Don't send team overlay info to bots

This commit is contained in:
Zack Middleton 2017-10-08 11:19:40 -05:00
parent b4a4fe98d4
commit 690c5a4dac
2 changed files with 4 additions and 1 deletions

View file

@ -724,6 +724,9 @@ static void G_AddBot( const char *name, float skill, const char *team, int delay
}
Info_SetValueForKey( userinfo, "characterfile", s );
// don't send tinfo to bots, they don't parse it
Info_SetValueForKey( userinfo, "teamoverlay", "0" );
// register the userinfo
trap_SetUserinfo( clientNum, userinfo );

View file

@ -803,7 +803,7 @@ void ClientUserinfoChanged( int clientNum ) {
*/
#ifdef MISSIONPACK
if (g_gametype.integer >= GT_TEAM) {
if (g_gametype.integer >= GT_TEAM && !(ent->r.svFlags & SVF_BOT)) {
client->pers.teamInfo = qtrue;
} else {
s = Info_ValueForKey( userinfo, "teamoverlay" );