..
animtable.h
Initial Commit
2022-09-18 16:37:21 +01:00
cg_camera.cpp
Code re-org to sync with PCVR
2023-07-27 22:08:18 +01:00
cg_camera.h
Huge improvement to immersive cutscene camera control
2023-01-24 18:52:10 +00:00
cg_consolecmds.cpp
New unlimited power cheat; fine tuning of force powers in cheat menu
2023-11-18 10:53:05 +00:00
cg_credits.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_draw.cpp
A number of fixes...
2023-11-23 22:33:07 +00:00
cg_drawtools.cpp
Fix adjustment to weapon scopes for asymmetric fov HMDs
2023-07-31 22:57:24 +01:00
cg_effects.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_ents.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_event.cpp
HAPTICS!!!
2022-11-17 00:05:01 +00:00
cg_info.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_lights.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_local.h
Fix missing hand in JKO when saber equipped
2023-05-26 23:16:44 +01:00
cg_localents.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_main.cpp
Fixed shadow defaulting
2023-08-03 08:14:13 +01:00
cg_marks.cpp
MuadDib's persistent saber burn marks
2022-11-09 22:05:06 +00:00
cg_media.h
A number of changes
2023-05-21 22:38:42 +01:00
cg_players.cpp
A number of fixes...
2023-11-23 22:33:07 +00:00
cg_playerstate.cpp
HAPTICS!!!
2022-11-17 00:05:01 +00:00
cg_predict.cpp
Ensure controlling an NPC allows time for the view angles to be set correctly
2023-01-26 22:03:41 +00:00
cg_public.h
HAPTICS!!!
2022-11-17 00:05:01 +00:00
cg_scoreboard.cpp
FInal improvements to HUD text drawing
2023-08-01 18:39:05 +01:00
cg_servercmds.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_snapshot.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
cg_syscalls.cpp
Fix for HUD scaling with new projections
2023-07-31 22:42:04 +01:00
cg_text.cpp
FInal improvements to HUD text drawing
2023-08-01 18:39:05 +01:00
cg_view.cpp
Fix hand not showing in JKO when saber is thrown
2023-08-13 08:57:30 +01:00
cg_weapons.cpp
ST_QUICK_MENU
2023-11-02 21:50:04 +00:00
FX_ATSTMain.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_Blaster.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_Bowcaster.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_BryarPistol.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_DEMP2.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_Disruptor.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_Emplaced.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_Flechette.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_HeavyRepeater.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FX_RocketLauncher.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxPrimitives.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxPrimitives.h
Initial Commit
2022-09-18 16:37:21 +01:00
FxScheduler.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxScheduler.h
Initial Commit
2022-09-18 16:37:21 +01:00
FxSystem.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxSystem.h
Initial Commit
2022-09-18 16:37:21 +01:00
FxTemplate.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxUtil.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
FxUtil.h
Initial Commit
2022-09-18 16:37:21 +01:00
strip_objectives.h
Initial Commit
2022-09-18 16:37:21 +01:00