jkxr/Projects/Android/jni/JKXR
Simon 26487d6233 Lots of changes to get vehicles/animals working nicely
also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
..
argtable3.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
argtable3.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
JKXR_SurfaceView.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
mathlib.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
mathlib.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
matrixlib.c Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
OpenXrInput.cpp Fix crash on quest firmware v53 2023-04-28 19:45:31 +01:00
TBXR_Common.cpp Support for changeable fresh rate 2023-04-15 12:32:35 +01:00
TBXR_Common.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
VrClientInfo.h Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrCommon.h Do-not-wrap-cursor-Do-not-switch-menu-controls 2023-03-21 20:10:40 +00:00
VrCvars.h Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrInput.h Renaming JKQuest to JKXR 2023-03-01 22:14:44 +00:00
VrInputCommon.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrInputDefault.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrInputWeaponAlign.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
VrTBDC.h TBDC Scales in Code 2023-04-06 16:55:02 +02:00