.. |
animtable.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_camera.cpp
|
Code re-org to sync with PCVR
|
2023-07-27 22:08:18 +01:00 |
cg_camera.h
|
Huge improvement to immersive cutscene camera control
|
2023-01-24 18:52:10 +00:00 |
cg_consolecmds.cpp
|
New unlimited power cheat; fine tuning of force powers in cheat menu
|
2023-11-18 10:53:05 +00:00 |
cg_credits.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_draw.cpp
|
A number of fixes...
|
2023-11-23 22:33:07 +00:00 |
cg_drawtools.cpp
|
Fix adjustment to weapon scopes for asymmetric fov HMDs
|
2023-07-31 22:57:24 +01:00 |
cg_effects.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_ents.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_event.cpp
|
HAPTICS!!!
|
2022-11-17 00:05:01 +00:00 |
cg_info.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_lights.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_local.h
|
Fix missing hand in JKO when saber equipped
|
2023-05-26 23:16:44 +01:00 |
cg_localents.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_main.cpp
|
Fixed shadow defaulting
|
2023-08-03 08:14:13 +01:00 |
cg_marks.cpp
|
MuadDib's persistent saber burn marks
|
2022-11-09 22:05:06 +00:00 |
cg_media.h
|
A number of changes
|
2023-05-21 22:38:42 +01:00 |
cg_players.cpp
|
Allow player to recall saber to their hand with a gesture when it is dropped
|
2023-12-09 10:36:59 +00:00 |
cg_playerstate.cpp
|
HAPTICS!!!
|
2022-11-17 00:05:01 +00:00 |
cg_predict.cpp
|
Ensure controlling an NPC allows time for the view angles to be set correctly
|
2023-01-26 22:03:41 +00:00 |
cg_public.h
|
HAPTICS!!!
|
2022-11-17 00:05:01 +00:00 |
cg_scoreboard.cpp
|
FInal improvements to HUD text drawing
|
2023-08-01 18:39:05 +01:00 |
cg_servercmds.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_snapshot.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
cg_syscalls.cpp
|
Fix for HUD scaling with new projections
|
2023-07-31 22:42:04 +01:00 |
cg_text.cpp
|
FInal improvements to HUD text drawing
|
2023-08-01 18:39:05 +01:00 |
cg_view.cpp
|
Fix hand not showing in JKO when saber is thrown
|
2023-08-13 08:57:30 +01:00 |
cg_weapons.cpp
|
Fix crash in JKA
|
2023-12-12 22:46:36 +00:00 |
FX_ATSTMain.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_Blaster.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_Bowcaster.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_BryarPistol.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_DEMP2.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_Disruptor.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_Emplaced.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_Flechette.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_HeavyRepeater.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FX_RocketLauncher.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxPrimitives.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxPrimitives.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxScheduler.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxScheduler.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxSystem.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxSystem.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxTemplate.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxUtil.cpp
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
FxUtil.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |
strip_objectives.h
|
Initial Commit
|
2022-09-18 16:37:21 +01:00 |