Commit graph

10 commits

Author SHA1 Message Date
Emanuele Disco
a601c5a4cf fix: remove wrong implementation of weapon offset
The implementation is done in the submodule
2023-08-14 02:17:16 +09:00
Emanuele Disco
a978b403db fix: add back the resetDoomYaw when snap turning to avoid yaw desync in some cases
Refs: 95a9b7476f
2023-05-07 00:11:29 +09:00
Emanuele Disco
95a9b7476f feat: change turn speed based on joystick analog input when using smooth turn
note: smooth turn is enabled when snap turn is set to 10 or low
2023-04-20 01:25:18 +09:00
Emanuele Disco
a7fe5ad731 fix: fix wrong offset applied to weapons
previous commit that added the regression
refs: 05764d2013
2023-04-20 00:50:51 +09:00
Emanuele Disco
05764d2013 fix: correct wrong offset applied to weapons 2023-01-28 02:24:20 +09:00
Emanuele Disco
b3f1b2461c Merge branch 'OpenXR' 2023-01-26 20:47:13 +09:00
Simon
12a8506e3c Input refactoring and diagonal speed fix for Pico 2023-01-21 15:09:35 +00:00
Emanuele Disco
8c179fad17 Merge branch 'origin/OpenXR' 2023-01-13 17:32:47 +09:00
Simon
3ea7df9cc3 Restored Thumbrest Touch 2022-12-29 09:49:50 +00:00
Simon
20a8d2e40f First tranche of OpenXR changes 2022-12-27 23:27:29 +00:00
Renamed from Projects/Android/jni/QzDoom/VrInputDefault.c (Browse further)