.. |
AL
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5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
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2013-02-17 07:34:41 -06:00 |
asm
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Remove unused fpucw from snapvector.asm
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2015-07-09 18:35:45 -05:00 |
autoupdater
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Use "x86_64" and not "x86-64" like everything else in ioq3.
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2017-06-04 02:46:49 -04:00 |
botlib
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Fix memory leak in (unused) AAS_FloodAreas()
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2017-10-07 08:02:24 -05:00 |
cgame
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Fix team chat box for spectators
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2017-09-02 17:57:26 -05:00 |
client
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Make client for Windows x86_64 use OpenAL64.dll by default
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2017-09-04 20:34:55 -05:00 |
curl-7.54.0/include
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Update internal curl to 7.54.0
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2017-07-28 16:32:22 +01:00 |
game
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Don't send team overlay info to bots
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2017-10-09 02:34:22 -05:00 |
jpeg-8c
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Mark JPEG lib changes, file provided by Simon McVittie
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2012-07-01 18:07:56 +00:00 |
libogg-1.3.2
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Rename (already updated) libogg-1.3.1 to libogg-1.3.2
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2017-05-23 11:47:26 -05:00 |
libs
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Update internal curl to 7.54.0
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2017-07-28 16:32:22 +01:00 |
libvorbis-1.3.5
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Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5
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2017-05-23 11:47:26 -05:00 |
null
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[null/null_glimp.c] Fix up bitrot in null impl
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2016-07-26 10:52:15 +01:00 |
opus-1.1.4
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Rename (already updated) opus-1.1 to opus-1.1.4
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2017-05-23 11:47:27 -05:00 |
opusfile-0.8
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Fix more maybe-uninitialized warnings in opusfile
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2017-07-09 14:01:41 -05:00 |
q3_ui
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Update UI player animation handling to match CGame
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2017-09-10 20:20:30 -05:00 |
qcommon
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[qcommon] Use unsigned types where wrapping arithmetic is intended
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2017-10-02 19:46:37 -05:00 |
renderercommon
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Load OpenGL ES 1.1 function procs
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2017-10-02 04:48:07 -05:00 |
renderergl1
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Only draw cm_patch/bot debug polygons in world scenes
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2017-10-08 07:18:40 -05:00 |
renderergl2
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OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
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2017-11-05 20:58:57 -06:00 |
sdl
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Load OpenGL ES 1.1 function procs
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2017-10-02 04:48:07 -05:00 |
SDL2/include
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Update SDL2 to 2.0.4
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2016-08-15 22:20:00 -04:00 |
server
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Fix listen server sending snapshots each client frame
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2017-09-15 19:31:00 -05:00 |
sys
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Fix reading crash log when log wraps around buffer
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2017-10-08 07:19:07 -05:00 |
tools
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[botlib] Use floating point absolute value rather than truncate to integer
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2016-07-25 18:36:31 +01:00 |
ui
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Update UI player animation handling to match CGame
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2017-09-10 20:20:30 -05:00 |
zlib
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drop some useless return statements
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2013-05-30 15:43:21 -05:00 |