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58 lines
2.1 KiB
C
58 lines
2.1 KiB
C
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/*
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===========================================================================
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Return to Castle Wolfenstein single player GPL Source Code
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Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
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This file is part of the Return to Castle Wolfenstein single player GPL Source Code (RTCW SP Source Code).
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RTCW SP Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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RTCW SP Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with RTCW SP Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the RTCW SP Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the RTCW SP Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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// linux_local.h: Linux-specific Quake3 header file
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void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
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qboolean Sys_GetPacket( netadr_t *net_from, msg_t *net_message );
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void Sys_SendKeyEvents( void );
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// Input subsystem
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void IN_Init( void );
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void IN_Frame( void );
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void IN_Shutdown( void );
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void IN_JoyMove( void );
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void IN_StartupJoystick( void );
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// GL subsystem
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qboolean QGL_Init( const char *dllname );
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void QGL_EnableLogging( qboolean enable );
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void QGL_Shutdown( void );
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// bk001130 - win32
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// void IN_JoystickCommands (void);
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char *strlwr( char *s );
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