ioq3quest/code/qcommon
Thilo Schulz e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
..
cm_load.c * Added STATUS 2005-10-29 01:53:09 +00:00
cm_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
cm_patch.c * Fix to a memory leak in CM_ValidateFacet 2006-01-27 18:14:01 +00:00
cm_patch.h * Added STATUS 2005-10-29 01:53:09 +00:00
cm_polylib.c * Fix to a memory leak in CM_ValidateFacet 2006-01-27 18:14:01 +00:00
cm_polylib.h * Added STATUS 2005-10-29 01:53:09 +00:00
cm_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
cm_test.c * Added STATUS 2005-10-29 01:53:09 +00:00
cm_trace.c * Added STATUS 2005-10-29 01:53:09 +00:00
cmd.c * Overhaul of console autocompletion 2006-01-22 01:58:50 +00:00
common.c - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) 2006-04-21 17:04:21 +00:00
cvar.c * Persistent console history 2006-01-24 04:35:19 +00:00
files.c accept pak0.pk3 in demoq3/ as well 2006-03-08 11:02:20 +00:00
huffman.c * Added STATUS 2005-10-29 01:53:09 +00:00
md4.c * Yet another MD4 implementation 2006-01-18 15:53:50 +00:00
msg.c * Small "bug" fix to MSG_WriteBits 2005-11-15 23:49:14 +00:00
net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
q_math.c * Added Q_isnan for NaN tests with -ffast-math 2006-01-19 20:28:12 +00:00
q_platform.h * NetBSD support patch from optical (alex@rigbo.se) 2005-12-27 19:46:01 +00:00
q_shared.c * Persistent console history 2006-01-24 04:35:19 +00:00
q_shared.h Was that intentional? (version change) 2006-04-19 22:51:20 +00:00
qcommon.h - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
qfiles.h * Added STATUS 2005-10-29 01:53:09 +00:00
surfaceflags.h * Added STATUS 2005-10-29 01:53:09 +00:00
unzip.c * Quiet some warnings on OS X 2005-11-13 23:05:00 +00:00
unzip.h * Added STATUS 2005-10-29 01:53:09 +00:00
vm.c use mmap to allocate memory for generated code to be able to set PROT_EXEC 2006-03-04 11:14:44 +00:00
vm_interpreted.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
vm_local.h - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
vm_none.c revert int->long change as it breaks on 64bit. Actually only 2005-09-26 22:23:46 +00:00
vm_ppc.c * Added STATUS 2005-10-29 01:53:09 +00:00
vm_ppc_new.c * Patch from https://bugzilla.icculus.org/show_bug.cgi?id=2540 2006-01-13 20:54:07 +00:00
vm_x86.c use mmap to allocate memory for generated code to be able to set PROT_EXEC 2006-03-04 11:14:44 +00:00
vm_x86_64.c use mmap to allocate memory for generated code to be able to set PROT_EXEC 2006-03-04 11:14:44 +00:00