Simon
3b2ffd7289
Attempted fix for save game crash
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- Not really a proper fix, but might at least workaround it
2023-04-11 08:39:32 +01:00
Simon
a2ff16b576
Quick Save/Load in Selector
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Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Simon Brown
67b7d26de8
Merge pull request #4 from DrBeef/TBDC
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TBDC Scales in Code
2023-04-06 16:54:01 +01:00
Grant Bagwell
ccd63d4eec
Forced for Extended Menu
2023-04-06 16:57:36 +02:00
Grant Bagwell
d6b3e8eb65
TBDC Scales in Code
2023-04-06 16:55:02 +02:00
Simon Brown
316c2a2904
Merge pull request #2 from DrBeef/TBDC
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Team Beef Directors Cut
2023-04-06 10:02:01 +01:00
Simon
a271b61ac7
Switch to use Bummser's NPC file if TBDC is disabled
2023-04-06 09:58:18 +01:00
Simon
a2f1644d72
Update version to 1.0.0 for release
2023-04-06 08:39:02 +01:00
Grant Bagwell
70468332d6
TBDC Cleanup
2023-04-05 22:19:45 +02:00
Grant Bagwell
95950f2390
Updated ratios per difficulty
2023-04-05 20:08:10 +02:00
Simon
a3fdb460c4
Prevent crash when throwing Saber
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seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:31 +01:00
Grant Bagwell
4c751fcb59
Y Close Datapad
2023-04-04 23:59:12 +02:00
Grant Bagwell
a1216665c8
Merge pull request #1 from DrBeef/main
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Main -> TDBC
2023-04-04 23:48:20 +02:00
Grant Bagwell
1939a26542
TBDC
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Laser Saber deflections
Guns balancing.
2023-04-04 23:37:41 +02:00
Simon
2b255ac3ea
Improved version string
2023-04-03 21:26:39 +01:00
Grant Bagwell
7175c872a9
Knockback settings TBDC
2023-04-03 00:36:46 +02:00
Simon
dd71a05e36
Put version at the bottom of the main menu
2023-04-02 22:51:49 +01:00
Grant Bagwell
cb52d310c1
TBDC Weapons
2023-04-02 23:18:28 +02:00
Simon
64ab392fc5
JKA: Some CVAR change to increase performance
2023-04-02 19:42:39 +01:00
Simon
d43de53e8a
Added missed saber blocking check
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might explain why some people find JKA a bit easy if it is auto-blocking in 1st person
2023-04-02 19:41:50 +01:00
Petr Bartos
e3524e8e48
Add use haptic feedback; Fix use in 3rd person mode
2023-04-02 09:16:00 +01:00
Petr Bartos
05fc4d5ab4
Fix menu haptics
2023-04-02 09:16:00 +01:00
Simon
52fcc8a49e
Revert "Removed the no-backface-culling for weapons as it is no longer needed"
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This reverts commit b899b99178
.
2023-04-01 09:47:48 +01:00
Simon
5f56cf48fc
Camera shake fix part 2
2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0
Disable camera shake when charging a weapon's alt fire
2023-03-30 22:06:18 +01:00
Petr Bartos
6d49f87150
Do not check angle on non-facing triggers
2023-03-30 21:50:11 +01:00
Petr Bartos
926c64c691
Add angle check for triggers touched by hand
2023-03-30 21:50:11 +01:00
Simon
b899b99178
Removed the no-backface-culling for weapons as it is no longer needed
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used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
9877859676
Update to the VC+Elin weapons pack
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includes a sweet new saber hilt
2023-03-30 21:44:36 +01:00
Simon
c4cc218f8b
Turn the stun baton into an "always active" weapon
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movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Petr Bartos
94e82c2da3
Fix subtitles rendering; Fix rendering of other centered texts
2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be
Add help to menu
2023-03-28 22:43:42 +01:00
Simon
62b9a0bfab
Hide force power aura when item selector is shown
2023-03-28 13:52:45 +01:00
Simon
f452b9cf06
Slight tweak to NPC Combat
2023-03-28 13:51:49 +01:00
Simon
1b22652e5c
Fixed aiming of bowcaster and demp alt fire
2023-03-27 21:38:46 +01:00
Simon
895b09041f
JKA - Ensure UseVR Position is only true when in first person
2023-03-27 21:38:25 +01:00
Simon
3897531544
JKO - Ensure UseVR Position is only true when in first person
2023-03-27 21:38:17 +01:00
Simon
3b5121e349
Render Special Effects on hand/weapon when force power is activated for protection etc
2023-03-27 21:37:49 +01:00
Simon
1968a7d8ba
Always use right hand as saber home
2023-03-26 16:33:22 +01:00
Simon
74dcd955d2
Fix crash in JKA
2023-03-26 16:32:49 +01:00
Simon
134dec8264
Fix possible crash on JK2
2023-03-26 16:31:53 +01:00
Simon
858c5b7f31
Made stun baton a velocity triggered weapon
2023-03-22 20:34:12 +00:00
Simon
d00d0a6a26
Do-not-wrap-cursor-Do-not-switch-menu-controls
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Thanks @MuadDib!
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-21 20:10:40 +00:00
Simon
ec021f9b2e
Two handed saber improvement
2023-03-21 20:04:54 +00:00
Simon
0517b987e2
Fix missing muzzle flash in JKA
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Not really sure why it didn't work, but this specific handling for the player seems to fix it
2023-03-20 22:15:58 +00:00
Simon
1534cad9cf
Add missing code from JKO for enemy aim at player
2023-03-20 21:34:26 +00:00
Simon
8a6e37b216
Fix crash with security camera on Artus Mine level
2023-03-19 10:53:12 +00:00
Simon
93efed3b24
Corrected logic error with saber-lock hilt rendering scenario
2023-03-13 19:37:13 +00:00
Simon
7528b8dc40
Ensure hand is drawn if dual sabering, but holding a different weapon
2023-03-12 10:58:23 +00:00
Simon
a67dc074cb
Draw sabers in correct position when in enemy lock
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and don't draw in security camera views
2023-03-12 10:49:04 +00:00