Commit graph

23 commits

Author SHA1 Message Date
Simon
7b667e72b2 Weapon Scale cvar now applies to Models too
..and added finer control of the mouse in the Total Chaos inventory
2020-06-08 19:15:23 +01:00
Simon
e4d64f9b9f Made Doom Playable in Cinema Mode 2020-06-07 22:32:20 +01:00
Simon
4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00
Simon
2eb41c6246 Aloow Slidey Movement Toggle
Remove's acceleration which could be a cause of motion sickness
2020-05-27 18:09:59 +01:00
Simon
649d27c982 Many fixes..
- Stair transitions are now smooth as butter!
- Ability to turn off two handed weapons and map grip button instead
- Ability to turn off "alt-key" dominant grip button  and map that to a single button instead
- Weapon no longer jitters or moves independently of player, it should be fixed to controller location (this should fix hexen weapon in water issue)
- Added comment to menu to tell people for to use < 10 angle for smooth turn
- Fix issue where orientation is wrong after using teleporter
2020-05-24 10:52:47 +01:00
Simon
7187af4df9 remove plane reflections 2020-05-20 15:40:08 +01:00
Grant Bagwell
d795526e39 Interpolation 2020-05-20 14:27:45 +02:00
Simon
cb747ae419 HUD/Automap config menu
Also updated with KollegeMostrich's latest cheat menu / credits
2020-04-28 22:26:34 +01:00
Simon
d739555967 Additional dyn lights changes
- Used correct dyn lights cvar now
- Default ScreenSize to 11 (transparent / alternative HUD mode)
2020-04-27 19:10:21 +01:00
Simon
92c100b12e Several Changes
- Changed some default cvar values for VR
- Ensure dynamic lights are always defaulted to off
- small menu tweak
- Exit cleanly if launcher not installed or no wads in the wads folder
2020-04-26 23:13:42 +01:00
Simon
46c9900185 Couple of improvement
- Clean exit (no crash)
- Menu option to switch thumbstick function (for left handers who like right-hander thumbsticks)
2020-04-15 20:48:44 +01:00
Simon
c893d99b6c Implemented clean shutdown 2020-04-14 23:47:06 +01:00
Simon
7ec9b2932e Multiple improvements
- version number update
- pickup haptic level
- default world quaking to 0
- earth quake now triggers haptics
- Big changes to allow key mapping to work
  - X button will delete a mapping
  - Menu control uses only A/B (right-hand) X/Y (left-hand) due to mapping changes
2020-04-14 16:49:54 +01:00
Simon
2f8d200246 Prevent FAT_TEM width selector causing crash 2020-04-13 22:29:57 +01:00
Simon
d960d4bcf7 Several fixes
- Don't let Brutal Doom flashlight trigger haptics
- Haptic blip on item pickup
- Default world scale reduced slightly to 34
- HUD default tweak
2020-04-13 16:50:59 +01:00
Simon
837d3aa54a Menu and haptic tweak 2020-04-08 23:26:09 +01:00
Simon
05f9c30e73 Finished Teleport Functionality
Now Doom Guy is the teleport location marker
2020-04-07 23:39:04 +01:00
Simon
f29d7530c8 Teleport Changes 2020-04-07 18:07:58 +01:00
Simon
c1f71d5c3e Couple of fixes
- Walking/running speed config (and menu options)
- Prevent weapon clipping on near Z plane so that iron sights can be used better
- Stop switch from left to right handed mode messing up control of menus
2020-04-05 19:02:54 +01:00
Simon
7ec233af45 Menu Order Change 2020-04-02 07:33:09 +01:00
Simon
d1f2ecb88a VR Options Menu 2020-04-01 23:19:10 +01:00
Simon
73a2946a31 start vr menu 2020-04-01 20:16:24 +01:00
Simon
31386f35b5 Initial commit..
doesn't even build at this stage..
2020-02-22 16:10:48 +00:00