..
AL
Revert changes in ioquake3 AL code, fix OpenAL headers.
2007-12-13 23:27:41 +00:00
asm
Don't define ELF, use __ELF__ instead
2007-11-06 16:41:57 +00:00
botlib
* Make some botlib memory allocations /potentially/ safer
2007-12-02 13:30:12 +00:00
cgame
* Remove all the crappy old bat/sh QVM building scripts
2007-11-16 22:41:01 +00:00
client
Remove small redundancy
2007-12-27 11:45:20 +00:00
game
* Remove all the crappy old bat/sh QVM building scripts
2007-11-16 22:41:01 +00:00
jpeg-6
* Replace the ugliness in qgl.h with SDL_opengl.h
2007-09-05 18:56:39 +00:00
libcurl /curl
* add cURL support for HTTP/FTP downloading (bug 2661)
2006-09-11 16:41:55 +00:00
libs
* Merge unified-sdl to trunk
2007-09-05 18:17:46 +00:00
null
* Merge unified-sdl to trunk
2007-09-05 18:17:46 +00:00
q3_ui
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
2007-12-11 00:19:23 +00:00
qcommon
* send along the reason for disconnection when sending the disconnect
2007-12-31 22:35:22 +00:00
renderer
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
2007-12-11 00:19:23 +00:00
sdl
Fix building on MacOSX.
2007-12-14 16:54:13 +00:00
SDL12 /include
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
2007-05-22 03:46:11 +00:00
server
* send along the reason for disconnection when sending the disconnect
2007-12-31 22:35:22 +00:00
sys
Add gamedirectory in .app to searchpath on MacOSX
2007-12-14 21:53:57 +00:00
tools
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
ui
* (bug 3420) Don't respect sv_killserver unless a server is actually running
2007-11-23 00:33:13 +00:00