Simon
3655f923a9
Updated to API level 24
...
- Added permission checking
- Update Gradle to 4.6
2019-07-27 18:20:40 +01:00
Grant Bagwell
af84bfbdfc
Implementing Dr Beefs HL solution for Head movement
...
Fixes issue when looking downward / upward
2019-07-19 15:53:14 +02:00
Simon
792f149b5a
Added gradle config to assist with building
2019-06-21 18:59:03 +01:00
Simon
31faa499ef
Bug fixes
2019-06-14 12:42:15 +01:00
Simon
30fe2dc89b
Small tweaks
2019-06-11 23:00:36 +01:00
Simon
3f10549ded
Multiple Enhancements
...
* 3DoF tracking mode for those that don't like the movement that 6DoF
introduces
* BULLET-TIME mode (think SUPERHOT), time moves when you move
2019-06-09 22:02:11 +01:00
Simon
ebdcff18a9
Weapon Scaling / Keyboard Input
...
Improved the scaling of the weapons so they look much better
Now made it possible to join multiplayer servers using the keyboard
input
2019-06-07 23:06:07 +01:00
Simon
349187075f
Multiple Improvements
...
- Method for typing in using the controllers - means console can be used
and multiplayer games can be started
- Increased the FOV
- Updated command line text so that super sampling is applied correctly
- Yaw turn speed can now be changed in the menu
- Menu appearance is easier to read
2019-06-05 23:13:07 +01:00
Simon
56d0eb434c
Preparing for release..
2019-06-03 23:35:20 +01:00
Simon
0a177b90c2
Corrected world scale issues
...
Align lightning with gun
2019-06-03 22:39:10 +01:00
Simon
af4fa71858
Changes to weapon pitch adjustment
...
Positional value multiplier unfortunately needed to change
Toggle to adjust walk direction based on off-hand controller or HMD
2019-06-03 22:39:10 +01:00
Simon
c43b7c6a43
Handedness cvar
...
a few other items too
clean shutdown
2019-05-31 23:46:36 +01:00
Simon
2360637ebf
General Improvements to the Controls
2019-05-30 23:26:01 +01:00
Simon
54a544769d
Initial Commit - Work in progress..
2019-05-30 06:57:57 +01:00