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4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
35 lines
849 B
Markdown
35 lines
849 B
Markdown
# Language String Files
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These are handled in code[mp]/qcommon/stringed_ingame.cpp and stringed_interface.cpp
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Recursive folder parsing
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Header (only version is required, but legacy files from Raven editor include)
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```
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VERSION "1"
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CONFIG "W:\bin\stringed.cfg"
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FILENOTES "In-game text for various events"
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```
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each reference string is denoted by REFERENCE. Quotes not required. NOTES line can exist anywhere
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if English there will only be LANG_ENGLISH. If the language's string is the same as the english variant it should be "#same"
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```
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REFERENCE PICKUPLINE
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NOTES "Printed before item name when pick is obtained"
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LANG_ENGLISH "Obtained"
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LANG_GERMAN "Aufgenommen:"
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```
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Optional token during reference parsing (quotes accepted):
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```
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FLAGS FLAG_CAPTION FLAG_TYPEMATIC
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```
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file ends with
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```
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ENDMARKER
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```
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