Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)
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Simon 9620011ed5 Multiple fixes
- Fixed some crashes
- weapons (for the first level of outcast) should be aligned
- ducking works, player height now correct
some button changes:

A - Jump
B - Alt Fire
X - Use current Force (no use in outcast atm)
Y - Select next Force Power
Right Thumbstick Button - "Use"
Left Thumbstick Button - Duck - good for side rolls etc
Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun)
Left Grip - two handed weapons (no advantage to this at the moment)

You should find that weapons are now properly motion controlled
2022-10-01 00:02:49 +01:00
assets Multiple fixes 2022-10-01 00:02:49 +01:00
java/com/drbeef/jkquest Some weapon aiming code 2022-09-29 23:38:22 +01:00
Projects/Android Multiple fixes 2022-10-01 00:02:49 +01:00
res Initial Commit 2022-09-18 16:37:21 +01:00
.gitignore Initial Commit 2022-09-18 16:37:21 +01:00
LICENSE Initial Commit 2022-09-18 16:37:21 +01:00
VrSamples-JKQuest.iml Initial Commit 2022-09-18 16:37:21 +01:00