Tony J. White =
77de9e65a8
bug 2723
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* replaced my cheap hack to search current working dir on OS X with a more
complex hack that detects the .app bundle directory structure. This is so
the game data dirs do not need to be inside of the .app bundle btw.
2006-08-16 05:22:09 +00:00
Tony J. White =
9a6fad9cf1
bug 2723
...
* adds a shell script ./make-macosx-ub.sh that builds Mac OS X Universal Binary
* fixes Mac OS X x86 VM crashes (-mstackrealign)
* adds current working directory to the search path on Mac OS X to make
working with .app bundles easier
* various tweaks to make ioquake3 build against the 10.2 SDK
* changed default OpenAL .dylib location to the path of the one included with
the Framework bundled in 10.4 (for USE_OPENAL_DLOPEN)
* updated to a Universal libSDL-1.2.0.dylib
2006-08-02 04:01:36 +00:00
Tony J. White =
583745769d
bug 2810 once a latched cvar was changed it could not be reset to its original value
2006-08-01 16:51:13 +00:00
Ludwig Nussel
6327f1ce47
looks like the interpreter was broken all the time. Didn't anyone
...
notice?
2006-07-06 09:25:17 +00:00
Thilo Schulz
7d51d75b05
- Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
...
- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus
7d657ba62f
* sv_minRate (from R1CH)
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* [cl|sv]_packetdelay (from tjw)
2006-06-17 19:19:34 +00:00
Thilo Schulz
394c09fa26
Remove chars with ascii value > 127 in MSG_ReadBigString too to make it correspond to the behaviour of WriteBigString.
2006-06-16 21:44:44 +00:00
Thilo Schulz
e02617ee89
Little fix for the sanity check fix from previous rev...
2006-06-16 20:47:29 +00:00
Thilo Schulz
813a6ecdc3
- Fix bug that allows a malicious server to write and overwrite any files in the quake3 directory.
...
Reported by Luigi Auriemma.
- Moved directory traversal check to a more proper location.
- Added a few sanity checks for checksum/pakname storage to fix a crash that can occur under certain circumstances.
2006-06-16 20:38:08 +00:00
Thilo Schulz
c9c15562ea
Fix client "freezes" if a user with ASCII characters > 127 enters a server. Reported by tjw
2006-06-11 14:56:58 +00:00
Thilo Schulz
84296bfc2c
Fixed a crash in md4 routines when using them on files with zero length, reported by Lukasz Saduniowski.
2006-06-01 00:58:19 +00:00
Ryan C. Gordon
997dffc649
Correction in PowerPC JIT code. Fixes crash in server browser, etc, on Mac OS X
...
and probably PowerPC Linux, too...fixes Bugzilla #2519 .
2006-05-29 03:02:54 +00:00
Thilo Schulz
a08a539c10
Fix JIT compiler code execution on NX-protected win32 OS
2006-05-15 15:57:02 +00:00
Thilo Schulz
60293f49ee
Fix bug that permits download of arbitrary files from a download enabled server by checking requested file name against the list of loaded pk3 files. See CVE-2006-2082
2006-05-08 19:53:41 +00:00
Thilo Schulz
d21411452e
Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
...
http://milw0rm.com/exploits/1750
2006-05-06 01:56:24 +00:00
Thilo Schulz
235e2c215f
- Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
...
- Applied md5 64-bit safety patch by Tony White.
2006-04-27 13:39:41 +00:00
Thilo Schulz
c116695ea7
- "baseq3" literal replacement patch (by Erik Auerswald) applied
...
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Thilo Schulz
70fca10af2
Replaced various "baseq3" strings with the centrally defined BASEGAME macro.
2006-04-26 11:27:12 +00:00
Thilo Schulz
31fdab187c
Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh!
2006-04-23 20:04:42 +00:00
Tim Angus
56294e2da8
* Oops
2006-04-23 18:04:51 +00:00
Tim Angus
8aecee5158
* cl_guid for semi-reliable server authentication (from tjw)
2006-04-22 22:21:56 +00:00
Thilo Schulz
40d5eee8ef
Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID.
2006-04-22 18:24:50 +00:00
Thilo Schulz
e7daf33d8e
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
...
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
Zachary Slater
9ee853343e
Was that intentional? (version change)
2006-04-19 22:51:20 +00:00
Tim Angus
f63472025f
* Change window title
2006-03-24 17:28:27 +00:00
Ludwig Nussel
be6ca402e8
accept pak0.pk3 in demoq3/ as well
2006-03-08 11:02:20 +00:00
Ludwig Nussel
39f2e449b6
use mmap to allocate memory for generated code to be able to set PROT_EXEC
2006-03-04 11:14:44 +00:00
Tim Angus
4ec0c94828
* Displace the '\n's passed to SV_Shutdown
2006-02-28 23:01:23 +00:00
Ludwig Nussel
a99e721711
try to fix msvc build
2006-02-26 20:01:45 +00:00
Aaron Gyes
966ffaa0f2
o rly
2006-02-20 22:08:23 +00:00
Aaron Gyes
cc9ead2fd7
Bump version number.
2006-02-20 22:04:16 +00:00
Ludwig Nussel
4c242115dc
- change long to intptr_t for 64bit windows compatability
...
- change vmMain arguments back to int. 64bit types are apparently not
needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Tim Angus
ab29f29495
* Fix to a memory leak in CM_ValidateFacet
2006-01-27 18:14:01 +00:00
Tim Angus
8a6be4aef4
* Persistent console history
2006-01-24 04:35:19 +00:00
Tim Angus
4ab96373e6
* Only check the checksum on baseq3 pak0.pk3
2006-01-22 17:05:43 +00:00
Tim Angus
c3f7915a8b
* Overhaul of console autocompletion
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- No longer does weird stuff like move the cursor inappropriately
- Autocomplete works with compound commands
- Special autocomplete on some commands e.g. \map, \demo
- Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
7913ec3c4b
* Fix a bug with command/cvar autocompletion
2006-01-21 01:35:42 +00:00
Tim Angus
58c8175024
* Added Q_isnan for NaN tests with -ffast-math
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* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
6a396f761f
* Yet another MD4 implementation
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* Removed Com_BlockChecksumkey and replaced its functionality in the calling
function
2006-01-18 15:53:50 +00:00
Tim Angus
0856744622
* GPL MD4 implementation
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* Removed obsolete compilation instructions from the id readme
* Removed MD4 license from the id readme
2006-01-18 01:20:42 +00:00
Tim Angus
b4898caac4
* Fix to a stupid bug I introduced whilst trying to be clever
2006-01-15 15:30:52 +00:00
Tim Angus
e74947be2c
* x86 OS X support
2006-01-15 15:22:13 +00:00
Tim Angus
216bda8cd7
* Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540
2006-01-13 20:54:07 +00:00
Ludwig Nussel
13039ef44f
make memory for generated opcodes executable so the program works with
...
enabled NX feature.
2006-01-06 19:11:05 +00:00
Tim Angus
e95f1f2106
* Fix to the gcc4/-O0 x86 JIT compiler bug
2006-01-06 00:04:05 +00:00
Tim Angus
560b02488c
* Up the defaults for zone and hunk memory since some mods (UT) have large
...
memory requirements that will have increased versus 1.32b due to some of the
alignment fixes
2006-01-05 16:49:59 +00:00
Tim Angus
1171a63aea
* Remove FS_SetRestrictions
...
* Add FS_CheckPak0 for better error messages where dumb users are involved
2006-01-05 02:06:25 +00:00
Tim Angus
6e24cfe7d3
* Fix the MinGW and (hopefully) OS X builds
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* Remove custom memcpy/memset code
2006-01-04 03:40:49 +00:00
Tim Angus
a21eb2bbcb
* AVI video output
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- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Ludwig Nussel
92ad3e99dc
fix typo in comment
2005-12-30 17:52:56 +00:00