Commit graph

21 commits

Author SHA1 Message Date
Petr Bartos
bb0f5b1bf8 r_lodCurveError added to menu; updated defaults 2023-12-05 22:05:11 +00:00
Petr Bartos
56901cc225 Backport culling fixes for Android build 2023-12-01 20:16:49 +00:00
Simon
84f257ac60 Updated Beef Crawl & small menu/cvar tweaks 2023-08-04 11:37:17 +01:00
Simon
1d5be37787 Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
Simon
a58e4051b5 Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
Simon
1a6a99e2a7 Fix issue with frozen or enemy lasers firing in the wrong direction consistently 2023-07-13 21:52:57 +01:00
Simon
1a25d96c3d Remove asserts 2023-06-20 22:18:16 +01:00
Simon
374e2f956c Fix sky over Hoth 2023-05-09 23:04:55 +01:00
Petr Bartos
a72ca459c5 Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
Simon
a3fdb460c4 Prevent crash when throwing Saber
seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:31 +01:00
Simon
64ab392fc5 JKA: Some CVAR change to increase performance 2023-04-02 19:42:39 +01:00
Simon
52fcc8a49e Revert "Removed the no-backface-culling for weapons as it is no longer needed"
This reverts commit b899b99178.
2023-04-01 09:47:48 +01:00
Simon
b899b99178 Removed the no-backface-culling for weapons as it is no longer needed
used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
72ba9972d8 Renaming JKQuest to JKXR
Rename JKQuest -> JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR

Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
fb59d40e3f g_TeamBeefDirectorsCut
some other very minor fixes at the same time
2023-01-19 21:43:53 +00:00
Simon
23121a528b Step to make the code reuseable
Tried to separate out the game specific logic in the JKVR files from the generic OpenXR and other boilerplate stuff that each port will need
2022-12-19 21:23:28 +00:00
Simon
4b1e010ca0 Use calculated projection matrix
sorts out weird warping on the Pico.
Allows for FOV to be overridden still for some effects (force speed)
2022-12-14 15:17:44 +00:00
Simon
d95f02dca2 Most stuff working..
but looks pretty bad at the moment
2022-12-14 15:17:43 +00:00
Simon
399e803068 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
Simon
bdb808b3f8 Still too many build issues... 2022-09-19 22:46:47 +01:00
Simon
9f28c4d992 Trying to get it to build... 2022-09-18 19:43:59 +01:00