Simon
43503dbeff
Fixed shadow defaulting
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1 - Blobs for Standalong
2 - Stencils for PCVR
2023-08-03 08:14:13 +01:00
Simon
0723c2335e
Make saber combat in JKA match JKO
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g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
Petr Bartos
539bfa8956
Ensure proper menu defaults on the very first start
2023-04-15 00:02:59 +02:00
Petr Bartos
216a225aa6
Fix storing of force crosshair option
2023-04-14 22:41:24 +02:00
Petr Bartos
a72ca459c5
Intern all default values; Remove no longer needed configuration files
2023-04-14 22:19:47 +02:00
Simon
64ab392fc5
JKA: Some CVAR change to increase performance
2023-04-02 19:42:39 +01:00
Simon
3bef513990
Force Crosshair
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and a number of other changes:
- fix for enemy saber throw
- reseed RNG with same number for both eyes
- vr_two_handed_weapons toggle cvar
2022-10-20 17:47:12 +01:00
Simon
fb15cd462d
0.1.0 - EA first build
2022-10-10 22:01:09 +01:00
Simon
83d6fabb98
Various general improvements
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- remove head bob
- default shadows on
- slight decrease to time slowdown
- slight player speed change
2022-10-10 21:58:02 +01:00
Simon
ab03fc7c6d
So many changes..
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- Fix issue where scripts stop running if you die (change to Android.mk)
- Added weapon based crosshair
- Lots of HUD fixes
- Fixed snowing indoors issue
2022-10-08 17:29:49 +01:00
Simon
2c29c10b42
First implementation of 1st person saber
2022-10-02 23:17:51 +01:00
Simon
385017812e
Some weapon aiming code
2022-09-29 23:38:22 +01:00
Simon
4597b03873
Initial Commit
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Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00