Commit graph

13 commits

Author SHA1 Message Date
Simon
43503dbeff Fixed shadow defaulting
1 - Blobs for Standalong
2 - Stencils for PCVR
2023-08-03 08:14:13 +01:00
Simon
0723c2335e Make saber combat in JKA match JKO
g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
Petr Bartos
539bfa8956 Ensure proper menu defaults on the very first start 2023-04-15 00:02:59 +02:00
Petr Bartos
216a225aa6 Fix storing of force crosshair option 2023-04-14 22:41:24 +02:00
Petr Bartos
a72ca459c5 Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
Simon
64ab392fc5 JKA: Some CVAR change to increase performance 2023-04-02 19:42:39 +01:00
Simon
3bef513990 Force Crosshair
and a number of other changes:
- fix for enemy saber throw
- reseed RNG with same number for both eyes
- vr_two_handed_weapons toggle cvar
2022-10-20 17:47:12 +01:00
Simon
fb15cd462d 0.1.0 - EA first build 2022-10-10 22:01:09 +01:00
Simon
83d6fabb98 Various general improvements
- remove head bob
- default shadows on
- slight decrease to time slowdown
- slight player speed change
2022-10-10 21:58:02 +01:00
Simon
ab03fc7c6d So many changes..
- Fix issue where scripts stop running if you die (change to Android.mk)
- Added weapon based crosshair
- Lots of HUD fixes
- Fixed snowing indoors issue
2022-10-08 17:29:49 +01:00
Simon
2c29c10b42 First implementation of 1st person saber 2022-10-02 23:17:51 +01:00
Simon
385017812e Some weapon aiming code 2022-09-29 23:38:22 +01:00
Simon
4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00