ioq3quest/code
Tim Angus 5fd456ff7c Fix FS_FOpenFileRead corner case
FS_FOpenFileRead is a fairly mental function that changes its return
behaviour depending on whether or not file is NULL or not. It turns out
in the case where file is NULL, we were returning the wrong value when
the file didn't exist.
2013-01-13 22:26:09 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm Fix #5849 - broken snapvector inverts player speed 2013-01-09 23:15:21 -06:00
botlib Fix some "> MAX_*" to be ">= MAX_*". 2012-11-18 19:09:54 +00:00
cgame Play correct team sounds when in spectator mode and following a player. 2012-10-11 18:22:41 +00:00
client Save all arguments from connect for reconnect command. 2012-12-16 19:20:08 +00:00
game Fix bot skill format so it doesn't always have a space at the beginning of it. 2012-12-29 03:35:48 +00:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice. 2012-12-31 01:32:15 +00:00
libspeex Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings 2011-07-29 12:27:00 +00:00
null - Fix already defined command warnings for minimize 2011-08-01 10:16:40 +00:00
q3_ui In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in main menu. (They aren't shown in id's q3a demo and use to be drawn under demo message). 2012-12-01 23:17:14 +00:00
qcommon Fix FS_FOpenFileRead corner case 2013-01-13 22:26:09 +00:00
rend2 #5866: Fix surface culling through portals, and use the correct number of frustum planes. 2013-01-09 18:30:12 -08:00
renderer #5818 - Modular renderer and Rend2 support for MSVC. 2013-01-07 20:30:49 -08:00
sdl Don't include client.h in sdl_glimp.c as it is part of the external renderer lib. 2012-10-13 23:15:02 +00:00
SDL12/include Minor hack to SDL headers for building on Linux. 2012-04-11 04:51:58 +00:00
server Fix clients being able to reset their player state and respawn using donedl. 2012-12-15 08:08:46 +00:00
sys Fix win32 console partial print being overwritten 2013-01-10 16:29:54 -06:00
tools more '\n' business 2012-06-19 15:14:57 +00:00
ui Don't draw cursor during Team Arena's loading screen. 2012-10-30 20:06:48 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00