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4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
849 B
849 B
Language String Files
These are handled in code[mp]/qcommon/stringed_ingame.cpp and stringed_interface.cpp
Recursive folder parsing
Header (only version is required, but legacy files from Raven editor include)
VERSION "1"
CONFIG "W:\bin\stringed.cfg"
FILENOTES "In-game text for various events"
each reference string is denoted by REFERENCE. Quotes not required. NOTES line can exist anywhere if English there will only be LANG_ENGLISH. If the language's string is the same as the english variant it should be "#same"
REFERENCE PICKUPLINE
NOTES "Printed before item name when pick is obtained"
LANG_ENGLISH "Obtained"
LANG_GERMAN "Aufgenommen:"
Optional token during reference parsing (quotes accepted):
FLAGS FLAG_CAPTION FLAG_TYPEMATIC
file ends with
ENDMARKER