Petr Bartos
283c994bdd
Fix permission loop problem (problem seems to be that application crashes (and is restarted) when requesting two permissions at once)
2023-11-18 10:53:05 +00:00
Simon
c01babfc1d
More unification of the two builds
2023-07-31 22:42:28 +01:00
Simon
304ab40190
remove redundant copy
2023-05-01 17:25:04 +01:00
Petr Bartos
cc79e8ae3f
Allow to override weapon adjustment
2023-05-01 09:48:03 +01:00
Petr Bartos
a72ca459c5
Intern all default values; Remove no longer needed configuration files
2023-04-14 22:19:47 +02:00
Grant Bagwell
7424628a5d
Updated Weapons
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+ Shader fix for FX mod
2023-04-12 14:50:23 +02:00
Grant Bagwell
c3819fa407
Demo folder assets fix
2023-04-03 22:38:10 +01:00
Simon
9877859676
Update to the VC+Elin weapons pack
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includes a sweet new saber hilt
2023-03-30 21:44:36 +01:00
Petr Bartos
4f1b6b5f07
Split vr asset packs to avoid duplicates
2023-03-28 22:43:13 +01:00
Simon
50db9039df
Separate no copy file flag for JK3
2023-03-26 16:33:52 +01:00
Simon
f6dc432f6a
Copy mods to jk2demo if it exists
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to resolve the issue with mods not being picked up from the base folder
2023-03-25 15:36:57 +00:00
Simon
a0473a29e8
Vince Crusty and Elin's VR Weapon Models
2023-03-22 20:34:56 +00:00
Simon
72ba9972d8
Renaming JKQuest to JKXR
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Rename JKQuest -> JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
fa220af9f7
Last bit of OpenXR tidy up
2023-02-04 09:26:24 +00:00
Simon
dc17afde16
Manufacturer based openxr_loader selection (rather than model)
2023-02-03 23:29:52 +00:00
Simon
0b27c1c0e9
Changes to allow a single APK to run on both Quest and Pico
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Link against the generic Android openxr_loader then load the correct loader library at runtime on start-up
2023-02-03 23:00:13 +00:00
Simon
773593c8bd
Started on JKA
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- First person view working
- Merged a lot of other changes from JKO
2023-02-01 21:11:04 +00:00
Simon
5acd17a9df
Fix config overwrite issue
2022-12-17 19:44:32 +00:00
Simon
f12753967c
Copy appropriate config file based on HMD type
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this allows for a different r_gamma value on the Pico 4
2022-12-14 19:28:37 +00:00
Simon
c509e29ee1
Full OpenXR compatibility
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Including Pico 4 support!!
2022-12-14 15:17:44 +00:00
Simon
7b410f5867
Support for external haptics providers
2022-11-18 21:02:36 +00:00
Simon
5b648d1d84
Updated NPCs and default config
2022-11-06 08:50:40 +00:00
Simon
b1207a60ca
Few small changes...
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- Tidied up selector rendering a little bit for when no weapon held
- render a hand when no weapon held
- don't allow weapon stabilisation when holding no weapon or using saber
- better support for left handed mode
- disable face culling for VR view models (weapons / hands) so they look much better, especially left handed!
2022-10-29 09:44:25 +01:00
Simon
3bef513990
Force Crosshair
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and a number of other changes:
- fix for enemy saber throw
- reseed RNG with same number for both eyes
- vr_two_handed_weapons toggle cvar
2022-10-20 17:47:12 +01:00
Simon
0773fe325a
Added placeholder hand model
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- made sure other force powers originate from off-hand
- switch 1st/3rd person using right stick when using saber
- if goggles equipped, then you can zoom in and out using right stick, and exit with B button
2022-10-12 22:35:27 +01:00
Simon
385017812e
Some weapon aiming code
2022-09-29 23:38:22 +01:00
Simon
163b725ebe
support both games via command line txt
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jo - Jedi Outcast
ja - Jedi Academy
2022-09-29 20:18:23 +01:00
Simon
7cc4c4f281
Several changes
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- Jedi Outcast now running properly
- Added Use to right thumbstick to bypass cutscenes
2022-09-28 23:07:22 +01:00
Simon
adfc6da46d
Many many changes
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- Added in a cheat menu (https://jkhub.org/files/file/3828-beta-ingame-customization-and-cheat-menu/ )
- Added and building source for JK2
- FIxed jittery head tracking
- Started on motion controlled weapons (no sabers yet)
- made cutscenes immersive (can be turned off)
- Started on a visible HUD
2022-09-27 23:19:12 +01:00
Simon
8c62569139
More progress... sound is playing (no visuals yet)
2022-09-22 23:23:00 +01:00
Simon
f894efd296
It now builds!!
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but won't run obviously, long way before that happens, but it is at least compiling and linking, which is good
2022-09-21 23:34:51 +01:00
Simon
4597b03873
Initial Commit
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Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00