p) ((unsigned)(__p))
|
||||
#endif
|
||||
|
||||
#ifdef __compat_h_macrodef__
|
||||
|
||||
# ifndef O_BINARY
|
||||
# define O_BINARY 0
|
||||
# endif
|
||||
# ifndef O_TEXT
|
||||
# define O_TEXT 0
|
||||
# endif
|
||||
|
||||
# ifndef F_OK
|
||||
# define F_OK 0
|
||||
# endif
|
||||
|
||||
# define BO_BINARY O_BINARY
|
||||
# define BO_TEXT O_TEXT
|
||||
# define BO_RDONLY O_RDONLY
|
||||
# define BO_WRONLY O_WRONLY
|
||||
# define BO_RDWR O_RDWR
|
||||
# define BO_APPEND O_APPEND
|
||||
# define BO_CREAT O_CREAT
|
||||
# define BO_TRUNC O_TRUNC
|
||||
# define BS_IRGRP S_IRGRP
|
||||
# define BS_IWGRP S_IWGRP
|
||||
# define BS_IEXEC S_IEXEC
|
||||
# define BS_IWRITE S_IWRITE
|
||||
# define BS_IREAD S_IREAD
|
||||
# define BS_IFIFO S_IFIFO
|
||||
# define BS_IFCHR S_IFCHR
|
||||
# define BS_IFBLK S_IFBLK
|
||||
# define BS_IFDIR S_IFDIR
|
||||
# define BS_IFREG S_IFREG
|
||||
# define BSEEK_SET SEEK_SET
|
||||
# define BSEEK_CUR SEEK_CUR
|
||||
# define BSEEK_END SEEK_END
|
||||
#else
|
||||
# define BO_BINARY 0
|
||||
# define BO_TEXT 1
|
||||
# define BO_RDONLY 2
|
||||
# define BO_WRONLY 4
|
||||
# define BO_RDWR 6
|
||||
# define BO_APPEND 8
|
||||
# define BO_CREAT 16
|
||||
# define BO_TRUNC 32
|
||||
# define BS_IRGRP 0
|
||||
# define BS_IWGRP 0
|
||||
# define BS_IEXEC 1
|
||||
# define BS_IWRITE 2
|
||||
# define BS_IREAD 4
|
||||
# define BS_IFIFO 0x1000
|
||||
# define BS_IFCHR 0x2000
|
||||
# define BS_IFBLK 0x3000
|
||||
# define BS_IFDIR 0x4000
|
||||
# define BS_IFREG 0x8000
|
||||
# define BSEEK_SET 0
|
||||
# define BSEEK_CUR 1
|
||||
# define BSEEK_END 2
|
||||
#endif
|
||||
|
||||
#ifdef UNDERSCORES
|
||||
# define ASMSYM(x) "_" x
|
||||
#else
|
||||
# define ASMSYM(x) x
|
||||
#endif
|
||||
|
||||
#ifndef min
|
||||
# define min(a,b) ( ((a) < (b)) ? (a) : (b) )
|
||||
#endif
|
||||
|
||||
#ifndef max
|
||||
# define max(a,b) ( ((a) > (b)) ? (a) : (b) )
|
||||
#endif
|
||||
|
||||
|
||||
#define BMAX_PATH 260
|
||||
|
||||
|
||||
struct Bdirent {
|
||||
unsigned short namlen;
|
||||
char *name;
|
||||
unsigned mode;
|
||||
unsigned size;
|
||||
unsigned mtime;
|
||||
};
|
||||
typedef void BDIR;
|
||||
|
||||
BDIR* Bopendir(const char *name);
|
||||
struct Bdirent* Breaddir(BDIR *dir);
|
||||
int Bclosedir(BDIR *dir);
|
||||
|
||||
|
||||
#ifdef __compat_h_macrodef__
|
||||
# define BFILE FILE
|
||||
# define bsize_t size_t
|
||||
# define bssize_t ssize_t
|
||||
#else
|
||||
typedef void BFILE;
|
||||
typedef unsigned long bsize_t;
|
||||
typedef signed long bssize_t;
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __compat_h_macrodef__
|
||||
# define Brand rand
|
||||
# define Balloca alloca
|
||||
# define Bmalloc malloc
|
||||
# define Bcalloc calloc
|
||||
# define Brealloc realloc
|
||||
# define Bfree free
|
||||
# define Bopen open
|
||||
# define Bclose close
|
||||
# define Bwrite write
|
||||
# define Bread read
|
||||
# define Blseek lseek
|
||||
# if defined(__GNUC__)
|
||||
# define Btell(h) lseek(h,0,SEEK_CUR)
|
||||
# else
|
||||
# define Btell tell
|
||||
# endif
|
||||
# define Bstat stat
|
||||
# define Bfopen fopen
|
||||
# define Bfclose fclose
|
||||
# define Bfeof feof
|
||||
# define Bfgetc fgetc
|
||||
# define Brewind rewind
|
||||
# define Bfgets fgets
|
||||
# define Bfputc fputc
|
||||
# define Bfputs fputs
|
||||
# define Bfread fread
|
||||
# define Bfwrite fwrite
|
||||
# define Bfprintf fprintf
|
||||
# define Bstrdup strdup
|
||||
# define Bstrcpy strcpy
|
||||
# define Bstrncpy strncpy
|
||||
# define Bstrcmp strcmp
|
||||
# define Bstrncmp strncmp
|
||||
# if defined(__WATCOMC__) || defined(_MSC_VER) || defined(__QNX__)
|
||||
# define Bstrcasecmp stricmp
|
||||
# define Bstrncasecmp strnicmp
|
||||
# else
|
||||
# define Bstrcasecmp strcasecmp
|
||||
# define Bstrncasecmp strncasecmp
|
||||
# endif
|
||||
# if defined(_WIN32)
|
||||
# define Bstrlwr strlwr
|
||||
# define Bstrupr strupr
|
||||
# define Bmkdir(s,x) mkdir(s)
|
||||
# else
|
||||
# define Bmkdir mkdir
|
||||
# endif
|
||||
# define Bstrcat strcat
|
||||
# define Bstrncat strncat
|
||||
# define Bstrlen strlen
|
||||
# define Bstrchr strchr
|
||||
# define Bstrrchr strrchr
|
||||
# define Batoi atoi
|
||||
# define Batol atol
|
||||
# define Bstrtol strtol
|
||||
# define Bstrtoul strtoul
|
||||
# define Bstrtod strtod
|
||||
# define Btoupper toupper
|
||||
# define Btolower tolower
|
||||
# define Bmemcpy memcpy
|
||||
# define Bmemmove memmove
|
||||
# define Bmemchr memchr
|
||||
# define Bmemset memset
|
||||
# define Bmemcmp memcmp
|
||||
# define Bprintf printf
|
||||
# define Bsprintf sprintf
|
||||
# ifdef _MSC_VER
|
||||
# define Bsnprintf _snprintf
|
||||
# define Bvsnprintf _vsnprintf
|
||||
# else
|
||||
# define Bsnprintf snprintf
|
||||
# define Bvsnprintf vsnprintf
|
||||
# endif
|
||||
# define Bvfprintf vfprintf
|
||||
# define Bgetcwd getcwd
|
||||
# define Bgetenv getenv
|
||||
# define Btime() time(NULL)
|
||||
|
||||
#else
|
||||
|
||||
int Brand(void);
|
||||
void *Bmalloc(bsize_t size);
|
||||
void Bfree(void *ptr);
|
||||
int Bopen(const char *pathname, int flags, unsigned mode);
|
||||
int Bclose(int fd);
|
||||
bssize_t Bwrite(int fd, const void *buf, bsize_t count);
|
||||
bssize_t Bread(int fd, void *buf, bsize_t count);
|
||||
int Blseek(int fildes, int offset, int whence);
|
||||
BFILE *Bfopen(const char *path, const char *mode);
|
||||
int Bfclose(BFILE *stream);
|
||||
int Bfeof(BFILE *stream);
|
||||
int Bfgetc(BFILE *stream);
|
||||
void Brewind(BFILE *stream);
|
||||
char *Bfgets(char *s, int size, BFILE *stream);
|
||||
int Bfputc(int c, BFILE *stream);
|
||||
int Bfputs(const char *s, BFILE *stream);
|
||||
bsize_t Bfread(void *ptr, bsize_t size, bsize_t nmemb, BFILE *stream);
|
||||
bsize_t Bfwrite(const void *ptr, bsize_t size, bsize_t nmemb, BFILE *stream);
|
||||
char *Bstrdup(const char *s);
|
||||
char *Bstrcpy(char *dest, const char *src);
|
||||
char *Bstrncpy(char *dest, const char *src, bsize_t n);
|
||||
int Bstrcmp(const char *s1, const char *s2);
|
||||
int Bstrncmp(const char *s1, const char *s2, bsize_t n);
|
||||
int Bstrcasecmp(const char *s1, const char *s2);
|
||||
int Bstrncasecmp(const char *s1, const char *s2, bsize_t n);
|
||||
char *Bstrcat(char *dest, const char *src);
|
||||
char *Bstrncat(char *dest, const char *src, bsize_t n);
|
||||
bsize_t Bstrlen(const char *s);
|
||||
char *Bstrchr(const char *s, int c);
|
||||
char *Bstrrchr(const char *s, int c);
|
||||
int Batoi(const char *nptr);
|
||||
long Batol(const char *nptr);
|
||||
long int Bstrtol(const char *nptr, char **endptr, int base);
|
||||
unsigned long int Bstrtoul(const char *nptr, char **endptr, int base);
|
||||
void *Bmemcpy(void *dest, const void *src, bsize_t n);
|
||||
void *Bmemmove(void *dest, const void *src, bsize_t n);
|
||||
void *Bmemchr(const void *s, int c, bsize_t n);
|
||||
void *Bmemset(void *s, int c, bsize_t n);
|
||||
int Bmemcmp(const void *s1, const void *s2, bsize_t n);
|
||||
int Bprintf(const char *format, ...);
|
||||
int Bsprintf(char *str, const char *format, ...);
|
||||
int Bsnprintf(char *str, bsize_t size, const char *format, ...);
|
||||
int Bvsnprintf(char *str, bsize_t size, const char *format, va_list ap);
|
||||
char *Bgetcwd(char *buf, bsize_t size);
|
||||
char *Bgetenv(const char *name);
|
||||
#endif
|
||||
|
||||
char *Bgethomedir(void);
|
||||
unsigned int Bgetsysmemsize(void);
|
||||
int Bcorrectfilename(char *filename, int removefn);
|
||||
int Bcanonicalisefilename(char *filename, int removefn);
|
||||
char *Bgetsystemdrives(void);
|
||||
long Bfilelength(int fd);
|
||||
char *Bstrtoken(char *s, char *delim, char **ptrptr, int chop);
|
||||
long Bwildmatch (const char *i, const char *j);
|
||||
|
||||
#if !defined(_WIN32)
|
||||
char *Bstrlwr(char *);
|
||||
char *Bstrupr(char *);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __compat_h__
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
#ifndef __crc32_h__
|
||||
#define __crc32_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void initcrc32table(void);
|
||||
|
||||
unsigned long crc32once(unsigned char *blk, unsigned long len);
|
||||
|
||||
void crc32init(unsigned long *crcvar);
|
||||
void crc32block(unsigned long *crcvar, unsigned char *blk, unsigned long len);
|
||||
unsigned long crc32finish(unsigned long *crcvar);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,332 +0,0 @@
|
|||
#ifndef __dxdidf_h__
|
||||
#define __dxdidf_h__
|
||||
|
||||
// Keyboard
|
||||
|
||||
static DIOBJECTDATAFORMAT c_dfDIKeyboard_odf[] = {
|
||||
{ &GUID_Key, 0, 0x8000000C, 0x00000000 },
|
||||
{ &GUID_Key, 1, 0x8000010C, 0x00000000 },
|
||||
{ &GUID_Key, 2, 0x8000020C, 0x00000000 },
|
||||
{ &GUID_Key, 3, 0x8000030C, 0x00000000 },
|
||||
{ &GUID_Key, 4, 0x8000040C, 0x00000000 },
|
||||
{ &GUID_Key, 5, 0x8000050C, 0x00000000 },
|
||||
{ &GUID_Key, 6, 0x8000060C, 0x00000000 },
|
||||
{ &GUID_Key, 7, 0x8000070C, 0x00000000 },
|
||||
{ &GUID_Key, 8, 0x8000080C, 0x00000000 },
|
||||
{ &GUID_Key, 9, 0x8000090C, 0x00000000 },
|
||||
{ &GUID_Key, 10, 0x80000A0C, 0x00000000 },
|
||||
{ &GUID_Key, 11, 0x80000B0C, 0x00000000 },
|
||||
{ &GUID_Key, 12, 0x80000C0C, 0x00000000 },
|
||||
{ &GUID_Key, 13, 0x80000D0C, 0x00000000 },
|
||||
{ &GUID_Key, 14, 0x80000E0C, 0x00000000 },
|
||||
{ &GUID_Key, 15, 0x80000F0C, 0x00000000 },
|
||||
{ &GUID_Key, 16, 0x8000100C, 0x00000000 },
|
||||
{ &GUID_Key, 17, 0x8000110C, 0x00000000 },
|
||||
{ &GUID_Key, 18, 0x8000120C, 0x00000000 },
|
||||
{ &GUID_Key, 19, 0x8000130C, 0x00000000 },
|
||||
{ &GUID_Key, 20, 0x8000140C, 0x00000000 },
|
||||
{ &GUID_Key, 21, 0x8000150C, 0x00000000 },
|
||||
{ &GUID_Key, 22, 0x8000160C, 0x00000000 },
|
||||
{ &GUID_Key, 23, 0x8000170C, 0x00000000 },
|
||||
{ &GUID_Key, 24, 0x8000180C, 0x00000000 },
|
||||
{ &GUID_Key, 25, 0x8000190C, 0x00000000 },
|
||||
{ &GUID_Key, 26, 0x80001A0C, 0x00000000 },
|
||||
{ &GUID_Key, 27, 0x80001B0C, 0x00000000 },
|
||||
{ &GUID_Key, 28, 0x80001C0C, 0x00000000 },
|
||||
{ &GUID_Key, 29, 0x80001D0C, 0x00000000 },
|
||||
{ &GUID_Key, 30, 0x80001E0C, 0x00000000 },
|
||||
{ &GUID_Key, 31, 0x80001F0C, 0x00000000 },
|
||||
{ &GUID_Key, 32, 0x8000200C, 0x00000000 },
|
||||
{ &GUID_Key, 33, 0x8000210C, 0x00000000 },
|
||||
{ &GUID_Key, 34, 0x8000220C, 0x00000000 },
|
||||
{ &GUID_Key, 35, 0x8000230C, 0x00000000 },
|
||||
{ &GUID_Key, 36, 0x8000240C, 0x00000000 },
|
||||
{ &GUID_Key, 37, 0x8000250C, 0x00000000 },
|
||||
{ &GUID_Key, 38, 0x8000260C, 0x00000000 },
|
||||
{ &GUID_Key, 39, 0x8000270C, 0x00000000 },
|
||||
{ &GUID_Key, 40, 0x8000280C, 0x00000000 },
|
||||
{ &GUID_Key, 41, 0x8000290C, 0x00000000 },
|
||||
{ &GUID_Key, 42, 0x80002A0C, 0x00000000 },
|
||||
{ &GUID_Key, 43, 0x80002B0C, 0x00000000 },
|
||||
{ &GUID_Key, 44, 0x80002C0C, 0x00000000 },
|
||||
{ &GUID_Key, 45, 0x80002D0C, 0x00000000 },
|
||||
{ &GUID_Key, 46, 0x80002E0C, 0x00000000 },
|
||||
{ &GUID_Key, 47, 0x80002F0C, 0x00000000 },
|
||||
{ &GUID_Key, 48, 0x8000300C, 0x00000000 },
|
||||
{ &GUID_Key, 49, 0x8000310C, 0x00000000 },
|
||||
{ &GUID_Key, 50, 0x8000320C, 0x00000000 },
|
||||
{ &GUID_Key, 51, 0x8000330C, 0x00000000 },
|
||||
{ &GUID_Key, 52, 0x8000340C, 0x00000000 },
|
||||
{ &GUID_Key, 53, 0x8000350C, 0x00000000 },
|
||||
{ &GUID_Key, 54, 0x8000360C, 0x00000000 },
|
||||
{ &GUID_Key, 55, 0x8000370C, 0x00000000 },
|
||||
{ &GUID_Key, 56, 0x8000380C, 0x00000000 },
|
||||
{ &GUID_Key, 57, 0x8000390C, 0x00000000 },
|
||||
{ &GUID_Key, 58, 0x80003A0C, 0x00000000 },
|
||||
{ &GUID_Key, 59, 0x80003B0C, 0x00000000 },
|
||||
{ &GUID_Key, 60, 0x80003C0C, 0x00000000 },
|
||||
{ &GUID_Key, 61, 0x80003D0C, 0x00000000 },
|
||||
{ &GUID_Key, 62, 0x80003E0C, 0x00000000 },
|
||||
{ &GUID_Key, 63, 0x80003F0C, 0x00000000 },
|
||||
{ &GUID_Key, 64, 0x8000400C, 0x00000000 },
|
||||
{ &GUID_Key, 65, 0x8000410C, 0x00000000 },
|
||||
{ &GUID_Key, 66, 0x8000420C, 0x00000000 },
|
||||
{ &GUID_Key, 67, 0x8000430C, 0x00000000 },
|
||||
{ &GUID_Key, 68, 0x8000440C, 0x00000000 },
|
||||
{ &GUID_Key, 69, 0x8000450C, 0x00000000 },
|
||||
{ &GUID_Key, 70, 0x8000460C, 0x00000000 },
|
||||
{ &GUID_Key, 71, 0x8000470C, 0x00000000 },
|
||||
{ &GUID_Key, 72, 0x8000480C, 0x00000000 },
|
||||
{ &GUID_Key, 73, 0x8000490C, 0x00000000 },
|
||||
{ &GUID_Key, 74, 0x80004A0C, 0x00000000 },
|
||||
{ &GUID_Key, 75, 0x80004B0C, 0x00000000 },
|
||||
{ &GUID_Key, 76, 0x80004C0C, 0x00000000 },
|
||||
{ &GUID_Key, 77, 0x80004D0C, 0x00000000 },
|
||||
{ &GUID_Key, 78, 0x80004E0C, 0x00000000 },
|
||||
{ &GUID_Key, 79, 0x80004F0C, 0x00000000 },
|
||||
{ &GUID_Key, 80, 0x8000500C, 0x00000000 },
|
||||
{ &GUID_Key, 81, 0x8000510C, 0x00000000 },
|
||||
{ &GUID_Key, 82, 0x8000520C, 0x00000000 },
|
||||
{ &GUID_Key, 83, 0x8000530C, 0x00000000 },
|
||||
{ &GUID_Key, 84, 0x8000540C, 0x00000000 },
|
||||
{ &GUID_Key, 85, 0x8000550C, 0x00000000 },
|
||||
{ &GUID_Key, 86, 0x8000560C, 0x00000000 },
|
||||
{ &GUID_Key, 87, 0x8000570C, 0x00000000 },
|
||||
{ &GUID_Key, 88, 0x8000580C, 0x00000000 },
|
||||
{ &GUID_Key, 89, 0x8000590C, 0x00000000 },
|
||||
{ &GUID_Key, 90, 0x80005A0C, 0x00000000 },
|
||||
{ &GUID_Key, 91, 0x80005B0C, 0x00000000 },
|
||||
{ &GUID_Key, 92, 0x80005C0C, 0x00000000 },
|
||||
{ &GUID_Key, 93, 0x80005D0C, 0x00000000 },
|
||||
{ &GUID_Key, 94, 0x80005E0C, 0x00000000 },
|
||||
{ &GUID_Key, 95, 0x80005F0C, 0x00000000 },
|
||||
{ &GUID_Key, 96, 0x8000600C, 0x00000000 },
|
||||
{ &GUID_Key, 97, 0x8000610C, 0x00000000 },
|
||||
{ &GUID_Key, 98, 0x8000620C, 0x00000000 },
|
||||
{ &GUID_Key, 99, 0x8000630C, 0x00000000 },
|
||||
{ &GUID_Key, 100, 0x8000640C, 0x00000000 },
|
||||
{ &GUID_Key, 101, 0x8000650C, 0x00000000 },
|
||||
{ &GUID_Key, 102, 0x8000660C, 0x00000000 },
|
||||
{ &GUID_Key, 103, 0x8000670C, 0x00000000 },
|
||||
{ &GUID_Key, 104, 0x8000680C, 0x00000000 },
|
||||
{ &GUID_Key, 105, 0x8000690C, 0x00000000 },
|
||||
{ &GUID_Key, 106, 0x80006A0C, 0x00000000 },
|
||||
{ &GUID_Key, 107, 0x80006B0C, 0x00000000 },
|
||||
{ &GUID_Key, 108, 0x80006C0C, 0x00000000 },
|
||||
{ &GUID_Key, 109, 0x80006D0C, 0x00000000 },
|
||||
{ &GUID_Key, 110, 0x80006E0C, 0x00000000 },
|
||||
{ &GUID_Key, 111, 0x80006F0C, 0x00000000 },
|
||||
{ &GUID_Key, 112, 0x8000700C, 0x00000000 },
|
||||
{ &GUID_Key, 113, 0x8000710C, 0x00000000 },
|
||||
{ &GUID_Key, 114, 0x8000720C, 0x00000000 },
|
||||
{ &GUID_Key, 115, 0x8000730C, 0x00000000 },
|
||||
{ &GUID_Key, 116, 0x8000740C, 0x00000000 },
|
||||
{ &GUID_Key, 117, 0x8000750C, 0x00000000 },
|
||||
{ &GUID_Key, 118, 0x8000760C, 0x00000000 },
|
||||
{ &GUID_Key, 119, 0x8000770C, 0x00000000 },
|
||||
{ &GUID_Key, 120, 0x8000780C, 0x00000000 },
|
||||
{ &GUID_Key, 121, 0x8000790C, 0x00000000 },
|
||||
{ &GUID_Key, 122, 0x80007A0C, 0x00000000 },
|
||||
{ &GUID_Key, 123, 0x80007B0C, 0x00000000 },
|
||||
{ &GUID_Key, 124, 0x80007C0C, 0x00000000 },
|
||||
{ &GUID_Key, 125, 0x80007D0C, 0x00000000 },
|
||||
{ &GUID_Key, 126, 0x80007E0C, 0x00000000 },
|
||||
{ &GUID_Key, 127, 0x80007F0C, 0x00000000 },
|
||||
{ &GUID_Key, 128, 0x8000800C, 0x00000000 },
|
||||
{ &GUID_Key, 129, 0x8000810C, 0x00000000 },
|
||||
{ &GUID_Key, 130, 0x8000820C, 0x00000000 },
|
||||
{ &GUID_Key, 131, 0x8000830C, 0x00000000 },
|
||||
{ &GUID_Key, 132, 0x8000840C, 0x00000000 },
|
||||
{ &GUID_Key, 133, 0x8000850C, 0x00000000 },
|
||||
{ &GUID_Key, 134, 0x8000860C, 0x00000000 },
|
||||
{ &GUID_Key, 135, 0x8000870C, 0x00000000 },
|
||||
{ &GUID_Key, 136, 0x8000880C, 0x00000000 },
|
||||
{ &GUID_Key, 137, 0x8000890C, 0x00000000 },
|
||||
{ &GUID_Key, 138, 0x80008A0C, 0x00000000 },
|
||||
{ &GUID_Key, 139, 0x80008B0C, 0x00000000 },
|
||||
{ &GUID_Key, 140, 0x80008C0C, 0x00000000 },
|
||||
{ &GUID_Key, 141, 0x80008D0C, 0x00000000 },
|
||||
{ &GUID_Key, 142, 0x80008E0C, 0x00000000 },
|
||||
{ &GUID_Key, 143, 0x80008F0C, 0x00000000 },
|
||||
{ &GUID_Key, 144, 0x8000900C, 0x00000000 },
|
||||
{ &GUID_Key, 145, 0x8000910C, 0x00000000 },
|
||||
{ &GUID_Key, 146, 0x8000920C, 0x00000000 },
|
||||
{ &GUID_Key, 147, 0x8000930C, 0x00000000 },
|
||||
{ &GUID_Key, 148, 0x8000940C, 0x00000000 },
|
||||
{ &GUID_Key, 149, 0x8000950C, 0x00000000 },
|
||||
{ &GUID_Key, 150, 0x8000960C, 0x00000000 },
|
||||
{ &GUID_Key, 151, 0x8000970C, 0x00000000 },
|
||||
{ &GUID_Key, 152, 0x8000980C, 0x00000000 },
|
||||
{ &GUID_Key, 153, 0x8000990C, 0x00000000 },
|
||||
{ &GUID_Key, 154, 0x80009A0C, 0x00000000 },
|
||||
{ &GUID_Key, 155, 0x80009B0C, 0x00000000 },
|
||||
{ &GUID_Key, 156, 0x80009C0C, 0x00000000 },
|
||||
{ &GUID_Key, 157, 0x80009D0C, 0x00000000 },
|
||||
{ &GUID_Key, 158, 0x80009E0C, 0x00000000 },
|
||||
{ &GUID_Key, 159, 0x80009F0C, 0x00000000 },
|
||||
{ &GUID_Key, 160, 0x8000A00C, 0x00000000 },
|
||||
{ &GUID_Key, 161, 0x8000A10C, 0x00000000 },
|
||||
{ &GUID_Key, 162, 0x8000A20C, 0x00000000 },
|
||||
{ &GUID_Key, 163, 0x8000A30C, 0x00000000 },
|
||||
{ &GUID_Key, 164, 0x8000A40C, 0x00000000 },
|
||||
{ &GUID_Key, 165, 0x8000A50C, 0x00000000 },
|
||||
{ &GUID_Key, 166, 0x8000A60C, 0x00000000 },
|
||||
{ &GUID_Key, 167, 0x8000A70C, 0x00000000 },
|
||||
{ &GUID_Key, 168, 0x8000A80C, 0x00000000 },
|
||||
{ &GUID_Key, 169, 0x8000A90C, 0x00000000 },
|
||||
{ &GUID_Key, 170, 0x8000AA0C, 0x00000000 },
|
||||
{ &GUID_Key, 171, 0x8000AB0C, 0x00000000 },
|
||||
{ &GUID_Key, 172, 0x8000AC0C, 0x00000000 },
|
||||
{ &GUID_Key, 173, 0x8000AD0C, 0x00000000 },
|
||||
{ &GUID_Key, 174, 0x8000AE0C, 0x00000000 },
|
||||
{ &GUID_Key, 175, 0x8000AF0C, 0x00000000 },
|
||||
{ &GUID_Key, 176, 0x8000B00C, 0x00000000 },
|
||||
{ &GUID_Key, 177, 0x8000B10C, 0x00000000 },
|
||||
{ &GUID_Key, 178, 0x8000B20C, 0x00000000 },
|
||||
{ &GUID_Key, 179, 0x8000B30C, 0x00000000 },
|
||||
{ &GUID_Key, 180, 0x8000B40C, 0x00000000 },
|
||||
{ &GUID_Key, 181, 0x8000B50C, 0x00000000 },
|
||||
{ &GUID_Key, 182, 0x8000B60C, 0x00000000 },
|
||||
{ &GUID_Key, 183, 0x8000B70C, 0x00000000 },
|
||||
{ &GUID_Key, 184, 0x8000B80C, 0x00000000 },
|
||||
{ &GUID_Key, 185, 0x8000B90C, 0x00000000 },
|
||||
{ &GUID_Key, 186, 0x8000BA0C, 0x00000000 },
|
||||
{ &GUID_Key, 187, 0x8000BB0C, 0x00000000 },
|
||||
{ &GUID_Key, 188, 0x8000BC0C, 0x00000000 },
|
||||
{ &GUID_Key, 189, 0x8000BD0C, 0x00000000 },
|
||||
{ &GUID_Key, 190, 0x8000BE0C, 0x00000000 },
|
||||
{ &GUID_Key, 191, 0x8000BF0C, 0x00000000 },
|
||||
{ &GUID_Key, 192, 0x8000C00C, 0x00000000 },
|
||||
{ &GUID_Key, 193, 0x8000C10C, 0x00000000 },
|
||||
{ &GUID_Key, 194, 0x8000C20C, 0x00000000 },
|
||||
{ &GUID_Key, 195, 0x8000C30C, 0x00000000 },
|
||||
{ &GUID_Key, 196, 0x8000C40C, 0x00000000 },
|
||||
{ &GUID_Key, 197, 0x8000C50C, 0x00000000 },
|
||||
{ &GUID_Key, 198, 0x8000C60C, 0x00000000 },
|
||||
{ &GUID_Key, 199, 0x8000C70C, 0x00000000 },
|
||||
{ &GUID_Key, 200, 0x8000C80C, 0x00000000 },
|
||||
{ &GUID_Key, 201, 0x8000C90C, 0x00000000 },
|
||||
{ &GUID_Key, 202, 0x8000CA0C, 0x00000000 },
|
||||
{ &GUID_Key, 203, 0x8000CB0C, 0x00000000 },
|
||||
{ &GUID_Key, 204, 0x8000CC0C, 0x00000000 },
|
||||
{ &GUID_Key, 205, 0x8000CD0C, 0x00000000 },
|
||||
{ &GUID_Key, 206, 0x8000CE0C, 0x00000000 },
|
||||
{ &GUID_Key, 207, 0x8000CF0C, 0x00000000 },
|
||||
{ &GUID_Key, 208, 0x8000D00C, 0x00000000 },
|
||||
{ &GUID_Key, 209, 0x8000D10C, 0x00000000 },
|
||||
{ &GUID_Key, 210, 0x8000D20C, 0x00000000 },
|
||||
{ &GUID_Key, 211, 0x8000D30C, 0x00000000 },
|
||||
{ &GUID_Key, 212, 0x8000D40C, 0x00000000 },
|
||||
{ &GUID_Key, 213, 0x8000D50C, 0x00000000 },
|
||||
{ &GUID_Key, 214, 0x8000D60C, 0x00000000 },
|
||||
{ &GUID_Key, 215, 0x8000D70C, 0x00000000 },
|
||||
{ &GUID_Key, 216, 0x8000D80C, 0x00000000 },
|
||||
{ &GUID_Key, 217, 0x8000D90C, 0x00000000 },
|
||||
{ &GUID_Key, 218, 0x8000DA0C, 0x00000000 },
|
||||
{ &GUID_Key, 219, 0x8000DB0C, 0x00000000 },
|
||||
{ &GUID_Key, 220, 0x8000DC0C, 0x00000000 },
|
||||
{ &GUID_Key, 221, 0x8000DD0C, 0x00000000 },
|
||||
{ &GUID_Key, 222, 0x8000DE0C, 0x00000000 },
|
||||
{ &GUID_Key, 223, 0x8000DF0C, 0x00000000 },
|
||||
{ &GUID_Key, 224, 0x8000E00C, 0x00000000 },
|
||||
{ &GUID_Key, 225, 0x8000E10C, 0x00000000 },
|
||||
{ &GUID_Key, 226, 0x8000E20C, 0x00000000 },
|
||||
{ &GUID_Key, 227, 0x8000E30C, 0x00000000 },
|
||||
{ &GUID_Key, 228, 0x8000E40C, 0x00000000 },
|
||||
{ &GUID_Key, 229, 0x8000E50C, 0x00000000 },
|
||||
{ &GUID_Key, 230, 0x8000E60C, 0x00000000 },
|
||||
{ &GUID_Key, 231, 0x8000E70C, 0x00000000 },
|
||||
{ &GUID_Key, 232, 0x8000E80C, 0x00000000 },
|
||||
{ &GUID_Key, 233, 0x8000E90C, 0x00000000 },
|
||||
{ &GUID_Key, 234, 0x8000EA0C, 0x00000000 },
|
||||
{ &GUID_Key, 235, 0x8000EB0C, 0x00000000 },
|
||||
{ &GUID_Key, 236, 0x8000EC0C, 0x00000000 },
|
||||
{ &GUID_Key, 237, 0x8000ED0C, 0x00000000 },
|
||||
{ &GUID_Key, 238, 0x8000EE0C, 0x00000000 },
|
||||
{ &GUID_Key, 239, 0x8000EF0C, 0x00000000 },
|
||||
{ &GUID_Key, 240, 0x8000F00C, 0x00000000 },
|
||||
{ &GUID_Key, 241, 0x8000F10C, 0x00000000 },
|
||||
{ &GUID_Key, 242, 0x8000F20C, 0x00000000 },
|
||||
{ &GUID_Key, 243, 0x8000F30C, 0x00000000 },
|
||||
{ &GUID_Key, 244, 0x8000F40C, 0x00000000 },
|
||||
{ &GUID_Key, 245, 0x8000F50C, 0x00000000 },
|
||||
{ &GUID_Key, 246, 0x8000F60C, 0x00000000 },
|
||||
{ &GUID_Key, 247, 0x8000F70C, 0x00000000 },
|
||||
{ &GUID_Key, 248, 0x8000F80C, 0x00000000 },
|
||||
{ &GUID_Key, 249, 0x8000F90C, 0x00000000 },
|
||||
{ &GUID_Key, 250, 0x8000FA0C, 0x00000000 },
|
||||
{ &GUID_Key, 251, 0x8000FB0C, 0x00000000 },
|
||||
{ &GUID_Key, 252, 0x8000FC0C, 0x00000000 },
|
||||
{ &GUID_Key, 253, 0x8000FD0C, 0x00000000 },
|
||||
{ &GUID_Key, 254, 0x8000FE0C, 0x00000000 },
|
||||
{ &GUID_Key, 255, 0x8000FF0C, 0x00000000 }
|
||||
};
|
||||
|
||||
const DIDATAFORMAT c_dfDIKeyboard = { 24, 16, 0x00000002, 256, 256, c_dfDIKeyboard_odf };
|
||||
|
||||
// Mouse
|
||||
|
||||
static DIOBJECTDATAFORMAT c_dfDIMouse_odf[] = {
|
||||
{ &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 },
|
||||
{ &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 },
|
||||
{ &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 },
|
||||
{ NULL, 12, 0x00FFFF0C, 0x00000000 },
|
||||
{ NULL, 13, 0x00FFFF0C, 0x00000000 },
|
||||
{ NULL, 14, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 15, 0x80FFFF0C, 0x00000000 }
|
||||
};
|
||||
|
||||
const DIDATAFORMAT c_dfDIMouse = { 24, 16, 0x00000002, 16, 7, c_dfDIMouse_odf };
|
||||
|
||||
// Joystick
|
||||
|
||||
static DIOBJECTDATAFORMAT c_dfDIJoystick_odf[] = {
|
||||
{ &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_Slider, 24, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_Slider, 28, 0x80FFFF03, 0x00000100 },
|
||||
{ &GUID_POV, 32, 0x80FFFF10, 0x00000000 },
|
||||
{ &GUID_POV, 36, 0x80FFFF10, 0x00000000 },
|
||||
{ &GUID_POV, 40, 0x80FFFF10, 0x00000000 },
|
||||
{ &GUID_POV, 44, 0x80FFFF10, 0x00000000 },
|
||||
{ NULL, 48, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 49, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 50, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 51, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 52, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 53, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 54, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 55, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 56, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 57, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 58, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 59, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 60, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 61, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 62, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 63, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 64, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 65, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 66, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 67, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 68, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 69, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 70, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 71, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 72, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 73, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 74, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 75, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 76, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 77, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 78, 0x80FFFF0C, 0x00000000 },
|
||||
{ NULL, 79, 0x80FFFF0C, 0x00000000 }
|
||||
};
|
||||
|
||||
const DIDATAFORMAT c_dfDIJoystick = { 24, 16, 0x00000001, 80, 44, c_dfDIJoystick_odf };
|
||||
|
||||
#endif // __dxdidf_h__
|
|
@ -1,68 +0,0 @@
|
|||
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
||||
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
||||
// See the included license file "BUILDLIC.TXT" for license info.
|
||||
|
||||
#ifndef __editor_h__
|
||||
#define __editor_h__
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define NUMBUILDKEYS 20
|
||||
|
||||
extern long qsetmode;
|
||||
extern short searchsector, searchwall, searchstat;
|
||||
extern long zmode, kensplayerheight;
|
||||
extern short defaultspritecstat;
|
||||
|
||||
extern short temppicnum, tempcstat, templotag, temphitag, tempextra;
|
||||
extern char tempshade, temppal, tempxrepeat, tempyrepeat;
|
||||
extern char somethingintab;
|
||||
|
||||
extern char buildkeys[NUMBUILDKEYS];
|
||||
|
||||
extern long ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d;
|
||||
|
||||
|
||||
extern int ExtInit(void);
|
||||
extern void ExtUnInit(void);
|
||||
extern void ExtPreCheckKeys(void);
|
||||
#ifdef SUPERBUILD
|
||||
extern void ExtAnalyzeSprites(void);
|
||||
#endif
|
||||
extern void ExtCheckKeys(void);
|
||||
extern void ExtPreLoadMap(void);
|
||||
extern void ExtLoadMap(const char *mapname);
|
||||
extern void ExtPreSaveMap(void);
|
||||
extern void ExtSaveMap(const char *mapname);
|
||||
extern const char *ExtGetSectorCaption(short sectnum);
|
||||
extern const char *ExtGetWallCaption(short wallnum);
|
||||
extern const char *ExtGetSpriteCaption(short spritenum);
|
||||
extern void ExtShowSectorData(short sectnum);
|
||||
extern void ExtShowWallData(short wallnum);
|
||||
extern void ExtShowSpriteData(short spritenum);
|
||||
extern void ExtEditSectorData(short sectnum);
|
||||
extern void ExtEditWallData(short wallnum);
|
||||
extern void ExtEditSpriteData(short spritenum);
|
||||
|
||||
|
||||
int loadsetup(const char *fn); // from config.c
|
||||
int writesetup(const char *fn); // from config.c
|
||||
|
||||
void editinput(void);
|
||||
void clearmidstatbar16(void);
|
||||
|
||||
long getnumber256(char namestart[80], long num, long maxnumber, char sign);
|
||||
long getnumber16(char namestart[80], long num, long maxnumber, char sign);
|
||||
void printmessage256(char name[82]);
|
||||
void printmessage16(char name[82]);
|
||||
|
||||
void getpoint(long searchxe, long searchye, long *x, long *y);
|
||||
long getpointhighlight(long xplc, long yplc);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -1,6 +0,0 @@
|
|||
extern const char _engine_cflags[];
|
||||
extern const char _engine_libs[];
|
||||
extern const char _engine_uname[];
|
||||
extern const char _engine_compiler[];
|
||||
extern const char _engine_date[];
|
||||
|
|
@ -1,56 +0,0 @@
|
|||
// game.h
|
||||
|
||||
void operatesector(short dasector);
|
||||
void operatesprite(short dasprite);
|
||||
long changehealth(short snum, short deltahealth);
|
||||
void changenumbombs(short snum, short deltanumbombs);
|
||||
void changenummissiles(short snum, short deltanummissiles);
|
||||
void changenumgrabbers(short snum, short deltanumgrabbers);
|
||||
void drawstatusflytime(short snum);
|
||||
void drawstatusbar(short snum);
|
||||
void prepareboard(char *daboardfilename);
|
||||
void checktouchsprite(short snum, short sectnum);
|
||||
void checkgrabbertouchsprite(short snum, short sectnum);
|
||||
void shootgun(short snum, long x, long y, long z, short daang, long dahoriz, short dasectnum, char guntype);
|
||||
void analyzesprites(long dax, long day);
|
||||
void tagcode(void);
|
||||
void statuslistcode(void);
|
||||
void activatehitag(short dahitag);
|
||||
void bombexplode(long i);
|
||||
void processinput(short snum);
|
||||
void view(short snum, long *vx, long *vy, long *vz, short *vsectnum, short ang, long horiz);
|
||||
void updatesectorz(long x, long y, long z, short *sectnum);
|
||||
void drawscreen(short snum, long dasmoothratio);
|
||||
void movethings(void);
|
||||
void fakedomovethings(void);
|
||||
void fakedomovethingscorrect(void);
|
||||
void domovethings(void);
|
||||
void getinput(void);
|
||||
void initplayersprite(short snum);
|
||||
void playback(void);
|
||||
void setup3dscreen(void);
|
||||
void findrandomspot(long *x, long *y, short *sectnum);
|
||||
void warp(long *x, long *y, long *z, short *daang, short *dasector);
|
||||
void warpsprite(short spritenum);
|
||||
void initlava(void);
|
||||
void movelava(char *dapic);
|
||||
void doanimations(void);
|
||||
long getanimationgoal(long animptr);
|
||||
long setanimation(long *animptr, long thegoal, long thevel, long theacc);
|
||||
void checkmasterslaveswitch(void);
|
||||
long testneighborsectors(short sect1, short sect2);
|
||||
long loadgame(void);
|
||||
long savegame(void);
|
||||
void faketimerhandler(void);
|
||||
void getpackets(void);
|
||||
void drawoverheadmap(long cposx, long cposy, long czoom, short cang);
|
||||
long movesprite(short spritenum, long dx, long dy, long dz, long ceildist, long flordist, long clipmask);
|
||||
void waitforeverybody(void);
|
||||
void searchmap(short startsector);
|
||||
void setinterpolation(long *posptr);
|
||||
void stopinterpolation(long *posptr);
|
||||
void updateinterpolations(void);
|
||||
void dointerpolations(void);
|
||||
void restoreinterpolations(void);
|
||||
void printext(long x, long y, char *buffer, short tilenum, char invisiblecol);
|
||||
void drawtilebackground (long thex, long they, short tilenum, signed char shade, long cx1, long cy1, long cx2, long cy2, char dapalnum);
|
|
@ -1,211 +0,0 @@
|
|||
#ifdef USE_OPENGL
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
# include <OpenGL/gl.h>
|
||||
#else
|
||||
# include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
// get this header from http://oss.sgi.com/projects/ogl-sample/registry/
|
||||
// if you are missing it
|
||||
//#include <GL/glext.h>
|
||||
#if defined(__APPLE__)
|
||||
# include <OpenGL/glext.h>
|
||||
#else
|
||||
# include "glext.h"
|
||||
#endif
|
||||
|
||||
#ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
|
||||
#error You should get an updated copy of glext.h from http://oss.sgi.com/projects/ogl-sample/registry/
|
||||
#endif
|
||||
|
||||
#ifdef DYNAMIC_OPENGL
|
||||
|
||||
#ifndef APIENTRY
|
||||
# define APIENTRY
|
||||
#endif
|
||||
|
||||
extern void (APIENTRY * bglClearColor)( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
||||
extern void (APIENTRY * bglClear)( GLbitfield mask );
|
||||
extern void (APIENTRY * bglColorMask)( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
||||
extern void (APIENTRY * bglAlphaFunc)( GLenum func, GLclampf ref );
|
||||
extern void (APIENTRY * bglBlendFunc)( GLenum sfactor, GLenum dfactor );
|
||||
extern void (APIENTRY * bglCullFace)( GLenum mode );
|
||||
extern void (APIENTRY * bglFrontFace)( GLenum mode );
|
||||
extern void (APIENTRY * bglPolygonOffset)( GLfloat factor, GLfloat units );
|
||||
extern void (APIENTRY * bglPolygonMode)( GLenum face, GLenum mode );
|
||||
extern void (APIENTRY * bglEnable)( GLenum cap );
|
||||
extern void (APIENTRY * bglDisable)( GLenum cap );
|
||||
extern void (APIENTRY * bglGetFloatv)( GLenum pname, GLfloat *params );
|
||||
extern void (APIENTRY * bglGetIntegerv)( GLenum pname, GLint *params );
|
||||
extern void (APIENTRY * bglPushAttrib)( GLbitfield mask );
|
||||
extern void (APIENTRY * bglPopAttrib)( void );
|
||||
extern GLenum (APIENTRY * bglGetError)( void );
|
||||
extern const GLubyte* (APIENTRY * bglGetString)( GLenum name );
|
||||
extern void (APIENTRY * bglHint)( GLenum target, GLenum mode );
|
||||
|
||||
// Depth
|
||||
extern void (APIENTRY * bglDepthFunc)( GLenum func );
|
||||
extern void (APIENTRY * bglDepthMask)( GLboolean flag );
|
||||
extern void (APIENTRY * bglDepthRange)( GLclampd near_val, GLclampd far_val );
|
||||
|
||||
// Matrix
|
||||
extern void (APIENTRY * bglMatrixMode)( GLenum mode );
|
||||
extern void (APIENTRY * bglOrtho)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
||||
extern void (APIENTRY * bglFrustum)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
||||
extern void (APIENTRY * bglViewport)( GLint x, GLint y, GLsizei width, GLsizei height );
|
||||
extern void (APIENTRY * bglPushMatrix)( void );
|
||||
extern void (APIENTRY * bglPopMatrix)( void );
|
||||
extern void (APIENTRY * bglLoadIdentity)( void );
|
||||
extern void (APIENTRY * bglLoadMatrixf)( const GLfloat *m );
|
||||
|
||||
// Drawing
|
||||
extern void (APIENTRY * bglBegin)( GLenum mode );
|
||||
extern void (APIENTRY * bglEnd)( void );
|
||||
extern void (APIENTRY * bglVertex2f)( GLfloat x, GLfloat y );
|
||||
extern void (APIENTRY * bglVertex2i)( GLint x, GLint y );
|
||||
extern void (APIENTRY * bglVertex3d)( GLdouble x, GLdouble y, GLdouble z );
|
||||
extern void (APIENTRY * bglVertex3fv)( const GLfloat *v );
|
||||
extern void (APIENTRY * bglColor4f)( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
||||
extern void (APIENTRY * bglColor4ub)( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
|
||||
extern void (APIENTRY * bglTexCoord2d)( GLdouble s, GLdouble t );
|
||||
extern void (APIENTRY * bglTexCoord2f)( GLfloat s, GLfloat t );
|
||||
|
||||
// Lighting
|
||||
extern void (APIENTRY * bglShadeModel)( GLenum mode );
|
||||
|
||||
// Raster funcs
|
||||
extern void (APIENTRY * bglReadPixels)( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
||||
|
||||
// Texture mapping
|
||||
extern void (APIENTRY * bglTexEnvf)( GLenum target, GLenum pname, GLfloat param );
|
||||
extern void (APIENTRY * bglGenTextures)( GLsizei n, GLuint *textures ); // 1.1
|
||||
extern void (APIENTRY * bglDeleteTextures)( GLsizei n, const GLuint *textures); // 1.1
|
||||
extern void (APIENTRY * bglBindTexture)( GLenum target, GLuint texture ); // 1.1
|
||||
extern void (APIENTRY * bglTexImage2D)( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
||||
extern void (APIENTRY * bglTexSubImage2D)( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); // 1.1
|
||||
extern void (APIENTRY * bglTexParameterf)( GLenum target, GLenum pname, GLfloat param );
|
||||
extern void (APIENTRY * bglTexParameteri)( GLenum target, GLenum pname, GLint param );
|
||||
extern void (APIENTRY * bglGetTexLevelParameteriv)( GLenum target, GLint level, GLenum pname, GLint *params );
|
||||
extern void (APIENTRY * bglCompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
|
||||
extern void (APIENTRY * bglGetCompressedTexImageARB)(GLenum, GLint, GLvoid *);
|
||||
|
||||
// Fog
|
||||
extern void (APIENTRY * bglFogf)( GLenum pname, GLfloat param );
|
||||
extern void (APIENTRY * bglFogi)( GLenum pname, GLint param );
|
||||
extern void (APIENTRY * bglFogfv)( GLenum pname, const GLfloat *params );
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
// Windows
|
||||
extern HGLRC (WINAPI * bwglCreateContext)(HDC);
|
||||
extern BOOL (WINAPI * bwglDeleteContext)(HGLRC);
|
||||
extern PROC (WINAPI * bwglGetProcAddress)(LPCSTR);
|
||||
extern BOOL (WINAPI * bwglMakeCurrent)(HDC,HGLRC);
|
||||
|
||||
extern BOOL (WINAPI * bwglSwapBuffers)(HDC);
|
||||
extern int (WINAPI * bwglChoosePixelFormat)(HDC,CONST PIXELFORMATDESCRIPTOR*);
|
||||
extern int (WINAPI * bwglDescribePixelFormat)(HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
|
||||
extern int (WINAPI * bwglGetPixelFormat)(HDC);
|
||||
extern BOOL (WINAPI * bwglSetPixelFormat)(HDC,int,const PIXELFORMATDESCRIPTOR*);
|
||||
#endif
|
||||
|
||||
#else // DYNAMIC_OPENGL
|
||||
|
||||
#define bglClearColor glClearColor
|
||||
#define bglClear glClear
|
||||
#define bglColorMask glColorMask
|
||||
#define bglAlphaFunc glAlphaFunc
|
||||
#define bglBlendFunc glBlendFunc
|
||||
#define bglCullFace glCullFace
|
||||
#define bglFrontFace glFrontFace
|
||||
#define bglPolygonOffset glPolygonOffset
|
||||
#define bglPolygonMode glPolygonMode
|
||||
#define bglEnable glEnable
|
||||
#define bglDisable glDisable
|
||||
#define bglGetFloatv glGetFloatv
|
||||
#define bglGetIntegerv glGetIntegerv
|
||||
#define bglPushAttrib glPushAttrib
|
||||
#define bglPopAttrib glPopAttrib
|
||||
#define bglGetError glGetError
|
||||
#define bglGetString glGetString
|
||||
#define bglHint glHint
|
||||
|
||||
// Depth
|
||||
#define bglDepthFunc glDepthFunc
|
||||
#define bglDepthMask glDepthMask
|
||||
#define bglDepthRange glDepthRange
|
||||
|
||||
// Matrix
|
||||
#define bglMatrixMode glMatrixMode
|
||||
#define bglOrtho glOrtho
|
||||
#define bglFrustum glFrustum
|
||||
#define bglViewport glViewport
|
||||
#define bglPushMatrix glPushMatrix
|
||||
#define bglPopMatrix glPopMatrix
|
||||
#define bglLoadIdentity glLoadIdentity
|
||||
#define bglLoadMatrixf glLoadMatrixf
|
||||
|
||||
// Drawing
|
||||
#define bglBegin glBegin
|
||||
#define bglEnd glEnd
|
||||
#define bglVertex2f glVertex2f
|
||||
#define bglVertex2i glVertex2i
|
||||
#define bglVertex3d glVertex3d
|
||||
#define bglVertex3fv glVertex3fv
|
||||
#define bglColor4f glColor4f
|
||||
#define bglColor4ub glColor4ub
|
||||
#define bglTexCoord2d glTexCoord2d
|
||||
#define bglTexCoord2f glTexCoord2f
|
||||
|
||||
// Lighting
|
||||
#define bglShadeModel glShadeModel
|
||||
|
||||
// Raster funcs
|
||||
#define bglReadPixels glReadPixels
|
||||
|
||||
// Texture mapping
|
||||
#define bglTexEnvf glTexEnvf
|
||||
#define bglGenTextures glGenTextures
|
||||
#define bglDeleteTextures glDeleteTextures
|
||||
#define bglBindTexture glBindTexture
|
||||
#define bglTexImage2D glTexImage2D
|
||||
#define bglTexSubImage2D glTexSubImage2D
|
||||
#define bglTexParameterf glTexParameterf
|
||||
#define bglTexParameteri glTexParameteri
|
||||
#define bglGetTexLevelParameteriv glGetTexLevelParameteriv
|
||||
#define bglCompressedTexImage2DARB glCompressedTexImage2DARB
|
||||
#define bglGetCompressedTexImageARB glGetCompressedTexImageARB
|
||||
|
||||
// Fog
|
||||
#define bglFogf glFogf
|
||||
#define bglFogi glFogi
|
||||
#define bglFogfv glFogfv
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
#define bwglCreateContext wglCreateContext
|
||||
#define bwglDeleteContext wglDeleteContext
|
||||
#define bwglGetProcAddress wglGetProcAddress
|
||||
#define bwglMakeCurrent wglMakeCurrent
|
||||
|
||||
#define bwglSwapBuffers SwapBuffers
|
||||
#define bwglChoosePixelFormat ChoosePixelFormat
|
||||
#define bwglDescribePixelFormat DescribePixelFormat
|
||||
#define bwglGetPixelFormat GetPixelFormat
|
||||
#define bwglSetPixelFormat SetPixelFormat
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
#endif //USE_OPENGL
|
||||
|
||||
extern char *gldriver;
|
||||
|
||||
int loadgldriver(const char *driver);
|
||||
int loadglextensions(void);
|
||||
int unloadgldriver(void);
|
||||
|
File diff suppressed because it is too large
Load diff
|
@ -1,15 +0,0 @@
|
|||
#ifndef __gtkbits_h__
|
||||
#define __gtkbits_h__
|
||||
|
||||
extern void gtkbuild_init(int *argc, char ***argv);
|
||||
extern void gtkbuild_exit(int r);
|
||||
extern int gtkbuild_msgbox(char *name, char *msg);
|
||||
extern int gtkbuild_ynbox(char *name, char *msg);
|
||||
extern void gtkbuild_create_startwin(void);
|
||||
extern void gtkbuild_settitle_startwin(const char *title);
|
||||
extern void gtkbuild_puts_startwin(const char *str);
|
||||
extern void gtkbuild_close_startwin(void);
|
||||
extern void gtkbuild_update_startwin(void);
|
||||
extern void *gtkbuild_get_app_icon(void);
|
||||
|
||||
#endif
|
|
@ -1,21 +0,0 @@
|
|||
//High-level (easy) picture loading function:
|
||||
extern void kpzload (const char *, long *, long *, long *, long *);
|
||||
//Low-level PNG/JPG functions:
|
||||
extern void kpgetdim (const char *, long, long *, long *);
|
||||
extern long kprender (const char *, long, long, long, long, long, long, long);
|
||||
|
||||
//ZIP functions:
|
||||
extern long kzaddstack (const char *);
|
||||
extern void kzuninit ();
|
||||
extern long kzopen (const char *);
|
||||
extern long kzread (void *, long);
|
||||
extern long kzfilelength ();
|
||||
extern long kzseek (long, long);
|
||||
extern long kztell ();
|
||||
extern long kzgetc ();
|
||||
extern long kzeof ();
|
||||
extern void kzclose ();
|
||||
|
||||
extern void kzfindfilestart (const char *); //pass wildcard string
|
||||
extern long kzfindfile (char *); //you alloc buf, returns 1:found,0:~found
|
||||
|
|
@ -1,101 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2000-2005 Marc Alexander Lehmann <schmorp@schmorp.de>
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modifica-
|
||||
* tion, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. The name of the author may not be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MER-
|
||||
* CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPE-
|
||||
* CIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTH-
|
||||
* ERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
* OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* the GNU General Public License version 2 (the "GPL"), in which case the
|
||||
* provisions of the GPL are applicable instead of the above. If you wish to
|
||||
* allow the use of your version of this file only under the terms of the
|
||||
* GPL and not to allow others to use your version of this file under the
|
||||
* BSD license, indicate your decision by deleting the provisions above and
|
||||
* replace them with the notice and other provisions required by the GPL. If
|
||||
* you do not delete the provisions above, a recipient may use your version
|
||||
* of this file under either the BSD or the GPL.
|
||||
*/
|
||||
|
||||
#ifndef LZF_H
|
||||
#define LZF_H
|
||||
|
||||
/***********************************************************************
|
||||
**
|
||||
** lzf -- an extremely fast/free compression/decompression-method
|
||||
** http://liblzf.plan9.de/
|
||||
**
|
||||
** This algorithm is believed to be patent-free.
|
||||
**
|
||||
***********************************************************************/
|
||||
|
||||
#define LZF_VERSION 0x0105 /* 1.5 */
|
||||
|
||||
/*
|
||||
* Compress in_len bytes stored at the memory block starting at
|
||||
* in_data and write the result to out_data, up to a maximum length
|
||||
* of out_len bytes.
|
||||
*
|
||||
* If the output buffer is not large enough or any error occurs
|
||||
* return 0, otherwise return the number of bytes used (which might
|
||||
* be considerably larger than in_len, so it makes sense to always
|
||||
* use out_len == in_len - 1), to ensure _some_ compression, and store
|
||||
* the data uncompressed otherwise.
|
||||
*
|
||||
* lzf_compress might use different algorithms on different systems and
|
||||
* even diferent runs, thus might result in different compressed strings
|
||||
* depending on the phase of the moon or similar factors. However, all
|
||||
* these strings are architecture-independent and will result in the
|
||||
* original data when decompressed using lzf_decompress.
|
||||
*
|
||||
* The buffers must not be overlapping.
|
||||
*
|
||||
* If the option LZF_STATE_ARG is enabled, an extra argument must be
|
||||
* supplied which is not reflected in this header file. Refer to lzfP.h
|
||||
* and lzf_c.c.
|
||||
*
|
||||
*/
|
||||
unsigned int
|
||||
lzf_compress (const void *const in_data, unsigned int in_len,
|
||||
void *out_data, unsigned int out_len);
|
||||
|
||||
/*
|
||||
* Decompress data compressed with some version of the lzf_compress
|
||||
* function and stored at location in_data and length in_len. The result
|
||||
* will be stored at out_data up to a maximum of out_len characters.
|
||||
*
|
||||
* If the output buffer is not large enough to hold the decompressed
|
||||
* data, a 0 is returned and errno is set to E2BIG. Otherwise the number
|
||||
* of decompressed bytes (i.e. the original length of the data) is
|
||||
* returned.
|
||||
*
|
||||
* If an error in the compressed data is detected, a zero is returned and
|
||||
* errno is set to EINVAL.
|
||||
*
|
||||
* This function is very fast, about as fast as a copying loop.
|
||||
*/
|
||||
unsigned int
|
||||
lzf_decompress (const void *const in_data, unsigned int in_len,
|
||||
void *out_data, unsigned int out_len);
|
||||
|
||||
#endif
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
long lzwcompress (unsigned char *ucompbuf, long ucompleng, unsigned char *compbuf);
|
||||
long lzwuncompress (unsigned char *compbuf, long compleng, unsigned char *ucompbuf, long ucompleng);
|
|
@ -1,38 +0,0 @@
|
|||
/* MD4.H - header file for MD4C.C
|
||||
Modified from original version published in RFC1320 by
|
||||
Jonathon Fowler (jonof@edgenetwork.org)
|
||||
*/
|
||||
|
||||
/* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
|
||||
rights reserved.
|
||||
|
||||
License to copy and use this software is granted provided that it
|
||||
is identified as the "RSA Data Security, Inc. MD4 Message-Digest
|
||||
Algorithm" in all material mentioning or referencing this software
|
||||
or this function.
|
||||
|
||||
License is also granted to make and use derivative works provided
|
||||
that such works are identified as "derived from the RSA Data
|
||||
Security, Inc. MD4 Message-Digest Algorithm" in all material
|
||||
mentioning or referencing the derived work.
|
||||
|
||||
RSA Data Security, Inc. makes no representations concerning either
|
||||
the merchantability of this software or the suitability of this
|
||||
software for any particular purpose. It is provided "as is"
|
||||
without express or implied warranty of any kind.
|
||||
|
||||
These notices must be retained in any copies of any part of this
|
||||
documentation and/or software.
|
||||
*/
|
||||
|
||||
/* MD4 context. */
|
||||
typedef struct {
|
||||
unsigned long state[4]; /* state (ABCD) */
|
||||
unsigned long count[2]; /* number of bits, modulo 2^64 (lsb first) */
|
||||
unsigned char buffer[64]; /* input buffer */
|
||||
} MD4_CTX;
|
||||
|
||||
void md4once(unsigned char *block, unsigned int len, unsigned char digest[16]);
|
||||
void md4init(MD4_CTX *);
|
||||
void md4block(MD4_CTX *, unsigned char *, unsigned int);
|
||||
void md4finish(unsigned char [16], MD4_CTX *);
|
|
@ -1,29 +0,0 @@
|
|||
// mmulti.h
|
||||
|
||||
#ifndef __mmulti_h__
|
||||
#define __mmulti_h__
|
||||
|
||||
#define MAXMULTIPLAYERS 16
|
||||
|
||||
extern long myconnectindex, numplayers;
|
||||
extern long connecthead, connectpoint2[MAXMULTIPLAYERS];
|
||||
extern char syncstate;
|
||||
|
||||
long initmultiplayersparms(long argc, char **argv);
|
||||
long initmultiplayerscycle(void);
|
||||
|
||||
void initmultiplayers(long argc, char **argv, char damultioption, char dacomrateoption, char dapriority);
|
||||
void setpackettimeout(long datimeoutcount, long daresendagaincount);
|
||||
void uninitmultiplayers(void);
|
||||
void sendlogon(void);
|
||||
void sendlogoff(void);
|
||||
long getoutputcirclesize(void);
|
||||
void setsocket(short newsocket);
|
||||
void sendpacket(long other, char *bufptr, long messleng);
|
||||
long getpacket(long *other, char *bufptr);
|
||||
void flushpackets(void);
|
||||
void genericmultifunction(long other, char *bufptr, long messleng, long command);
|
||||
long isvalidipaddress(char *st);
|
||||
|
||||
#endif // __mmulti_h__
|
||||
|
|
@ -1,65 +0,0 @@
|
|||
#ifndef __MMULTIMSGS_H__
|
||||
#define __MMULTIMSGS_H__
|
||||
|
||||
/*
|
||||
* Ok, so this header file defines the message bytes and outlines the basic
|
||||
* message descriptions for out-of-band messages that are common to all games
|
||||
* that utilize my net code. Once a game determines that it is indeed talking
|
||||
* to another peer of the same genus, the rest is up to the game itself to
|
||||
* decide, but for basic stuff, the interfaces will be identical.
|
||||
*
|
||||
* Why am I not choosing to implement all this engine-side? Because all the
|
||||
* games are different and about the only thing they are guaranteed to use in
|
||||
* common that I can be certain of is the services my net code will provide.
|
||||
* So, since I can't code anything in particular with every Build game in mind,
|
||||
* I'm putting handling all the game-visible messages into the game's domain.
|
||||
* The engine will still handle its own internal messages because the game
|
||||
* never sees them. Ever.
|
||||
*
|
||||
* CMDs are messages sent by a peer to another, and RSPs are the replies.
|
||||
*
|
||||
* The master of the network game, regardless if the eventual game is talking
|
||||
* with a peer-to-peer design or not, shall enumerate each peer as it joins
|
||||
* and the master will always assign itself peer number 0. This simplifies
|
||||
* things all-round because each peer that joins automatically knows that
|
||||
* id 0 is its master and it already knows the master's address. Technically
|
||||
* every other peer who joins may get a sequential number for its id so maybe
|
||||
* even transmitting the peer unique ids is unnecessary and we'd be easier
|
||||
* just sending a number of players, but the less craftiness at this point
|
||||
* in time, the better.
|
||||
*
|
||||
* -- Jonathon
|
||||
*/
|
||||
|
||||
#define MSGPROTOVER 0x00
|
||||
// 0x00 20031209
|
||||
|
||||
|
||||
#define MSG_CMD_GETGAMEINFO 0x10
|
||||
// char MSG_CMD_GETGAMEINFO
|
||||
// char MSGPROTOVER
|
||||
#define MSG_RSP_BADPROTO 0x11
|
||||
// char MSG_RSP_BADPROTO
|
||||
#define MSG_RSP_NOGAME 0x12
|
||||
// char MSG_RSP_NOGAME
|
||||
// char[8] gamename
|
||||
#define MSG_RSP_GAMEINFO 0x13
|
||||
// char MSG_RSP_GAMEINFO
|
||||
// char[8] gamename eg. DUKE3DSW/DUKE3D\x00\x00/DUKE3DAT
|
||||
// ... other information particular to the game
|
||||
|
||||
|
||||
#define MSG_CMD_JOINGAME 0x20
|
||||
// char MSG_CMD_JOINGAME
|
||||
#define MSG_RSP_GAMEINPROG 0x21
|
||||
// char MSG_RSP_GAMEINPROG
|
||||
#define MSG_RSP_JOINACCEPTED 0x22
|
||||
// char MSG_RSP_JOINACCEPTED
|
||||
// short uniqueid
|
||||
// char numtofollow
|
||||
// short[numtofollow] peeruid
|
||||
// ... other information particular to the game
|
||||
#define MSG_RSP_GAMEFULL 0x23
|
||||
// char MSG_RSP_GAMEFULL
|
||||
|
||||
#endif
|
|
@ -1,49 +0,0 @@
|
|||
//Be careful when changing this file - it is parsed by Editart and Build.
|
||||
#define SWITCH1ON 15
|
||||
#define SLIME 34
|
||||
#define BACKGROUND 37
|
||||
#define KENPICTURE 48
|
||||
#define BUILDDISK 49
|
||||
#define SWITCH2ON 66
|
||||
#define SWITCH2OFF 69
|
||||
#define ALPHABET 73
|
||||
#define NO 74
|
||||
#define DEMOSIGN 75
|
||||
#define COIN 76
|
||||
#define COINSTACK 77
|
||||
#define GIFTBOX 78
|
||||
#define DIAMONDS 79
|
||||
#define EVILALGRAVE 83
|
||||
#define STATUSBAR 87
|
||||
#define DAYSKY 89
|
||||
#define WATERFOUNTAIN 90
|
||||
#define USEWATERFOUNTAIN 91
|
||||
#define NIGHTSKY 93
|
||||
#define BULLET 98
|
||||
#define BOMB 100
|
||||
#define CANNON 101
|
||||
#define GUNONBOTTOM 102
|
||||
#define BOMBEMITTER 103
|
||||
#define EXPLOSION 105
|
||||
#define SPLASH 106
|
||||
#define BROWNMONSTER 110
|
||||
#define SKELETON 113
|
||||
#define AL 114
|
||||
#define EVILAL 115
|
||||
#define PLAYER 120
|
||||
#define SWITCH3OFF 146
|
||||
#define SWITCH3ON 147
|
||||
#define AIRPLANE 148
|
||||
#define SPIRAL 149
|
||||
#define COMPASS 150
|
||||
#define FOOTPRINT 156
|
||||
#define STATUSBARFILL8 160
|
||||
#define STATUSBARFILL4 161
|
||||
#define BOUNCYMAT 162
|
||||
#define MIRROR 165
|
||||
#define FLOORMIRROR 166
|
||||
#define GRABBER 167
|
||||
#define GRABCANNON 168
|
||||
#define MISSILE 169
|
||||
#define LAUNCHER 171
|
||||
#define MIRRORLABEL 4000
|
|
@ -1,77 +0,0 @@
|
|||
// On-screen display (ie. console)
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __osd_h__
|
||||
#define __osd_h__
|
||||
|
||||
|
||||
typedef struct {
|
||||
int numparms;
|
||||
const char *name;
|
||||
const char **parms;
|
||||
const char *raw;
|
||||
} osdfuncparm_t;
|
||||
|
||||
#define OSDCMD_OK 0
|
||||
#define OSDCMD_SHOWHELP 1
|
||||
|
||||
// initializes things
|
||||
void OSD_Init(void);
|
||||
|
||||
// sets the file to echo output to
|
||||
void OSD_SetLogFile(char *fn);
|
||||
|
||||
// sets the functions the OSD will call to interrogate the environment
|
||||
void OSD_SetFunctions(
|
||||
void (*drawchar)(int,int,char,int,int),
|
||||
void (*drawstr)(int,int,char*,int,int,int),
|
||||
void (*drawcursor)(int,int,int,int),
|
||||
int (*colwidth)(int),
|
||||
int (*rowheight)(int),
|
||||
void (*clearbg)(int,int),
|
||||
int (*gettime)(void),
|
||||
void (*onshow)(int)
|
||||
);
|
||||
|
||||
// sets the parameters for presenting the text
|
||||
void OSD_SetParameters(
|
||||
int promptshade, int promptpal,
|
||||
int editshade, int editpal,
|
||||
int textshade, int textpal
|
||||
);
|
||||
|
||||
// sets the scancode for the key which activates the onscreen display
|
||||
void OSD_CaptureKey(int sc);
|
||||
|
||||
// handles keyboard input when capturing input. returns 0 if key was handled
|
||||
// or the scancode if it should be handled by the game.
|
||||
int OSD_HandleKey(int sc, int press);
|
||||
|
||||
// handles the readjustment when screen resolution changes
|
||||
void OSD_ResizeDisplay(int w,int h);
|
||||
|
||||
// shows or hides the onscreen display
|
||||
void OSD_ShowDisplay(int onf);
|
||||
|
||||
// draw the osd to the screen
|
||||
void OSD_Draw(void);
|
||||
|
||||
// just like printf
|
||||
void OSD_Printf(const char *fmt, ...);
|
||||
#define printOSD OSD_Printf
|
||||
|
||||
// executes buffered commands
|
||||
void OSD_DispatchQueued(void);
|
||||
|
||||
// executes a string
|
||||
int OSD_Dispatch(const char *cmd);
|
||||
|
||||
// registers a function
|
||||
// name = name of the function
|
||||
// help = a short help string
|
||||
// func = the entry point to the function
|
||||
int OSD_RegisterFunction(const char *name, const char *help, int (*func)(const osdfuncparm_t*));
|
||||
|
||||
#endif // __osd_h__
|
||||
|
|
@ -1,7 +0,0 @@
|
|||
#ifndef __osxbits_h__
|
||||
#define __osxbits_h__
|
||||
|
||||
int osx_msgbox(char *name, char *msg);
|
||||
int osx_ynbox(char *name, char *msg);
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load diff
|
@ -1,26 +0,0 @@
|
|||
typedef struct {
|
||||
char *textbuf;
|
||||
unsigned int textlength;
|
||||
char *ltextptr; // pointer to start of the last token fetched (use this for line numbers)
|
||||
char *textptr;
|
||||
char *eof;
|
||||
char *filename;
|
||||
int linenum;
|
||||
long *lineoffs;
|
||||
} scriptfile;
|
||||
|
||||
char *scriptfile_gettoken(scriptfile *sf);
|
||||
int scriptfile_getnumber(scriptfile *sf, int *num);
|
||||
int scriptfile_getdouble(scriptfile *sf, double *num);
|
||||
int scriptfile_getstring(scriptfile *sf, char **st);
|
||||
int scriptfile_getsymbol(scriptfile *sf, int *num);
|
||||
int scriptfile_getlinum(scriptfile *sf, char *ptr);
|
||||
int scriptfile_getbraces(scriptfile *sf, char **braceend);
|
||||
|
||||
scriptfile *scriptfile_fromfile(char *fn);
|
||||
scriptfile *scriptfile_fromstring(char *string);
|
||||
void scriptfile_close(scriptfile *sf);
|
||||
|
||||
int scriptfile_getsymbolvalue(char *name, int *val);
|
||||
int scriptfile_addsymbolvalue(char *name, int val);
|
||||
void scriptfile_clearsymbols(void);
|
|
@ -1,21 +0,0 @@
|
|||
// SDL interface layer
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __build_interface_layer__
|
||||
#define __build_interface_layer__ SDL
|
||||
|
||||
#include "baselayer.h"
|
||||
|
||||
struct sdlappicon {
|
||||
int width,height;
|
||||
unsigned int *pixels;
|
||||
unsigned char *mask;
|
||||
};
|
||||
|
||||
#else
|
||||
#if (__build_interface_layer__ != SDL)
|
||||
#error "Already using the " __build_interface_layer__ ". Can't now use SDL."
|
||||
#endif
|
||||
#endif // __build_interface_layer__
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
|
||||
typedef struct {
|
||||
unsigned long samplerate; // sample rate of the sound
|
||||
unsigned short channels; // number of channels
|
||||
unsigned short bitspersample; // bits per sample
|
||||
unsigned short format; // 0 = pcm
|
||||
unsigned long soundlength; // bytes required for sound storage
|
||||
} SoundInfo;
|
||||
|
||||
|
||||
int ReadVOCInfo(int fh, SoundInfo *snd);
|
||||
int ReadVOCData(int fh, char *data, int bufferlen);
|
||||
|
||||
int ReadWAVInfo(int fh, SoundInfo *snd);
|
||||
int ReadWAVData(int fh, char *data, int bufferlen);
|
|
@ -1,159 +0,0 @@
|
|||
#ifdef USE_C_FUNCTION_PRAGMAS
|
||||
long sqr(long a);
|
||||
long scale(long a, long d, long c);
|
||||
long mulscale(long a, long d, long c);
|
||||
long mulscale1(long a, long d);
|
||||
long mulscale2(long a, long d);
|
||||
long mulscale3(long a, long d);
|
||||
long mulscale4(long a, long d);
|
||||
long mulscale5(long a, long d);
|
||||
long mulscale6(long a, long d);
|
||||
long mulscale7(long a, long d);
|
||||
long mulscale8(long a, long d);
|
||||
long mulscale9(long a, long d);
|
||||
long mulscale10(long a, long d);
|
||||
long mulscale11(long a, long d);
|
||||
long mulscale12(long a, long d);
|
||||
long mulscale13(long a, long d);
|
||||
long mulscale14(long a, long d);
|
||||
long mulscale15(long a, long d);
|
||||
long mulscale16(long a, long d);
|
||||
long mulscale17(long a, long d);
|
||||
long mulscale18(long a, long d);
|
||||
long mulscale19(long a, long d);
|
||||
long mulscale20(long a, long d);
|
||||
long mulscale21(long a, long d);
|
||||
long mulscale22(long a, long d);
|
||||
long mulscale23(long a, long d);
|
||||
long mulscale24(long a, long d);
|
||||
long mulscale25(long a, long d);
|
||||
long mulscale26(long a, long d);
|
||||
long mulscale27(long a, long d);
|
||||
long mulscale28(long a, long d);
|
||||
long mulscale29(long a, long d);
|
||||
long mulscale30(long a, long d);
|
||||
long mulscale31(long a, long d);
|
||||
long mulscale32(long a, long d);
|
||||
long dmulscale(long a, long d, long S, long D, long c);
|
||||
long dmulscale1(long a, long d, long S, long D);
|
||||
long dmulscale2(long a, long d, long S, long D);
|
||||
long dmulscale3(long a, long d, long S, long D);
|
||||
long dmulscale4(long a, long d, long S, long D);
|
||||
long dmulscale5(long a, long d, long S, long D);
|
||||
long dmulscale6(long a, long d, long S, long D);
|
||||
long dmulscale7(long a, long d, long S, long D);
|
||||
long dmulscale8(long a, long d, long S, long D);
|
||||
long dmulscale9(long a, long d, long S, long D);
|
||||
long dmulscale10(long a, long d, long S, long D);
|
||||
long dmulscale11(long a, long d, long S, long D);
|
||||
long dmulscale12(long a, long d, long S, long D);
|
||||
long dmulscale13(long a, long d, long S, long D);
|
||||
long dmulscale14(long a, long d, long S, long D);
|
||||
long dmulscale15(long a, long d, long S, long D);
|
||||
long dmulscale16(long a, long d, long S, long D);
|
||||
long dmulscale17(long a, long d, long S, long D);
|
||||
long dmulscale18(long a, long d, long S, long D);
|
||||
long dmulscale19(long a, long d, long S, long D);
|
||||
long dmulscale20(long a, long d, long S, long D);
|
||||
long dmulscale21(long a, long d, long S, long D);
|
||||
long dmulscale22(long a, long d, long S, long D);
|
||||
long dmulscale23(long a, long d, long S, long D);
|
||||
long dmulscale24(long a, long d, long S, long D);
|
||||
long dmulscale25(long a, long d, long S, long D);
|
||||
long dmulscale26(long a, long d, long S, long D);
|
||||
long dmulscale27(long a, long d, long S, long D);
|
||||
long dmulscale28(long a, long d, long S, long D);
|
||||
long dmulscale29(long a, long d, long S, long D);
|
||||
long dmulscale30(long a, long d, long S, long D);
|
||||
long dmulscale31(long a, long d, long S, long D);
|
||||
long dmulscale32(long a, long d, long S, long D);
|
||||
long tmulscale1(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale2(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale3(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale4(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale5(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale6(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale7(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale8(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale9(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale10(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale11(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale12(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale13(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale14(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale15(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale16(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale17(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale18(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale19(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale20(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale21(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale22(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale23(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale24(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale25(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale26(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale27(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale28(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale29(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale30(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale31(long a, long d, long b, long c, long S, long D);
|
||||
long tmulscale32(long a, long d, long b, long c, long S, long D);
|
||||
long divscale(long a, long b, long c);
|
||||
long divscale1(long a, long b);
|
||||
long divscale2(long a, long b);
|
||||
long divscale3(long a, long b);
|
||||
long divscale4(long a, long b);
|
||||
long divscale5(long a, long b);
|
||||
long divscale6(long a, long b);
|
||||
long divscale7(long a, long b);
|
||||
long divscale8(long a, long b);
|
||||
long divscale9(long a, long b);
|
||||
long divscale10(long a, long b);
|
||||
long divscale11(long a, long b);
|
||||
long divscale12(long a, long b);
|
||||
long divscale13(long a, long b);
|
||||
long divscale14(long a, long b);
|
||||
long divscale15(long a, long b);
|
||||
long divscale16(long a, long b);
|
||||
long divscale17(long a, long b);
|
||||
long divscale18(long a, long b);
|
||||
long divscale19(long a, long b);
|
||||
long divscale20(long a, long b);
|
||||
long divscale21(long a, long b);
|
||||
long divscale22(long a, long b);
|
||||
long divscale23(long a, long b);
|
||||
long divscale24(long a, long b);
|
||||
long divscale25(long a, long b);
|
||||
long divscale26(long a, long b);
|
||||
long divscale27(long a, long b);
|
||||
long divscale28(long a, long b);
|
||||
long divscale29(long a, long b);
|
||||
long divscale30(long a, long b);
|
||||
long divscale31(long a, long b);
|
||||
long divscale32(long d, long b);
|
||||
long readpixel(void *D);
|
||||
void drawpixel(void *D, long a);
|
||||
void drawpixels(void *D, long a);
|
||||
void drawpixelses(void *D, long a);
|
||||
void clearbuf(void* D, long c, long a);
|
||||
void copybuf(void *S, void *D, long c);
|
||||
long mul3(long a);
|
||||
long mul5(long a);
|
||||
long mul9(long a);
|
||||
long divmod(long a, long b);
|
||||
long moddiv(long a, long b);
|
||||
long klabs(long a);
|
||||
long ksgn(long b);
|
||||
long umin(long a, long b);
|
||||
long umax(long a, long b);
|
||||
long kmin(long a, long b);
|
||||
long kmax(long a, long b);
|
||||
void swapchar(void *a, void *b);
|
||||
void swapshort(void *a, void *b);
|
||||
void swaplong(void *a, void *b);
|
||||
void swapbuf4(void *a, void *b, long c);
|
||||
void swap64bit(void *a, void *b);
|
||||
void swapchar2(void *a, void *b, long S);
|
||||
#endif
|
||||
|
|
@ -1,54 +0,0 @@
|
|||
// Windows DIB/DirectDraw interface layer
|
||||
// for the Build Engine
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#ifndef __build_interface_layer__
|
||||
#define __build_interface_layer__ WIN
|
||||
|
||||
extern int backgroundidle; // set to 1 to tell winlayer to go to idle priority when inactive
|
||||
extern unsigned maxrefreshfreq;
|
||||
|
||||
extern int glusecds;
|
||||
|
||||
long win_gethwnd(void);
|
||||
long win_gethinstance(void);
|
||||
|
||||
// resource ids
|
||||
#define WIN_STARTWIN 1000
|
||||
#define WIN_STARTWIN_ITEMBITMAP 100 // banner bitmap
|
||||
#define WIN_STARTWIN_ITEMTEXT 101 // text header
|
||||
#define WIN_STARTWIN_ITEMLIST 102 // output list box
|
||||
#define WIN_STARTWINBMP 200
|
||||
|
||||
// *hwnd - receives the window handle to the startup dialog box
|
||||
// saferect[] - receives the safe area to draw controls over (l,t,w,h)
|
||||
// onclose - called before the startup window closes
|
||||
// returns 0 if successful, 1 if the window isn't open
|
||||
int win_getstartupwin(long *hwnd, long saferect[4], void (*onclose)(void));
|
||||
int win_getstartupcommand(void);
|
||||
|
||||
void win_allowtaskswitching(int onf);
|
||||
int win_checkinstance(void);
|
||||
|
||||
/*
|
||||
#ifdef KENBUILD
|
||||
#define DISCLAIMER "IMPORTANT:\n" \
|
||||
"\tThis is a source port by Jonathon Fowler (jonof@edgenetwk.com) of the Build Engine, " \
|
||||
"editor and test game by Ken Silverman to the Windows and Linux operating systems. It is " \
|
||||
"distributed under the terms listed in BUILDLIC.TXT included with this package."
|
||||
#endif
|
||||
#ifdef DUKE3D
|
||||
#define DISCLAIMER "IMPORTANT:\n" \
|
||||
"\tThis port of Duke Nukem 3D was done by Jonathon Fowler (jonof@edgenetwk.com) and is not " \
|
||||
"endorsed or supported by 3D Realms or Apogee. They will not provide support for it. Visit " \
|
||||
"http://jonof.edgenetwk.com/buildport/duke3d/ for details."
|
||||
#endif
|
||||
*/
|
||||
#include "baselayer.h"
|
||||
|
||||
#else
|
||||
#if (__build_interface_layer__ != WIN)
|
||||
#error "Already using the " __build_interface_layer__ ". Can't now use Windows."
|
||||
#endif
|
||||
#endif // __build_interface_layer__
|
||||
|
|
@ -1 +0,0 @@
|
|||
make -f Makefile %1 %2 %3 %4 %5
|
|
@ -1 +0,0 @@
|
|||
nmake /f Makefile.msvc %1 %2 %3 %4 %5
|
|
@ -1 +0,0 @@
|
|||
wmake -f Makefile.watcom %1 %2 %3 %4 %5
|
File diff suppressed because it is too large
Load diff
|
@ -1,5 +0,0 @@
|
|||
const char _engine_cflags[] = "";
|
||||
const char _engine_libs[] = "";
|
||||
const char _engine_uname[] = "Darwin megumi.fnord 7.9.0 Darwin Kernel Version 7.9.0: Wed Mar 30 20:11:17 PST 2005; root:xnu/xnu-517.12.7.obj~1/RELEASE_PPC Power Macintosh powerpc";
|
||||
const char _engine_compiler[] = "gcc 3.3 ppc-darwin";
|
||||
const char _engine_date[] = __DATE__ " " __TIME__;
|
|
@ -1,10 +0,0 @@
|
|||
#!/bin/sh
|
||||
UNAME=`uname -a`
|
||||
CC="gcc"
|
||||
CCVERSION=`$CC -dumpversion`
|
||||
CCMACHINE=`$CC -dumpmachine`
|
||||
echo "const char _engine_cflags[] = \"$OTHER_CFLAGS\";" > engineinfo.c
|
||||
echo "const char _engine_libs[] = \"$LIBS\";" >> engineinfo.c
|
||||
echo "const char _engine_uname[] = \"$UNAME\";" >> engineinfo.c
|
||||
echo "const char _engine_compiler[] = \"$CC $CCVERSION $CCMACHINE\";" >> engineinfo.c
|
||||
echo "const char _engine_date[] = __DATE__ \" \" __TIME__;" >> engineinfo.c
|
|
@ -1,11 +0,0 @@
|
|||
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
||||
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
||||
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
||||
|
||||
Feel free to customize this file to suit your needs
|
||||
*/
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
|
||||
@interface SDLMain : NSObject
|
||||
@end
|
|
@ -1,179 +0,0 @@
|
|||
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
||||
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
||||
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
||||
|
||||
Feel free to customize this file to suit your needs
|
||||
*/
|
||||
|
||||
#import <SDL/SDL.h>
|
||||
#import "build.osxmain.h"
|
||||
#import <sys/param.h> /* for MAXPATHLEN */
|
||||
#import <unistd.h>
|
||||
|
||||
static int gArgc;
|
||||
static char **gArgv;
|
||||
static BOOL gFinderLaunch;
|
||||
|
||||
/* A helper category for NSString */
|
||||
@interface NSString (ReplaceSubString)
|
||||
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
|
||||
@end
|
||||
|
||||
@interface SDLApplication : NSApplication
|
||||
@end
|
||||
|
||||
@implementation SDLApplication
|
||||
/* Invoked from the Quit menu item */
|
||||
- (void)terminate:(id)sender
|
||||
{
|
||||
/* Post a SDL_QUIT event */
|
||||
SDL_Event event;
|
||||
event.type = SDL_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
@end
|
||||
|
||||
|
||||
/* The main class of the application, the application's delegate */
|
||||
@implementation SDLMain
|
||||
|
||||
/* Set the working directory to the .app's parent directory */
|
||||
- (void) setupWorkingDirectory:(BOOL)shouldChdir
|
||||
{
|
||||
char parentdir[MAXPATHLEN];
|
||||
char *c;
|
||||
|
||||
strncpy ( parentdir, gArgv[0], sizeof(parentdir) );
|
||||
c = (char*) parentdir;
|
||||
|
||||
while (*c != '\0') /* go to end */
|
||||
c++;
|
||||
|
||||
while (*c != '/') /* back up to parent */
|
||||
c--;
|
||||
|
||||
*c++ = '\0'; /* cut off last part (binary name) */
|
||||
|
||||
if (shouldChdir)
|
||||
{
|
||||
assert ( chdir (parentdir) == 0 ); /* chdir to the binary app's parent */
|
||||
assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */
|
||||
}
|
||||
}
|
||||
|
||||
/* Fix menu to contain the real app name instead of "SDL App" */
|
||||
- (void)fixMenu:(NSMenu *)aMenu withAppName:(NSString *)appName
|
||||
{
|
||||
NSRange aRange;
|
||||
NSEnumerator *enumerator;
|
||||
NSMenuItem *menuItem;
|
||||
|
||||
aRange = [[aMenu title] rangeOfString:@"SDL App"];
|
||||
if (aRange.length != 0)
|
||||
[aMenu setTitle: [[aMenu title] stringByReplacingRange:aRange with:appName]];
|
||||
|
||||
enumerator = [[aMenu itemArray] objectEnumerator];
|
||||
while ((menuItem = [enumerator nextObject]))
|
||||
{
|
||||
aRange = [[menuItem title] rangeOfString:@"SDL App"];
|
||||
if (aRange.length != 0)
|
||||
[menuItem setTitle: [[menuItem title] stringByReplacingRange:aRange with:appName]];
|
||||
if ([menuItem hasSubmenu])
|
||||
[self fixMenu:[menuItem submenu] withAppName:appName];
|
||||
}
|
||||
[ aMenu sizeToFit ];
|
||||
}
|
||||
|
||||
/* Called when the internal event loop has just started running */
|
||||
- (void) applicationDidFinishLaunching: (NSNotification *) note
|
||||
{
|
||||
int status;
|
||||
|
||||
/* Set the working directory to the .app's parent directory */
|
||||
[self setupWorkingDirectory:gFinderLaunch];
|
||||
|
||||
/* Set the main menu to contain the real app name instead of "SDL App" */
|
||||
//[self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]];
|
||||
[self fixMenu:[NSApp mainMenu] withAppName:[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"]];
|
||||
|
||||
/* Hand off to main application code */
|
||||
status = SDL_main (gArgc, gArgv);
|
||||
|
||||
/* We're done, thank you for playing */
|
||||
exit(status);
|
||||
}
|
||||
@end
|
||||
|
||||
|
||||
@implementation NSString (ReplaceSubString)
|
||||
|
||||
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString
|
||||
{
|
||||
unsigned int bufferSize;
|
||||
unsigned int selfLen = [self length];
|
||||
unsigned int aStringLen = [aString length];
|
||||
unichar *buffer;
|
||||
NSRange localRange;
|
||||
NSString *result;
|
||||
|
||||
bufferSize = selfLen + aStringLen - aRange.length;
|
||||
buffer = NSAllocateMemoryPages(bufferSize*sizeof(unichar));
|
||||
|
||||
/* Get first part into buffer */
|
||||
localRange.location = 0;
|
||||
localRange.length = aRange.location;
|
||||
[self getCharacters:buffer range:localRange];
|
||||
|
||||
/* Get middle part into buffer */
|
||||
localRange.location = 0;
|
||||
localRange.length = aStringLen;
|
||||
[aString getCharacters:(buffer+aRange.location) range:localRange];
|
||||
|
||||
/* Get last part into buffer */
|
||||
localRange.location = aRange.location + aRange.length;
|
||||
localRange.length = selfLen - localRange.location;
|
||||
[self getCharacters:(buffer+aRange.location+aStringLen) range:localRange];
|
||||
|
||||
/* Build output string */
|
||||
result = [NSString stringWithCharacters:buffer length:bufferSize];
|
||||
|
||||
NSDeallocateMemoryPages(buffer, bufferSize);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
||||
#ifdef main
|
||||
# undef main
|
||||
#endif
|
||||
|
||||
|
||||
/* Main entry point to executable - should *not* be SDL_main! */
|
||||
int main (int argc, char **argv)
|
||||
{
|
||||
|
||||
/* Copy the arguments into a global variable */
|
||||
int i;
|
||||
|
||||
/* This is passed if we are launched by double-clicking */
|
||||
if ( argc >= 2 && strncmp (argv[1], "-psn", 4) == 0 ) {
|
||||
gArgc = 1;
|
||||
gFinderLaunch = YES;
|
||||
} else {
|
||||
gArgc = argc;
|
||||
gFinderLaunch = NO;
|
||||
}
|
||||
gArgv = (char**) malloc (sizeof(*gArgv) * (gArgc+1));
|
||||
assert (gArgv != NULL);
|
||||
for (i = 0; i < gArgc; i++)
|
||||
gArgv[i] = argv[i];
|
||||
gArgv[i] = NULL;
|
||||
|
||||
[SDLApplication poseAsClass:[NSApplication class]];
|
||||
NSApplicationMain (argc, argv);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,24 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>build</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>au.id.jonof.build</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>NSMainNibFile</key>
|
||||
<string>osxmain</string>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -1,24 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>game</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>au.id.jonof.kenbuild</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>NSMainNibFile</key>
|
||||
<string>osxmain</string>
|
||||
<key>NSPrincipalClass</key>
|
||||
<string>NSApplication</string>
|
||||
</dict>
|
||||
</plist>
|
|
@ -1,11 +0,0 @@
|
|||
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
||||
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
||||
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
||||
|
||||
Feel free to customize this file to suit your needs
|
||||
*/
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
|
||||
@interface SDLMain : NSObject
|
||||
@end
|
|
@ -1,179 +0,0 @@
|
|||
/* SDLMain.m - main entry point for our Cocoa-ized SDL app
|
||||
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
|
||||
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
|
||||
|
||||
Feel free to customize this file to suit your needs
|
||||
*/
|
||||
|
||||
#import <SDL/SDL.h>
|
||||
#import "game.osxmain.h"
|
||||
#import <sys/param.h> /* for MAXPATHLEN */
|
||||
#import <unistd.h>
|
||||
|
||||
static int gArgc;
|
||||
static char **gArgv;
|
||||
static BOOL gFinderLaunch;
|
||||
|
||||
/* A helper category for NSString */
|
||||
@interface NSString (ReplaceSubString)
|
||||
- (NSString *)stringByReplacingRange:(NSRange)aRange with:(NSString *)aString;
|
||||
@end
|
||||
|
||||
@interface SDLApplication : NSApplication
|
||||
@end
|
||||
|
||||
@implementation SDLApplication
|
||||
/* Invoked from the Quit menu item */
|
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||||
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||||
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{
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||||
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||||
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||||
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c++;
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{
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||||
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||||
assert ( chdir ("../../../") == 0 ); /* chdir to the .app's parent */
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NSEnumerator *enumerator;
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[ aMenu sizeToFit ];
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{
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int status;
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[self setupWorkingDirectory:gFinderLaunch];
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//[self fixMenu:[NSApp mainMenu] withAppName:[[NSProcessInfo processInfo] processName]];
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[self fixMenu:[NSApp mainMenu] withAppName:[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"]];
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exit(status);
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unsigned int bufferSize;
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unsigned int aStringLen = [aString length];
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unichar *buffer;
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NSString *result;
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[SDLApplication poseAsClass:[NSApplication class]];
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path = /Users/jonof/ports/jfaud/osx/build/jfaud.framework;
|
||||
refType = 0;
|
||||
sourceTree = "<absolute>";
|
||||
};
|
||||
ABBC7B40099347230064C16C = {
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
files = (
|
||||
ABBC7B410993474A0064C16C,
|
||||
);
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
ABBC7B410993474A0064C16C = {
|
||||
fileRef = ABBC7AD6099345F70064C16C;
|
||||
isa = PBXBuildFile;
|
||||
settings = {
|
||||
};
|
||||
};
|
||||
ABBC7B6409934A410064C16C = {
|
||||
fileRef = ABBC7AD6099345F70064C16C;
|
||||
isa = PBXBuildFile;
|
||||
settings = {
|
||||
};
|
||||
};
|
||||
ABBC7B6509934A5A0064C16C = {
|
||||
isa = PBXFileReference;
|
||||
lastKnownFileType = wrapper.framework;
|
||||
name = OpenAL.framework;
|
||||
path = ../../../../../../Library/Frameworks/OpenAL.framework;
|
||||
refType = 2;
|
||||
sourceTree = SOURCE_ROOT;
|
||||
};
|
||||
ABBC7B6609934A5A0064C16C = {
|
||||
fileRef = ABBC7B6509934A5A0064C16C;
|
||||
isa = PBXBuildFile;
|
||||
settings = {
|
||||
};
|
||||
};
|
||||
};
|
||||
rootObject = AB3AF9E808DEE39200C0AA42;
|
||||
}
|
7
polymer/build/osx/game/osxmain.nib/classes.nib
generated
7
polymer/build/osx/game/osxmain.nib/classes.nib
generated
|
@ -1,7 +0,0 @@
|
|||
{
|
||||
IBClasses = (
|
||||
{CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
|
||||
{ACTIONS = {}; CLASS = SDLMain; LANGUAGE = ObjC; SUPERCLASS = NSObject; }
|
||||
);
|
||||
IBVersion = 1;
|
||||
}
|
21
polymer/build/osx/game/osxmain.nib/info.nib
generated
21
polymer/build/osx/game/osxmain.nib/info.nib
generated
|
@ -1,21 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IBDocumentLocation</key>
|
||||
<string>52 97 356 240 0 0 1024 746 </string>
|
||||
<key>IBEditorPositions</key>
|
||||
<dict>
|
||||
<key>29</key>
|
||||
<string>196 422 195 44 0 0 1024 746 </string>
|
||||
</dict>
|
||||
<key>IBFramework Version</key>
|
||||
<string>364.0</string>
|
||||
<key>IBOpenObjects</key>
|
||||
<array>
|
||||
<integer>29</integer>
|
||||
</array>
|
||||
<key>IBSystem Version</key>
|
||||
<string>7W98</string>
|
||||
</dict>
|
||||
</plist>
|
BIN
polymer/build/osx/game/osxmain.nib/objects.nib
generated
BIN
polymer/build/osx/game/osxmain.nib/objects.nib
generated
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 26 KiB |
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 3.1 KiB |
|
@ -1,192 +0,0 @@
|
|||
#include "sdlayer.h"
|
||||
|
||||
static unsigned int sdlappicon_pixels[] = {
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff654848, 0xffad8484,
|
||||
0xffb18888, 0xffbb8f8f, 0xff936d6d, 0xff130303, 0xff987373, 0xff936d6d,
|
||||
0xff100000, 0xff815f5f, 0xffaa8181, 0xff362020, 0xffa98080, 0xff5c3f3f,
|
||||
0xff715252, 0xffb78b8b, 0xff130202, 0xff100000, 0xff2f1a1a, 0xffa07a7a,
|
||||
0xffb78c8c, 0xffbd9090, 0xff856262, 0xff140303, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff432a2a, 0xff825f5f, 0xff190808, 0xff4c3131, 0xffd5a2a2, 0xff2c1717,
|
||||
0xff7e5b5b, 0xff543939, 0xff100000, 0xff674848, 0xff6e4f4f, 0xff100000,
|
||||
0xffb58989, 0xff1c0a0a, 0xff513535, 0xff7f5d5d, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xffa97f7f, 0xff271414, 0xff220f0f, 0xffbb8d8d, 0xff442b2b,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff432a2a, 0xffba8e8e, 0xffb88d8d, 0xffc19494,
|
||||
0xff987171, 0xff110101, 0xff7e5b5b, 0xff533939, 0xff100000, 0xff694949,
|
||||
0xff6e4f4f, 0xff100000, 0xffb08585, 0xff1c0a0a, 0xff513535, 0xff7b5a5a,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xffa67c7c, 0xff261212, 0xff100000,
|
||||
0xff956e6e, 0xff704f4f, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff4c3232, 0xff896565,
|
||||
0xff261212, 0xff503535, 0xffd4a2a2, 0xff351e1e, 0xff755454, 0xff835f5f,
|
||||
0xff261111, 0xff936c6c, 0xff715050, 0xff160505, 0xffb28686, 0xff241111,
|
||||
0xff573a3a, 0xff836060, 0xff251111, 0xff674949, 0xff140303, 0xffa77e7e,
|
||||
0xff392222, 0xff3a2222, 0xffbf9191, 0xff3b2424, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff725252, 0xffb78a8a, 0xffc19292, 0xffba8c8c, 0xff866161, 0xff110101,
|
||||
0xff2c1818, 0xffb28585, 0xffc49393, 0xffab8080, 0xff261313, 0xff3f2727,
|
||||
0xffb18686, 0xff644545, 0xff7c5a5a, 0xffb98c8c, 0xffc09191, 0xffba8c8c,
|
||||
0xff341e1e, 0xffa77e7e, 0xffbf9090, 0xffba8d8d, 0xff745353, 0xff110101,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff272159, 0xff383793, 0xff3e3da3, 0xff2e286b,
|
||||
0xff2e296e, 0xff2a2157, 0xff100001, 0xff37358e, 0xff140611, 0xff353286,
|
||||
0xff3d3ca0, 0xff3f3c9f, 0xff180a1a, 0xff323080, 0xff353285, 0xff261e51,
|
||||
0xff322c75, 0xff100000, 0xff322e7b, 0xff1f153a, 0xff333284, 0xff3b3a9d,
|
||||
0xff403fa8, 0xff13040b, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff2e296d, 0xff251c4b,
|
||||
0xff1a0d25, 0xff110104, 0xff353284, 0xff5453db, 0xff1a0d22, 0xff3e3da6,
|
||||
0xff231a47, 0xff332f7d, 0xff150714, 0xff2c225b, 0xff1f1333, 0xff2b2461,
|
||||
0xff281f54, 0xff2a235d, 0xff5454df, 0xff251a44, 0xff38358f, 0xff211841,
|
||||
0xff332f7e, 0xff1c0f29, 0xff140611, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff2f296f, 0xff3e3ca0, 0xff332e7d, 0xff100000, 0xff363287, 0xff2d2667,
|
||||
0xff3f3ca0, 0xff4746bc, 0xff241b4a, 0xff2a235f, 0xff1e1436, 0xff3d3b9e,
|
||||
0xff1f1231, 0xff2a225d, 0xff271f52, 0xff2a2461, 0xff30296e, 0xff4441af,
|
||||
0xff4443b2, 0xff231944, 0xff3e3ea5, 0xff3c3998, 0xff1a0e25, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff302a73, 0xff2e2768, 0xff241b48, 0xff1e1232,
|
||||
0xff39358f, 0xff190d24, 0xff35307f, 0xff5150d4, 0xff22173f, 0xff4746b9,
|
||||
0xff2a2159, 0xff4947bd, 0xff261d4d, 0xff35307f, 0xff352f7d, 0xff2d2667,
|
||||
0xff261c4c, 0xff292158, 0xff5555df, 0xff231a47, 0xff38358f, 0xff251b49,
|
||||
0xff261c4c, 0xff110205, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff221842, 0xff2f286c,
|
||||
0xff2f286b, 0xff221840, 0xff383b78, 0xff292c43, 0xff2a2c43, 0xff4650a1,
|
||||
0xff252633, 0xff424a92, 0xff4650a3, 0xff3d4587, 0xff252634, 0xff404990,
|
||||
0xff40498f, 0xff363c6e, 0xff2f3458, 0xff252633, 0xff4851a4, 0xff1a0e26,
|
||||
0xff2d2666, 0xff2f286b, 0xff2e276a, 0xff110206, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff446281, 0xff527ea5,
|
||||
0xff4f799e, 0xff537fa6, 0xff517ca3, 0xff5a88b3, 0xff45698a, 0xff537fa7,
|
||||
0xff4e779b, 0xff5480a8, 0xff5581a9, 0xff5683ac, 0xff5987b1, 0xff5887b0,
|
||||
0xff547fa7, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff241d34, 0xff251f3c, 0xff1c101d, 0xff14080c,
|
||||
0xff4d5c85, 0xff546a96, 0xff4b5f87, 0xff36475f, 0xff5b6f86, 0xff507096,
|
||||
0xff405683, 0xff394d6e, 0xff51657c, 0xff556f92, 0xff405785, 0xff394e72,
|
||||
0xff435d86, 0xff466094, 0xff466095, 0xff261c33, 0xff211b3a, 0xff221d3b,
|
||||
0xff150913, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff170b1a, 0xff505cb1, 0xff363d88,
|
||||
0xff241e3f, 0xff31305e, 0xff45498c, 0xff424381, 0xff3c3c7e, 0xff2a295d,
|
||||
0xff6b72a4, 0xff2c2d76, 0xff2e2f7e, 0xff252565, 0xff6771a5, 0xff2c2d78,
|
||||
0xff2f3180, 0xff292970, 0xff424999, 0xff313188, 0xff2d2d7b, 0xff414a9c,
|
||||
0xff343490, 0xff2f2e7f, 0xff150b1c, 0xff100000, 0xff100103, 0xff150714,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff32305e,
|
||||
0xff3a3f98, 0xff394095, 0xff1e163c, 0xff3f3c77, 0xff323388, 0xff434991,
|
||||
0xff303082, 0xff39438f, 0xff313385, 0xff323481, 0xff3e4598, 0xff2d2e7d,
|
||||
0xff454ba0, 0xff2c2c7a, 0xff3b429e, 0xff2c2c79, 0xff4249ac, 0xff323289,
|
||||
0xff191532, 0xff4c51a2, 0xff393998, 0xff211e48, 0xff100104, 0xff100000,
|
||||
0xff180b1f, 0xff251c4a, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff4751a7, 0xff3b3b9e, 0xff424ea6, 0xff1f173f, 0xff3e4293,
|
||||
0xff363694, 0xff3b4598, 0xff353592, 0xff424793, 0xff373796, 0xff3b3f8f,
|
||||
0xff393a9b, 0xff393a89, 0xff4244a1, 0xff2d2f7a, 0xff27225c, 0xff272460,
|
||||
0xff4a50b1, 0xff3e3ea5, 0xff383b95, 0xff4b53c0, 0xff4343ae, 0xff3a3c98,
|
||||
0xff100206, 0xff100000, 0xff2a225b, 0xff1d112e, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff1a0e22, 0xff545bc6, 0xff3e42a0, 0xff464db5,
|
||||
0xff231b47, 0xff4f58b7, 0xff3e3ea3, 0xff4e53ab, 0xff393998, 0xff4045a8,
|
||||
0xff4040a7, 0xff3d4798, 0xff4141ab, 0xff3d459a, 0xff4242ad, 0xff3a4094,
|
||||
0xff4444b0, 0xff3c439c, 0xff4445b1, 0xff2d2c76, 0xff1d1736, 0xff4c54bf,
|
||||
0xff36358e, 0xff11030a, 0xff0f0000, 0xff100000, 0xff4547ab, 0xff1b0f29,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff3a3671, 0xff494bb6,
|
||||
0xff4c52a4, 0xff5052b1, 0xff2b2663, 0xff4b52c0, 0xff4445b1, 0xff4344af,
|
||||
0xff2d2a70, 0xff4d58be, 0xff3e3ea2, 0xff4149a6, 0xff4040a7, 0xff464da6,
|
||||
0xff4444b1, 0xff454ca2, 0xff4444b0, 0xff414ca1, 0xff4444b3, 0xff343585,
|
||||
0xff323473, 0xff4a4cc3, 0xff3f45a1, 0xff1e182d, 0xff100000, 0xff190e26,
|
||||
0xff758bf0, 0xff21173f, 0xff100000, 0xff100000, 0xff100000, 0xff100001,
|
||||
0xff5052af, 0xff4545b8, 0xff4e51bd, 0xff4444b4, 0xff36378f, 0xff525ac3,
|
||||
0xff333284, 0xff12050e, 0xff170915, 0xff4c52c6, 0xff4343b2, 0xff5053c2,
|
||||
0xff3a3a9c, 0xff4045aa, 0xff4848be, 0xff484abf, 0xff4242b0, 0xff3f45a6,
|
||||
0xff4545b7, 0xff4343b2, 0xff474cab, 0xff4545b9, 0xff4646bd, 0xff1f1a45,
|
||||
0xff160918, 0xff5e65c0, 0xffc4d6f6, 0xff4244a4, 0xff100103, 0xff100000,
|
||||
0xff100000, 0xff1a0e23, 0xff575cd5, 0xff4140aa, 0xff34307b, 0xff4949c3,
|
||||
0xff3d439f, 0xff4b4ec4, 0xff2b2666, 0xff100000, 0xff13040a, 0xff313279,
|
||||
0xff3f3fa9, 0xff3e41a5, 0xff333681, 0xff333183, 0xff4041ad, 0xff4248ae,
|
||||
0xff4751b6, 0xff5467ca, 0xff556bcc, 0xff5870d1, 0xff7385d6, 0xff7b87d3,
|
||||
0xff9096d5, 0xff969fd7, 0xffb6bef0, 0xffebeff9, 0xfffafafa, 0xffadc5f7,
|
||||
0xff5567c8, 0xff2e2768, 0xff100000, 0xff373872, 0xff5154d4, 0xff332e7a,
|
||||
0xff33326d, 0xff4d4dcf, 0xff474fa7, 0xff4444b4, 0xff2d2761, 0xff2a2751,
|
||||
0xff3a4186, 0xff4b52bb, 0xff535ed5, 0xff5762df, 0xff5666e6, 0xff5a66ef,
|
||||
0xff5b6bee, 0xff5b73d9, 0xff5062b6, 0xff444f9c, 0xff3d4685, 0xff373b71,
|
||||
0xff373769, 0xff433b67, 0xff433c66, 0xff433e70, 0xff7179d1, 0xffccd9f6,
|
||||
0xffd1dbf4, 0xff6166bd, 0xff201639, 0xff110205, 0xff100001, 0xff525abb,
|
||||
0xff5050d7, 0xff231a45, 0xff3c3a63, 0xff3d3da4, 0xff3e46a1, 0xff404ba1,
|
||||
0xff3f47a2, 0xff3f42a7, 0xff4545b7, 0xff4c4ccb, 0xff5050d7, 0xff4e4fd1,
|
||||
0xff393792, 0xff251c4d, 0xff160a1b, 0xff100103, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff1a0f29, 0xff6d87f4, 0xff5b67d8, 0xff150712, 0xff100000, 0xff100000,
|
||||
0xff1c1227, 0xff5b66de, 0xff4646bf, 0xff261f4e, 0xff3c4389, 0xff3c4599,
|
||||
0xff2f317c, 0xff2d2d7a, 0xff303081, 0xff34348f, 0xff383898, 0xff3b3b9e,
|
||||
0xff2a2a64, 0xff150817, 0xff0f0000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100103, 0xff5863e1, 0xff2e286a, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff38386d, 0xff4143aa, 0xff3f499e, 0xff374089,
|
||||
0xff2b2b73, 0xff2b2b75, 0xff2a2a73, 0xff2b2b74, 0xff2d2d7b, 0xff303081,
|
||||
0xff2c2e75, 0xff150f1c, 0xff0f0000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff4c4bc6,
|
||||
0xff150815, 0xff100000, 0xff100000, 0xff100000, 0xff3a438e, 0xff353f84,
|
||||
0xff262766, 0xff262665, 0xff262666, 0xff272769, 0xff272769, 0xff28286d,
|
||||
0xff292970, 0xff272769, 0xff120a0f, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100001, 0xff3a358f, 0xff0f0000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff170e10, 0xff16060e, 0xff13050e, 0xff19060e, 0xff19070e, 0xff110103,
|
||||
0xff100002, 0xff100002, 0xff100002, 0xff100001, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff13050e, 0xff28215b, 0xff100000, 0xff100000,
|
||||
0xff100000, 0xff100000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000, 0xff000000,
|
||||
0xff000000, 0xff000000, 0xff000000, 0xff000000,};
|
||||
|
||||
static unsigned char sdlappicon_mask[] = {
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255,};
|
||||
|
||||
struct sdlappicon sdlappicon = {
|
||||
32,32, // width,height
|
||||
sdlappicon_pixels,
|
||||
sdlappicon_mask
|
||||
};
|
Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB |
File diff suppressed because it is too large
Load diff
Binary file not shown.
Before Width: | Height: | Size: 26 KiB |
Binary file not shown.
File diff suppressed because it is too large
Load diff
Binary file not shown.
Before Width: | Height: | Size: 3.1 KiB |
|
@ -1,192 +0,0 @@
|
|||
#include "sdlayer.h"
|
||||
|
||||
static unsigned int sdlappicon_pixels[] = {
|
||||
0xff415f7a, 0xff364a5c, 0xff364a5c, 0xff607486, 0xff667a8c, 0xff667a8c,
|
||||
0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c,
|
||||
0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c,
|
||||
0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c,
|
||||
0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff667a8c, 0xff607486, 0xff364a5c,
|
||||
0xff364a5c, 0xff415f7a, 0xff364a5c, 0xff202020, 0xff202020, 0xff747474,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff747474, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff334d66,
|
||||
0xff334d66, 0xff747474, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff747474, 0xff334d66, 0xff334d66, 0xff364a5c,
|
||||
0xff364a5c, 0xff334d66, 0xff334d66, 0xff747474, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff747474, 0xff334d66,
|
||||
0xff334d66, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff5c5c5c,
|
||||
0xff404040, 0xff808080, 0xff646464, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff646464, 0xff7c7c7c, 0xff404040,
|
||||
0xff5c5c5c, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff6c6c6c, 0xff686868, 0xff808080, 0xff686868, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff6c6c6c, 0xff6a6a6a, 0xff727272, 0xff6c6c6c,
|
||||
0xff6c6c6c, 0xff767676, 0xff626262, 0xff6c6c6c, 0xff808080, 0xff6c6c6c,
|
||||
0xff686868, 0xff747474, 0xff808080, 0xff808080, 0xff808080, 0xff707070,
|
||||
0xff787878, 0xff686868, 0xff6c6c6c, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff747474, 0xff808080, 0xff808080,
|
||||
0xff686868, 0xff808080, 0xff808080, 0xff808080, 0xff6c6c6c, 0xff6a6a6a,
|
||||
0xff727272, 0xff6a6a6a, 0xff6a6a6a, 0xff808080, 0xff6c6c6c, 0xff6c6c6c,
|
||||
0xff808080, 0xff6c6c6c, 0xff7c7c7c, 0xff6c6c6c, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff707070, 0xff787878, 0xff808080, 0xff747474, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff747474,
|
||||
0xff808080, 0xff808080, 0xff686868, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff767676, 0xff6c6c6c, 0xff7c7c7c, 0xff707070, 0xff707070, 0xff767676,
|
||||
0xff6c6c6c, 0xff767676, 0xff6c6c6c, 0xff767676, 0xff6c6c6c, 0xff7e7e7e,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff707070, 0xff787878, 0xff808080,
|
||||
0xff747474, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff747474, 0xff808080, 0xff808080, 0xff646464, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff646464,
|
||||
0xff787878, 0xff808080, 0xff747474, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff747474, 0xff808080, 0xff808080,
|
||||
0xff686868, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff707070, 0xff787878, 0xff808080, 0xff747474, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff747474,
|
||||
0xff808080, 0xff808080, 0xff686868, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff707070, 0xff787878, 0xff808080,
|
||||
0xff747474, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff747474, 0xff808080, 0xff808080, 0xff686868, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff707070,
|
||||
0xff787878, 0xff808080, 0xff747474, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff747474, 0xff808080, 0xff808080,
|
||||
0xff646464, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff646464, 0xff787878, 0xff808080, 0xff747474, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff747474,
|
||||
0xff808080, 0xff808080, 0xff686868, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff707070, 0xff787878, 0xff808080,
|
||||
0xff747474, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff747474, 0xff808080, 0xff808080, 0xff686868, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff707070,
|
||||
0xff787878, 0xff808080, 0xff747474, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff747474, 0xff808080, 0xff808080,
|
||||
0xff686868, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff707070, 0xff787878, 0xff808080, 0xff747474, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff747474,
|
||||
0xff808080, 0xff808080, 0xff6c6c6c, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff686868,
|
||||
0xff686868, 0xff686868, 0xff686868, 0xff686868, 0xff787878, 0xff808080,
|
||||
0xff747474, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff747474, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff747474, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff666666, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff808080, 0xff808080, 0xff666666, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff3c3c3c,
|
||||
0xff666666, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474,
|
||||
0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474,
|
||||
0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474,
|
||||
0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff747474, 0xff666666,
|
||||
0xff3c3c3c, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff302424, 0xff3e3e3e,
|
||||
0xff484848, 0xff444444, 0xff444444, 0xff464646, 0xff4c4c4c, 0xff484848,
|
||||
0xff484848, 0xff4a4a4a, 0xff4c4c4c, 0xff4c4c4c, 0xff4c4c4c, 0xff4c4c4c,
|
||||
0xff4a4a4a, 0xff404040, 0xff343434, 0xff343434, 0xff343434, 0xff343434,
|
||||
0xff2c2c2c, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff3c3c3c, 0xff727272, 0xff707070, 0xff565656, 0xff505050, 0xff525252,
|
||||
0xff6a6a6a, 0xff787878, 0xff767676, 0xff747474, 0xff7a7a7a, 0xff7c7c7c,
|
||||
0xff787878, 0xff787878, 0xff7a7a7a, 0xff727272, 0xff505050, 0xff484848,
|
||||
0xff484848, 0xff484848, 0xff464646, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff202020, 0xff202020, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202020, 0xff444444, 0xff6c6c6c, 0xff6c6c6c, 0xff303030,
|
||||
0xff202020, 0xff202020, 0xff545454, 0xff787878, 0xff747474, 0xff747474,
|
||||
0xff787878, 0xff7c7c7c, 0xff808080, 0xff808080, 0xff7a7a7a, 0xff747474,
|
||||
0xff505050, 0xff484848, 0xff484848, 0xff484848, 0xff484848, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff364a5c, 0xff282828, 0xff606060, 0xff686868,
|
||||
0xff747474, 0xff4e4e4e, 0xff565656, 0xff202020, 0xff444444, 0xff686868,
|
||||
0xff6c6c6c, 0xff303030, 0xff202020, 0xff202020, 0xff545454, 0xff767676,
|
||||
0xff767676, 0xff767676, 0xff7c7c7c, 0xff787878, 0xff7c7c7c, 0xff7c7c7c,
|
||||
0xff7e7e7e, 0xff767676, 0xff505050, 0xff484848, 0xff484848, 0xff484848,
|
||||
0xff484848, 0xff202020, 0xff202020, 0xff364a5c, 0xff364a5c, 0xff606060,
|
||||
0xffa8a8a8, 0xff7e7e7e, 0xffa8a8a8, 0xff6c6c6c, 0xff7c7c7c, 0xff202020,
|
||||
0xff444444, 0xff6a6a6a, 0xff6c6c6c, 0xff303030, 0xff202020, 0xff202020,
|
||||
0xff545454, 0xff747474, 0xff787878, 0xff787878, 0xff7e7e7e, 0xff7c7c7c,
|
||||
0xff787878, 0xff787878, 0xff828282, 0xff7c7c7c, 0xff505050, 0xff484848,
|
||||
0xff484848, 0xff484848, 0xff484848, 0xff202020, 0xff202020, 0xff364a5c,
|
||||
0xff364a5c, 0xff7c7c7c, 0xff808080, 0xff404040, 0xffa8a8a8, 0xffa0a0a0,
|
||||
0xff7c7c7c, 0xff202020, 0xff464646, 0xff767676, 0xff727272, 0xff303030,
|
||||
0xff202020, 0xff202020, 0xff545454, 0xff767676, 0xff7a7a7a, 0xff787878,
|
||||
0xff7e7e7e, 0xff7c7c7c, 0xff787878, 0xff7c7c7c, 0xff8c8c8c, 0xff7e7e7e,
|
||||
0xff505050, 0xff484848, 0xff484848, 0xff484848, 0xff484848, 0xff222222,
|
||||
0xff25303a, 0xff364a5c, 0xff364a5c, 0xff606060, 0xffa8a8a8, 0xff7e7e7e,
|
||||
0xffa8a8a8, 0xff6c6c6c, 0xff7c7c7c, 0xff202020, 0xff484848, 0xff787878,
|
||||
0xff727272, 0xff303030, 0xff202020, 0xff202020, 0xff585858, 0xff808080,
|
||||
0xff808080, 0xff808080, 0xff888888, 0xff868686, 0xff7e7e7e, 0xff7a7a7a,
|
||||
0xff848484, 0xff747474, 0xff505050, 0xff484848, 0xff484848, 0xff484848,
|
||||
0xff484848, 0xff252b30, 0xff2a4054, 0xff385168, 0xff3a5874, 0xff282c30,
|
||||
0xff606060, 0xff686868, 0xff747474, 0xff4e4e4e, 0xff565656, 0xff202020,
|
||||
0xff484848, 0xff787878, 0xff707070, 0xff303030, 0xff202020, 0xff202020,
|
||||
0xff585858, 0xff7c7c7c, 0xff7a7a7a, 0xff787878, 0xff828282, 0xff808080,
|
||||
0xff808080, 0xff7c7c7c, 0xff828282, 0xff747474, 0xff505050, 0xff484848,
|
||||
0xff484848, 0xff484848, 0xff484848, 0xff242424, 0xff26394c, 0xff364a5c,
|
||||
0xff4c7498, 0xff334d66, 0xff202428, 0xff202020, 0xff202020, 0xff202020,
|
||||
0xff202020, 0xff202428, 0xff4c5660, 0xff747474, 0xff707070, 0xff585858,
|
||||
0xff585858, 0xff5c5c5c, 0xff747474, 0xff7c7c7c, 0xff707070, 0xff787878,
|
||||
0xff7c7c7c, 0xff787878, 0xff7c7c7c, 0xff868686, 0xff828282, 0xff787878,
|
||||
0xff505050, 0xff484848, 0xff484848, 0xff484848, 0xff464646, 0xff202020,
|
||||
0xff202020, 0xff364a5c, 0xff4c7498, 0xff4c7498, 0xff3a5874, 0xff364a5c,
|
||||
0xff364a5c, 0xff364a5c, 0xff364a5c, 0xff3a5874, 0xff55738e, 0xff5a6e80,
|
||||
0xff5e7284, 0xff5e7284, 0xff64788a, 0xff687c8e, 0xff6c8092, 0xff667a8c,
|
||||
0xff627688, 0xff627688, 0xff627688, 0xff627688, 0xff64788a, 0xff6a7e90,
|
||||
0xff667a8c, 0xff627688, 0xff4e6274, 0xff4a5e70, 0xff4a5e70, 0xff4a5e70,
|
||||
0xff44586a, 0xff364a5c, 0xff364a5c, 0xff415f7a,};
|
||||
|
||||
static unsigned char sdlappicon_mask[] = {
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
|
||||
255, 255,};
|
||||
|
||||
struct sdlappicon sdlappicon = {
|
||||
32,32, // width,height
|
||||
sdlappicon_pixels,
|
||||
sdlappicon_mask
|
||||
};
|
Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB |
|
@ -1,298 +0,0 @@
|
|||
// A.ASM replacement using C
|
||||
// Mainly by Ken Silverman, with things melded with my port by
|
||||
// Jonathon Fowler (jonof@edgenetwork.org)
|
||||
//
|
||||
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
||||
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
||||
// See the included license file "BUILDLIC.TXT" for license info.
|
||||
|
||||
#include "a.h"
|
||||
|
||||
#ifndef ENGINE_USING_A_C
|
||||
# error A.H has indicated that optimized code has been requested. This means a-c.c is being compiled \
|
||||
when USE_A_C has not been defined.
|
||||
#endif
|
||||
|
||||
long krecip(long num); // from engine.c
|
||||
|
||||
#define BITSOFPRECISION 3
|
||||
#define BITSOFPRECISIONPOW 8
|
||||
|
||||
extern long asm1, asm2, asm3, asm4, fpuasm, globalx3, globaly3;
|
||||
extern void *reciptable;
|
||||
|
||||
static long bpl, transmode = 0;
|
||||
static long glogx, glogy, gbxinc, gbyinc, gpinc;
|
||||
static char *gbuf, *gpal, *ghlinepal, *gtrans;
|
||||
|
||||
//Global variable functions
|
||||
void setvlinebpl(long dabpl) { bpl = dabpl; }
|
||||
void fixtransluscence(long datransoff) { gtrans = (char *)datransoff; }
|
||||
void settransnormal(void) { transmode = 0; }
|
||||
void settransreverse(void) { transmode = 1; }
|
||||
|
||||
|
||||
//Ceiling/floor horizontal line functions
|
||||
void sethlinesizes(long logx, long logy, long bufplc)
|
||||
{ glogx = logx; glogy = logy; gbuf = (char *)bufplc; }
|
||||
void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; }
|
||||
void setuphlineasm4(long bxinc, long byinc) { gbxinc = bxinc; gbyinc = byinc; }
|
||||
void hlineasm4(long cnt, long skiploadincs, long paloffs, unsigned long by, unsigned long bx, long p)
|
||||
{
|
||||
char *palptr;
|
||||
|
||||
palptr = (char *)&ghlinepal[paloffs];
|
||||
if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; }
|
||||
for(;cnt>=0;cnt--)
|
||||
{
|
||||
*((char *)p) = palptr[gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))]];
|
||||
bx -= gbxinc;
|
||||
by -= gbyinc;
|
||||
p--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Sloped ceiling/floor vertical line functions
|
||||
void setupslopevlin(long logylogx, long bufplc, long pinc)
|
||||
{
|
||||
glogx = (logylogx&255); glogy = (logylogx>>8);
|
||||
gbuf = (char *)bufplc; gpinc = pinc;
|
||||
}
|
||||
void slopevlin(long p, long i, long slopaloffs, long cnt, long bx, long by)
|
||||
{
|
||||
long *slopalptr, bz, bzinc;
|
||||
unsigned long u, v;
|
||||
|
||||
bz = asm3; bzinc = (asm1>>3);
|
||||
slopalptr = (long *)slopaloffs;
|
||||
for(;cnt>0;cnt--)
|
||||
{
|
||||
i = krecip(bz>>6); bz += bzinc;
|
||||
u = bx+globalx3*i;
|
||||
v = by+globaly3*i;
|
||||
(*(char *)p) = *(char *)(slopalptr[0]+gbuf[((u>>(32-glogx))<<glogy)+(v>>(32-glogy))]);
|
||||
slopalptr--;
|
||||
p += gpinc;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Wall,face sprite/wall sprite vertical line functions
|
||||
void setupvlineasm(long neglogy) { glogy = neglogy; }
|
||||
void vlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p)
|
||||
{
|
||||
gbuf = (char *)bufplc;
|
||||
gpal = (char *)paloffs;
|
||||
for(;cnt>=0;cnt--)
|
||||
{
|
||||
*((char *)p) = gpal[gbuf[vplc>>glogy]];
|
||||
p += bpl;
|
||||
vplc += vinc;
|
||||
}
|
||||
}
|
||||
|
||||
void setupmvlineasm(long neglogy) { glogy = neglogy; }
|
||||
void mvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
gpal = (char *)paloffs;
|
||||
for(;cnt>=0;cnt--)
|
||||
{
|
||||
ch = gbuf[vplc>>glogy]; if (ch != 255) *((char *)p) = gpal[ch];
|
||||
p += bpl;
|
||||
vplc += vinc;
|
||||
}
|
||||
}
|
||||
|
||||
void setuptvlineasm(long neglogy) { glogy = neglogy; }
|
||||
void tvlineasm1(long vinc, long paloffs, long cnt, unsigned long vplc, long bufplc, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
gpal = (char *)paloffs;
|
||||
if (transmode)
|
||||
{
|
||||
for(;cnt>=0;cnt--)
|
||||
{
|
||||
ch = gbuf[vplc>>glogy];
|
||||
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
|
||||
p += bpl;
|
||||
vplc += vinc;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(;cnt>=0;cnt--)
|
||||
{
|
||||
ch = gbuf[vplc>>glogy];
|
||||
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
|
||||
p += bpl;
|
||||
vplc += vinc;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Floor sprite horizontal line functions
|
||||
void msethlineshift(long logx, long logy) { glogx = logx; glogy = logy; }
|
||||
void mhline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
gpal = (char *)asm3;
|
||||
for(cntup16>>=16;cntup16>0;cntup16--)
|
||||
{
|
||||
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
|
||||
if (ch != 255) *((char *)p) = gpal[ch];
|
||||
bx += asm1;
|
||||
by += asm2;
|
||||
p++;
|
||||
}
|
||||
}
|
||||
|
||||
void tsethlineshift(long logx, long logy) { glogx = logx; glogy = logy; }
|
||||
void thline(long bufplc, unsigned long bx, long cntup16, long junk, unsigned long by, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
gpal = (char *)asm3;
|
||||
if (transmode)
|
||||
{
|
||||
for(cntup16>>=16;cntup16>0;cntup16--)
|
||||
{
|
||||
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
|
||||
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
|
||||
bx += asm1;
|
||||
by += asm2;
|
||||
p++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(cntup16>>=16;cntup16>0;cntup16--)
|
||||
{
|
||||
ch = gbuf[((bx>>(32-glogx))<<glogy)+(by>>(32-glogy))];
|
||||
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
|
||||
bx += asm1;
|
||||
by += asm2;
|
||||
p++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Rotatesprite vertical line functions
|
||||
void setupspritevline(long paloffs, long bxinc, long byinc, long ysiz)
|
||||
{
|
||||
gpal = (char *)paloffs;
|
||||
gbxinc = bxinc;
|
||||
gbyinc = byinc;
|
||||
glogy = ysiz;
|
||||
}
|
||||
void spritevline(long bx, long by, long cnt, long bufplc, long p)
|
||||
{
|
||||
gbuf = (char *)bufplc;
|
||||
for(;cnt>1;cnt--)
|
||||
{
|
||||
(*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]];
|
||||
bx += gbxinc;
|
||||
by += gbyinc;
|
||||
p += bpl;
|
||||
}
|
||||
}
|
||||
|
||||
//Rotatesprite vertical line functions
|
||||
void msetupspritevline(long paloffs, long bxinc, long byinc, long ysiz)
|
||||
{
|
||||
gpal = (char *)paloffs;
|
||||
gbxinc = bxinc;
|
||||
gbyinc = byinc;
|
||||
glogy = ysiz;
|
||||
}
|
||||
void mspritevline(long bx, long by, long cnt, long bufplc, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
for(;cnt>1;cnt--)
|
||||
{
|
||||
ch = gbuf[(bx>>16)*glogy+(by>>16)];
|
||||
if (ch != 255) (*(char *)p) = gpal[ch];
|
||||
bx += gbxinc;
|
||||
by += gbyinc;
|
||||
p += bpl;
|
||||
}
|
||||
}
|
||||
|
||||
void tsetupspritevline(long paloffs, long bxinc, long byinc, long ysiz)
|
||||
{
|
||||
gpal = (char *)paloffs;
|
||||
gbxinc = bxinc;
|
||||
gbyinc = byinc;
|
||||
glogy = ysiz;
|
||||
}
|
||||
void tspritevline(long bx, long by, long cnt, long bufplc, long p)
|
||||
{
|
||||
char ch;
|
||||
|
||||
gbuf = (char *)bufplc;
|
||||
if (transmode)
|
||||
{
|
||||
for(;cnt>1;cnt--)
|
||||
{
|
||||
ch = gbuf[(bx>>16)*glogy+(by>>16)];
|
||||
if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)];
|
||||
bx += gbxinc;
|
||||
by += gbyinc;
|
||||
p += bpl;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for(;cnt>1;cnt--)
|
||||
{
|
||||
ch = gbuf[(bx>>16)*glogy+(by>>16)];
|
||||
if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]];
|
||||
bx += gbxinc;
|
||||
by += gbyinc;
|
||||
p += bpl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setupdrawslab (long dabpl, long pal)
|
||||
{ bpl = dabpl; gpal = (char *)pal; }
|
||||
|
||||
void drawslab (long dx, long v, long dy, long vi, long vptr, long p)
|
||||
{
|
||||
long x;
|
||||
|
||||
while (dy > 0)
|
||||
{
|
||||
for(x=0;x<dx;x++) *(char *)(p+x) = gpal[(long)(*(char *)((v>>16)+vptr))];
|
||||
p += bpl; v += vi; dy--;
|
||||
}
|
||||
}
|
||||
|
||||
void stretchhline (long p0, long u, long cnt, long uinc, long rptr, long p)
|
||||
{
|
||||
p0 = p-(cnt<<2);
|
||||
do
|
||||
{
|
||||
p--;
|
||||
*(char *)p = *(char *)((u>>16)+rptr); u -= uinc;
|
||||
} while (p > p0);
|
||||
}
|
||||
|
||||
|
||||
void mmxoverlay() { }
|
||||
|
||||
/*
|
||||
* vim:ts=4:
|
||||
*/
|
||||
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,206 +0,0 @@
|
|||
#include "compat.h"
|
||||
#include "osd.h"
|
||||
#include "build.h"
|
||||
#include "engineinfo.h"
|
||||
#include "baselayer.h"
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
#include "winlayer.h"
|
||||
#endif
|
||||
|
||||
#ifdef USE_OPENGL
|
||||
struct glinfo glinfo = {
|
||||
"Unknown", // vendor
|
||||
"Unknown", // renderer
|
||||
"0.0.0", // version
|
||||
"", // extensions
|
||||
|
||||
1.0, // max anisotropy
|
||||
0, // brga texture format
|
||||
0, // clamp-to-edge support
|
||||
0, // texture compression
|
||||
0, // non-power-of-two textures
|
||||
0, // multisampling
|
||||
0, // nvidia multisampling hint
|
||||
};
|
||||
#endif
|
||||
|
||||
static int osdfunc_dumpbuildinfo(const osdfuncparm_t *parm)
|
||||
{
|
||||
OSD_Printf(
|
||||
"Build engine compilation:\n"
|
||||
" CFLAGS: %s\n"
|
||||
" LIBS: %s\n"
|
||||
" Host: %s\n"
|
||||
" Compiler: %s\n"
|
||||
" Built: %s\n",
|
||||
_engine_cflags,
|
||||
_engine_libs,
|
||||
_engine_uname,
|
||||
_engine_compiler,
|
||||
_engine_date);
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static void onvideomodechange(int newmode) { }
|
||||
void (*baselayer_onvideomodechange)(int) = onvideomodechange;
|
||||
|
||||
static int osdfunc_setrendermode(const osdfuncparm_t *parm)
|
||||
{
|
||||
int m;
|
||||
char *p;
|
||||
|
||||
char *modestrs[] = {
|
||||
"classic software", "polygonal flat-shaded software",
|
||||
"polygonal textured software", "polygonal OpenGL"
|
||||
};
|
||||
|
||||
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
||||
m = Bstrtol(parm->parms[0], &p, 10);
|
||||
|
||||
if (m < 0 || m > 3) return OSDCMD_SHOWHELP;
|
||||
|
||||
setrendermode(m);
|
||||
OSD_Printf("Rendering method changed to %s\n", modestrs[ getrendermode() ] );
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
#ifdef DEBUGGINGAIDS
|
||||
static int osdcmd_hicsetpalettetint(const osdfuncparm_t *parm)
|
||||
{
|
||||
long pal, cols[3], eff;
|
||||
char *p;
|
||||
|
||||
if (parm->numparms != 5) return OSDCMD_SHOWHELP;
|
||||
|
||||
pal = Batol(parm->parms[0]);
|
||||
cols[0] = Batol(parm->parms[1]);
|
||||
cols[1] = Batol(parm->parms[2]);
|
||||
cols[2] = Batol(parm->parms[3]);
|
||||
eff = Batol(parm->parms[4]);
|
||||
|
||||
hicsetpalettetint(pal,cols[0],cols[1],cols[2],eff);
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
static int osdcmd_glinfo(const osdfuncparm_t *parm)
|
||||
{
|
||||
char *s,*t,*u,i;
|
||||
|
||||
if (bpp == 8) {
|
||||
OSD_Printf("glinfo: Not in OpenGL mode.\n");
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
OSD_Printf("OpenGL Information:\n"
|
||||
" Version: %s\n"
|
||||
" Vendor: %s\n"
|
||||
" Renderer: %s\n"
|
||||
" Maximum anisotropy: %.1f%s\n"
|
||||
" BGRA textures: %s\n"
|
||||
" Non-x^2 textures: %s\n"
|
||||
" Texure compression: %s\n"
|
||||
" Clamp-to-edge: %s\n"
|
||||
" Multisampling: %s\n"
|
||||
" Nvidia multisample hint: %s\n"
|
||||
" Extensions:\n",
|
||||
glinfo.version,
|
||||
glinfo.vendor,
|
||||
glinfo.renderer,
|
||||
glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)",
|
||||
glinfo.bgra ? "supported": "not supported",
|
||||
glinfo.texnpot ? "supported": "not supported",
|
||||
glinfo.texcompr ? "supported": "not supported",
|
||||
glinfo.clamptoedge ? "supported": "not supported",
|
||||
glinfo.multisample ? "supported": "not supported",
|
||||
glinfo.nvmultisamplehint ? "supported": "not supported"
|
||||
);
|
||||
|
||||
s = Bstrdup(glinfo.extensions);
|
||||
if (!s) OSD_Printf(glinfo.extensions);
|
||||
else {
|
||||
i = 0; t = u = s;
|
||||
while (*t) {
|
||||
if (*t == ' ') {
|
||||
if (i&1) {
|
||||
*t = 0;
|
||||
OSD_Printf(" %s\n",u);
|
||||
u = t+1;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
t++;
|
||||
}
|
||||
if (i&1) OSD_Printf(" %s\n",u);
|
||||
Bfree(s);
|
||||
}
|
||||
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
#endif
|
||||
|
||||
static int osdcmd_vars(const osdfuncparm_t *parm)
|
||||
{
|
||||
int showval = (parm->numparms < 1);
|
||||
|
||||
if (!Bstrcasecmp(parm->name, "screencaptureformat")) {
|
||||
const char *fmts[2][2] = { {"TGA", "PCX"}, {"0", "1"} };
|
||||
if (showval) { OSD_Printf("captureformat is %s\n", fmts[captureformat]); }
|
||||
else {
|
||||
int i,j;
|
||||
for (j=0; j<2; j++)
|
||||
for (i=0; i<2; i++)
|
||||
if (!Bstrcasecmp(parm->parms[0], fmts[j][i])) break;
|
||||
if (j == 2) return OSDCMD_SHOWHELP;
|
||||
captureformat = i;
|
||||
}
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
#ifdef SUPERBUILD
|
||||
else if (!Bstrcasecmp(parm->name, "novoxmips")) {
|
||||
if (showval) { OSD_Printf("novoxmips is %d\n", novoxmips); }
|
||||
else { novoxmips = (atoi(parm->parms[0]) != 0); }
|
||||
}
|
||||
else if (!Bstrcasecmp(parm->name, "usevoxels")) {
|
||||
if (showval) { OSD_Printf("usevoxels is %d\n", usevoxels); }
|
||||
else { usevoxels = (atoi(parm->parms[0]) != 0); }
|
||||
}
|
||||
#endif
|
||||
return OSDCMD_SHOWHELP;
|
||||
}
|
||||
|
||||
int baselayer_init(void)
|
||||
{
|
||||
#ifdef POLYMOST
|
||||
OSD_RegisterFunction("setrendermode","setrendermode <number>: sets the engine's rendering mode.\n"
|
||||
"Mode numbers are:\n"
|
||||
" 0 - Classic Build software\n"
|
||||
" 1 - Polygonal flat-shaded software\n"
|
||||
" 2 - Polygonal textured software\n"
|
||||
#ifdef USE_OPENGL
|
||||
" 3 - Polygonal OpenGL\n"
|
||||
#endif
|
||||
,
|
||||
osdfunc_setrendermode);
|
||||
#endif
|
||||
OSD_RegisterFunction("dumpbuildinfo","dumpbuildinfo: outputs engine compilation information",osdfunc_dumpbuildinfo);
|
||||
OSD_RegisterFunction("screencaptureformat","screencaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
|
||||
#ifdef SUPERBUILD
|
||||
OSD_RegisterFunction("novoxmips","novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",osdcmd_vars);
|
||||
OSD_RegisterFunction("usevoxels","usevoxels: enable/disable automatic sprite->voxel rendering",osdcmd_vars);
|
||||
#endif
|
||||
#if defined(POLYMOST) && defined(USE_OPENGL)
|
||||
#ifdef DEBUGGINGAIDS
|
||||
OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
|
||||
#endif
|
||||
OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,574 +0,0 @@
|
|||
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
||||
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
||||
// See the included license file "BUILDLIC.TXT" for license info.
|
||||
//
|
||||
// This file has been modified from Ken Silverman's original release
|
||||
// by Jonathon Fowler (jonof@edgenetwk.com)
|
||||
|
||||
#include "compat.h"
|
||||
#include "a.h"
|
||||
#include "build.h"
|
||||
#include "editor.h"
|
||||
#include "pragmas.h"
|
||||
#include "baselayer.h"
|
||||
#include "names.h"
|
||||
#include "osd.h"
|
||||
#include "cache1d.h"
|
||||
|
||||
|
||||
static char tempbuf[256];
|
||||
|
||||
#define NUMOPTIONS 9
|
||||
char option[NUMOPTIONS] = {0,0,0,0,0,0,1,0,0};
|
||||
char keys[NUMBUILDKEYS] =
|
||||
{
|
||||
0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39,
|
||||
0x1e,0x2c,0xd1,0xc9,0x33,0x34,
|
||||
0x9c,0x1c,0xd,0xc,0xf,0x45
|
||||
};
|
||||
|
||||
|
||||
|
||||
//static long hang = 0;
|
||||
//static long rollangle = 0;
|
||||
|
||||
//Detecting 2D / 3D mode:
|
||||
// qsetmode is 200 in 3D mode
|
||||
// qsetmode is 350/480 in 2D mode
|
||||
//
|
||||
//You can read these variables when F5-F8 is pressed in 3D mode only:
|
||||
//
|
||||
// If (searchstat == 0) WALL searchsector=sector, searchwall=wall
|
||||
// If (searchstat == 1) CEILING searchsector=sector
|
||||
// If (searchstat == 2) FLOOR searchsector=sector
|
||||
// If (searchstat == 3) SPRITE searchsector=sector, searchwall=sprite
|
||||
// If (searchstat == 4) MASKED WALL searchsector=sector, searchwall=wall
|
||||
//
|
||||
// searchsector is the sector of the selected item for all 5 searchstat's
|
||||
//
|
||||
// searchwall is undefined if searchstat is 1 or 2
|
||||
// searchwall is the wall if searchstat = 0 or 4
|
||||
// searchwall is the sprite if searchstat = 3 (Yeah, I know - it says wall,
|
||||
// but trust me, it's the sprite number)
|
||||
|
||||
long averagefps;
|
||||
#define AVERAGEFRAMES 32
|
||||
static unsigned long frameval[AVERAGEFRAMES];
|
||||
static long framecnt = 0;
|
||||
|
||||
char *defsfilename = "kenbuild.def";
|
||||
char *startwin_labeltext = "Starting Build Editor...";
|
||||
int nextvoxid = 0;
|
||||
|
||||
int ExtPreInit(int *argc,char ***argv)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ExtInit(void)
|
||||
{
|
||||
long i, rv = 0;
|
||||
|
||||
/*printf("------------------------------------------------------------------------------\n");
|
||||
printf(" BUILD.EXE copyright(c) 1996 by Ken Silverman. You are granted the\n");
|
||||
printf(" right to use this software for your personal use only. This is a\n");
|
||||
printf(" special version to be used with \"Happy Fun KenBuild\" and may not work\n");
|
||||
printf(" properly with other Build engine games. Please refer to license.doc\n");
|
||||
printf(" for distribution rights\n");
|
||||
printf("------------------------------------------------------------------------------\n");
|
||||
getch();
|
||||
*/
|
||||
|
||||
initgroupfile("stuff.dat");
|
||||
bpp = 8;
|
||||
if (loadsetup("build.cfg") < 0) initprintf("Configuration file not found, using defaults.\n"), rv = 1;
|
||||
Bmemcpy((void *)buildkeys,(void *)keys,NUMBUILDKEYS); //Trick to make build use setup.dat keys
|
||||
if (option[4] > 0) option[4] = 0;
|
||||
if (initengine()) {
|
||||
wm_msgbox("Build Engine Initialisation Error",
|
||||
"There was a problem initialising the Build engine: %s", engineerrstr);
|
||||
return -1;
|
||||
}
|
||||
initinput();
|
||||
initmouse();
|
||||
|
||||
//You can load your own palette lookup tables here if you just
|
||||
//copy the right code!
|
||||
for(i=0;i<256;i++)
|
||||
tempbuf[i] = ((i+32)&255); //remap colors for screwy palette sectors
|
||||
makepalookup(16,tempbuf,0,0,0,1);
|
||||
|
||||
kensplayerheight = 32;
|
||||
zmode = 0;
|
||||
defaultspritecstat = 0;
|
||||
pskyoff[0] = 0; pskyoff[1] = 0; pskybits = 1;
|
||||
|
||||
#ifdef SUPERBUILD
|
||||
tiletovox[PLAYER] = nextvoxid++;
|
||||
tiletovox[BROWNMONSTER] = nextvoxid++;
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
// allowtaskswitching(0);
|
||||
#endif
|
||||
return rv;
|
||||
}
|
||||
|
||||
void ExtUnInit(void)
|
||||
{
|
||||
uninitgroupfile();
|
||||
writesetup("build.cfg");
|
||||
}
|
||||
|
||||
void ExtSetupSpecialSpriteCols(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//static long daviewingrange, daaspect, horizval1, horizval2;
|
||||
void ExtPreCheckKeys(void)
|
||||
{
|
||||
long /*cosang, sinang, dx, dy, mindx,*/ i, j, k;
|
||||
|
||||
if (keystatus[0x3e]) //F4 - screen re-size
|
||||
{
|
||||
keystatus[0x3e] = 0;
|
||||
|
||||
//cycle through all vesa modes, then screen-buffer mode
|
||||
if (keystatus[0x2a]|keystatus[0x36]) {
|
||||
setgamemode(!fullscreen, xdim, ydim, bpp);
|
||||
} else {
|
||||
|
||||
//cycle through all modes
|
||||
j=-1;
|
||||
|
||||
// work out a mask to select the mode
|
||||
for (i=0; i<validmodecnt; i++)
|
||||
if ((validmode[i].xdim == xdim) &&
|
||||
(validmode[i].ydim == ydim) &&
|
||||
(validmode[i].fs == fullscreen) &&
|
||||
(validmode[i].bpp == bpp))
|
||||
{ j=i; break; }
|
||||
|
||||
for (k=0; k<validmodecnt; k++)
|
||||
if (validmode[k].fs == fullscreen && validmode[k].bpp == bpp) break;
|
||||
|
||||
if (j==-1) j=k;
|
||||
else {
|
||||
j++;
|
||||
if (j==validmodecnt) j=k;
|
||||
}
|
||||
setgamemode(fullscreen,validmode[j].xdim,validmode[j].ydim,bpp);
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
if (keystatus[0x2a]|keystatus[0x36])
|
||||
{
|
||||
if (keystatus[0xcf]) hang = max(hang-1,-182);
|
||||
if (keystatus[0xc7]) hang = min(hang+1,182);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (keystatus[0xcf]) hang = max(hang-8,-182);
|
||||
if (keystatus[0xc7]) hang = min(hang+8,182);
|
||||
}
|
||||
if (keystatus[0x4c]) { hang = 0; horiz = 100; }
|
||||
if (hang != 0)
|
||||
{
|
||||
walock[4094] = 255;
|
||||
|
||||
// JBF 20031117: scale each dimension by a factor of 1.2, and work out
|
||||
// the aspect of the screen. Anywhere you see 'i' below was the value
|
||||
// '200' before I changed it. NOTE: This whole trick crashes in resolutions
|
||||
// above 800x600. I'm not sure why, and fixing it is not something I intend
|
||||
// to do in a real big hurry.
|
||||
dx = (xdim + (xdim >> 3) + (xdim >> 4) + (xdim >> 6)) & (~7);
|
||||
dy = (ydim + (ydim >> 3) + (ydim >> 4) + (ydim >> 6)) & (~7);
|
||||
i = scale(320,ydim,xdim);
|
||||
|
||||
if (waloff[4094] == 0) allocache(&waloff[4094],/*240L*384L*/dx*dy,&walock[4094]);
|
||||
setviewtotile(4094,/*240L,384L*/dy,dx);
|
||||
|
||||
cosang = sintable[(hang+512)&2047];
|
||||
sinang = sintable[hang&2047];
|
||||
|
||||
dx = dmulscale1(320,cosang,i,sinang); mindx = dx;
|
||||
dy = dmulscale1(-i,cosang,320,sinang);
|
||||
horizval1 = dy*(320>>1)/dx-1;
|
||||
|
||||
dx = dmulscale1(320,cosang,-i,sinang); mindx = min(dx,mindx);
|
||||
dy = dmulscale1(i,cosang,320,sinang);
|
||||
horizval2 = dy*(320>>1)/dx+1;
|
||||
|
||||
daviewingrange = scale(65536,16384*(xdim>>1),mindx-16);
|
||||
daaspect = scale(daviewingrange,scale(320,tilesizx[4094],tilesizy[4094]),horizval2+6-horizval1);
|
||||
setaspect(daviewingrange,scale(daaspect,ydim*320,xdim*i));
|
||||
horiz = 100-divscale15(horizval1+horizval2,daviewingrange);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef SUPERBUILD
|
||||
#define MAXVOXMIPS 5
|
||||
extern char *voxoff[][MAXVOXMIPS];
|
||||
void ExtAnalyzeSprites(void)
|
||||
{
|
||||
long i, *longptr;
|
||||
spritetype *tspr;
|
||||
|
||||
for(i=0,tspr=&tsprite[0];i<spritesortcnt;i++,tspr++)
|
||||
{
|
||||
if (usevoxels && tiletovox[tspr->picnum] >= 0)
|
||||
{
|
||||
switch(tspr->picnum)
|
||||
{
|
||||
case PLAYER:
|
||||
if (!voxoff[ tiletovox[PLAYER] ][0]) {
|
||||
if (qloadkvx(tiletovox[PLAYER],"voxel000.kvx")) {
|
||||
tiletovox[PLAYER] = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
//tspr->cstat |= 48; tspr->picnum = tiletovox[tspr->picnum];
|
||||
longptr = (long *)voxoff[ tiletovox[PLAYER] ][0];
|
||||
tspr->xrepeat = scale(tspr->xrepeat,56,longptr[2]);
|
||||
tspr->yrepeat = scale(tspr->yrepeat,56,longptr[2]);
|
||||
tspr->shade -= 6;
|
||||
break;
|
||||
case BROWNMONSTER:
|
||||
if (!voxoff[ tiletovox[BROWNMONSTER] ][0]) {
|
||||
if (qloadkvx(tiletovox[BROWNMONSTER],"voxel001.kvx")) {
|
||||
tiletovox[BROWNMONSTER] = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
//tspr->cstat |= 48; tspr->picnum = tiletovox[tspr->picnum];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
tspr->shade += 6;
|
||||
if (sector[tspr->sectnum].ceilingstat&1)
|
||||
tspr->shade += sector[tspr->sectnum].ceilingshade;
|
||||
else
|
||||
tspr->shade += sector[tspr->sectnum].floorshade;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void ExtCheckKeys(void)
|
||||
{
|
||||
long i;//, p, y, dx, dy, cosang, sinang, bufplc, tsizy, tsizyup15;
|
||||
long j;
|
||||
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
#if 0
|
||||
if (hang != 0)
|
||||
{
|
||||
bufplc = waloff[4094]+(mulscale16(horiz-100,xdimenscale)+(tilesizx[4094]>>1))*tilesizy[4094];
|
||||
setviewback();
|
||||
cosang = sintable[(hang+512)&2047];
|
||||
sinang = sintable[hang&2047];
|
||||
dx = dmulscale1(xdim,cosang,ydim,sinang);
|
||||
dy = dmulscale1(-ydim,cosang,xdim,sinang);
|
||||
|
||||
begindrawing();
|
||||
tsizy = tilesizy[4094];
|
||||
tsizyup15 = (tsizy<<15);
|
||||
dx = mulscale14(dx,daviewingrange);
|
||||
dy = mulscale14(dy,daaspect);
|
||||
sinang = mulscale14(sinang,daviewingrange);
|
||||
cosang = mulscale14(cosang,daaspect);
|
||||
p = ylookup[windowy1]+frameplace+windowx2+1;
|
||||
for(y=windowy1;y<=windowy2;y++)
|
||||
{
|
||||
i = divscale16(tsizyup15,dx);
|
||||
stretchhline(0,(xdim>>1)*i+tsizyup15,xdim>>2,i,mulscale32(i,dy)*tsizy+bufplc,p);
|
||||
dx -= sinang; dy += cosang; p += ylookup[1];
|
||||
}
|
||||
walock[4094] = 1;
|
||||
|
||||
Bsprintf(tempbuf,"%d",(hang*180)>>10);
|
||||
printext256(0L,8L,31,-1,tempbuf,1);
|
||||
enddrawing();
|
||||
}
|
||||
#endif
|
||||
if (keystatus[0xa]) setaspect(viewingrange+(viewingrange>>8),yxaspect+(yxaspect>>8));
|
||||
if (keystatus[0xb]) setaspect(viewingrange-(viewingrange>>8),yxaspect-(yxaspect>>8));
|
||||
if (keystatus[0xc]) setaspect(viewingrange,yxaspect-(yxaspect>>8));
|
||||
if (keystatus[0xd]) setaspect(viewingrange,yxaspect+(yxaspect>>8));
|
||||
//if (keystatus[0x38]) setrollangle(rollangle+=((keystatus[0x2a]|keystatus[0x36])*6+2));
|
||||
//if (keystatus[0xb8]) setrollangle(rollangle-=((keystatus[0x2a]|keystatus[0x36])*6+2));
|
||||
//if (keystatus[0x1d]|keystatus[0x9d]) setrollangle(rollangle=0);
|
||||
|
||||
begindrawing();
|
||||
|
||||
i = frameval[framecnt&(AVERAGEFRAMES-1)];
|
||||
j = frameval[framecnt&(AVERAGEFRAMES-1)] = getticks(); framecnt++;
|
||||
if (i != j) averagefps = ((mul3(averagefps)+((AVERAGEFRAMES*1000)/(j-i)) )>>2);
|
||||
Bsprintf(tempbuf,"%ld",averagefps);
|
||||
printext256(0L,0L,31,-1,tempbuf,1);
|
||||
|
||||
enddrawing();
|
||||
editinput();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
void ExtCleanUp(void)
|
||||
{
|
||||
}
|
||||
|
||||
void ExtPreLoadMap(void)
|
||||
{
|
||||
}
|
||||
|
||||
void ExtLoadMap(const char *mapname)
|
||||
{
|
||||
char title[256];
|
||||
Bsprintf(title, "BUILD by Ken Silverman - %s", mapname);
|
||||
wm_setapptitle(title);
|
||||
}
|
||||
|
||||
void ExtPreSaveMap(void)
|
||||
{
|
||||
}
|
||||
|
||||
void ExtSaveMap(const char *mapname)
|
||||
{
|
||||
}
|
||||
|
||||
const char *ExtGetSectorCaption(short sectnum)
|
||||
{
|
||||
if ((sector[sectnum].lotag|sector[sectnum].hitag) == 0)
|
||||
{
|
||||
tempbuf[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(tempbuf,"%hu,%hu",(unsigned short)sector[sectnum].hitag,
|
||||
(unsigned short)sector[sectnum].lotag);
|
||||
}
|
||||
return(tempbuf);
|
||||
}
|
||||
|
||||
const char *ExtGetWallCaption(short wallnum)
|
||||
{
|
||||
if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0)
|
||||
{
|
||||
tempbuf[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag,
|
||||
(unsigned short)wall[wallnum].lotag);
|
||||
}
|
||||
return(tempbuf);
|
||||
}
|
||||
|
||||
const char *ExtGetSpriteCaption(short spritenum)
|
||||
{
|
||||
if ((sprite[spritenum].lotag|sprite[spritenum].hitag) == 0)
|
||||
{
|
||||
tempbuf[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(tempbuf,"%hu,%hu",(unsigned short)sprite[spritenum].hitag,
|
||||
(unsigned short)sprite[spritenum].lotag);
|
||||
}
|
||||
return(tempbuf);
|
||||
}
|
||||
|
||||
//printext16 parameters:
|
||||
//printext16(long xpos, long ypos, short col, short backcol,
|
||||
// char name[82], char fontsize)
|
||||
// xpos 0-639 (top left)
|
||||
// ypos 0-479 (top left)
|
||||
// col 0-15
|
||||
// backcol 0-15, -1 is transparent background
|
||||
// name
|
||||
// fontsize 0=8*8, 1=3*5
|
||||
|
||||
//drawline16 parameters:
|
||||
// drawline16(long x1, long y1, long x2, long y2, char col)
|
||||
// x1, x2 0-639
|
||||
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
|
||||
// col 0-15
|
||||
|
||||
void ExtShowSectorData(short sectnum) //F5
|
||||
{
|
||||
int i;
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
begindrawing();
|
||||
clearmidstatbar16(); //Clear middle of status bar
|
||||
|
||||
Bsprintf(tempbuf,"Sector %d",sectnum);
|
||||
printext16(8,ydim16+32,11,-1,tempbuf,0);
|
||||
|
||||
printext16(8,ydim16+48,11,-1,"8*8 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789",0);
|
||||
printext16(8,ydim16+56,11,-1,"3*5 font: ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789",1);
|
||||
|
||||
i=ydim16; ydim16=ydim;
|
||||
drawline16(320,i+68,344,i+80,4); //Draw house
|
||||
drawline16(344,i+80,344,i+116,4);
|
||||
drawline16(344,i+116,296,i+116,4);
|
||||
drawline16(296,i+116,296,i+80,4);
|
||||
drawline16(296,i+80,320,i+68,4);
|
||||
ydim16=i;
|
||||
enddrawing();
|
||||
}
|
||||
}
|
||||
|
||||
void ExtShowWallData(short wallnum) //F6
|
||||
{
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
begindrawing();
|
||||
clearmidstatbar16(); //Clear middle of status bar
|
||||
|
||||
Bsprintf(tempbuf,"Wall %d",wallnum);
|
||||
printext16(8,ydim16+32,11,-1,tempbuf,0);
|
||||
enddrawing();
|
||||
}
|
||||
}
|
||||
|
||||
void ExtShowSpriteData(short spritenum) //F6
|
||||
{
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
begindrawing();
|
||||
clearmidstatbar16(); //Clear middle of status bar
|
||||
|
||||
Bsprintf(tempbuf,"Sprite %d",spritenum);
|
||||
printext16(8,ydim16+32,11,-1,tempbuf,0);
|
||||
enddrawing();
|
||||
}
|
||||
}
|
||||
|
||||
void ExtEditSectorData(short sectnum) //F7
|
||||
{
|
||||
short nickdata;
|
||||
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
//Ceiling
|
||||
if (searchstat == 1)
|
||||
sector[searchsector].ceilingpicnum++; //Just a stupid example
|
||||
|
||||
//Floor
|
||||
if (searchstat == 2)
|
||||
sector[searchsector].floorshade++; //Just a stupid example
|
||||
}
|
||||
else //In 2D mode
|
||||
{
|
||||
Bsprintf(tempbuf,"Sector (%d) Nick's variable: ",sectnum);
|
||||
nickdata = 0;
|
||||
nickdata = getnumber16(tempbuf,nickdata,65536L,0);
|
||||
|
||||
printmessage16(""); //Clear message box (top right of status bar)
|
||||
ExtShowSectorData(sectnum);
|
||||
}
|
||||
}
|
||||
|
||||
void ExtEditWallData(short wallnum) //F8
|
||||
{
|
||||
short nickdata;
|
||||
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(tempbuf,"Wall (%d) Nick's variable: ",wallnum);
|
||||
nickdata = 0;
|
||||
nickdata = getnumber16(tempbuf,nickdata,65536L,0);
|
||||
|
||||
printmessage16(""); //Clear message box (top right of status bar)
|
||||
ExtShowWallData(wallnum);
|
||||
}
|
||||
}
|
||||
|
||||
void ExtEditSpriteData(short spritenum) //F8
|
||||
{
|
||||
short nickdata;
|
||||
|
||||
if (qsetmode == 200) //In 3D mode
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(tempbuf,"Sprite (%d) Nick's variable: ",spritenum);
|
||||
nickdata = 0;
|
||||
nickdata = getnumber16(tempbuf,nickdata,65536L,0);
|
||||
printmessage16("");
|
||||
|
||||
printmessage16(""); //Clear message box (top right of status bar)
|
||||
ExtShowSpriteData(spritenum);
|
||||
}
|
||||
}
|
||||
|
||||
void faketimerhandler(void)
|
||||
{
|
||||
sampletimer();
|
||||
}
|
||||
|
||||
//Just thought you might want my getnumber16 code
|
||||
/*
|
||||
getnumber16(char namestart[80], short num, long maxnumber)
|
||||
{
|
||||
char buffer[80];
|
||||
long j, k, n, danum, oldnum;
|
||||
|
||||
danum = (long)num;
|
||||
oldnum = danum;
|
||||
while ((keystatus[0x1c] != 2) && (keystatus[0x1] == 0)) //Enter, ESC
|
||||
{
|
||||
sprintf(&buffer,"%s%ld_ ",namestart,danum);
|
||||
printmessage16(buffer);
|
||||
|
||||
for(j=2;j<=11;j++) //Scan numbers 0-9
|
||||
if (keystatus[j] > 0)
|
||||
{
|
||||
keystatus[j] = 0;
|
||||
k = j-1;
|
||||
if (k == 10) k = 0;
|
||||
n = (danum*10)+k;
|
||||
if (n < maxnumber) danum = n;
|
||||
}
|
||||
if (keystatus[0xe] > 0) // backspace
|
||||
{
|
||||
danum /= 10;
|
||||
keystatus[0xe] = 0;
|
||||
}
|
||||
if (keystatus[0x1c] == 1) //L. enter
|
||||
{
|
||||
oldnum = danum;
|
||||
keystatus[0x1c] = 2;
|
||||
asksave = 1;
|
||||
}
|
||||
}
|
||||
keystatus[0x1c] = 0;
|
||||
keystatus[0x1] = 0;
|
||||
return((short)oldnum);
|
||||
}
|
||||
*/
|
||||
|
||||
/*
|
||||
* vim:ts=4:
|
||||
*/
|
||||
|
File diff suppressed because it is too large
Load diff
|
@ -1,178 +0,0 @@
|
|||
#ifndef RENDERTYPEWIN
|
||||
#error Only for Windows
|
||||
#endif
|
||||
|
||||
#include "build.h"
|
||||
#include "editor.h"
|
||||
#include "winlayer.h"
|
||||
#include "compat.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
#define IDCFULLSCREEN 100
|
||||
#define IDC2DVMODE 101
|
||||
#define IDC3DVMODE 102
|
||||
|
||||
static void PopulateVideoModeLists(int fs, HWND list2d, HWND list3d)
|
||||
{
|
||||
int i,j;
|
||||
char buf[64];
|
||||
|
||||
ComboBox_ResetContent(list2d);
|
||||
ComboBox_ResetContent(list3d);
|
||||
for (i=0; i<validmodecnt; i++) {
|
||||
if (validmode[i].fs != fs) continue;
|
||||
|
||||
// all modes get added to the 3D mode list
|
||||
Bsprintf(buf, "%ldx%ld %dbpp", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp);
|
||||
j = ComboBox_AddString(list3d, buf);
|
||||
ComboBox_SetItemData(list3d, j, i);
|
||||
if (xdimgame == validmode[i].xdim && ydimgame == validmode[i].ydim && bppgame == validmode[i].bpp)
|
||||
ComboBox_SetCurSel(list3d, j);
|
||||
|
||||
// only 8-bit modes get used for 2D
|
||||
if (validmode[i].bpp != 8) continue;
|
||||
Bsprintf(buf, "%ldx%ld", validmode[i].xdim, validmode[i].ydim);
|
||||
j = ComboBox_AddString(list2d, buf);
|
||||
ComboBox_SetItemData(list2d, j, i);
|
||||
if (xdim2d == validmode[i].xdim && ydim2d == validmode[i].ydim && 8 == validmode[i].bpp)
|
||||
ComboBox_SetCurSel(list2d, j);
|
||||
}
|
||||
}
|
||||
|
||||
static INT_PTR CALLBACK LaunchWindowProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg) {
|
||||
case WM_INITDIALOG: {
|
||||
char buf[64];
|
||||
|
||||
if (lParam) {
|
||||
long *saferect = (long*)lParam;
|
||||
RECT unresized, playbutton, exitbutton;
|
||||
int dx, dy;
|
||||
|
||||
GetWindowRect(hwndDlg, &unresized);
|
||||
GetWindowRect(GetDlgItem(hwndDlg, IDOK), &playbutton);
|
||||
GetWindowRect(GetDlgItem(hwndDlg, IDCANCEL), &exitbutton);
|
||||
|
||||
playbutton.right = 1 + playbutton.right - playbutton.left;
|
||||
playbutton.bottom = 1 + playbutton.bottom - playbutton.top;
|
||||
exitbutton.right = 1 + exitbutton.right - exitbutton.left;
|
||||
exitbutton.bottom = 1 + exitbutton.bottom - exitbutton.top;
|
||||
|
||||
playbutton.left = playbutton.left - unresized.left;
|
||||
playbutton.top = playbutton.top - unresized.top;
|
||||
exitbutton.left = exitbutton.left - unresized.left;
|
||||
exitbutton.top = exitbutton.top - unresized.top;
|
||||
|
||||
dx = saferect[2] - (unresized.right - unresized.left);
|
||||
dy = saferect[3] - (unresized.bottom - unresized.top);
|
||||
|
||||
playbutton.left += dx; exitbutton.left += dx;
|
||||
playbutton.top += dy; exitbutton.top += dy;
|
||||
|
||||
// reposition the dialog, play and exit buttons
|
||||
MoveWindow(hwndDlg, saferect[0], saferect[1], saferect[2], saferect[3], FALSE);
|
||||
MoveWindow(GetDlgItem(hwndDlg, IDOK),
|
||||
playbutton.left, playbutton.top, playbutton.right, playbutton.bottom, FALSE);
|
||||
MoveWindow(GetDlgItem(hwndDlg, IDCANCEL),
|
||||
exitbutton.left, exitbutton.top, exitbutton.right, exitbutton.bottom, FALSE);
|
||||
|
||||
}
|
||||
|
||||
// populate the controls
|
||||
Button_SetCheck(GetDlgItem(hwndDlg, IDCFULLSCREEN), fullscreen ? BST_CHECKED : BST_UNCHECKED);
|
||||
PopulateVideoModeLists(fullscreen, GetDlgItem(hwndDlg, IDC2DVMODE), GetDlgItem(hwndDlg, IDC3DVMODE));
|
||||
|
||||
ShowWindow(hwndDlg, SW_SHOW);
|
||||
/*
|
||||
if (GetDlgCtrlID((HWND)wParam) != IDOK) {
|
||||
SetFocus(GetDlgItem(hwndDlg, IDOK));
|
||||
return FALSE;
|
||||
}
|
||||
*/
|
||||
return TRUE;
|
||||
}
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam)) {
|
||||
case IDCFULLSCREEN:
|
||||
fullscreen = Button_GetCheck((HWND)lParam) == BST_CHECKED ? 1:0;
|
||||
PopulateVideoModeLists(fullscreen, GetDlgItem(hwndDlg, IDC2DVMODE),
|
||||
GetDlgItem(hwndDlg, IDC3DVMODE));
|
||||
break;
|
||||
case IDC2DVMODE:
|
||||
if (HIWORD(wParam) == CBN_SELCHANGE) {
|
||||
int i;
|
||||
i = ComboBox_GetCurSel((HWND)lParam);
|
||||
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
|
||||
if (i != CB_ERR) {
|
||||
xdim2d = validmode[i].xdim;
|
||||
ydim2d = validmode[i].ydim;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IDC3DVMODE:
|
||||
if (HIWORD(wParam) == CBN_SELCHANGE) {
|
||||
int i;
|
||||
i = ComboBox_GetCurSel((HWND)lParam);
|
||||
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
|
||||
if (i != CB_ERR) {
|
||||
xdimgame = validmode[i].xdim;
|
||||
ydimgame = validmode[i].ydim;
|
||||
bppgame = validmode[i].bpp;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IDCANCEL:
|
||||
quitevent = 1; // fall through
|
||||
case IDOK:
|
||||
DestroyWindow(hwndDlg);
|
||||
return TRUE;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int DoLaunchWindow(int initval)
|
||||
{
|
||||
HWND hwndStart, hwndLaunch;
|
||||
MSG msg;
|
||||
long saferect[4];
|
||||
int x;
|
||||
|
||||
// only show config window if no config is loaded, or if it is, only if left control is held
|
||||
if (initval == 0 /*&& !GetAsyncKeyState(VK_CONTROL)*/) return 0;
|
||||
|
||||
if (win_getstartupwin((long*)&hwndStart, saferect, NULL)) return 0;
|
||||
|
||||
hwndLaunch = CreateDialogParam((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(2000), hwndStart, LaunchWindowProc, (LPARAM)saferect);
|
||||
if (hwndLaunch) {
|
||||
EnableWindow(GetDlgItem(hwndStart,WIN_STARTWIN_ITEMLIST),FALSE);
|
||||
#if 0
|
||||
while (GetMessage(&msg, NULL, 0, 0) > 0) {
|
||||
if (!IsWindow(hwndLaunch) || quitevent) break;
|
||||
if (IsDialogMessage(hwndStart, &msg) /*|| IsDialogMessage(hwndLaunch, &msg)*/) continue;
|
||||
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
#else
|
||||
while (IsWindow(hwndLaunch) && !quitevent) {
|
||||
x = win_getstartupcommand();
|
||||
if (x != 0) LaunchWindowProc(hwndLaunch, WM_COMMAND, x, 0);
|
||||
handleevents();
|
||||
}
|
||||
#endif
|
||||
EnableWindow(GetDlgItem(hwndStart,WIN_STARTWIN_ITEMLIST),TRUE);
|
||||
}
|
||||
if (quitevent) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load diff
|
@ -1,716 +0,0 @@
|
|||
/*
|
||||
* Playing-field leveller for Build
|
||||
* by Jonathon Fowler
|
||||
*
|
||||
* A note about this:
|
||||
* 1. There is some kind of problem somewhere in the functions below because
|
||||
* compiling with __compat_h_macrodef__ disabled makes stupid things happen.
|
||||
* 2. The functions below, aside from the ones which aren't trivial, were never
|
||||
* really intended to be used for anything except tracking anr removing ties
|
||||
* to the standard C library from games. Using the Bxx versions of functions
|
||||
* means we can redefine those names to link up with different runtime library
|
||||
* names.
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define _WIN32_IE 0x0400
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if defined(__WATCOMC__)
|
||||
# include <direct.h>
|
||||
#elif defined(_MSC_VER)
|
||||
# include <io.h>
|
||||
#else
|
||||
# include <dirent.h>
|
||||
#endif
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
|
||||
#ifndef __compat_h_macrodef__
|
||||
|
||||
int Brand(void)
|
||||
{
|
||||
return rand();
|
||||
}
|
||||
|
||||
void *Bmalloc(bsize_t size)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
void Bfree(void *ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
int Bopen(const char *pathname, int flags, unsigned mode)
|
||||
{
|
||||
int n=0,o=0;
|
||||
|
||||
if (flags&BO_BINARY) n|=O_BINARY; else n|=O_TEXT;
|
||||
if ((flags&BO_RDWR)==BO_RDWR) n|=O_RDWR;
|
||||
else if ((flags&BO_RDWR)==BO_WRONLY) n|=O_WRONLY;
|
||||
else if ((flags&BO_RDWR)==BO_RDONLY) n|=O_RDONLY;
|
||||
if (flags&BO_APPEND) n|=O_APPEND;
|
||||
if (flags&BO_CREAT) n|=O_CREAT;
|
||||
if (flags&BO_TRUNC) n|=O_TRUNC;
|
||||
if (mode&BS_IREAD) o|=S_IREAD;
|
||||
if (mode&BS_IWRITE) o|=S_IWRITE;
|
||||
if (mode&BS_IEXEC) o|=S_IEXEC;
|
||||
|
||||
return open(pathname,n,o);
|
||||
}
|
||||
|
||||
int Bclose(int fd)
|
||||
{
|
||||
return close(fd);
|
||||
}
|
||||
|
||||
bssize_t Bwrite(int fd, const void *buf, bsize_t count)
|
||||
{
|
||||
return write(fd,buf,count);
|
||||
}
|
||||
|
||||
bssize_t Bread(int fd, void *buf, bsize_t count)
|
||||
{
|
||||
return read(fd,buf,count);
|
||||
}
|
||||
|
||||
int Blseek(int fildes, int offset, int whence)
|
||||
{
|
||||
switch (whence) {
|
||||
case BSEEK_SET: whence=SEEK_SET; break;
|
||||
case BSEEK_CUR: whence=SEEK_CUR; break;
|
||||
case BSEEK_END: whence=SEEK_END; break;
|
||||
}
|
||||
return lseek(fildes,offset,whence);
|
||||
}
|
||||
|
||||
BFILE *Bfopen(const char *path, const char *mode)
|
||||
{
|
||||
return (BFILE*)fopen(path,mode);
|
||||
}
|
||||
|
||||
int Bfclose(BFILE *stream)
|
||||
{
|
||||
return fclose((FILE*)stream);
|
||||
}
|
||||
|
||||
void Brewind(BFILE *stream)
|
||||
{
|
||||
rewind((FILE*)stream);
|
||||
}
|
||||
|
||||
int Bfgetc(BFILE *stream)
|
||||
{
|
||||
return fgetc((FILE*)stream);
|
||||
}
|
||||
|
||||
char *Bfgets(char *s, int size, BFILE *stream)
|
||||
{
|
||||
return fgets(s,size,(FILE*)stream);
|
||||
}
|
||||
|
||||
int Bfputc(int c, BFILE *stream)
|
||||
{
|
||||
return fputc(c,(FILE*)stream);
|
||||
}
|
||||
|
||||
int Bfputs(const char *s, BFILE *stream)
|
||||
{
|
||||
return fputs(s,(FILE*)stream);
|
||||
}
|
||||
|
||||
bsize_t Bfread(void *ptr, bsize_t size, bsize_t nmemb, BFILE *stream)
|
||||
{
|
||||
return fread(ptr,size,nmemb,(FILE*)stream);
|
||||
}
|
||||
|
||||
bsize_t Bfwrite(const void *ptr, bsize_t size, bsize_t nmemb, BFILE *stream)
|
||||
{
|
||||
return fwrite(ptr,size,nmemb,(FILE*)stream);
|
||||
}
|
||||
|
||||
|
||||
char *Bstrdup(const char *s)
|
||||
{
|
||||
return strdup(s);
|
||||
}
|
||||
|
||||
char *Bstrcpy(char *dest, const char *src)
|
||||
{
|
||||
return strcpy(dest,src);
|
||||
}
|
||||
|
||||
char *Bstrncpy(char *dest, const char *src, bsize_t n)
|
||||
{
|
||||
return strncpy(dest,src,n);
|
||||
}
|
||||
|
||||
int Bstrcmp(const char *s1, const char *s2)
|
||||
{
|
||||
return strcmp(s1,s2);
|
||||
}
|
||||
|
||||
int Bstrncmp(const char *s1, const char *s2, bsize_t n)
|
||||
{
|
||||
return strncmp(s1,s2,n);
|
||||
}
|
||||
|
||||
int Bstrcasecmp(const char *s1, const char *s2)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
return stricmp(s1,s2);
|
||||
#else
|
||||
return strcasecmp(s1,s2);
|
||||
#endif
|
||||
}
|
||||
|
||||
int Bstrncasecmp(const char *s1, const char *s2, bsize_t n)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
return strnicmp(s1,s2,n);
|
||||
#else
|
||||
return strncasecmp(s1,s2,n);
|
||||
#endif
|
||||
}
|
||||
|
||||
char *Bstrcat(char *dest, const char *src)
|
||||
{
|
||||
return strcat(dest,src);
|
||||
}
|
||||
|
||||
char *Bstrncat(char *dest, const char *src, bsize_t n)
|
||||
{
|
||||
return strncat(dest,src,n);
|
||||
}
|
||||
|
||||
bsize_t Bstrlen(const char *s)
|
||||
{
|
||||
return strlen(s);
|
||||
}
|
||||
|
||||
char *Bstrchr(const char *s, int c)
|
||||
{
|
||||
return strchr(s,c);
|
||||
}
|
||||
|
||||
char *Bstrrchr(const char *s, int c)
|
||||
{
|
||||
return strrchr(s,c);
|
||||
}
|
||||
|
||||
int Batoi(const char *nptr)
|
||||
{
|
||||
return atoi(nptr);
|
||||
}
|
||||
|
||||
long Batol(const char *nptr)
|
||||
{
|
||||
return atol(nptr);
|
||||
}
|
||||
|
||||
long int Bstrtol(const char *nptr, char **endptr, int base)
|
||||
{
|
||||
return strtol(nptr,endptr,base);
|
||||
}
|
||||
|
||||
unsigned long int Bstrtoul(const char *nptr, char **endptr, int base)
|
||||
{
|
||||
return strtoul(nptr,endptr,base);
|
||||
}
|
||||
|
||||
void *Bmemcpy(void *dest, const void *src, bsize_t n)
|
||||
{
|
||||
return memcpy(dest,src,n);
|
||||
}
|
||||
|
||||
void *Bmemmove(void *dest, const void *src, bsize_t n)
|
||||
{
|
||||
return memmove(dest,src,n);
|
||||
}
|
||||
|
||||
void *Bmemchr(const void *s, int c, bsize_t n)
|
||||
{
|
||||
return memchr(s,c,n);
|
||||
}
|
||||
|
||||
void *Bmemset(void *s, int c, bsize_t n)
|
||||
{
|
||||
return memset(s,c,n);
|
||||
}
|
||||
|
||||
int Bprintf(const char *format, ...)
|
||||
{
|
||||
va_list ap;
|
||||
int r;
|
||||
|
||||
va_start(ap,format);
|
||||
#ifdef _MSC_VER
|
||||
r = _vprintf(format,ap);
|
||||
#else
|
||||
r = vprintf(format,ap);
|
||||
#endif
|
||||
va_end(ap);
|
||||
return r;
|
||||
}
|
||||
|
||||
int Bsprintf(char *str, const char *format, ...)
|
||||
{
|
||||
va_list ap;
|
||||
int r;
|
||||
|
||||
va_start(ap,format);
|
||||
#ifdef _MSC_VER
|
||||
r = _vsprintf(str,format,ap);
|
||||
#else
|
||||
r = vsprintf(str,format,ap);
|
||||
#endif
|
||||
va_end(ap);
|
||||
return r;
|
||||
}
|
||||
|
||||
int Bsnprintf(char *str, bsize_t size, const char *format, ...)
|
||||
{
|
||||
va_list ap;
|
||||
int r;
|
||||
|
||||
va_start(ap,format);
|
||||
#ifdef _MSC_VER
|
||||
r = _vsnprintf(str,size,format,ap);
|
||||
#else
|
||||
r = vsnprintf(str,size,format,ap);
|
||||
#endif
|
||||
va_end(ap);
|
||||
return r;
|
||||
}
|
||||
|
||||
int Bvsnprintf(char *str, bsize_t size, const char *format, va_list ap)
|
||||
{
|
||||
#ifdef _MSC_VER
|
||||
return _vsnprintf(str,size,format,ap);
|
||||
#else
|
||||
return vsnprintf(str,size,format,ap);
|
||||
#endif
|
||||
}
|
||||
|
||||
char *Bgetenv(const char *name)
|
||||
{
|
||||
return getenv(name);
|
||||
}
|
||||
|
||||
char *Bgetcwd(char *buf, bsize_t size)
|
||||
{
|
||||
return getcwd(buf,size);
|
||||
}
|
||||
|
||||
#endif // __compat_h_macrodef__
|
||||
|
||||
|
||||
//
|
||||
// Stuff which must be a function
|
||||
//
|
||||
|
||||
char *Bgethomedir(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
TCHAR appdata[MAX_PATH];
|
||||
|
||||
//# if defined SHGetFolderPath
|
||||
// if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, appdata)))
|
||||
//# if defined SHGetSpecialFolderPath
|
||||
if (SUCCEEDED(SHGetSpecialFolderPathA(NULL, appdata, CSIDL_APPDATA, FALSE)))
|
||||
//# else
|
||||
//# error Cannot find SHGetFolderPath or SHGetSpecialFolderPath. Perhaps your shlobj.h is ancient?
|
||||
//# endif
|
||||
return strdup(appdata);
|
||||
return NULL;
|
||||
#else
|
||||
char *e = getenv("HOME");
|
||||
if (!e) return NULL;
|
||||
return strdup(e);
|
||||
#endif
|
||||
}
|
||||
|
||||
int Bcorrectfilename(char *filename, int removefn)
|
||||
{
|
||||
char *fn;
|
||||
char *tokarr[64], *first, *next, *token;
|
||||
int i, ntok = 0, leadslash = 0, trailslash = 0;
|
||||
|
||||
fn = strdup(filename);
|
||||
if (!fn) return -1;
|
||||
|
||||
for (first=fn; *first; first++) {
|
||||
#ifdef _WIN32
|
||||
if (*first == '\\') *first = '/';
|
||||
#endif
|
||||
}
|
||||
leadslash = (*fn == '/');
|
||||
trailslash = (first>fn && first[-1] == '/');
|
||||
|
||||
first = fn;
|
||||
do {
|
||||
token = Bstrtoken(first, "/", &next, 1);
|
||||
first = NULL;
|
||||
if (!token) break;
|
||||
else if (token[0] == 0) continue;
|
||||
else if (token[0] == '.' && token[1] == 0) continue;
|
||||
else if (token[0] == '.' && token[1] == '.' && token[2] == 0) ntok = max(0,ntok-1);
|
||||
else tokarr[ntok++] = token;
|
||||
} while (1);
|
||||
|
||||
if (!trailslash && removefn) { ntok = max(0,ntok-1); trailslash = 1; }
|
||||
if (ntok == 0 && trailslash && leadslash) trailslash = 0;
|
||||
|
||||
first = filename;
|
||||
if (leadslash) *(first++) = '/';
|
||||
for (i=0; i<ntok; i++) {
|
||||
if (i>0) *(first++) = '/';
|
||||
for (token=tokarr[i]; *token; token++)
|
||||
*(first++) = *token;
|
||||
}
|
||||
if (trailslash) *(first++) = '/';
|
||||
*(first++) = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Bcanonicalisefilename(char *filename, int removefn)
|
||||
{
|
||||
char cwd[BMAX_PATH], fn[BMAX_PATH], *p;
|
||||
char *fnp = filename;
|
||||
#ifdef _WIN32
|
||||
int drv = 0;
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
{
|
||||
if (filename[0] && filename[1] == ':') {
|
||||
// filename is prefixed with a drive
|
||||
drv = toupper(filename[0])-'A' + 1;
|
||||
fnp += 2;
|
||||
}
|
||||
if (!_getdcwd(drv, cwd, sizeof(cwd))) return -1;
|
||||
for (p=cwd; *p; p++) if (*p == '\\') *p = '/';
|
||||
}
|
||||
#else
|
||||
if (!getcwd(cwd,sizeof(cwd))) return -1;
|
||||
#endif
|
||||
p = strrchr(cwd,'/'); if (!p || p[1]) strcat(cwd, "/");
|
||||
|
||||
strcpy(fn, fnp);
|
||||
#ifdef _WIN32
|
||||
for (p=fn; *p; p++) if (*p == '\\') *p = '/';
|
||||
#endif
|
||||
|
||||
if (fn[0] != '/') {
|
||||
// we are dealing with a path relative to the current directory
|
||||
strcpy(filename, cwd);
|
||||
strcat(filename, fn);
|
||||
} else {
|
||||
#ifdef _WIN32
|
||||
filename[0] = cwd[0];
|
||||
filename[1] = ':';
|
||||
filename[2] = 0;
|
||||
#else
|
||||
filename[0] = 0;
|
||||
#endif
|
||||
strcat(filename, fn);
|
||||
}
|
||||
fnp = filename;
|
||||
#ifdef _WIN32
|
||||
fnp += 2; // skip the drive
|
||||
#endif
|
||||
|
||||
return Bcorrectfilename(fnp,1);
|
||||
}
|
||||
|
||||
char *Bgetsystemdrives(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
char *str, *p;
|
||||
DWORD drv, mask;
|
||||
int number=0;
|
||||
|
||||
drv = GetLogicalDrives();
|
||||
if (drv == 0) return NULL;
|
||||
|
||||
for (mask=1; mask<0x8000000l; mask<<=1) {
|
||||
if ((drv&mask) == 0) continue;
|
||||
number++;
|
||||
}
|
||||
|
||||
str = p = (char *)malloc(1 + (3*number));
|
||||
if (!str) return NULL;
|
||||
|
||||
number = 0;
|
||||
for (mask=1; mask<0x8000000l; mask<<=1, number++) {
|
||||
if ((drv&mask) == 0) continue;
|
||||
*(p++) = 'A' + number;
|
||||
*(p++) = ':';
|
||||
*(p++) = 0;
|
||||
}
|
||||
*(p++) = 0;
|
||||
|
||||
return str;
|
||||
#else
|
||||
// Perhaps have Unix OS's put /, /home/user, and /mnt/* in the "drives" list?
|
||||
return NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
long Bfilelength(int fd)
|
||||
{
|
||||
struct stat st;
|
||||
if (fstat(fd, &st) < 0) return -1;
|
||||
return(long)(st.st_size);
|
||||
}
|
||||
|
||||
|
||||
typedef struct {
|
||||
#ifdef _MSC_VER
|
||||
long dir;
|
||||
struct _finddata_t fid;
|
||||
#else
|
||||
DIR *dir;
|
||||
#endif
|
||||
struct Bdirent info;
|
||||
int status;
|
||||
char name[1];
|
||||
} BDIR_real;
|
||||
|
||||
BDIR* Bopendir(const char *name)
|
||||
{
|
||||
BDIR_real *dirr;
|
||||
#ifdef _MSC_VER
|
||||
char *t,*tt;
|
||||
t = (char*)malloc(strlen(name)+1+4);
|
||||
if (!t) return NULL;
|
||||
#endif
|
||||
|
||||
dirr = (BDIR_real*)malloc(sizeof(BDIR_real) + strlen(name));
|
||||
if (!dirr) {
|
||||
#ifdef _MSC_VER
|
||||
free(t);
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
strcpy(t,name);
|
||||
tt = t+strlen(name)-1;
|
||||
while (*tt == ' ' && tt>t) tt--;
|
||||
if (*tt != '/' && *tt != '\\') *(++tt) = '/';
|
||||
*(++tt) = '*';
|
||||
*(++tt) = '.';
|
||||
*(++tt) = '*';
|
||||
*(++tt) = 0;
|
||||
|
||||
dirr->dir = _findfirst(t,&dirr->fid);
|
||||
free(t);
|
||||
if (dirr->dir == -1) {
|
||||
free(dirr);
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
dirr->dir = opendir(name);
|
||||
if (dirr->dir == NULL) {
|
||||
free(dirr);
|
||||
return NULL;
|
||||
}
|
||||
#endif
|
||||
|
||||
dirr->status = 0;
|
||||
strcpy(dirr->name, name);
|
||||
|
||||
return (BDIR*)dirr;
|
||||
}
|
||||
|
||||
struct Bdirent* Breaddir(BDIR *dir)
|
||||
{
|
||||
BDIR_real *dirr = (BDIR_real*)dir;
|
||||
struct dirent *de;
|
||||
struct stat st;
|
||||
char *fn;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
if (dirr->status > 0) {
|
||||
if (_findnext(dirr->dir,&dirr->fid) != 0) {
|
||||
dirr->status = -1;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
dirr->info.namlen = strlen(dirr->fid.name);
|
||||
dirr->info.name = dirr->fid.name;
|
||||
dirr->status++;
|
||||
#else
|
||||
de = readdir(dirr->dir);
|
||||
if (de == NULL) {
|
||||
dirr->status = -1;
|
||||
return NULL;
|
||||
} else {
|
||||
dirr->status++;
|
||||
}
|
||||
//# if defined(__WATCOMC__) || defined(__linux) || defined(__BEOS__) || defined(__QNX__) || defined(SKYOS)
|
||||
dirr->info.namlen = strlen(de->d_name);
|
||||
//# else
|
||||
// dirr->info.namlen = de->d_namlen;
|
||||
//# endif
|
||||
dirr->info.name = de->d_name;
|
||||
#endif
|
||||
dirr->info.mode = 0;
|
||||
dirr->info.size = 0;
|
||||
dirr->info.mtime = 0;
|
||||
|
||||
fn = (char *)malloc(strlen(dirr->name) + 1 + dirr->info.namlen + 1);
|
||||
if (fn) {
|
||||
sprintf(fn,"%s/%s",dirr->name,dirr->info.name);
|
||||
if (!stat(fn, &st)) {
|
||||
dirr->info.mode = st.st_mode;
|
||||
dirr->info.size = st.st_size;
|
||||
dirr->info.mtime = st.st_mtime;
|
||||
}
|
||||
free(fn);
|
||||
}
|
||||
|
||||
return &dirr->info;
|
||||
}
|
||||
|
||||
int Bclosedir(BDIR *dir)
|
||||
{
|
||||
BDIR_real *dirr = (BDIR_real*)dir;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
_findclose(dirr->dir);
|
||||
#else
|
||||
closedir(dirr->dir);
|
||||
#endif
|
||||
free(dirr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
char *Bstrtoken(char *s, char *delim, char **ptrptr, int chop)
|
||||
{
|
||||
char *p, *start;
|
||||
|
||||
if (!ptrptr) return NULL;
|
||||
|
||||
if (s) p = s;
|
||||
else p = *ptrptr;
|
||||
|
||||
if (!p) return NULL;
|
||||
|
||||
while (*p != 0 && strchr(delim, *p)) p++;
|
||||
if (*p == 0) {
|
||||
*ptrptr = NULL;
|
||||
return NULL;
|
||||
}
|
||||
start = p;
|
||||
while (*p != 0 && !strchr(delim, *p)) p++;
|
||||
if (*p == 0) *ptrptr = NULL;
|
||||
else {
|
||||
if (chop) *(p++) = 0;
|
||||
*ptrptr = p;
|
||||
}
|
||||
|
||||
return start;
|
||||
}
|
||||
|
||||
|
||||
//Brute-force case-insensitive, slash-insensitive, * and ? wildcard matcher
|
||||
//Given: string i and string j. string j can have wildcards
|
||||
//Returns: 1:matches, 0:doesn't match
|
||||
long Bwildmatch (const char *i, const char *j)
|
||||
{
|
||||
const char *k;
|
||||
char c0, c1;
|
||||
|
||||
if (!*j) return(1);
|
||||
do
|
||||
{
|
||||
if (*j == '*')
|
||||
{
|
||||
for(k=i,j++;*k;k++) if (Bwildmatch(k,j)) return(1);
|
||||
continue;
|
||||
}
|
||||
if (!*i) return(0);
|
||||
if (*j == '?') { i++; j++; continue; }
|
||||
c0 = *i; if ((c0 >= 'a') && (c0 <= 'z')) c0 -= 32;
|
||||
c1 = *j; if ((c1 >= 'a') && (c1 <= 'z')) c1 -= 32;
|
||||
#ifdef _WIN32
|
||||
if (c0 == '/') c0 = '\\';
|
||||
if (c1 == '/') c1 = '\\';
|
||||
#endif
|
||||
if (c0 != c1) return(0);
|
||||
i++; j++;
|
||||
} while (*j);
|
||||
return(!*i);
|
||||
}
|
||||
|
||||
#if !defined(_WIN32)
|
||||
char *Bstrlwr(char *s)
|
||||
{
|
||||
char *t = s;
|
||||
if (!s) return s;
|
||||
while (*t) { *t = Btolower(*t); t++; }
|
||||
return s;
|
||||
}
|
||||
|
||||
char *Bstrupr(char *s)
|
||||
{
|
||||
char *t = s;
|
||||
if (!s) return s;
|
||||
while (*t) { *t = Btoupper(*t); t++; }
|
||||
return s;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//
|
||||
// getsysmemsize() -- gets the amount of system memory in the machine
|
||||
//
|
||||
unsigned int Bgetsysmemsize(void)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUS memst;
|
||||
GlobalMemoryStatus(&memst);
|
||||
return (unsigned int)memst.dwTotalPhys;
|
||||
#elif (defined(_SC_PAGE_SIZE) || defined(_SC_PAGESIZE)) && defined(_SC_PHYS_PAGES)
|
||||
unsigned int siz = 0x7fffffff;
|
||||
long scpagesiz, scphyspages;
|
||||
|
||||
#ifdef _SC_PAGE_SIZE
|
||||
scpagesiz = sysconf(_SC_PAGE_SIZE);
|
||||
#else
|
||||
scpagesiz = sysconf(_SC_PAGESIZE);
|
||||
#endif
|
||||
scphyspages = sysconf(_SC_PHYS_PAGES);
|
||||
if (scpagesiz >= 0 && scphyspages >= 0)
|
||||
siz = (unsigned int)min(longlong(0x7fffffff), (int64)scpagesiz * (int64)scphyspages);
|
||||
|
||||
//initprintf("Bgetsysmemsize(): %d pages of %d bytes, %d bytes of system memory\n",
|
||||
// scphyspages, scpagesiz, siz);
|
||||
|
||||
return siz;
|
||||
#else
|
||||
return 0x7fffffff;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,307 +0,0 @@
|
|||
// Evil and Nasty Configuration File Reader for KenBuild
|
||||
// by Jonathon Fowler
|
||||
|
||||
#include "compat.h"
|
||||
#include "build.h"
|
||||
#include "editor.h"
|
||||
#include "osd.h"
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
#include "winlayer.h"
|
||||
#endif
|
||||
#include "baselayer.h"
|
||||
|
||||
static long vesares[13][2] = {{320,200},{360,200},{320,240},{360,240},{320,400},
|
||||
{360,400},{640,350},{640,400},{640,480},{800,600},
|
||||
{1024,768},{1280,1024},{1600,1200}};
|
||||
|
||||
static int readconfig(BFILE *fp, const char *key, char *value, unsigned len)
|
||||
{
|
||||
char buf[1000], *k, *v, *eq;
|
||||
int x=0;
|
||||
|
||||
if (len < 1) return 0;
|
||||
|
||||
Brewind(fp);
|
||||
|
||||
while (1) {
|
||||
if (!Bfgets(buf, 1000, fp)) return 0;
|
||||
|
||||
if (buf[0] == ';') continue;
|
||||
|
||||
eq = Bstrchr(buf, '=');
|
||||
if (!eq) continue;
|
||||
|
||||
k = buf;
|
||||
v = eq+1;
|
||||
|
||||
while (*k == ' ' || *k == '\t') k++;
|
||||
*(eq--) = 0;
|
||||
while ((*eq == ' ' || *eq == '\t') && eq>=k) *(eq--) = 0;
|
||||
|
||||
if (Bstrcasecmp(k, key)) continue;
|
||||
|
||||
while (*v == ' ' || *k == '\t') v++;
|
||||
eq = v + Bstrlen(v)-1;
|
||||
|
||||
while ((*eq == ' ' || *eq == '\t' || *eq == '\r' || *eq == '\n') && eq>=v) *(eq--) = 0;
|
||||
|
||||
value[--len] = 0;
|
||||
do value[x] = v[x]; while (v[x++] != 0 && len-- > 0);
|
||||
|
||||
return x-1;
|
||||
}
|
||||
}
|
||||
|
||||
extern short brightness;
|
||||
extern long fullscreen;
|
||||
extern char option[8];
|
||||
extern char keys[NUMBUILDKEYS];
|
||||
extern double msens;
|
||||
|
||||
/*
|
||||
* SETUP.DAT
|
||||
* 0 = video mode (0:chained 1:vesa 2:screen buffered 3/4/5:tseng/paradise/s3 6:red-blue)
|
||||
* 1 = sound (0:none)
|
||||
* 2 = music (0:none)
|
||||
* 3 = input (0:keyboard 1:+mouse)
|
||||
* 4 = multiplayer (0:single 1-4:com 5-11:ipx)
|
||||
* 5&0xf0 = com speed
|
||||
* 5&0x0f = com irq
|
||||
* 6&0xf0 = chained y-res
|
||||
* 6&0x0f = chained x-res or vesa mode
|
||||
* 7&0xf0 = sound samplerate
|
||||
* 7&0x01 = sound quality
|
||||
* 7&0x02 = 8/16 bit
|
||||
* 7&0x04 = mono/stereo
|
||||
*
|
||||
* bytes 8 to 26 are key settings:
|
||||
* 0 = Forward (0xc8)
|
||||
* 1 = Backward (0xd0)
|
||||
* 2 = Turn left (0xcb)
|
||||
* 3 = Turn right (0xcd)
|
||||
* 4 = Run (0x2a)
|
||||
* 5 = Strafe (0x9d)
|
||||
* 6 = Fire (0x1d)
|
||||
* 7 = Use (0x39)
|
||||
* 8 = Stand high (0x1e)
|
||||
* 9 = Stand low (0x2c)
|
||||
* 10 = Look up (0xd1)
|
||||
* 11 = Look down (0xc9)
|
||||
* 12 = Strafe left (0x33)
|
||||
* 13 = Strafe right (0x34)
|
||||
* 14 = 2D/3D switch (0x9c)
|
||||
* 15 = View cycle (0x1c)
|
||||
* 16 = 2D Zoom in (0xd)
|
||||
* 17 = 2D Zoom out (0xc)
|
||||
* 18 = Chat (0xf)
|
||||
*/
|
||||
|
||||
int loadsetup(const char *fn)
|
||||
{
|
||||
BFILE *fp;
|
||||
#define VL 32
|
||||
char val[VL];
|
||||
int i;
|
||||
|
||||
if ((fp = Bfopen(fn, "rt")) == NULL) return -1;
|
||||
|
||||
if (readconfig(fp, "fullscreen", val, VL) > 0) { if (Batoi(val) != 0) fullscreen = 1; else fullscreen = 0; }
|
||||
if (readconfig(fp, "resolution", val, VL) > 0) {
|
||||
i = Batoi(val) & 0x0f;
|
||||
if ((unsigned)i<13) { xdimgame = xdim2d = vesares[i][0]; ydimgame = ydim2d = vesares[i][1]; }
|
||||
}
|
||||
if (readconfig(fp, "2dresolution", val, VL) > 0) {
|
||||
i = Batoi(val) & 0x0f;
|
||||
if ((unsigned)i<13) { xdim2d = vesares[i][0]; ydim2d = vesares[i][1]; }
|
||||
}
|
||||
if (readconfig(fp, "xdim2d", val, VL) > 0) xdim2d = Batoi(val);
|
||||
if (readconfig(fp, "ydim2d", val, VL) > 0) ydim2d = Batoi(val);
|
||||
if (readconfig(fp, "xdim3d", val, VL) > 0) xdimgame = Batoi(val);
|
||||
if (readconfig(fp, "ydim3d", val, VL) > 0) ydimgame = Batoi(val);
|
||||
if (readconfig(fp, "samplerate", val, VL) > 0) option[7] = (Batoi(val) & 0x0f) << 4;
|
||||
if (readconfig(fp, "music", val, VL) > 0) { if (Batoi(val) != 0) option[2] = 1; else option[2] = 0; }
|
||||
if (readconfig(fp, "mouse", val, VL) > 0) { if (Batoi(val) != 0) option[3] = 1; else option[3] = 0; }
|
||||
if (readconfig(fp, "bpp", val, VL) > 0) bppgame = Batoi(val);
|
||||
if (readconfig(fp, "renderer", val, VL) > 0) { i = Batoi(val); setrendermode(i); }
|
||||
if (readconfig(fp, "brightness", val, VL) > 0) brightness = min(max(Batoi(val),0),15);
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (readconfig(fp, "maxrefreshfreq", val, VL) > 0) maxrefreshfreq = Batoi(val);
|
||||
#endif
|
||||
glusetexcache = glusetexcachecompression = -1;
|
||||
if (readconfig(fp, "glusetexcache", val, VL) > 0) {
|
||||
if (Batoi(val) != 0) glusetexcache = 1;
|
||||
else glusetexcache = 0;
|
||||
}
|
||||
if (readconfig(fp, "glusetexcachecompression", val, VL) > 0) {
|
||||
if (Batoi(val) != 0) glusetexcachecompression = 1;
|
||||
else glusetexcachecompression = 0;
|
||||
}
|
||||
if(glusetexcache == -1 && glusetexcachecompression == -1)
|
||||
{
|
||||
i=wm_ynbox("Texture caching",
|
||||
"Would you like to enable the on-disk texture cache? "
|
||||
"This feature may use up to 200 megabytes of disk "
|
||||
"space if you have a great deal of high resolution "
|
||||
"textures and skins, but textures will load exponentially "
|
||||
"faster after the first time they are loaded.");
|
||||
if (i) i = 'y';
|
||||
if(i == 'y' || i == 'Y' )
|
||||
glusetexcompr = glusetexcache = glusetexcachecompression = 1;
|
||||
else glusetexcache = glusetexcachecompression = 0;
|
||||
}
|
||||
|
||||
option[0] = 1; // vesa all the way...
|
||||
option[1] = 1; // sound all the way...
|
||||
option[4] = 0; // no multiplayer
|
||||
option[5] = 0;
|
||||
|
||||
if (readconfig(fp, "keyforward", val, VL) > 0) keys[0] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keybackward", val, VL) > 0) keys[1] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyturnleft", val, VL) > 0) keys[2] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyturnright", val, VL) > 0) keys[3] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyrun", val, VL) > 0) keys[4] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keystrafe", val, VL) > 0) keys[5] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyfire", val, VL) > 0) keys[6] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyuse", val, VL) > 0) keys[7] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keystandhigh", val, VL) > 0) keys[8] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keystandlow", val, VL) > 0) keys[9] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keylookup", val, VL) > 0) keys[10] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keylookdown", val, VL) > 0) keys[11] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keystrafeleft", val, VL) > 0) keys[12] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keystraferight", val, VL) > 0) keys[13] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "key2dmode", val, VL) > 0) keys[14] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyviewcycle", val, VL) > 0) keys[15] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "key2dzoomin", val, VL) > 0) keys[16] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "key2dzoomout", val, VL) > 0) keys[17] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keychat", val, VL) > 0) keys[18] = Bstrtol(val, NULL, 16);
|
||||
if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }
|
||||
|
||||
if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
|
||||
|
||||
Bfclose(fp);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int writesetup(const char *fn)
|
||||
{
|
||||
BFILE *fp;
|
||||
|
||||
fp = Bfopen(fn,"wt");
|
||||
if (!fp) return -1;
|
||||
|
||||
Bfprintf(fp,
|
||||
"; Video mode selection\n"
|
||||
"; 0 - Windowed\n"
|
||||
"; 1 - Fullscreen\n"
|
||||
"fullscreen = %ld\n"
|
||||
"\n"
|
||||
"; Video resolution\n"
|
||||
"xdim2d = %ld\n"
|
||||
"ydim2d = %ld\n"
|
||||
"xdim3d = %ld\n"
|
||||
"ydim3d = %ld\n"
|
||||
"\n"
|
||||
"; 3D-mode colour depth\n"
|
||||
"bpp = %ld\n"
|
||||
"\n"
|
||||
"; OpenGL mode options\n"
|
||||
"glusetexcache = %ld\n"
|
||||
"glusetexcachecompression = %ld\n"
|
||||
"\n"
|
||||
#ifdef RENDERTYPEWIN
|
||||
"; Maximum OpenGL mode refresh rate (Windows only, in Hertz)\n"
|
||||
"maxrefreshfreq = %d\n"
|
||||
"\n"
|
||||
#endif
|
||||
"; 3D mode brightness setting\n"
|
||||
"; 0 - lowest\n"
|
||||
"; 15 - highest\n"
|
||||
"brightness = %d\n"
|
||||
"\n"
|
||||
"; Sound sample frequency\n"
|
||||
"; 0 - 6 KHz\n"
|
||||
"; 1 - 8 KHz\n"
|
||||
"; 2 - 11.025 KHz\n"
|
||||
"; 3 - 16 KHz\n"
|
||||
"; 4 - 22.05 KHz\n"
|
||||
"; 5 - 32 KHz\n"
|
||||
"; 6 - 44.1 KHz\n"
|
||||
"samplerate = %d\n"
|
||||
"\n"
|
||||
"; Music playback\n"
|
||||
"; 0 - Off\n"
|
||||
"; 1 - On\n"
|
||||
"music = %d\n"
|
||||
"\n"
|
||||
"; Enable mouse\n"
|
||||
"; 0 - No\n"
|
||||
"; 1 - Yes\n"
|
||||
"mouse = %d\n"
|
||||
"\n"
|
||||
"; Mouse sensitivity\n"
|
||||
"mousesensitivity = %g\n"
|
||||
"\n"
|
||||
"; Key Settings\n"
|
||||
"; Here's a map of all the keyboard scan codes: NOTE: values are listed in hex!\n"
|
||||
"; +---------------------------------------------------------------------------------------------+\n"
|
||||
"; | 01 3B 3C 3D 3E 3F 40 41 42 43 44 57 58 46 |\n"
|
||||
"; |ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 SCROLL |\n"
|
||||
"; | |\n"
|
||||
"; |29 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E D2 C7 C9 45 B5 37 4A |\n"
|
||||
"; | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0' - = BACK INS HOME PGUP NUMLK KP/ KP* KP- |\n"
|
||||
"; | |\n"
|
||||
"; | 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 2B D3 CF D1 47 48 49 4E |\n"
|
||||
"; |TAB Q W E R T Y U I O P [ ] \\ DEL END PGDN KP7 KP8 KP9 KP+ |\n"
|
||||
"; | |\n"
|
||||
"; | 3A 1E 1F 20 21 22 23 24 25 26 27 28 1C 4B 4C 4D |\n"
|
||||
"; |CAPS A S D F G H J K L ; ' ENTER KP4 KP5 KP6 9C |\n"
|
||||
"; | KPENTER|\n"
|
||||
"; | 2A 2C 2D 2E 2F 30 31 32 33 34 35 36 C8 4F 50 51 |\n"
|
||||
"; |LSHIFT Z X C V B N M , . / RSHIFT UP KP1 KP2 KP3 |\n"
|
||||
"; | |\n"
|
||||
"; | 1D 38 39 B8 9D CB D0 CD 52 53 |\n"
|
||||
"; |LCTRL LALT SPACE RALT RCTRL LEFT DOWN RIGHT KP0 KP. |\n"
|
||||
"; +---------------------------------------------------------------------------------------------+\n"
|
||||
"\n"
|
||||
"keyforward = %X\n"
|
||||
"keybackward = %X\n"
|
||||
"keyturnleft = %X\n"
|
||||
"keyturnright = %X\n"
|
||||
"keyrun = %X\n"
|
||||
"keystrafe = %X\n"
|
||||
"keyfire = %X\n"
|
||||
"keyuse = %X\n"
|
||||
"keystandhigh = %X\n"
|
||||
"keystandlow = %X\n"
|
||||
"keylookup = %X\n"
|
||||
"keylookdown = %X\n"
|
||||
"keystrafeleft = %X\n"
|
||||
"keystraferight = %X\n"
|
||||
"key2dmode = %X\n"
|
||||
"keyviewcycle = %X\n"
|
||||
"key2dzoomin = %X\n"
|
||||
"key2dzoomout = %X\n"
|
||||
"keychat = %X\n"
|
||||
"keyconsole = %X\n"
|
||||
"\n",
|
||||
|
||||
fullscreen, xdim2d, ydim2d, xdimgame, ydimgame, bppgame,
|
||||
glusetexcache, glusetexcachecompression,
|
||||
#ifdef RENDERTYPEWIN
|
||||
maxrefreshfreq,
|
||||
#endif
|
||||
brightness, option[7]>>4, option[2],
|
||||
option[3], msens,
|
||||
keys[0], keys[1], keys[2], keys[3], keys[4], keys[5],
|
||||
keys[6], keys[7], keys[8], keys[9], keys[10], keys[11],
|
||||
keys[12], keys[13], keys[14], keys[15], keys[16], keys[17],
|
||||
keys[18], keys[19]
|
||||
);
|
||||
|
||||
Bfclose(fp);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,104 +0,0 @@
|
|||
#include "crc32.h"
|
||||
|
||||
/*
|
||||
// this table of numbers is borrowed from the InfoZip source.
|
||||
static unsigned long crc32table[256] = {
|
||||
0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
|
||||
0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
|
||||
0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
|
||||
0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
|
||||
0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
|
||||
0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
|
||||
0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
|
||||
0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
|
||||
0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
|
||||
0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
|
||||
0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
|
||||
0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
|
||||
0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
|
||||
0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
|
||||
0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
|
||||
0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
|
||||
0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
|
||||
0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
|
||||
0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
|
||||
0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
|
||||
0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
|
||||
0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
|
||||
0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
|
||||
0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
|
||||
0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
|
||||
0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
|
||||
0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
|
||||
0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
|
||||
0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
|
||||
0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
|
||||
0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
|
||||
0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
|
||||
0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
|
||||
0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
|
||||
0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
|
||||
0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
|
||||
0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
|
||||
0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
|
||||
0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
|
||||
0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
|
||||
0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
|
||||
0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
|
||||
0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
|
||||
0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
|
||||
0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
|
||||
0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
|
||||
0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
|
||||
0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
|
||||
0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
|
||||
0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
|
||||
0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
|
||||
0x2d02ef8dL
|
||||
};
|
||||
*/
|
||||
|
||||
static unsigned long crc32table[256];
|
||||
|
||||
void initcrc32table(void)
|
||||
{
|
||||
unsigned long i,j,k;
|
||||
|
||||
// algorithm and polynomial same as that used by infozip's zip
|
||||
for (i=0; i<256; i++) {
|
||||
j = i;
|
||||
for (k=8; k; k--)
|
||||
j = (j&1) ? (0xedb88320L ^ (j>>1)) : (j>>1);
|
||||
crc32table[i] = j;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
unsigned long crc32once(unsigned char *blk, unsigned long len)
|
||||
{
|
||||
unsigned long crc;
|
||||
|
||||
crc32init(&crc);
|
||||
crc32block(&crc, blk, len);
|
||||
return crc32finish(&crc);
|
||||
}
|
||||
|
||||
void crc32init(unsigned long *crcvar)
|
||||
{
|
||||
if (!crcvar) return;
|
||||
*crcvar = 0xffffffffl;
|
||||
}
|
||||
|
||||
void crc32block(unsigned long *crcvar, unsigned char *blk, unsigned long len)
|
||||
{
|
||||
unsigned long crc = *crcvar;
|
||||
while (len--) crc = crc32table[(crc ^ *(blk++)) & 0xffl] ^ (crc >> 8);
|
||||
*crcvar = crc;
|
||||
}
|
||||
|
||||
unsigned long crc32finish(unsigned long *crcvar)
|
||||
{
|
||||
*crcvar = *crcvar ^ 0xffffffffl;
|
||||
return *crcvar;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,144 +0,0 @@
|
|||
#ifndef RENDERTYPEWIN
|
||||
#error Only for Windows
|
||||
#endif
|
||||
|
||||
#include "build.h"
|
||||
#include "editor.h"
|
||||
#include "winlayer.h"
|
||||
#include "compat.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <windowsx.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
#define IDCFULLSCREEN 100
|
||||
#define IDCVMODE 101
|
||||
|
||||
static void PopulateVideoModeLists(int fs, HWND list3d)
|
||||
{
|
||||
int i,j;
|
||||
char buf[64];
|
||||
|
||||
ComboBox_ResetContent(list3d);
|
||||
for (i=0; i<validmodecnt; i++) {
|
||||
if (validmode[i].fs != fs) continue;
|
||||
|
||||
Bsprintf(buf, "%ldx%ld %dbpp", validmode[i].xdim, validmode[i].ydim, validmode[i].bpp);
|
||||
j = ComboBox_AddString(list3d, buf);
|
||||
ComboBox_SetItemData(list3d, j, i);
|
||||
if (xdimgame == validmode[i].xdim && ydimgame == validmode[i].ydim && bppgame == validmode[i].bpp)
|
||||
ComboBox_SetCurSel(list3d, j);
|
||||
}
|
||||
}
|
||||
|
||||
static INT_PTR CALLBACK LaunchWindowProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg) {
|
||||
case WM_INITDIALOG: {
|
||||
char buf[64];
|
||||
|
||||
if (lParam) {
|
||||
long *saferect = (long*)lParam;
|
||||
RECT unresized, playbutton, exitbutton;
|
||||
int dx, dy;
|
||||
|
||||
GetWindowRect(hwndDlg, &unresized);
|
||||
GetWindowRect(GetDlgItem(hwndDlg, IDOK), &playbutton);
|
||||
GetWindowRect(GetDlgItem(hwndDlg, IDCANCEL), &exitbutton);
|
||||
|
||||
playbutton.right = 1 + playbutton.right - playbutton.left;
|
||||
playbutton.bottom = 1 + playbutton.bottom - playbutton.top;
|
||||
exitbutton.right = 1 + exitbutton.right - exitbutton.left;
|
||||
exitbutton.bottom = 1 + exitbutton.bottom - exitbutton.top;
|
||||
|
||||
playbutton.left = playbutton.left - unresized.left;
|
||||
playbutton.top = playbutton.top - unresized.top;
|
||||
exitbutton.left = exitbutton.left - unresized.left;
|
||||
exitbutton.top = exitbutton.top - unresized.top;
|
||||
|
||||
dx = saferect[2] - (unresized.right - unresized.left);
|
||||
dy = saferect[3] - (unresized.bottom - unresized.top);
|
||||
|
||||
playbutton.left += dx; exitbutton.left += dx;
|
||||
playbutton.top += dy; exitbutton.top += dy;
|
||||
|
||||
// reposition the dialog, play and exit buttons
|
||||
MoveWindow(hwndDlg, saferect[0], saferect[1], saferect[2], saferect[3], FALSE);
|
||||
MoveWindow(GetDlgItem(hwndDlg, IDOK),
|
||||
playbutton.left, playbutton.top, playbutton.right, playbutton.bottom, FALSE);
|
||||
MoveWindow(GetDlgItem(hwndDlg, IDCANCEL),
|
||||
exitbutton.left, exitbutton.top, exitbutton.right, exitbutton.bottom, FALSE);
|
||||
|
||||
}
|
||||
|
||||
// populate the controls
|
||||
Button_SetCheck(GetDlgItem(hwndDlg, IDCFULLSCREEN), fullscreen ? BST_CHECKED : BST_UNCHECKED);
|
||||
PopulateVideoModeLists(fullscreen, GetDlgItem(hwndDlg, IDCVMODE));
|
||||
|
||||
ShowWindow(hwndDlg, SW_SHOW);
|
||||
if (GetDlgCtrlID((HWND)wParam) != IDOK) {
|
||||
SetFocus(GetDlgItem(hwndDlg, IDOK));
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
case WM_COMMAND:
|
||||
switch (LOWORD(wParam)) {
|
||||
case IDCFULLSCREEN:
|
||||
fullscreen = Button_GetCheck((HWND)lParam) == BST_CHECKED ? 1:0;
|
||||
PopulateVideoModeLists(fullscreen, GetDlgItem(hwndDlg, IDCVMODE));
|
||||
break;
|
||||
case IDCVMODE:
|
||||
if (HIWORD(wParam) == CBN_SELCHANGE) {
|
||||
int i;
|
||||
i = ComboBox_GetCurSel((HWND)lParam);
|
||||
if (i != CB_ERR) i = ComboBox_GetItemData((HWND)lParam, i);
|
||||
if (i != CB_ERR) {
|
||||
xdimgame = validmode[i].xdim;
|
||||
ydimgame = validmode[i].ydim;
|
||||
bppgame = validmode[i].bpp;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IDCANCEL:
|
||||
quitevent = 1; // fall through
|
||||
case IDOK:
|
||||
DestroyWindow(hwndDlg);
|
||||
return TRUE;
|
||||
default: break;
|
||||
}
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int DoLaunchWindow(int initval)
|
||||
{
|
||||
HWND hwndStart, hwndLaunch;
|
||||
MSG msg;
|
||||
long saferect[4];
|
||||
|
||||
// only show config window if no config is loaded, or if it is, only if left control is held
|
||||
if (initval == 0 && !GetAsyncKeyState(VK_CONTROL)) return 0;
|
||||
|
||||
if (win_getstartupwin((long*)&hwndStart, saferect, NULL)) return 0;
|
||||
|
||||
hwndLaunch = CreateDialogParam((HINSTANCE)win_gethinstance(), MAKEINTRESOURCE(2000), hwndStart, LaunchWindowProc, (LPARAM)saferect);
|
||||
if (hwndLaunch) {
|
||||
EnableWindow(GetDlgItem(hwndStart,WIN_STARTWIN_ITEMLIST),FALSE);
|
||||
while (GetMessage(&msg, NULL, 0, 0) > 0) {
|
||||
if (!IsWindow(hwndLaunch) || quitevent) break;
|
||||
if (IsDialogMessage(hwndStart, &msg) /*|| IsDialogMessage(hwndLaunch, &msg)*/) continue;
|
||||
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
EnableWindow(GetDlgItem(hwndStart,WIN_STARTWIN_ITEMLIST),TRUE);
|
||||
}
|
||||
if (quitevent) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
|
@ -1,359 +0,0 @@
|
|||
#include "glbuild.h"
|
||||
#include "baselayer.h"
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#if defined DYNAMIC_OPENGL && defined USE_OPENGL
|
||||
|
||||
#ifdef RENDERTYPESDL
|
||||
#include "SDL.h"
|
||||
#endif
|
||||
|
||||
void (APIENTRY * bglClearColor)( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
|
||||
void (APIENTRY * bglClear)( GLbitfield mask );
|
||||
void (APIENTRY * bglColorMask)( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
|
||||
void (APIENTRY * bglAlphaFunc)( GLenum func, GLclampf ref );
|
||||
void (APIENTRY * bglBlendFunc)( GLenum sfactor, GLenum dfactor );
|
||||
void (APIENTRY * bglCullFace)( GLenum mode );
|
||||
void (APIENTRY * bglFrontFace)( GLenum mode );
|
||||
void (APIENTRY * bglPolygonOffset)( GLfloat factor, GLfloat units );
|
||||
void (APIENTRY * bglPolygonMode)( GLenum face, GLenum mode );
|
||||
void (APIENTRY * bglEnable)( GLenum cap );
|
||||
void (APIENTRY * bglDisable)( GLenum cap );
|
||||
void (APIENTRY * bglGetFloatv)( GLenum pname, GLfloat *params );
|
||||
void (APIENTRY * bglGetIntegerv)( GLenum pname, GLint *params );
|
||||
void (APIENTRY * bglPushAttrib)( GLbitfield mask );
|
||||
void (APIENTRY * bglPopAttrib)( void );
|
||||
GLenum (APIENTRY * bglGetError)( void );
|
||||
const GLubyte* (APIENTRY * bglGetString)( GLenum name );
|
||||
void (APIENTRY * bglHint)( GLenum target, GLenum mode );
|
||||
|
||||
// Depth
|
||||
void (APIENTRY * bglDepthFunc)( GLenum func );
|
||||
void (APIENTRY * bglDepthMask)( GLboolean flag );
|
||||
void (APIENTRY * bglDepthRange)( GLclampd near_val, GLclampd far_val );
|
||||
|
||||
// Matrix
|
||||
void (APIENTRY * bglMatrixMode)( GLenum mode );
|
||||
void (APIENTRY * bglOrtho)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
||||
void (APIENTRY * bglFrustum)( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val );
|
||||
void (APIENTRY * bglViewport)( GLint x, GLint y, GLsizei width, GLsizei height );
|
||||
void (APIENTRY * bglPushMatrix)( void );
|
||||
void (APIENTRY * bglPopMatrix)( void );
|
||||
void (APIENTRY * bglLoadIdentity)( void );
|
||||
void (APIENTRY * bglLoadMatrixf)( const GLfloat *m );
|
||||
|
||||
// Drawing
|
||||
void (APIENTRY * bglBegin)( GLenum mode );
|
||||
void (APIENTRY * bglEnd)( void );
|
||||
void (APIENTRY * bglVertex2f)( GLfloat x, GLfloat y );
|
||||
void (APIENTRY * bglVertex2i)( GLint x, GLint y );
|
||||
void (APIENTRY * bglVertex3d)( GLdouble x, GLdouble y, GLdouble z );
|
||||
void (APIENTRY * bglVertex3fv)( const GLfloat *v );
|
||||
void (APIENTRY * bglColor4f)( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
|
||||
void (APIENTRY * bglColor4ub)( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha );
|
||||
void (APIENTRY * bglTexCoord2d)( GLdouble s, GLdouble t );
|
||||
void (APIENTRY * bglTexCoord2f)( GLfloat s, GLfloat t );
|
||||
|
||||
// Lighting
|
||||
void (APIENTRY * bglShadeModel)( GLenum mode );
|
||||
|
||||
// Raster funcs
|
||||
void (APIENTRY * bglReadPixels)( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels );
|
||||
|
||||
// Texture mapping
|
||||
void (APIENTRY * bglTexEnvf)( GLenum target, GLenum pname, GLfloat param );
|
||||
void (APIENTRY * bglGenTextures)( GLsizei n, GLuint *textures ); // 1.1
|
||||
void (APIENTRY * bglDeleteTextures)( GLsizei n, const GLuint *textures); // 1.1
|
||||
void (APIENTRY * bglBindTexture)( GLenum target, GLuint texture ); // 1.1
|
||||
void (APIENTRY * bglTexImage2D)( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels );
|
||||
void (APIENTRY * bglTexSubImage2D)( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); // 1.1
|
||||
void (APIENTRY * bglTexParameterf)( GLenum target, GLenum pname, GLfloat param );
|
||||
void (APIENTRY * bglTexParameteri)( GLenum target, GLenum pname, GLint param );
|
||||
void (APIENTRY * bglGetTexLevelParameteriv)( GLenum target, GLint level, GLenum pname, GLint *params );
|
||||
void (APIENTRY * bglCompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
|
||||
void (APIENTRY * bglGetCompressedTexImageARB)(GLenum, GLint, GLvoid *);
|
||||
|
||||
// Fog
|
||||
void (APIENTRY * bglFogf)( GLenum pname, GLfloat param );
|
||||
void (APIENTRY * bglFogi)( GLenum pname, GLint param );
|
||||
void (APIENTRY * bglFogfv)( GLenum pname, const GLfloat *params );
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
// Windows
|
||||
HGLRC (WINAPI * bwglCreateContext)(HDC);
|
||||
BOOL (WINAPI * bwglDeleteContext)(HGLRC);
|
||||
PROC (WINAPI * bwglGetProcAddress)(LPCSTR);
|
||||
BOOL (WINAPI * bwglMakeCurrent)(HDC,HGLRC);
|
||||
|
||||
BOOL (WINAPI * bwglSwapBuffers)(HDC);
|
||||
int (WINAPI * bwglChoosePixelFormat)(HDC,CONST PIXELFORMATDESCRIPTOR*);
|
||||
int (WINAPI * bwglDescribePixelFormat)(HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
|
||||
int (WINAPI * bwglGetPixelFormat)(HDC);
|
||||
BOOL (WINAPI * bwglSetPixelFormat)(HDC,int,const PIXELFORMATDESCRIPTOR*);
|
||||
|
||||
static HANDLE hGLDLL;
|
||||
#endif
|
||||
|
||||
|
||||
char *gldriver = NULL;
|
||||
|
||||
static void * getproc_(const char *s, int *err, int fatal, int extension)
|
||||
{
|
||||
void *t;
|
||||
#if defined RENDERTYPESDL
|
||||
t = (void*)SDL_GL_GetProcAddress(s);
|
||||
#elif defined _WIN32
|
||||
if (extension) t = (void*)bwglGetProcAddress(s);
|
||||
else t = (void*)GetProcAddress(hGLDLL,s);
|
||||
#else
|
||||
#error Need a dynamic loader for this platform...
|
||||
#endif
|
||||
if (!t && fatal) {
|
||||
initprintf("Failed to find %s in %s\n", s, gldriver);
|
||||
*err = 1;
|
||||
}
|
||||
return t;
|
||||
}
|
||||
#define GETPROC(s) getproc_(s,&err,1,0)
|
||||
#define GETPROCSOFT(s) getproc_(s,&err,0,0)
|
||||
#define GETPROCEXT(s) getproc_(s,&err,1,1)
|
||||
#define GETPROCEXTSOFT(s) getproc_(s,&err,0,1)
|
||||
|
||||
int loadgldriver(const char *driver)
|
||||
{
|
||||
void *t;
|
||||
int err=0;
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (hGLDLL) return 0;
|
||||
#endif
|
||||
|
||||
if (!driver) {
|
||||
#ifdef _WIN32
|
||||
driver = "OPENGL32.DLL";
|
||||
#else
|
||||
driver = "libGL.so";
|
||||
#endif
|
||||
}
|
||||
|
||||
initprintf("Loading %s\n",driver);
|
||||
|
||||
#if defined RENDERTYPESDL
|
||||
if (SDL_GL_LoadLibrary(driver)) return -1;
|
||||
#elif defined _WIN32
|
||||
hGLDLL = LoadLibrary(driver);
|
||||
if (!hGLDLL) return -1;
|
||||
#endif
|
||||
gldriver = strdup(driver);
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
bwglCreateContext = GETPROC("wglCreateContext");
|
||||
bwglDeleteContext = GETPROC("wglDeleteContext");
|
||||
bwglGetProcAddress = GETPROC("wglGetProcAddress");
|
||||
bwglMakeCurrent = GETPROC("wglMakeCurrent");
|
||||
|
||||
bwglSwapBuffers = GETPROC("wglSwapBuffers");
|
||||
bwglChoosePixelFormat = GETPROC("wglChoosePixelFormat");
|
||||
bwglDescribePixelFormat = GETPROC("wglDescribePixelFormat");
|
||||
bwglGetPixelFormat = GETPROC("wglGetPixelFormat");
|
||||
bwglSetPixelFormat = GETPROC("wglSetPixelFormat");
|
||||
#endif
|
||||
|
||||
bglClearColor = GETPROC("glClearColor");
|
||||
bglClear = GETPROC("glClear");
|
||||
bglColorMask = GETPROC("glColorMask");
|
||||
bglAlphaFunc = GETPROC("glAlphaFunc");
|
||||
bglBlendFunc = GETPROC("glBlendFunc");
|
||||
bglCullFace = GETPROC("glCullFace");
|
||||
bglFrontFace = GETPROC("glFrontFace");
|
||||
bglPolygonOffset = GETPROC("glPolygonOffset");
|
||||
bglPolygonMode = GETPROC("glPolygonMode");
|
||||
bglEnable = GETPROC("glEnable");
|
||||
bglDisable = GETPROC("glDisable");
|
||||
bglGetFloatv = GETPROC("glGetFloatv");
|
||||
bglGetIntegerv = GETPROC("glGetIntegerv");
|
||||
bglPushAttrib = GETPROC("glPushAttrib");
|
||||
bglPopAttrib = GETPROC("glPopAttrib");
|
||||
bglGetError = GETPROC("glGetError");
|
||||
bglGetString = GETPROC("glGetString");
|
||||
bglHint = GETPROC("glHint");
|
||||
|
||||
// Depth
|
||||
bglDepthFunc = GETPROC("glDepthFunc");
|
||||
bglDepthMask = GETPROC("glDepthMask");
|
||||
bglDepthRange = GETPROC("glDepthRange");
|
||||
|
||||
// Matrix
|
||||
bglMatrixMode = GETPROC("glMatrixMode");
|
||||
bglOrtho = GETPROC("glOrtho");
|
||||
bglFrustum = GETPROC("glFrustum");
|
||||
bglViewport = GETPROC("glViewport");
|
||||
bglPushMatrix = GETPROC("glPushMatrix");
|
||||
bglPopMatrix = GETPROC("glPopMatrix");
|
||||
bglLoadIdentity = GETPROC("glLoadIdentity");
|
||||
bglLoadMatrixf = GETPROC("glLoadMatrixf");
|
||||
|
||||
// Drawing
|
||||
bglBegin = GETPROC("glBegin");
|
||||
bglEnd = GETPROC("glEnd");
|
||||
bglVertex2f = GETPROC("glVertex2f");
|
||||
bglVertex2i = GETPROC("glVertex2i");
|
||||
bglVertex3d = GETPROC("glVertex3d");
|
||||
bglVertex3fv = GETPROC("glVertex3fv");
|
||||
bglColor4f = GETPROC("glColor4f");
|
||||
bglColor4ub = GETPROC("glColor4ub");
|
||||
bglTexCoord2d = GETPROC("glTexCoord2d");
|
||||
bglTexCoord2f = GETPROC("glTexCoord2f");
|
||||
|
||||
// Lighting
|
||||
bglShadeModel = GETPROC("glShadeModel");
|
||||
|
||||
// Raster funcs
|
||||
bglReadPixels = GETPROC("glReadPixels");
|
||||
|
||||
// Texture mapping
|
||||
bglTexEnvf = GETPROC("glTexEnvf");
|
||||
bglGenTextures = GETPROC("glGenTextures");
|
||||
bglDeleteTextures = GETPROC("glDeleteTextures");
|
||||
bglBindTexture = GETPROC("glBindTexture");
|
||||
bglTexImage2D = GETPROC("glTexImage2D");
|
||||
bglTexSubImage2D = GETPROC("glTexSubImage2D");
|
||||
bglTexParameterf = GETPROC("glTexParameterf");
|
||||
bglTexParameteri = GETPROC("glTexParameteri");
|
||||
bglGetTexLevelParameteriv = GETPROC("glGetTexLevelParameteriv");
|
||||
|
||||
// Fog
|
||||
bglFogf = GETPROC("glFogf");
|
||||
bglFogi = GETPROC("glFogi");
|
||||
bglFogfv = GETPROC("glFogfv");
|
||||
|
||||
loadglextensions();
|
||||
|
||||
if (err) unloadgldriver();
|
||||
return err;
|
||||
}
|
||||
|
||||
int loadglextensions(void)
|
||||
{
|
||||
int err = 0;
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (!hGLDLL) return 0;
|
||||
#endif
|
||||
|
||||
bglCompressedTexImage2DARB = GETPROCEXTSOFT("glCompressedTexImage2DARB");
|
||||
bglGetCompressedTexImageARB = GETPROCEXTSOFT("glGetCompressedTexImageARB");
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
int unloadgldriver(void)
|
||||
{
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (!hGLDLL) return 0;
|
||||
#endif
|
||||
|
||||
free(gldriver);
|
||||
gldriver = NULL;
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
FreeLibrary(hGLDLL);
|
||||
hGLDLL = NULL;
|
||||
#endif
|
||||
|
||||
bglClearColor = NULL;
|
||||
bglClear = NULL;
|
||||
bglColorMask = NULL;
|
||||
bglAlphaFunc = NULL;
|
||||
bglBlendFunc = NULL;
|
||||
bglCullFace = NULL;
|
||||
bglFrontFace = NULL;
|
||||
bglPolygonOffset = NULL;
|
||||
bglPolygonMode = NULL;
|
||||
bglEnable = NULL;
|
||||
bglDisable = NULL;
|
||||
bglGetFloatv = NULL;
|
||||
bglGetIntegerv = NULL;
|
||||
bglPushAttrib = NULL;
|
||||
bglPopAttrib = NULL;
|
||||
bglGetError = NULL;
|
||||
bglGetString = NULL;
|
||||
bglHint = NULL;
|
||||
|
||||
// Depth
|
||||
bglDepthFunc = NULL;
|
||||
bglDepthMask = NULL;
|
||||
bglDepthRange = NULL;
|
||||
|
||||
// Matrix
|
||||
bglMatrixMode = NULL;
|
||||
bglOrtho = NULL;
|
||||
bglFrustum = NULL;
|
||||
bglViewport = NULL;
|
||||
bglPushMatrix = NULL;
|
||||
bglPopMatrix = NULL;
|
||||
bglLoadIdentity = NULL;
|
||||
bglLoadMatrixf = NULL;
|
||||
|
||||
// Drawing
|
||||
bglBegin = NULL;
|
||||
bglEnd = NULL;
|
||||
bglVertex2f = NULL;
|
||||
bglVertex2i = NULL;
|
||||
bglVertex3d = NULL;
|
||||
bglVertex3fv = NULL;
|
||||
bglColor4f = NULL;
|
||||
bglColor4ub = NULL;
|
||||
bglTexCoord2d = NULL;
|
||||
bglTexCoord2f = NULL;
|
||||
|
||||
// Lighting
|
||||
bglShadeModel = NULL;
|
||||
|
||||
// Raster funcs
|
||||
bglReadPixels = NULL;
|
||||
|
||||
// Texture mapping
|
||||
bglTexEnvf = NULL;
|
||||
bglGenTextures = NULL;
|
||||
bglDeleteTextures = NULL;
|
||||
bglBindTexture = NULL;
|
||||
bglTexImage2D = NULL;
|
||||
bglTexSubImage2D = NULL;
|
||||
bglTexParameterf = NULL;
|
||||
bglTexParameteri = NULL;
|
||||
bglGetTexLevelParameteriv = NULL;
|
||||
bglCompressedTexImage2DARB = NULL;
|
||||
bglGetCompressedTexImageARB = NULL;
|
||||
|
||||
// Fog
|
||||
bglFogf = NULL;
|
||||
bglFogi = NULL;
|
||||
bglFogfv = NULL;
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
bwglCreateContext = NULL;
|
||||
bwglDeleteContext = NULL;
|
||||
bwglGetProcAddress = NULL;
|
||||
bwglMakeCurrent = NULL;
|
||||
|
||||
bwglSwapBuffers = NULL;
|
||||
bwglChoosePixelFormat = NULL;
|
||||
bwglDescribePixelFormat = NULL;
|
||||
bwglGetPixelFormat = NULL;
|
||||
bwglSetPixelFormat = NULL;
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
char *gldriver = "<statically linked>";
|
||||
|
||||
int loadgldriver(const char *a) { return 0; }
|
||||
int unloadgldriver(void) { return 0; }
|
||||
|
||||
#endif
|
||||
|
|
@ -1,238 +0,0 @@
|
|||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <gdk-pixbuf/gdk-pixdata.h>
|
||||
#include <gdk-pixbuf/gdk-pixbuf.h>
|
||||
#include <gdk/gdkkeysyms.h>
|
||||
#include <gtk/gtk.h>
|
||||
|
||||
#include "baselayer.h"
|
||||
#include "build.h"
|
||||
|
||||
static int gtkenabled = 0;
|
||||
|
||||
extern const GdkPixdata startbanner_pixdata;
|
||||
static GtkWidget *startwin = NULL;
|
||||
static GdkPixbuf *appicon = NULL;
|
||||
|
||||
#define GLADE_HOOKUP_OBJECT(component,widget,name) \
|
||||
g_object_set_data_full (G_OBJECT (component), name, \
|
||||
gtk_widget_ref (widget), (GDestroyNotify) gtk_widget_unref)
|
||||
|
||||
#define GLADE_HOOKUP_OBJECT_NO_REF(component,widget,name) \
|
||||
g_object_set_data (G_OBJECT (component), name, widget)
|
||||
|
||||
#define lookup_widget(x,w) \
|
||||
(GtkWidget*) g_object_get_data(G_OBJECT(x), w)
|
||||
|
||||
static gboolean on_startwin_delete_event (GtkWidget *widget, GdkEvent *event, gpointer user_data)
|
||||
{
|
||||
quitevent++;
|
||||
return TRUE; // FALSE would let the event go through. we want the game to decide when to close
|
||||
}
|
||||
|
||||
void gtkbuild_create_startwin(void)
|
||||
{
|
||||
GtkWidget *banner, *label, *content, *scroll;
|
||||
GtkWidget *hbox1, *fixed1;
|
||||
GdkPixbuf *startbanner_pixbuf;
|
||||
|
||||
if (!gtkenabled) return;
|
||||
|
||||
startwin = gtk_window_new (GTK_WINDOW_TOPLEVEL);
|
||||
gtk_window_set_title (GTK_WINDOW (startwin), apptitle);
|
||||
gtk_window_set_position (GTK_WINDOW (startwin), GTK_WIN_POS_CENTER);
|
||||
gtk_window_set_resizable (GTK_WINDOW (startwin), FALSE);
|
||||
gtk_window_set_type_hint (GTK_WINDOW (startwin), GDK_WINDOW_TYPE_HINT_DIALOG);
|
||||
|
||||
hbox1 = gtk_hbox_new (FALSE, 0);
|
||||
gtk_widget_show (hbox1);
|
||||
gtk_container_add (GTK_CONTAINER (startwin), hbox1);
|
||||
|
||||
startbanner_pixbuf = gdk_pixbuf_from_pixdata(&startbanner_pixdata, FALSE, NULL);
|
||||
banner = gtk_image_new_from_pixbuf(startbanner_pixbuf);
|
||||
g_object_unref((gpointer)startbanner_pixbuf);
|
||||
gtk_widget_show (banner);
|
||||
gtk_box_pack_start (GTK_BOX (hbox1), banner, FALSE, FALSE, 0);
|
||||
|
||||
fixed1 = gtk_fixed_new ();
|
||||
gtk_widget_show (fixed1);
|
||||
gtk_box_pack_start (GTK_BOX (hbox1), fixed1, TRUE, TRUE, 0);
|
||||
gtk_widget_set_size_request (fixed1, 390, -1);
|
||||
|
||||
label = gtk_label_new (startwin_labeltext);
|
||||
gtk_widget_show (label);
|
||||
gtk_fixed_put (GTK_FIXED (fixed1), label, 6, 6);
|
||||
gtk_widget_set_size_request (label, 378, 16);
|
||||
gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_CENTER);
|
||||
|
||||
scroll = gtk_scrolled_window_new (NULL, NULL);
|
||||
gtk_widget_show (scroll);
|
||||
gtk_fixed_put (GTK_FIXED (fixed1), scroll, 6, 28);
|
||||
gtk_widget_set_size_request (scroll, 378, 248);
|
||||
gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (scroll), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
|
||||
|
||||
content = gtk_text_view_new ();
|
||||
gtk_widget_show (content);
|
||||
gtk_container_add (GTK_CONTAINER(scroll), content);
|
||||
//gtk_fixed_put (GTK_FIXED (fixed1), content, 6, 28);
|
||||
gtk_widget_set_size_request (content, 378, 248);
|
||||
gtk_text_view_set_editable (GTK_TEXT_VIEW (content), FALSE);
|
||||
gtk_text_view_set_wrap_mode (GTK_TEXT_VIEW (content), GTK_WRAP_WORD);
|
||||
gtk_text_view_set_cursor_visible (GTK_TEXT_VIEW (content), FALSE);
|
||||
|
||||
g_signal_connect ((gpointer) startwin, "delete_event",
|
||||
G_CALLBACK (on_startwin_delete_event),
|
||||
NULL);
|
||||
|
||||
/* Store pointers to all widgets, for use by lookup_widget(). */
|
||||
GLADE_HOOKUP_OBJECT_NO_REF (startwin, startwin, "startwin");
|
||||
GLADE_HOOKUP_OBJECT (startwin, banner, "banner");
|
||||
GLADE_HOOKUP_OBJECT (startwin, label, "label");
|
||||
GLADE_HOOKUP_OBJECT (startwin, scroll, "scroll");
|
||||
GLADE_HOOKUP_OBJECT (startwin, content, "content");
|
||||
|
||||
g_signal_connect((gpointer)startwin, "destroy", G_CALLBACK(gtk_widget_destroyed), (gpointer)&startwin);
|
||||
gtk_widget_show (startwin);
|
||||
gtk_main_iteration_do (FALSE);
|
||||
}
|
||||
|
||||
void gtkbuild_settitle_startwin(const char *title)
|
||||
{
|
||||
if (!gtkenabled || !startwin) return;
|
||||
gtk_window_set_title (GTK_WINDOW (startwin), title);
|
||||
}
|
||||
|
||||
void gtkbuild_puts_startwin(const char *str)
|
||||
{
|
||||
GtkWidget *textview;
|
||||
GtkTextBuffer *textbuffer;
|
||||
GtkTextIter enditer;
|
||||
GtkTextMark *mark;
|
||||
const char *aptr, *bptr;
|
||||
|
||||
if (!gtkenabled || !startwin || !str) return;
|
||||
if (!(textview = lookup_widget(startwin, "content"))) return;
|
||||
textbuffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(textview));
|
||||
|
||||
gtk_text_buffer_get_end_iter(textbuffer, &enditer);
|
||||
for (aptr = bptr = str; *aptr != 0; ) {
|
||||
switch (*bptr) {
|
||||
case '\b':
|
||||
if (bptr > aptr)
|
||||
gtk_text_buffer_insert(textbuffer, &enditer, (const gchar *)aptr, (gint)(bptr-aptr)-1);
|
||||
#if GTK_CHECK_VERSION(2,6,0)
|
||||
gtk_text_buffer_backspace(textbuffer, &enditer, FALSE, TRUE);
|
||||
#else
|
||||
{
|
||||
GtkTextIter iter2 = enditer;
|
||||
gtk_text_iter_backward_cursor_position(&iter2);
|
||||
//FIXME: this seems be deleting one too many chars somewhere!
|
||||
if (!gtk_text_iter_equal(&iter2, &enditer))
|
||||
gtk_text_buffer_delete_interactive(textbuffer, &iter2, &enditer, TRUE);
|
||||
}
|
||||
#endif
|
||||
aptr = ++bptr;
|
||||
break;
|
||||
case 0:
|
||||
if (bptr > aptr)
|
||||
gtk_text_buffer_insert(textbuffer, &enditer, (const gchar *)aptr, (gint)(bptr-aptr));
|
||||
aptr = bptr;
|
||||
break;
|
||||
case '\r': // FIXME
|
||||
default:
|
||||
bptr++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
mark = gtk_text_buffer_create_mark(textbuffer, NULL, &enditer, 1);
|
||||
gtk_text_view_scroll_to_mark(GTK_TEXT_VIEW(textview), mark, 0.0, FALSE, 0.0, 1.0);
|
||||
gtk_text_buffer_delete_mark(textbuffer, mark);
|
||||
}
|
||||
|
||||
void gtkbuild_close_startwin(void)
|
||||
{
|
||||
if (!gtkenabled) return;
|
||||
if (startwin) {
|
||||
gtk_widget_destroy (startwin);
|
||||
startwin = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void gtkbuild_update_startwin(void)
|
||||
{
|
||||
if (!gtkenabled) return;
|
||||
gtk_main_iteration_do (FALSE);
|
||||
}
|
||||
|
||||
|
||||
int gtkbuild_msgbox(char *name, char *msg)
|
||||
{
|
||||
GtkWidget *dialog;
|
||||
|
||||
if (!gtkenabled) return -1;
|
||||
|
||||
dialog = gtk_message_dialog_new(NULL,
|
||||
GTK_DIALOG_DESTROY_WITH_PARENT,
|
||||
GTK_MESSAGE_INFO,
|
||||
GTK_BUTTONS_OK,
|
||||
msg);
|
||||
gtk_window_set_title(GTK_WINDOW(dialog), name);
|
||||
gtk_dialog_run(GTK_DIALOG(dialog));
|
||||
gtk_widget_destroy(dialog);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int gtkbuild_ynbox(char *name, char *msg)
|
||||
{
|
||||
int r;
|
||||
GtkWidget *dialog;
|
||||
|
||||
if (!gtkenabled) return -1;
|
||||
|
||||
dialog = gtk_message_dialog_new(NULL,
|
||||
GTK_DIALOG_DESTROY_WITH_PARENT,
|
||||
GTK_MESSAGE_INFO,
|
||||
GTK_BUTTONS_YES_NO,
|
||||
msg);
|
||||
gtk_window_set_title(GTK_WINDOW(dialog), name);
|
||||
r = gtk_dialog_run(GTK_DIALOG(dialog));
|
||||
gtk_widget_destroy(dialog);
|
||||
|
||||
if (r == GTK_RESPONSE_YES) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef RENDERTYPESDL
|
||||
#include "sdlayer.h"
|
||||
extern struct sdlappicon sdlappicon;
|
||||
#endif
|
||||
void gtkbuild_init(int argc, char **argv)
|
||||
{
|
||||
gtkenabled = gtk_init_check(argc, argv);
|
||||
if (!gtkenabled) return;
|
||||
#ifdef RENDERTYPESDL
|
||||
appicon = gdk_pixbuf_new_from_data((const guchar *)sdlappicon.pixels,
|
||||
GDK_COLORSPACE_RGB, TRUE, 8, sdlappicon.width, sdlappicon.height,
|
||||
sdlappicon.width*4, NULL, NULL);
|
||||
#endif
|
||||
if (appicon) gtk_window_set_default_icon(appicon);
|
||||
}
|
||||
|
||||
void gtkbuild_exit(int r)
|
||||
{
|
||||
if (!gtkenabled) return;
|
||||
if (appicon) g_object_unref((gpointer)appicon);
|
||||
//gtk_exit(r);
|
||||
}
|
||||
|
||||
void *gtkbuild_get_app_icon(void)
|
||||
{
|
||||
return appicon;
|
||||
}
|
|
@ -1,254 +0,0 @@
|
|||
/*
|
||||
* High-colour textures support for Polymost
|
||||
* by Jonathon Fowler
|
||||
* See the included license file "BUILDLIC.TXT" for license info.
|
||||
*/
|
||||
|
||||
#include "kplib.h"
|
||||
|
||||
#define HICEFFECTMASK (1|2)
|
||||
static palette_t hictinting[MAXPALOOKUPS];
|
||||
|
||||
struct hicskybox_t {
|
||||
long ignore;
|
||||
char *face[6];
|
||||
};
|
||||
typedef struct hicreplc_t {
|
||||
struct hicreplc_t *next;
|
||||
char palnum, ignore, flags, filler;
|
||||
char *filename;
|
||||
float alphacut;
|
||||
struct hicskybox_t *skybox;
|
||||
} hicreplctyp;
|
||||
static hicreplctyp *hicreplc[MAXTILES];
|
||||
static char hicfirstinit = 0;
|
||||
|
||||
//
|
||||
// find the index into hicreplc[] which contains the replacement tile particulars
|
||||
//
|
||||
static hicreplctyp * hicfindsubst(long picnum, long palnum, long skybox)
|
||||
{
|
||||
hicreplctyp *hr;
|
||||
|
||||
if (!hicfirstinit) return NULL;
|
||||
if ((unsigned long)picnum >= (unsigned long)MAXTILES) return NULL;
|
||||
|
||||
do {
|
||||
for (hr = hicreplc[picnum]; hr; hr = hr->next) {
|
||||
if (hr->palnum == palnum) {
|
||||
if (skybox) {
|
||||
if (hr->skybox && !hr->skybox->ignore) return hr;
|
||||
} else {
|
||||
if (!hr->ignore) return hr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!palnum) break;
|
||||
palnum = 0;
|
||||
} while (1);
|
||||
|
||||
return NULL; // no replacement found
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// hicinit()
|
||||
// Initialise the high-colour stuff to default.
|
||||
//
|
||||
void hicinit(void)
|
||||
{
|
||||
long i,j;
|
||||
hicreplctyp *hr, *next;
|
||||
|
||||
for (i=0;i<MAXPALOOKUPS;i++) { // all tints should be 100%
|
||||
hictinting[i].r = hictinting[i].g = hictinting[i].b = 0xff;
|
||||
hictinting[i].f = 0;
|
||||
}
|
||||
|
||||
if (hicfirstinit)
|
||||
for (i=MAXTILES-1;i>=0;i--) {
|
||||
for (hr=hicreplc[i]; hr; ) {
|
||||
next = hr->next;
|
||||
|
||||
if (hr->skybox) {
|
||||
for (j=5;j>=0;j--) {
|
||||
if (hr->skybox->face[j]) {
|
||||
free(hr->skybox->face[j]);
|
||||
}
|
||||
}
|
||||
free(hr->skybox);
|
||||
}
|
||||
if (hr->filename) free(hr->filename);
|
||||
free(hr);
|
||||
|
||||
hr = next;
|
||||
}
|
||||
}
|
||||
memset(hicreplc,0,sizeof(hicreplc));
|
||||
|
||||
hicfirstinit = 1;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// hicsetpalettetint(pal,r,g,b,effect)
|
||||
// The tinting values represent a mechanism for emulating the effect of global sector
|
||||
// palette shifts on true-colour textures and only true-colour textures.
|
||||
// effect bitset: 1 = greyscale, 2 = invert
|
||||
//
|
||||
void hicsetpalettetint(long palnum, unsigned char r, unsigned char g, unsigned char b, unsigned char effect)
|
||||
{
|
||||
if ((unsigned long)palnum >= (unsigned long)MAXPALOOKUPS) return;
|
||||
if (!hicfirstinit) hicinit();
|
||||
|
||||
hictinting[palnum].r = r;
|
||||
hictinting[palnum].g = g;
|
||||
hictinting[palnum].b = b;
|
||||
hictinting[palnum].f = effect & HICEFFECTMASK;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// hicsetsubsttex(picnum,pal,filen,alphacut)
|
||||
// Specifies a replacement graphic file for an ART tile.
|
||||
//
|
||||
int hicsetsubsttex(long picnum, long palnum, char *filen, float alphacut, char flags)
|
||||
{
|
||||
hicreplctyp *hr, *hrn;
|
||||
|
||||
if ((unsigned long)picnum >= (unsigned long)MAXTILES) return -1;
|
||||
if ((unsigned long)palnum >= (unsigned long)MAXPALOOKUPS) return -1;
|
||||
if (!hicfirstinit) hicinit();
|
||||
|
||||
for (hr = hicreplc[picnum]; hr; hr = hr->next) {
|
||||
if (hr->palnum == palnum)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!hr) {
|
||||
// no replacement yet defined
|
||||
hrn = (hicreplctyp *)calloc(1,sizeof(hicreplctyp));
|
||||
if (!hrn) return -1;
|
||||
hrn->palnum = palnum;
|
||||
} else hrn = hr;
|
||||
|
||||
// store into hicreplc the details for this replacement
|
||||
if (hrn->filename) free(hrn->filename);
|
||||
|
||||
hrn->filename = strdup(filen);
|
||||
if (!hrn->filename) {
|
||||
if (hrn->skybox) return -1; // don't free the base structure if there's a skybox defined
|
||||
if (hr == NULL) free(hrn); // not yet a link in the chain
|
||||
return -1;
|
||||
}
|
||||
hrn->ignore = 0;
|
||||
hrn->alphacut = min(alphacut,1.0);
|
||||
hrn->flags = flags;
|
||||
if (hr == NULL) {
|
||||
hrn->next = hicreplc[picnum];
|
||||
hicreplc[picnum] = hrn;
|
||||
}
|
||||
|
||||
//printf("Replacement [%d,%d]: %s\n", picnum, palnum, hicreplc[i]->filename);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// hicsetskybox(picnum,pal,faces[6])
|
||||
// Specifies a graphic files making up a skybox.
|
||||
//
|
||||
int hicsetskybox(long picnum, long palnum, char *faces[6])
|
||||
{
|
||||
hicreplctyp *hr, *hrn;
|
||||
long j;
|
||||
|
||||
if ((unsigned long)picnum >= (unsigned long)MAXTILES) return -1;
|
||||
if ((unsigned long)palnum >= (unsigned long)MAXPALOOKUPS) return -1;
|
||||
for (j=5;j>=0;j--) if (!faces[j]) return -1;
|
||||
if (!hicfirstinit) hicinit();
|
||||
|
||||
for (hr = hicreplc[picnum]; hr; hr = hr->next) {
|
||||
if (hr->palnum == palnum)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!hr) {
|
||||
// no replacement yet defined
|
||||
hrn = (hicreplctyp *)calloc(1,sizeof(hicreplctyp));
|
||||
if (!hrn) return -1;
|
||||
|
||||
hrn->palnum = palnum;
|
||||
} else hrn = hr;
|
||||
|
||||
if (!hrn->skybox) {
|
||||
hrn->skybox = (struct hicskybox_t *)calloc(1,sizeof(struct hicskybox_t));
|
||||
if (!hrn->skybox) {
|
||||
if (hr == NULL) free(hrn); // not yet a link in the chain
|
||||
return -1;
|
||||
}
|
||||
} else {
|
||||
for (j=5;j>=0;j--) {
|
||||
if (hrn->skybox->face[j])
|
||||
free(hrn->skybox->face[j]);
|
||||
}
|
||||
}
|
||||
|
||||
// store each face's filename
|
||||
for (j=0;j<6;j++) {
|
||||
hrn->skybox->face[j] = strdup(faces[j]);
|
||||
if (!hrn->skybox->face[j]) {
|
||||
for (--j; j>=0; --j) // free any previous faces
|
||||
free(hrn->skybox->face[j]);
|
||||
free(hrn->skybox);
|
||||
hrn->skybox = NULL;
|
||||
if (hr == NULL) free(hrn);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
hrn->skybox->ignore = 0;
|
||||
if (hr == NULL) {
|
||||
hrn->next = hicreplc[picnum];
|
||||
hicreplc[picnum] = hrn;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// hicclearsubst(picnum,pal)
|
||||
// Clears a replacement for an ART tile, including skybox faces.
|
||||
//
|
||||
int hicclearsubst(long picnum, long palnum)
|
||||
{
|
||||
hicreplctyp *hr, *hrn = NULL;
|
||||
|
||||
if ((unsigned long)picnum >= (unsigned long)MAXTILES) return -1;
|
||||
if ((unsigned long)palnum >= (unsigned long)MAXPALOOKUPS) return -1;
|
||||
if (!hicfirstinit) return 0;
|
||||
|
||||
for (hr = hicreplc[picnum]; hr; hrn = hr, hr = hr->next) {
|
||||
if (hr->palnum == palnum)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!hr) return 0;
|
||||
|
||||
if (hr->filename) free(hr->filename);
|
||||
if (hr->skybox) {
|
||||
int i;
|
||||
for (i=5;i>=0;i--)
|
||||
if (hr->skybox->face[i])
|
||||
free(hr->skybox->face[i]);
|
||||
free(hr->skybox);
|
||||
}
|
||||
|
||||
if (hrn) hrn->next = hr->next;
|
||||
else hicreplc[picnum] = hr->next;
|
||||
free(hr);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -1,378 +0,0 @@
|
|||
#ifdef __APPLE__
|
||||
# include <jfaud/jfaud.hpp>
|
||||
#else
|
||||
# include "jfaud.hpp"
|
||||
#endif
|
||||
|
||||
#include <ctype.h>
|
||||
|
||||
#include "compat.h"
|
||||
#include "baselayer.h"
|
||||
#include "cache1d.h"
|
||||
|
||||
extern "C" {
|
||||
void initsb(char,char,long,char,char,char,char);
|
||||
void uninitsb(void);
|
||||
void setears(long,long,long,long);
|
||||
void wsayfollow(char *,long,long,long *,long *,char);
|
||||
void wsay(char *,long,long,long);
|
||||
void loadwaves(void);
|
||||
void loadsong(char *);
|
||||
void musicon(void);
|
||||
void musicoff(void);
|
||||
void refreshaudio(void);
|
||||
}
|
||||
|
||||
#define NUMCHANNELS 16
|
||||
#define UNITSPERMTR 640.0
|
||||
#define WAVESFILE "WAVES.KWV"
|
||||
|
||||
static char musistat = 0;
|
||||
static char songname[BMAX_PATH] = "";
|
||||
static JFAud *jfaud = NULL;
|
||||
|
||||
static int kwvnumwaves = 0;
|
||||
static struct _kwvitem {
|
||||
char instname[16];
|
||||
long wavleng;
|
||||
long repstart;
|
||||
long repleng;
|
||||
long finetune;
|
||||
long datastart;
|
||||
} *kwvitems = NULL;
|
||||
|
||||
static struct {
|
||||
long *posx, *posy;
|
||||
JFAudMixerChannel *handle;
|
||||
} sfxchans[NUMCHANNELS];
|
||||
|
||||
class KenFile : public JFAudFile {
|
||||
private:
|
||||
int fh;
|
||||
public:
|
||||
KenFile(const char *filename, const char *subfilename)
|
||||
: JFAudFile(filename, subfilename)
|
||||
{
|
||||
fh = kopen4load(const_cast<char*>(filename), 0);
|
||||
}
|
||||
|
||||
virtual ~KenFile()
|
||||
{
|
||||
if (fh >= 0) kclose(fh);
|
||||
}
|
||||
|
||||
virtual bool IsOpen(void) const { return fh >= 0; }
|
||||
|
||||
virtual long Read(long nbytes, void *buf)
|
||||
{
|
||||
if (fh < 0) return -1;
|
||||
return kread(fh, buf, nbytes);
|
||||
}
|
||||
virtual long Seek(long pos, SeekFrom where)
|
||||
{
|
||||
int when;
|
||||
if (fh < 0) return -1;
|
||||
switch (where) {
|
||||
case JFAudFile::Set: when = SEEK_SET; break;
|
||||
case JFAudFile::Cur: when = SEEK_CUR; break;
|
||||
case JFAudFile::End: when = SEEK_END; break;
|
||||
default: return -1;
|
||||
}
|
||||
return klseek(fh, pos, when);
|
||||
}
|
||||
virtual long Tell(void) const
|
||||
{
|
||||
if (fh < 0) return -1;
|
||||
return klseek(fh, 0, SEEK_CUR);
|
||||
}
|
||||
virtual long Length(void) const
|
||||
{
|
||||
if (fh < 0) return -1;
|
||||
return kfilelength(fh);
|
||||
}
|
||||
};
|
||||
|
||||
class KWVFile : public JFAudFile {
|
||||
private:
|
||||
int fh;
|
||||
long datastart, datalen, datapos;
|
||||
public:
|
||||
KWVFile(const char *filename, const char *subfilename = NULL)
|
||||
: JFAudFile(filename, NULL),
|
||||
datastart(-1), datalen(-1), datapos(-1)
|
||||
{
|
||||
long i,j;
|
||||
bool found = false;
|
||||
|
||||
if (!subfilename) return;
|
||||
|
||||
for (i=0;i<kwvnumwaves;i++) {
|
||||
for (j=0;j<16 && subfilename[j];j++) {
|
||||
if (tolower(subfilename[j]) != tolower(kwvitems[i].instname[j])) {
|
||||
found = false;
|
||||
break;
|
||||
} else found = true;
|
||||
}
|
||||
if (found) {
|
||||
fh = kopen4load(const_cast<char *>(filename), 0);
|
||||
if (fh < 0) return;
|
||||
|
||||
datastart = kwvitems[i].datastart;
|
||||
datalen = kwvitems[i].wavleng;
|
||||
datapos = 0;
|
||||
klseek(fh, datastart, SEEK_SET);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual ~KWVFile()
|
||||
{
|
||||
if (fh >= 0) kclose(fh);
|
||||
}
|
||||
virtual bool IsOpen(void) const
|
||||
{
|
||||
return datalen > 0 && fh >= 0;
|
||||
}
|
||||
|
||||
virtual long Read(long nbytes, void *buf)
|
||||
{
|
||||
if (!IsOpen()) return -1;
|
||||
if (datalen - datapos < nbytes) nbytes = datalen - datapos;
|
||||
if (nbytes <= 0) return 0;
|
||||
nbytes = kread(fh, buf, nbytes);
|
||||
if (nbytes > 0) datapos += nbytes;
|
||||
return nbytes;
|
||||
}
|
||||
virtual long Seek(long pos, SeekFrom where)
|
||||
{
|
||||
long newpos;
|
||||
if (!IsOpen()) return -1;
|
||||
switch (where) {
|
||||
case JFAudFile::Set: newpos = pos; break;
|
||||
case JFAudFile::Cur: newpos = datapos + pos; break;
|
||||
case JFAudFile::End: newpos = datalen + pos; break;
|
||||
default: return -1;
|
||||
}
|
||||
if (newpos < 0) newpos = 0;
|
||||
else if (newpos > datalen) newpos = datalen;
|
||||
return klseek(fh, datastart + newpos, SEEK_SET);
|
||||
}
|
||||
virtual long Tell(void) const
|
||||
{
|
||||
if (!IsOpen()) return -1;
|
||||
return datapos;
|
||||
}
|
||||
virtual long Length(void) const
|
||||
{
|
||||
if (!IsOpen()) return -1;
|
||||
return datalen;
|
||||
}
|
||||
};
|
||||
|
||||
static JFAudFile *openfile(const char *fn, const char *subfn)
|
||||
{
|
||||
char *ext;
|
||||
bool loadkwv = false;
|
||||
|
||||
ext = Bstrrchr(fn,'.');
|
||||
if (!ext || Bstrcasecmp(ext, ".kwv"))
|
||||
return static_cast<JFAudFile*>(new KenFile(fn,subfn));
|
||||
if (!subfn) return NULL; // KWV files need a sub name
|
||||
|
||||
return static_cast<JFAudFile*>(new KWVFile(fn, subfn));
|
||||
}
|
||||
|
||||
static void logfunc(const char *s) { initprintf("%s", s); }
|
||||
|
||||
void loadwaves(void)
|
||||
{
|
||||
long fh, i, datastart;
|
||||
|
||||
fh = kopen4load(WAVESFILE, 0);
|
||||
if (fh < 0) return;
|
||||
|
||||
if (kread(fh, &i, 4) != 4 || i != 0) return;
|
||||
if (kread(fh, &kwvnumwaves, 4) != 4) return; kwvnumwaves = B_LITTLE32(kwvnumwaves);
|
||||
|
||||
kwvitems = new struct _kwvitem [kwvnumwaves];
|
||||
if (!kwvitems) {
|
||||
kclose(fh);
|
||||
return;
|
||||
}
|
||||
|
||||
datastart = (4+4) + kwvnumwaves * (16+4*4);
|
||||
for (i=0;i<kwvnumwaves;i++) {
|
||||
if (kread(fh, kwvitems[i].instname, 16) != 16) return;
|
||||
if (kread(fh, &kwvitems[i].wavleng, 4) != 4) return; kwvitems[i].wavleng = B_LITTLE32(kwvitems[i].wavleng);
|
||||
if (kread(fh, &kwvitems[i].repstart, 4) != 4) return; kwvitems[i].repstart = B_LITTLE32(kwvitems[i].repstart);
|
||||
if (kread(fh, &kwvitems[i].repleng, 4) != 4) return; kwvitems[i].repleng = B_LITTLE32(kwvitems[i].repleng);
|
||||
if (kread(fh, &kwvitems[i].finetune, 4) != 4) return; kwvitems[i].finetune = B_LITTLE32(kwvitems[i].finetune);
|
||||
kwvitems[i].datastart = datastart;
|
||||
datastart += kwvitems[i].wavleng;
|
||||
}
|
||||
|
||||
kclose(fh);
|
||||
}
|
||||
|
||||
void initsb(char dadigistat, char damusistat, long dasamplerate, char danumspeakers,
|
||||
char dabytespersample, char daintspersec, char daquality)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (jfaud) return;
|
||||
|
||||
JFAud_SetLogFunc(logfunc);
|
||||
|
||||
jfaud = new JFAud();
|
||||
if (!jfaud) return;
|
||||
|
||||
jfaud->SetUserOpenFunc(openfile);
|
||||
|
||||
musistat = 0;
|
||||
if (!jfaud->InitWave(NULL, NUMCHANNELS, dasamplerate)) {
|
||||
delete jfaud;
|
||||
jfaud = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
musistat = damusistat;
|
||||
|
||||
for (i=NUMCHANNELS-1;i>=0;i--) sfxchans[i].handle = NULL;
|
||||
|
||||
loadwaves();
|
||||
}
|
||||
|
||||
void uninitsb(void)
|
||||
{
|
||||
if (!jfaud) return;
|
||||
|
||||
delete jfaud;
|
||||
jfaud = NULL;
|
||||
|
||||
if (kwvitems) delete [] kwvitems;
|
||||
}
|
||||
|
||||
void setears(long daposx, long daposy, long daxvect, long dayvect)
|
||||
{
|
||||
JFAudMixer *mixer;
|
||||
|
||||
if (!jfaud) return;
|
||||
mixer = jfaud->GetWave();
|
||||
if (!mixer) return;
|
||||
|
||||
mixer->SetListenerPosition((float)daposx/UNITSPERMTR, 0.0, (float)-daposy/UNITSPERMTR);
|
||||
mixer->SetListenerOrientation((float)daxvect/UNITSPERMTR, 0.0, (float)-dayvect/UNITSPERMTR,
|
||||
0.0, 1.0, 0.0);
|
||||
}
|
||||
|
||||
static int storehandle(JFAudMixerChannel *handle, long *daxplc, long *dayplc)
|
||||
{
|
||||
int i,empty = -1;
|
||||
|
||||
for (i=NUMCHANNELS-1;i>=0;i--) {
|
||||
if (!sfxchans[i].handle && empty<0) empty = i;
|
||||
if (sfxchans[i].handle == handle) {
|
||||
empty = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (empty < 0) return -1;
|
||||
|
||||
sfxchans[empty].handle = handle;
|
||||
sfxchans[empty].posx = daxplc;
|
||||
sfxchans[empty].posy = dayplc;
|
||||
|
||||
return empty;
|
||||
}
|
||||
|
||||
static void stopcb(int r)
|
||||
{
|
||||
jfaud->FreeSound(sfxchans[r].handle);
|
||||
sfxchans[r].handle = NULL;
|
||||
}
|
||||
|
||||
void wsayfollow(char *dafilename, long dafreq, long davol, long *daxplc, long *dayplc, char followstat)
|
||||
{
|
||||
JFAudMixerChannel *handl;
|
||||
int r;
|
||||
|
||||
if (!jfaud) return;
|
||||
|
||||
handl = jfaud->PlayRawSound(WAVESFILE, dafilename, 1, 11025, 1, 1, false);
|
||||
if (!handl) return;
|
||||
|
||||
if (followstat) r = storehandle(handl, daxplc, dayplc);
|
||||
else r = storehandle(handl, NULL, NULL);
|
||||
|
||||
if (r >= 0) handl->SetStopCallback(stopcb, r);
|
||||
|
||||
handl->SetPitch((float)dafreq / 4096.0);
|
||||
handl->SetGain((float)davol / 256.0);
|
||||
handl->SetPosition((float)(*daxplc) / UNITSPERMTR, 0.0, (float)(-*dayplc) / UNITSPERMTR);
|
||||
handl->SetFollowListener(false);
|
||||
handl->SetRolloff(1.0);
|
||||
|
||||
handl->Play();
|
||||
}
|
||||
|
||||
void wsay(char *dafilename, long dafreq, long volume1, long volume2)
|
||||
{
|
||||
JFAudMixerChannel *handl;
|
||||
int r;
|
||||
|
||||
if (!jfaud) return;
|
||||
|
||||
handl = jfaud->PlayRawSound(WAVESFILE, dafilename, 1, 11025, 1, 1, false);
|
||||
if (!handl) return;
|
||||
|
||||
r = storehandle(handl, NULL, NULL);
|
||||
|
||||
if (r >= 0) handl->SetStopCallback(stopcb, r);
|
||||
|
||||
handl->SetPitch((float)dafreq / 4096.0);
|
||||
handl->SetGain((float)volume1 / 256.0);
|
||||
handl->SetPosition(0.0, 0.0, 0.0);
|
||||
handl->SetFollowListener(true);
|
||||
handl->SetRolloff(0.0);
|
||||
|
||||
handl->Play();
|
||||
}
|
||||
|
||||
void loadsong(char *filename)
|
||||
{
|
||||
if (!jfaud) return;
|
||||
strcpy(songname,filename);
|
||||
}
|
||||
|
||||
void musicon(void)
|
||||
{
|
||||
if (!jfaud || !musistat || !songname[0]) return;
|
||||
|
||||
jfaud->PlayMusic(songname);
|
||||
}
|
||||
|
||||
void musicoff(void)
|
||||
{
|
||||
if (!jfaud || !musistat) return;
|
||||
|
||||
jfaud->StopMusic();
|
||||
}
|
||||
|
||||
void refreshaudio(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!jfaud) return;
|
||||
for (i=NUMCHANNELS-1;i>=0;i--) {
|
||||
if (!sfxchans[i].handle || !jfaud->IsValidSound(sfxchans[i].handle)) continue;
|
||||
if (!sfxchans[i].posx || !sfxchans[i].posy) continue;
|
||||
|
||||
sfxchans[i].handle->SetPosition(
|
||||
(float)(*sfxchans[i].posx)/UNITSPERMTR,
|
||||
0.0,
|
||||
(float)(-*sfxchans[i].posy)/UNITSPERMTR);
|
||||
}
|
||||
jfaud->Update();
|
||||
}
|
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