Maik
602743a25b
* workaround for msvc compiler bug.
2006-02-07 12:26:53 +00:00
Tim Angus
2e19bdfb5d
* Reimplement console history recall "bug" behaviour without the bug
2006-02-04 00:28:57 +00:00
Tim Angus
91b2b9297a
* Fix to an obo bug in the console history recall code
2006-01-28 23:26:23 +00:00
Tim Angus
947ebb932e
* SDL build no longer requires a vid_restart when changing r_fullscreen
2006-01-25 17:57:53 +00:00
Tim Angus
8a6be4aef4
* Persistent console history
2006-01-24 04:35:19 +00:00
Tim Angus
704c151eb1
* Fix to an OpenAL "bug" involving Team Arena
2006-01-22 21:09:55 +00:00
Tim Angus
3404fbac56
* Fix the operation of the delete key in *nix
2006-01-22 17:07:21 +00:00
Tim Angus
c3f7915a8b
* Overhaul of console autocompletion
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- No longer does weird stuff like move the cursor inappropriately
- Autocomplete works with compound commands
- Special autocomplete on some commands e.g. \map, \demo
- Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus
893629fb0f
* Fix to ability to diabled Ogg Vorbis
2006-01-21 15:09:35 +00:00
Tim Angus
58c8175024
* Added Q_isnan for NaN tests with -ffast-math
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* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus
50a10f2690
* Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this
2006-01-19 17:25:55 +00:00
Tim Angus
fc8fcd7af5
* Don't try to auto record a demo while playing a demo
2006-01-16 04:00:30 +00:00
Tim Angus
d4bd2fd737
* Change defaults for s_alRolloff and s_alMinDistance
2006-01-15 15:45:12 +00:00
Tim Angus
a166f2173a
* Oops. Rename cl_avidemo to cl_aviFrameRate
2006-01-06 22:28:07 +00:00
Tim Angus
dbf7caec10
* Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
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default)
2006-01-06 17:36:03 +00:00
Tim Angus
58e7fc0a1a
* Added cl_autoRecordDemo, which when enabled automatically records a new demo
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on each map change
2006-01-05 00:15:47 +00:00
Tim Angus
0c9d2c365a
* Only display the g_syncClients warning when it's appropriate
2006-01-04 21:48:20 +00:00
Tim Angus
a21eb2bbcb
* AVI video output
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- Uses motion jpeg codec by default
- Use cl_avidemo to set a framerate
- \video [filename] to start capture
- \stopvideo to stop capture
- Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Tim Angus
6c6396a54f
* Increase default for s_alSources to 96
...
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel
81c15bc41d
use memcpy for copying stuff around to fix alignment problems
2005-12-06 23:11:25 +00:00
Tim Angus
9bd6709e10
* Removed seemingly unnecessary OS X implementation of yuv_to_rgb24
2005-12-06 20:52:29 +00:00
Tim Angus
2499d9b0f5
* Solaris patch from Vincent S. Cojot
2005-12-06 19:03:39 +00:00
Tim Angus
1704eecc52
* Replaced ALIGN macro with PAD
...
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Tim Angus
e67d270f2a
* Same as last revision, but I didn't forget to save this time
2005-12-03 16:36:45 +00:00
Tim Angus
5cc1fb1c05
* Improved the robustity^Wrobustosity^Wrobustness of the OpenAL music and raw
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stream systems
* Implemented S_AL_BufferEvict for more graceful behaviour when OpenAL runs
out of memory
2005-12-03 00:19:27 +00:00
Tim Angus
0f8c177cf3
* Fix to an OpenAL "bug"
2005-12-02 00:14:24 +00:00
Tim Angus
1b314e8934
* Updated AL headers
...
* Added a Makefile option USE_LOCAL_HEADERS which can be disabled to use system
headers if desired
2005-12-01 20:53:28 +00:00
Tim Angus
acb810b972
* Fix compilation when using SDL and dlopening OpenAL
2005-12-01 20:45:01 +00:00
Tim Angus
3161a34a4f
* Fixed bug where if two looping sounds were added to a single entity they
...
would fight for a source and you'd get a horrible distorted sound that was
each of the two sounds interleaved
* Changed the default of s_alPrecache to 1 -- having it off seems to cause
problems for some and it doesn't actually improve things much
* Changed a few of the variable names in snd_openal.c to be more sane
2005-12-01 18:22:42 +00:00
Tim Angus
ae39051f1e
* Support RIFF files with zero length data chunks (yes they exist, and yes,
...
they're legal)
* Colourise the OpenAL warnings so they're somewhat more obvious
2005-11-30 01:57:53 +00:00
Tim Angus
382c6adb54
* Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
...
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon
721b9a7d01
Mac OS X work...lots of little changes that touch a lot of random places.
...
Still work to be done, but this at least matches the PowerPC Linux status
now.
MacOS-specific directory (and XCode project) is gone...this now uses SDL,
OpenAL, and the Unix Makefiles.
--ryan.
2005-11-26 07:46:21 +00:00
Ryan C. Gordon
b20b86bbbe
Don't byteswap when resampling audio...we byteswapped it previously in the
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codecs.
2005-11-20 15:35:45 +00:00
Ludwig Nussel
108c051345
make internal functions static
2005-11-19 14:53:46 +00:00
Tim Angus
387d8041ce
* Partial implementation of FS_Seek for files in pk3s
...
* A couple of RIFF decoder tweaks/fixes
2005-11-16 20:23:37 +00:00
Tim Angus
0163f77f4e
* Oops, missed a bit
2005-11-14 18:35:31 +00:00
Tim Angus
9d7bb06743
* Replace a redundant function in the wav decoder
2005-11-14 18:26:25 +00:00
Tim Angus
668fdc102c
* Unbreak the MinGW build more...
...
* Unbreak USE_OPENAL_DLOPEN=1
2005-11-13 22:16:24 +00:00
Ludwig Nussel
1c2722a9ba
link against libopenal by default rather than dlopening it
2005-11-13 21:01:44 +00:00
Ludwig Nussel
17719e0c61
soname is libopenal.so.0
2005-11-13 21:01:07 +00:00
Tim Angus
84c4f21082
* OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
...
+ An abstract codec system, simplifying support for new formats
+ Changes versus BlackAura's patch:
o Consolidated the OpenAL parts into one file
o Changed the function naming scheme to more closely resemble Q3
o Changed the interface to fall back on the "base" sound system
if loading OpenAL fails
+ This is enabled on Linux and MinGW for now, but should work on the
other *nixs with appropriate additions to the Makefile
+ NOT enabled on OS X or MSVC Windows builds
+ Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
Ludwig Nussel
cc8b03c655
- don't spam the tty with that message
2005-11-06 16:24:49 +00:00
Tim Angus
e4b7a04d5c
* Replaced a bunch of inline and __inline with ID_INLINE
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* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Tim Angus
c41483634c
* General decrufting:
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* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus
05e8ab9538
* Added STATUS
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* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
3a2ad50406
* Moved various source files from their mod sdk locations to places more
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appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
20c5bc38cf
* Removed hard coded mouse acceleration in the unix build(s)
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* Added CVAR_ROM cl_platformSensitivity to normalise the scale
of cl_sensitivity across platforms
2005-10-14 22:58:28 +00:00
Six
ecd73786d5
Fix build problems under OS X
2005-10-11 01:52:29 +00:00
Tim Angus
52dcaa45fd
* A better fix to the "doppler" bug
2005-09-29 22:53:31 +00:00
Tim Angus
24d3c6b2a2
* Fixed the bug where the "doppler" effect code could cause a temporary client lock up
2005-09-29 22:35:05 +00:00