ioq3quest/code
2009-10-16 20:26:18 +00:00
..
AL Revert changes in ioquake3 AL code, fix OpenAL headers. 2007-12-13 23:27:41 +00:00
asm * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel 2009-09-21 00:20:43 +00:00
botlib Renamed bot_developer to botDeveloper to prevent symbol clash. 2009-09-15 01:44:58 +00:00
cgame Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00
client - Change default openal lib to libopenal.so.1 2009-10-13 15:39:39 +00:00
game Add guid to userinfo string, thanks Guillaume Bougard. https://bugzilla.icculus.org/show_bug.cgi?id=3570 2009-10-08 23:01:39 +00:00
jpeg-6b * Update to jpeg-6b (only a decade old) 2008-08-21 23:29:09 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
libspeex Fixed use of alloca() in libspeex on Solaris, I think. 2009-09-14 16:41:48 +00:00
null * (bug #3729) server dependencies on client.h (Ben Millwood) 2008-08-22 22:47:26 +00:00
q3_ui Apply patch from Jay Weisskopf adding an aspect ratio menu entry to resolution selector: https://bugzilla.icculus.org/show_bug.cgi?id=3475 2009-10-08 22:40:11 +00:00
qcommon * Fix MinGW build (it doesn't have _putenv_s) 2009-10-13 15:58:23 +00:00
renderer Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774 2009-10-16 20:26:18 +00:00
sdl * Remove superfluous f from warning 2009-09-28 12:44:43 +00:00
SDL12/include * updated the included libSDL header files and Mac OS X lib to SDL 1.2.11 2007-05-22 03:46:11 +00:00
server * Actually that can be more precise... 2009-10-16 19:21:31 +00:00
sys Cleanups for the Mac error dialog, after a code review from tma. 2009-09-16 12:54:12 +00:00
tools * Make LCC's handling of -D arguments on windows consistent with other plaftorms 2009-10-15 11:36:51 +00:00
ui Enable -fvisibility=hidden on Linux. 2009-09-15 02:48:17 +00:00