Commit graph

27 commits

Author SHA1 Message Date
Simon
f5bafb0a21 So many changes..
- Fix issue where scripts stop running if you die (change to Android.mk)
- Added weapon based crosshair
- Lots of HUD fixes
- Fixed snowing indoors issue
2022-10-08 10:43:18 +01:00
Simon
e569bfcd38 Few fixes
Don't spin camera on death
Fix mouse cursor getting stuck on left
2022-10-05 21:54:36 +01:00
Simon
1309715516 Demo specific changes 2022-10-05 19:23:10 +01:00
Simon
851183b90d Update cg_players.cpp 2022-10-04 23:08:06 +01:00
Simon
3826eb86c4 Number of small tweaks
including world scale
2022-10-04 22:48:30 +01:00
Simon
581b8829af update to make files 2022-10-03 22:19:20 +01:00
Simon
99bf86ae8f Almost too many changes to mention!
lots of saber stuff
view angle stuff
height is now correct
6DoF is working
weapon aiming working in a lot of cases
2022-10-03 22:19:00 +01:00
Simon
2c29c10b42 First implementation of 1st person saber 2022-10-02 23:17:51 +01:00
Simon
5b4d047b5a Mapped datapad button to Y
this means you can't switch force powers at the moment
2022-10-01 19:40:28 +01:00
Simon
9620011ed5 Multiple fixes
- Fixed some crashes
- weapons (for the first level of outcast) should be aligned
- ducking works, player height now correct
some button changes:

A - Jump
B - Alt Fire
X - Use current Force (no use in outcast atm)
Y - Select next Force Power
Right Thumbstick Button - "Use"
Left Thumbstick Button - Duck - good for side rolls etc
Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun)
Left Grip - two handed weapons (no advantage to this at the moment)

You should find that weapons are now properly motion controlled
2022-10-01 00:02:49 +01:00
Simon
385017812e Some weapon aiming code 2022-09-29 23:38:22 +01:00
Simon
163b725ebe support both games via command line txt
jo - Jedi Outcast
ja - Jedi Academy
2022-09-29 20:18:23 +01:00
Simon
7cc4c4f281 Several changes
- Jedi Outcast now running properly
- Added Use to right thumbstick to bypass cutscenes
2022-09-28 23:07:22 +01:00
Simon
adfc6da46d Many many changes
- Added in a cheat menu (https://jkhub.org/files/file/3828-beta-ingame-customization-and-cheat-menu/)
- Added and building source for JK2
- FIxed jittery head tracking
- Started on motion controlled weapons (no sabers yet)
- made cutscenes immersive (can be turned off)
- Started on a visible HUD
2022-09-27 23:19:12 +01:00
Simon
18f17c2bab Stereo Separation now working 2022-09-24 20:08:43 +01:00
Simon
62556d9b6b Fixed crash
and head tacking seems to work
2022-09-24 17:50:21 +01:00
Simon
b1d847e0d8 Mouse working in main menu
and game library loads, intro plays, but crashing in a sequence atm
2022-09-23 23:10:32 +01:00
Simon
9627464541 can now finally see the menu! 2022-09-23 21:40:35 +01:00
Simon
8c62569139 More progress... sound is playing (no visuals yet) 2022-09-22 23:23:00 +01:00
Simon
f894efd296 It now builds!!
but won't run obviously, long way before that happens, but it is at least compiling and linking, which is good
2022-09-21 23:34:51 +01:00
Simon
cf2aa201ee More fixing compilation and linker errors 2022-09-20 23:15:52 +01:00
Simon
11f00b4fd4 fixing compilation errors 2022-09-20 22:08:09 +01:00
Simon
c1cc1097f5 More fixes to try and build 2022-09-19 23:22:36 +01:00
Simon
bdb808b3f8 Still too many build issues... 2022-09-19 22:46:47 +01:00
Simon
9f28c4d992 Trying to get it to build... 2022-09-18 19:43:59 +01:00
Simon
4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00
Simon
db2564574d
Initial commit 2022-09-18 16:34:25 +01:00